Patents by Inventor Corey D. DRAKE
Corey D. DRAKE has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11475647Abstract: Systems and methods are presented for immersive and simultaneous animation in a mixed reality environment. Techniques disclosed represent a physical object, present at a scene, in a 3D space of a virtual environment associated with the scene. A virtual element is posed relative to the representation of the physical object in the virtual environment. The virtual element is displayed to users from a perspective of each user in the virtual environment. Responsive to an interaction of one user with the virtual element, an edit command is generated and the pose of the virtual element is adjusted in the virtual environment according to the edit command. The display of the virtual element to the users is then updated according to the adjusted pose. When simultaneous and conflicting edit commands are generated by collaborating users, policies to reconcile the conflicting edit commands are disclosed.Type: GrantFiled: April 28, 2021Date of Patent: October 18, 2022Assignee: Disney Enterprises, Inc.Inventors: Corey D. Drake, Kenneth J. Mitchell, Rachel E. Rodgers, Joseph G. Hager, IV, Kyna P. McIntosh, Ye Pan
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Patent number: 11389730Abstract: Systems and methods to facilitate game profile development based on virtual and real activities of users are described herein. A user may perform virtual and/or real activities in order to develop a game profile so that the user can play one or more games where the game profile may be implemented. Users may be motivated to perform the virtual and/or real activities to develop the game profiles and show off and/or test their developed game profiles. The one or more games where the game profile may be implemented may be specific to one or more geo-graphic locations.Type: GrantFiled: May 3, 2021Date of Patent: July 19, 2022Assignee: Disney Enterprises, Inc.Inventors: Michael P. Goslin, Jonathan R. Hsu, Corey D. Drake, Tritia Medrano
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Publication number: 20220215634Abstract: Systems and methods are presented for immersive and simultaneous animation in a mixed reality environment, Techniques disclosed represent a physical object, present at a scene, in a 3D space of a virtual environment associated with the scene. A virtual element is posed relative to the representation of the physical object in the virtual environment. The virtual element is displayed to users from a perspective of each user in the virtual environment. Responsive to an interaction of one user with the virtual element, an edit command is generated and the pose of the virtual element is adjusted in the virtual environment according to the edit command. The display of the virtual element to the users is then updated according to the adjusted pose. When simultaneous and conflicting edit commands are generated by collaborating users, policies to reconcile the conflicting edit commands are disclosed.Type: ApplicationFiled: April 28, 2021Publication date: July 7, 2022Inventors: Corey D. Drake, Kenneth J. Mitchell, Rachel E. Rodgers, Joseph G. Hager, IV, Kyna P. McIntosh, Ye Pan
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Patent number: 11216665Abstract: Embodiments provide for an augmented reality (AR) system able to track the movement of real-world objects and apply that movement to virtual objects. The AR system includes a radio configured to receive first sensor data from a sensor attached to a first physical object in physical space. The AR system further includes a processor configured to determine when a physical object changes from a first state to a second state object based on the first sensor data, and update an environmental map based on the change from the first state to the second state of the first physical object.Type: GrantFiled: August 15, 2019Date of Patent: January 4, 2022Assignee: Disney Enterprises, Inc.Inventors: Corey D. Drake, Timothy M. Panec, Tritia V. Medrano, Stephen A. Thornton, Jason A. Yeung, Nathan D. Nocon, Elliott H. Baumbach
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Publication number: 20210252410Abstract: Systems and methods to facilitate game profile development based on virtual and real activities of users are described herein. A user may perform virtual and/or real activities in order to develop a game profile so that the user can play one or more games where the game profile may be implemented. Users may be motivated to perform the virtual and/or real activities to develop the game profiles and show off and/or test their developed game profiles. The one or more games where the game profile may be implemented may be specific to one or more geo-graphic locations.Type: ApplicationFiled: May 3, 2021Publication date: August 19, 2021Inventors: Michael P. Goslin, Jonathan R. Hsu, Corey D. Drake, Tritia Medrano
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Patent number: 11087529Abstract: Embodiments provide for the rendering of illumination effects on real-world objects in augmented reality systems. An example method generally includes overlaying a shader on the augmented reality display. The shader generally corresponds to a three-dimensional geometry of an environment in which the augmented reality display is operating, and the shader generally comprises a plurality of vertices forming a plurality of polygons. A computer-generated lighting source is introduced into the augmented reality display. One or more polygons of the shader are illuminated based on the computer-generated lighting source, thereby illuminating one or more real-world objects in the environment with direct lighting from the computer-generated lighting source and reflected and refracted lighting from surfaces in the environment.Type: GrantFiled: September 27, 2019Date of Patent: August 10, 2021Assignee: Disney Enterprises, Inc.Inventors: Jason A. Yeung, Kenneth J. Mitchell, Timothy M. Panec, Elliott H. Baumbach, Corey D. Drake
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Patent number: 11032166Abstract: Systems, methods and articles of manufacture that handle secondary robot commands in robot swarms may operate by receiving, at a receiving device in a swarm of devices, a packet included in a signal broadcast within an environment from a transmitting device in the swarm of devices; parsing the packet for a command associated with a primary effect and a secondary effect; in response to determining that the receiving device is paired with the transmitting device, implementing, by the receiving device, the primary effect; and in response to determining that the receiving device is not paired with the transmitting device, implementing, by the receiving device, the secondary effect.Type: GrantFiled: July 27, 2018Date of Patent: June 8, 2021Assignee: Disney Enterprises, Inc.Inventors: Nathan D. Nocon, Michael P. Goslin, Janice K. Rosenthal, Corey D. Drake
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Patent number: 11024098Abstract: Systems and methods are presented for immersive and simultaneous animation in a mixed reality environment. Techniques disclosed represent a physical object, present at a scene, in a 3D space of a virtual environment associated with the scene. A virtual element is posed relative to the representation of the physical object in the virtual environment. The virtual element is displayed to users from a perspective of each user in the virtual environment. Responsive to an interaction of one user with the virtual element, an edit command is generated and the pose of the virtual element is adjusted in the virtual environment according to the edit command. The display of the virtual element to the users is then updated according to the adjusted pose. When simultaneous and conflicting edit commands are generated by collaborating users, policies to reconcile the conflicting edit commands are disclosed.Type: GrantFiled: June 30, 2020Date of Patent: June 1, 2021Assignee: Disney Enterprises, Inc.Inventors: Corey D. Drake, Kenneth J. Mitchell, Rachel E. Rodgers, Joseph G. Hager, IV, Kyna P. McIntosh, Ye Pan
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Patent number: 11014008Abstract: Systems and methods to facilitate game profile development based on virtual and real activities of users are described herein. A user may perform virtual and/or real activities in order to develop a game profile so that the user can play one or more games where the game profile may be implemented. Users may be motivated to perform the virtual and/or real activities to develop the game profiles and show off and/or test their developed game profiles. The one or more games where the game profile may be implemented may be specific to one or more geo-graphic locations.Type: GrantFiled: March 27, 2019Date of Patent: May 25, 2021Assignee: Disney Enterprises, Inc.Inventors: Michael P. Goslin, Jonathan R. Hsu, Corey D. Drake, Tritia Medrano
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Publication number: 20210097757Abstract: Embodiments provide for the rendering of illumination effects on real-world objects in augmented reality systems. An example method generally includes overlaying a shader on the augmented reality display. The shader generally corresponds to a three-dimensional geometry of an environment in which the augmented reality display is operating, and the shader generally comprises a plurality of vertices forming a plurality of polygons. A computer-generated lighting source is introduced into the augmented reality display. One or more polygons of the shader are illuminated based on the computer-generated lighting source, thereby illuminating one or more real-world objects in the environment with direct lighting from the computer-generated lighting source and reflected and refracted lighting from surfaces in the environment.Type: ApplicationFiled: September 27, 2019Publication date: April 1, 2021Inventors: Jason A. YEUNG, Kenneth J. MITCHELL, Timothy M. PANEC, Elliott H. BAUMBACH, Corey D. DRAKE
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Publication number: 20210081498Abstract: Embodiments provide interactive artificial intelligence. Input to an artificial intelligence (AI) system is received, where the AI system comprises a plurality of machine learning (ML) models. A context of the input is determined, where the context indicates a role-playing scenario. A first ML model of the plurality of ML models is then selected based on the determined context, where the first ML model was trained based at least in part on the role-playing scenario. Output is generated by processing the input using the first ML model. The output is then returned.Type: ApplicationFiled: September 17, 2019Publication date: March 18, 2021Inventors: Michael P. GOSLIN, Jason A. YEUNG, Timothy M. PANEC, Corey D. DRAKE, Hunter J. GIBSON, Jerry W. REES, Raymond J. SCANLON
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Publication number: 20210049361Abstract: Embodiments provide for an augmented reality (AR) system able to track the movement of real-world objects and apply that movement to virtual objects. The AR system includes a radio configured to receive first sensor data from a sensor attached to a first physical object in physical space. The AR system further includes a processor configured to determine when a physical object changes from a first state to a second state object based on the first sensor data, and update an environmental map based on the change from the first state to the second state of the first physical object.Type: ApplicationFiled: August 15, 2019Publication date: February 18, 2021Inventors: Corey D. DRAKE, Timothy M. PANEC, Tritia V. MEDRANO, Stephen A. THORNTON, Jason A. YEUNG, Nathan D. NOCON, Elliott H. BAUMBACH
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Patent number: 10816813Abstract: Systems and methods for enhancing the accuracy of spatial location and rotational orientation determination of a wearable head-mounted display device while in a motion simulating vehicle are disclosed. Exemplary implementations may: generate output signals conveying vehicle information; generate output signals conveying user information of a user; obtain presentation information; determine, based on the user information and the vehicle information, spatial location and rotational orientation of the wearable head-mounted display device with respect to a reference frame such that accuracy of the determination is enhanced with respect to only using the user information; determine a view of the virtual space that corresponds to the spatial location and the rotational orientation of the wearable head-mounted display device determined; and effectuate, via the wearable head-mounted display device, presentation of the view of the virtual space.Type: GrantFiled: April 5, 2019Date of Patent: October 27, 2020Assignee: Disney Enterprises, Inc.Inventors: Michael P. Goslin, Timothy M. Panec, Corey D. Drake, Jason Yeung
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Patent number: 10807490Abstract: A method and associated computer program product and system are disclosed. The method comprises, while a battery-operated vehicle is not being charged by a power supply, receiving a first input at a user interface displayed on a computing device. The method further comprises, responsive to the first input, wirelessly transmitting a first control signal to the battery-operated vehicle to control motive operation thereof. The method further comprises, responsive to receiving an indication that the battery-operated vehicle is being charged by the power supply, displaying one or more tasks to be completed using the user interface. The method further comprises receiving a second input at the user interface while the one or more tasks are displayed, and responsive to the second input, wirelessly transmitting a second control signal to operate one or more output devices of the battery-operated vehicle.Type: GrantFiled: October 16, 2018Date of Patent: October 20, 2020Assignee: Disney Enterprises, Inc.Inventors: Corey D. Drake, Nicholas F. Barone, Clifford Wong, Jason A. Yeung, Michael P. Goslin
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Publication number: 20200319471Abstract: Systems and methods for enhancing the accuracy of spatial location and rotational orientation determination of a wearable head-mounted display device while in a motion simulating vehicle are disclosed. Exemplary implementations may: generate output signals conveying vehicle information; generate output signals conveying user information of a user; obtain presentation information; determine, based on the user information and the vehicle information, spatial location and rotational orientation of the wearable head-mounted display device with respect to a reference frame such that accuracy of the determination is enhanced with respect to only using the user information; determine a view of the virtual space that corresponds to the spatial location and the rotational orientation of the wearable head-mounted display device determined; and effectuate, via the wearable head-mounted display device, presentation of the view of the virtual space.Type: ApplicationFiled: April 5, 2019Publication date: October 8, 2020Inventors: Michael P. Goslin, Timothy M. Panec, Corey D. Drake, Jason Yeung
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Publication number: 20200306647Abstract: Systems and methods to facilitate game profile development based on virtual and real activities of users are described herein. A user may perform virtual and/or real activities in order to develop a game profile so that the user can play one or more games where the game profile may be implemented. Users may be motivated to perform the virtual and/or real activities to develop the game profiles and show off and/or test their developed game profiles. The one or more games where the game profile may be implemented may be specific to one or more geo-graphic locations.Type: ApplicationFiled: March 27, 2019Publication date: October 1, 2020Inventors: Michael P. Goslin, Jonathan R. Hsu, Corey D. Drake, Tritia Medrano
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Patent number: 10785621Abstract: This disclosure relates to systems and methods to provide an interactive space based on vehicle-to-vehicle communications. A vehicle may store experience information and/or other information. The experience information may define virtual content to be presented to a user residing in the vehicle to create an interactive space. The virtual content may be associated with an experience location in a real-world environment. Responsive to a vehicle location of the vehicle being at or near the experience location, the user may be presented with views of the virtual content. The user may interact with the virtual content causing an update of the experience information. Upon detection of presence of a second vehicle, the vehicle may communicate the updated experience information to the second vehicle.Type: GrantFiled: July 30, 2019Date of Patent: September 22, 2020Assignee: Disney Enterprises, Inc.Inventors: Corey D. Drake, Hunter Gibson, Jason Yeung, Michael P. Goslin
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Patent number: 10665029Abstract: Embodiments provide for reconciling a first map of an environment created by a first device with a second map of the environment created by a second device by determining a first confidence score for a first location of a given object in the first map; determining a second confidence score for a second location of the given object in the second map; inserting the given object into a reconciled map at a position based on the first confidence score and the second confidence score; anchoring an Augmented Reality object in the reconciled map at coordinates based on the position of the given object; and outputting the reconciled map to an Augmented Reality device.Type: GrantFiled: October 10, 2018Date of Patent: May 26, 2020Assignee: Disney Enterprises, Inc.Inventors: Jason A. Yeung, Michael P. Goslin, Corey D. Drake, Elliott H. Baumbach, Nicholas F. Barone
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Publication number: 20200118337Abstract: Embodiments provide for reconciling a first map of an environment created by a first device with a second map of the environment created by a second device by determining a first confidence score for a first location of a given object in the first map; determining a second confidence score for a second location of the given object in the second map; inserting the given object into a reconciled map at a position based on the first confidence score and the second confidence score; anchoring an Augmented Reality object in the reconciled map at coordinates based on the position of the given object; and outputting the reconciled map to an Augmented Reality device.Type: ApplicationFiled: October 10, 2018Publication date: April 16, 2020Inventors: Jason A. YEUNG, Michael P. GOSLIN, Corey D. DRAKE, Elliott H. BAUMBACH, Nicholas F. BARONE
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Publication number: 20200114767Abstract: A method and associated computer program product and system are disclosed. The method comprises, while a battery-operated vehicle is not being charged by a power supply, receiving a first input at a user interface displayed on a computing device. The method further comprises, responsive to the first input, wirelessly transmitting a first control signal to the battery-operated vehicle to control motive operation thereof. The method further comprises, responsive to receiving an indication that the battery-operated vehicle is being charged by the power supply, displaying one or more tasks to be completed using the user interface. The method further comprises receiving a second input at the user interface while the one or more tasks are displayed, and responsive to the second input, wirelessly transmitting a second control signal to operate one or more output devices of the battery-operated vehicle.Type: ApplicationFiled: October 16, 2018Publication date: April 16, 2020Inventors: Corey D. DRAKE, Nicholas F. BARONE, Clifford WONG, Jason A. YEUNG, Michael P. GOSLIN