Patents by Inventor Colin Palmer

Colin Palmer has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9155289
    Abstract: Non-human animals which overexpress PPARd or which express transgenic PPARd are useful as models for inflammatory skin conditions such as psoriasis. Test substances can be screened to assess their suitability for the treatment of inflammatory skin conditions such as psoriasis. Methyl 3-({[2-(methoxy)-4-phenyl]amino}sulfonyl)-2-thiophenecarboxylate can be administered topically for the prevention or treatment of psoriasis.
    Type: Grant
    Filed: July 31, 2009
    Date of Patent: October 13, 2015
    Assignee: University Court of the University of Dundee
    Inventors: Colin Palmer, John Foerster, Nainamalai Sitherswaran
  • Publication number: 20110263691
    Abstract: Non-human animals which overexpress PPARd or which express transgenic PPARd are useful as models for inflammatory skin conditions such as psoriasis. Test substances can be screened to assess their suitability for the treatment of inflammatory skin conditions such as psoriasis. Methyl 3-({[2-(methoxy)-4-phenyl]amino}sulfonyl)-2-thiophenecarboxylate can be administered topically for the prevention or treatment of psoriasis.
    Type: Application
    Filed: July 31, 2009
    Publication date: October 27, 2011
    Inventors: Colin Palmer, John Foerster, Nainamalai Sitheswaran
  • Patent number: 6923717
    Abstract: A method for controlling game play for use in a video game, wherein a plurality of possible animated actions can be taken by a game character in response to an input from a user provided through a game controller. The method includes: detecting user input from the game controller requesting an animated action by the player; reading an adrenaline value from a control element on the controller indicating a level of aggression desired by the user for the animated action; selecting an animated action from the plurality of possible animated actions based at least in part on the adrenaline value; and performing the selected animated action.
    Type: Grant
    Filed: September 24, 2001
    Date of Patent: August 2, 2005
    Assignee: Nintendo of America Inc.
    Inventors: Umrao Mayer, Bob Baker, John Brandwood, Mike Knauer, Colin Palmer
  • Publication number: 20030171146
    Abstract: An improved passing feature for sports videogames that enables passing of, for example, a virtual ball, in a direction that is different than the direction in which the virtual player is moving on the virtual playing field. In accordance with the instant invention, the moving direction for a virtual player and the passing direction for that player are made independent, thereby providing more fluid passing and greatly enhancing gameplay. The passing feature can be implemented on a game controller having one or two analog joysticks.
    Type: Application
    Filed: May 7, 2002
    Publication date: September 11, 2003
    Inventors: Umrao Mayer, Bob Baker, John Brandwood, Mike Knauer, Colin Palmer
  • Publication number: 20030032467
    Abstract: A method for controlling game play for use in a video game, wherein a plurality of possible animated actions can be taken by a game character in response to an input from a user provided through a game controller. The method includes: detecting user input from the game controller requesting an animated action by the player; reading an adrenaline value from a control element on the controller indicating a level of aggression desired by the user for the animated action; selecting an animated action from the plurality of possible animated actions based at least in part on the adrenaline value; and performing the selected animated action.
    Type: Application
    Filed: September 24, 2001
    Publication date: February 13, 2003
    Inventors: Umrao S. Mayer, Bob Baker, John Brandwood, Mike Knauer, Colin Palmer