Patents by Inventor Colby Nelson LEIDER
Colby Nelson LEIDER has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20240105157Abstract: Disclosed herein are systems and methods for presenting an audio signal associated with presentation of a virtual object colliding with a surface. The virtual object and the surface may be associated with a mixed reality environment. Generation of the audio signal may be based on at least one of an audio stream from a microphone and a video stream form a sensor. In some embodiments, the collision between the virtual object and the surface is associated with a footstep on the surface.Type: ApplicationFiled: December 6, 2023Publication date: March 28, 2024Inventors: Anastasia Andreyevna TAJIK, Colby Nelson LEIDER, Omer PERRY
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Publication number: 20240087587Abstract: A method of processing an acoustic signal is disclosed. According to one or more embodiments, a first acoustic signal is received via a first microphone. The first acoustic signal is associated with a first speech of a user of a wearable headgear unit. A first sensor input is received via a sensor, a control parameter is determined based on the sensor input. The control parameter is applied to one or more of the first acoustic signal, the wearable headgear unit, and the first microphone. Determining the control parameter comprises determining, based on the first sensor input, a relationship between the first speech and the first acoustic signal.Type: ApplicationFiled: November 15, 2023Publication date: March 14, 2024Inventor: Colby Nelson LEIDER
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Publication number: 20240087565Abstract: A method of presenting a signal to a speech processing engine is disclosed. According to an example of the method, an audio signal is received via a microphone. A portion of the audio signal is identified, and a probability is determined that the portion comprises speech directed by a user of the speech processing engine as input to the speech processing engine. In accordance with a determination that the probability exceeds a threshold, the portion of the audio signal is presented as input to the speech processing engine. In accordance with a determination that the probability does not exceed the threshold, the portion of the audio signal is not presented as input to the speech processing engine.Type: ApplicationFiled: November 10, 2023Publication date: March 14, 2024Inventors: Anthony Robert SHEEDER, Colby Nelson LEIDER
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Patent number: 11900912Abstract: Disclosed herein are systems and methods for presenting an audio signal associated with presentation of a virtual object colliding with a surface. The virtual object and the surface may be associated with a mixed reality environment. Generation of the audio signal may be based on at least one of an audio stream from a microphone and a video stream form a sensor. In some embodiments, the collision between the virtual object and the surface is associated with a footstep on the surface.Type: GrantFiled: March 16, 2023Date of Patent: February 13, 2024Assignee: Magic Leap, Inc.Inventors: Anastasia Andreyevna Tajik, Colby Nelson Leider, Omer Perry
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Patent number: 11854550Abstract: A method of presenting a signal to a speech processing engine is disclosed. According to an example of the method, an audio signal is received via a microphone. A portion of the audio signal is identified, and a probability is determined that the portion comprises speech directed by a user of the speech processing engine as input to the speech processing engine. In accordance with a determination that the probability exceeds a threshold, the portion of the audio signal is presented as input to the speech processing engine. In accordance with a determination that the probability does not exceed the threshold, the portion of the audio signal is not presented as input to the speech processing engine.Type: GrantFiled: December 29, 2022Date of Patent: December 26, 2023Assignee: Magic Leap, Inc.Inventors: Anthony Robert Sheeder, Colby Nelson Leider
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Patent number: 11854566Abstract: A method of processing an acoustic signal is disclosed. According to one or more embodiments, a first acoustic signal is received via a first microphone. The first acoustic signal is associated with a first speech of a user of a wearable headgear unit. A first sensor input is received via a sensor, a control parameter is determined based on the sensor input. The control parameter is applied to one or more of the first acoustic signal, the wearable headgear unit, and the first microphone. Determining the control parameter comprises determining, based on the first sensor input, a relationship between the first speech and the first acoustic signal.Type: GrantFiled: June 21, 2019Date of Patent: December 26, 2023Assignee: Magic Leap, Inc.Inventor: Colby Nelson Leider
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Publication number: 20230403524Abstract: Examples of the disclosure describe systems and methods for estimating acoustic properties of an environment. In an example method, a first audio signal is received via a microphone of a wearable head device. An envelope of the first audio signal is determined, and a first reverberation time is estimated based on the envelope of the first audio signal. A difference between the first reverberation time and a second reverberation time is determined. A change in the environment is determined based on the difference between the first reverberation time and the second reverberation time. A second audio signal is presented via a speaker of a wearable head device, wherein the second audio signal is based on the second reverberation time.Type: ApplicationFiled: August 24, 2023Publication date: December 14, 2023Inventors: Mathieu PARVAIX, Jean-Marc JOT, Colby Nelson LEIDER
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Publication number: 20230386461Abstract: A voice user interface (VUI) and methods for operating the VUI are disclosed. In some embodiments, the VUI configured to receive and process linguistic and non-linguistic inputs. For example, the VUI receives an audio signal, and the VUI determines whether the audio input comprises a linguistic and/or a non-linguistic input. In accordance with a determination that the audio signal comprises a non-linguistic input, the VUI causes a system to perform an action associated with the non-linguistic input.Type: ApplicationFiled: September 30, 2021Publication date: November 30, 2023Inventor: Colby Nelson LEIDER
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Patent number: 11778398Abstract: Examples of the disclosure describe systems and methods for estimating acoustic properties of an environment. In an example method, a first audio signal is received via a microphone of a wearable head device. An envelope of the first audio signal is determined, and a first reverberation time is estimated based on the envelope of the first audio signal. A difference between the first reverberation time and a second reverberation time is determined. A change in the environment is determined based on the difference between the first reverberation time and the second reverberation time. A second audio signal is presented via a speaker of a wearable head device, wherein the second audio signal is based on the second reverberation time.Type: GrantFiled: November 22, 2022Date of Patent: October 3, 2023Assignee: Magic Leap, Inc.Inventors: Mathieu Parvaix, Jean-Marc Jot, Colby Nelson Leider
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Publication number: 20230223003Abstract: Disclosed herein are systems and methods for presenting an audio signal associated with presentation of a virtual object colliding with a surface. The virtual object and the surface may be associated with a mixed reality environment. Generation of the audio signal may be based on at least one of an audio stream from a microphone and a video stream form a sensor. In some embodiments, the collision between the virtual object and the surface is associated with a footstep on the surface.Type: ApplicationFiled: March 16, 2023Publication date: July 13, 2023Inventors: Anastasia Andreyevna TAJIK, Colby Nelson LEIDER, Omer PERRY
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Publication number: 20230217205Abstract: Disclosed herein are systems and methods for generating and presenting virtual audio for mixed reality systems. A method may include determining a collision between a first object and a second object, wherein the first object comprises a first virtual object. A memory storing one or more audio models can be accessed. It can be determined if the one or more audio models stored in the memory comprises an audio model corresponding to the first object. In accordance with a determination that the one or more audio models comprises an audio model corresponding to the first object, an audio signal can be synthesized, wherein the audio signal is based on the collision and the audio model corresponding to the first object, and the audio signal can be presented to a user via a speaker of a head-wearable device.Type: ApplicationFiled: March 10, 2023Publication date: July 6, 2023Inventors: Colby Nelson LEIDER, Justin Dan MATHEW, Michael Z. LAND, Blaine Ivin WOOD, Jung-Suk LEE, Anastasia Andreyevna TAJIK, Jean-Marc JOT
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Publication number: 20230135768Abstract: A method of presenting a signal to a speech processing engine is disclosed. According to an example of the method, an audio signal is received via a microphone. A portion of the audio signal is identified, and a probability is determined that the portion comprises speech directed by a user of the speech processing engine as input to the speech processing engine. In accordance with a determination that the probability exceeds a threshold, the portion of the audio signal is presented as input to the speech processing engine. In accordance with a determination that the probability does not exceed the threshold, the portion of the audio signal is not presented as input to the speech processing engine.Type: ApplicationFiled: December 29, 2022Publication date: May 4, 2023Inventors: Anthony Robert SHEEDER, Colby Nelson LEIDER
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Patent number: 11636843Abstract: Disclosed herein are systems and methods for presenting an audio signal associated with presentation of a virtual object colliding with a surface. The virtual object and the surface may be associated with a mixed reality environment. Generation of the audio signal may be based on at least one of an audio stream from a microphone and a video stream form a sensor. In some embodiments, the collision between the virtual object and the surface is associated with a footstep on the surface.Type: GrantFiled: May 27, 2021Date of Patent: April 25, 2023Assignee: Magic Leap, Inc.Inventors: Anastasia Andreyevna Tajik, Colby Nelson Leider, Omer Perry
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Patent number: 11632646Abstract: Disclosed herein are systems and methods for generating and presenting virtual audio for mixed reality systems. A method may include determining a collision between a first object and a second object, wherein the first object comprises a first virtual object. A memory storing one or more audio models can be accessed. It can be determined if the one or more audio models stored in the memory comprises an audio model corresponding to the first object. In accordance with a determination that the one or more audio models comprises an audio model corresponding to the first object, an audio signal can be synthesized, wherein the audio signal is based on the collision and the audio model corresponding to the first object, and the audio signal can be presented to a user via a speaker of a head-wearable device.Type: GrantFiled: April 12, 2022Date of Patent: April 18, 2023Assignee: Magic Leap, Inc.Inventors: Colby Nelson Leider, Justin Dan Mathew, Michael Z. Land, Blaine Ivin Wood, Jung-Suk Lee, Anastasia Andreyevna Tajik, Jean-Marc Jot
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Publication number: 20230077524Abstract: Examples of the disclosure describe systems and methods for estimating acoustic properties of an environment. In an example method, a first audio signal is received via a microphone of a wearable head device. An envelope of the first audio signal is determined, and a first reverberation time is estimated based on the envelope of the first audio signal. A difference between the first reverberation time and a second reverberation time is determined. A change in the environment is determined based on the difference between the first reverberation time and the second reverberation time. A second audio signal is presented via a speaker of a wearable head device, wherein the second audio signal is based on the second reverberation time.Type: ApplicationFiled: November 22, 2022Publication date: March 16, 2023Inventors: Mathieu PARVAIX, Jean-Marc JOT, Colby Nelson LEIDER
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Patent number: 11587563Abstract: A method of presenting a signal to a speech processing engine is disclosed. According to an example of the method, an audio signal is received via a microphone. A portion of the audio signal is identified, and a probability is determined that the portion comprises speech directed by a user of the speech processing engine as input to the speech processing engine. In accordance with a determination that the probability exceeds a threshold, the portion of the audio signal is presented as input to the speech processing engine. In accordance with a determination that the probability does not exceed the threshold, the portion of the audio signal is not presented as input to the speech processing engine.Type: GrantFiled: February 28, 2020Date of Patent: February 21, 2023Assignee: Magic Leap, Inc.Inventors: Anthony Robert Sheeder, Colby Nelson Leider
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Patent number: 11540072Abstract: Examples of the disclosure describe systems and methods for estimating acoustic properties of an environment. In an example method, a first audio signal is received via a microphone of a wearable head device. An envelope of the first audio signal is determined, and a first reverberation time is estimated based on the envelope of the first audio signal. A difference between the first reverberation time and a second reverberation time is determined. A change in the environment is determined based on the difference between the first reverberation time and the second reverberation time. A second audio signal is presented via a speaker of a wearable head device, wherein the second audio signal is based on the second reverberation time.Type: GrantFiled: March 3, 2022Date of Patent: December 27, 2022Assignee: Magic Leap, Inc.Inventors: Mathieu Parvaix, Jean-Marc Jot, Colby Nelson Leider
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Publication number: 20220272469Abstract: Examples of the disclosure describe systems and methods for estimating acoustic properties of an environment. In an example method, a first audio signal is received via a microphone of a wearable head device. An envelope of the first audio signal is determined, and a first reverberation time is estimated based on the envelope of the first audio signal. A difference between the first reverberation time and a second reverberation time is determined. A change in the environment is determined based on the difference between the first reverberation time and the second reverberation time. A second audio signal is presented via a speaker of a wearable head device, wherein the second audio signal is based on the second reverberation time.Type: ApplicationFiled: March 3, 2022Publication date: August 25, 2022Inventors: Mathieu PARVAIX, Jean-Marc JOT, Colby Nelson LEIDER
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Publication number: 20220240044Abstract: Disclosed herein are systems and methods for generating and presenting virtual audio for mixed reality systems. A method may include determining a collision between a first object and a second object, wherein the first object comprises a first virtual object. A memory storing one or more audio models can be accessed. It can be determined if the one or more audio models stored in the memory comprises an audio model corresponding to the first object. In accordance with a determination that the one or more audio models comprises an audio model corresponding to the first object, an audio signal can be synthesized, wherein the audio signal is based on the collision and the audio model corresponding to the first object, and the audio signal can be presented to a user via a speaker of a head-wearable device.Type: ApplicationFiled: April 12, 2022Publication date: July 28, 2022Inventors: Colby Nelson Leider, Justin Dan Mathew, Michael Z. Land, Blaine Ivin Wood, Jung-Suk Lee, Anastasia Andreyevna Tajik, Jean-Marc Jot
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Patent number: 11337023Abstract: Disclosed herein are systems and methods for generating and presenting virtual audio for mixed reality systems. A method may include determining a collision between a first object and a second object, wherein the first object comprises a first virtual object. A memory storing one or more audio models can be accessed. It can be determined if the one or more audio models stored in the memory comprises an audio model corresponding to the first object. In accordance with a determination that the one or more audio models comprises an audio model corresponding to the first object, an audio signal can be synthesized, wherein the audio signal is based on the collision and the audio model corresponding to the first object, and the audio signal can be presented to a user via a speaker of a head-wearable device.Type: GrantFiled: December 18, 2020Date of Patent: May 17, 2022Assignee: Magic Leap, Inc.Inventors: Colby Nelson Leider, Justin Dan Mathew, Michael Z. Land, Blaine Ivin Wood, Jung-Suk Lee, Anastasia Andreyevna Tajik, Jean-Marc Jot