Patents by Inventor Craig J. Sylla
Craig J. Sylla has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20140323206Abstract: A method for depositing funds associated with a wagering game ticket in a player account via a mobile device is described herein. In some embodiments, the method can include receiving an image of a wagering game ticket, wherein a monetary value is associated with the wagering game ticket. The method can further include determining a player account, wherein the monetary value is to be deposited in the player account. The method can further include determining, based on the image, a ticket identifier associated with the wagering game ticket. The method can further include transmitting, to a ticketing server, the ticket identifier associated with the wagering game ticket. The method can further include receiving, from the ticketing server, an indication of the monetary value associated with the wagering game ticket. The method can further include depositing, in the player account, the monetary value associated with the wagering game ticket.Type: ApplicationFiled: April 23, 2014Publication date: October 30, 2014Applicant: WMS Gaming, Inc.Inventors: Mark B. Gagner, Anuradha Jandhyala, Sean P. Kelly, Justin A. Perkins, Nickey C. Shin, Craig J. Sylla, Matthew J. Ward, Jorge L. Shimabukuro
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Publication number: 20140295970Abstract: A wagering game system and its operations are described herein. In some embodiments, the operations can include presenting wagering game content via an autostereoscopic display of a wagering game machine. The operations can further include determining a degree of change in a position of a chair connected to the wagering game machine. In some examples, the change in the position of the chair occurs in accordance with an event from the wagering game content. The operations can further include altering an autostereoscopic presentation of the wagering game content proportional to the change in the position of the chair.Type: ApplicationFiled: June 16, 2014Publication date: October 2, 2014Inventors: Timothy T. Gronkowski, John F. LaSalvia, Timothy C. Loose, Scott A. Massing, Craig J. Sylla
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Patent number: 8827792Abstract: A portable game machine is associated with a stationary wagering game machine. With resources of both the portable game machine and the stationary wagering game machine, the portable game machine and the stationary wagering game machine provide a wagering game experience. The portable game machine detects occurrence of a game event at the associated stationary wagering game machine, and, in response, determines a cumulative or bonus game event triggered by the detected game event. The portable game machine then invokes the triggered game event at the portable game machine.Type: GrantFiled: November 1, 2012Date of Patent: September 9, 2014Assignee: WMS Gaming, Inc.Inventors: Craig J. Sylla, James M. Rasmussen, Larry J. Pacey, Mark B. Gagner, Timothy J. Durham
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Patent number: 8821278Abstract: A gaming system comprises a first gaming device displaying a first primary wagering game in response to receipt of a first wager from a first player and a second gaming device displaying a second primary wagering game in response to receipt of a second wager from a second player. The system further comprises a community display having a plurality of display regions thereon, and at least one controller operative to (i) detect activation of a first supplemental feature by the first player, (ii) detect activation of a second supplemental feature by the second player, (iii) determine in which of the plurality of display regions to display the first and second supplemental features in accordance with at least a first rule set, and (iv) display the first and second supplemental features on the community display.Type: GrantFiled: June 14, 2012Date of Patent: September 2, 2014Assignee: WMS Gaming Inc.Inventors: Mark B. Gagner, Damon E. Gura, Craig J. Sylla, Matthew J. Ward
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Publication number: 20140243099Abstract: Gaming devices, gaming systems, methods of configuring gaming devices, and computer programs for configuring gaming devices are featured. A gaming machine is disclosed for communicatively coupling to peer gaming machines via a peer-to-peer network. The gaming machine includes a display device(s), a processor(s), and a memory device(s) storing instructions that cause the gaming machine to: store a first set of data indicative of the gaming machine's configuration parameters and a second set of data indicative of the gaming machine's performance; receive from one or more peer gaming machines a third set of data indicative of the peer gaming machine's(s?) configuration parameters and a fourth set of data indicative of the peer gaming machine's(s?) performance; analyze the third and fourth data sets to determine modifications to the gaming machine's configuration parameters to improve machine performance; and, automatically modify at least one configuration parameter of the gaming machine based upon the analysis.Type: ApplicationFiled: April 1, 2014Publication date: August 28, 2014Applicant: WMS Gaming Inc.Inventors: Vernon W. Hamlin, Craig J. Sylla, Paul A. Quaglia, Scot W. Salzman, Srinivyasa M. Adiraju, Mark C. Pace
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Publication number: 20140235332Abstract: Disclosed herein are one or more examples of generating a communication directed to a contact of a wagering game player account. In some embodiments, a gaming system can perform operations to determine an identity of an individual located within a given physical location and present, on a display device, a virtual identifier associated with the contact. The individual is indicated as a contact in a wagering game player account. The display device is associated with the wagering game player account. The gaming system can further perform an operation to detect a user input related to the virtual identifier presented on the display device. Further, the gaming system can perform an operation to send a communication to a device associated with the contact in response to detecting the user input.Type: ApplicationFiled: April 23, 2014Publication date: August 21, 2014Applicant: WMS Gaming, Inc.Inventors: Rory L. Block, Jacob C. Greenberg, Vernon W. Hamlin, Laurie E. Lasseter, Craig J. Sylla, Mark K. Trego
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Publication number: 20140228110Abstract: Methods and apparatus for authenticating content in wagering game machines are described herein. In one embodiment, the computer-implemented method includes authenticating a first set of wagering game files stored on a storage device of a wagering game machine. The method can also include starting a wagering game on the wagering game machine if the authentication of the first set of wagering game files is successful. The method can also include authenticating, during the wagering game, a second set of wagering game files stored on the storage device of the wagering game machine, wherein the first set of wagering game files and the second set of wagering game files are mutually exclusive. The method can also include stopping the wagering game if the authentication of the second set of wagering game files is not successful.Type: ApplicationFiled: March 6, 2014Publication date: August 14, 2014Applicant: WMS Gaming Inc.Inventors: Srinivyasa M. Adiraju, Peter R. Anderson, Steven M. Campbell, Mark B. Gagner, William Hoefferle, Mark C. Pace, Chad A. Ryan, Craig J. Sylla
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Publication number: 20140228096Abstract: A gaming system includes a handheld device coupled to a fixed structure. The handheld device includes a sensor configured to detect inputs. The handheld device is positionable in a base predefined zone and a first predefined zone. The base predefined zone is defined as a base volumetric space and the first predefined zone is defined as a first volumetric space. A memory device stores instructions that, when executed, by at least one of one or more processors of the gaming system, cause the gaming system to (i) detect a first input from the handheld device, (ii) perform a first function in response to the first input being detected in the base predefined zone, and (iii) perform a second function in response to the first input being detected in the first predefined zone, the second function being different from the first function.Type: ApplicationFiled: February 14, 2013Publication date: August 14, 2014Applicant: WMS GAMING INC.Inventors: David E. Detlefsen, Mark B. Gagner, Paul M. Lesley, Timothy C. Loose, Scott A. Massing, Larry J. Pacey, Craig J. Sylla, Matthew J. Ward
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Patent number: 8799610Abstract: Apparatus, systems, and methods may operate to receive a signal that enables execution of instructions forming a memory clear process, wherein the instructions are included in an operating system of a wagering game machine. Additional activities may include executing the instructions by at least one processor to clear at least a portion of nonvolatile memory in the wagering game machine and initializing the operating system to enable receiving a wager from a player in association with a wagering game to be played on the wagering game machine. Additional apparatus, systems, and methods are disclosed.Type: GrantFiled: October 28, 2010Date of Patent: August 5, 2014Assignee: WMS Gaming Inc.Inventors: Damon E. Gura, Steven J. Lee, Samuel D. Ralston, Jorge Luis Shimabukuro, Craig J. Sylla
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Patent number: 8784206Abstract: A wagering game system and its operations are described herein. In some embodiments, the operations can include presenting a three-dimensional image of wagering game content via a display associated with a wagering game machine. The operations can further include estimating a degree of alteration to a stereoscopic view of the three-dimensional image caused by a change in the position of a device (e.g., a chair) connected to the wagering game machine. The operations can further include altering a presentation of the three-dimensional image based on the degree of alteration to the stereoscopic view of the three-dimensional image caused by the change in the position of the device.Type: GrantFiled: April 14, 2012Date of Patent: July 22, 2014Assignee: WMS Gaming, Inc.Inventors: Timothy T. Gronkowski, John F. LaSalvia, Timothy C. Loose, Scott A. Massing, Craig J. Sylla
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Publication number: 20140200065Abstract: A wagering game system and its operations are described herein. In some embodiments, the operations can include receiving, at a wagering game server, a request from a mobile device to play a wagering game via a selected wagering game machine among a plurality of wagering game machines on the wagering game network. The operations can also include associating the mobile device with the selected wagering game machine, wherein the associating allows receipt of input for the wagering game from the mobile device. The operations can also include receiving, via the wagering game network, commands resulting from inputs accepted by the mobile device. The operations can also include determining a result of the wagering game.Type: ApplicationFiled: March 7, 2013Publication date: July 17, 2014Applicant: WMS GAMING, INC.Inventors: Peter R. Anderson, Randy S. Demsetz, Mark B. Gagner, Paul M. Lesley, Timothy C. Loose, Scott A. Massing, Craig J. Sylla
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Publication number: 20140194190Abstract: A wagering game system and its operations are described herein. In embodiments, the operations can include determining content from both a first wagering game application and from a second wagering game application. The first and second wagering game applications can be independent wagering game applications played by a player account during a wagering game session. The operations can further include determining some portion of the second content (e.g., three-dimensional objects) that appears to originate from a second-application domain (e.g., from within confines of the second wagering game application), and presenting the portion of the second content within a first-application domain (e.g., within confines of the first wagering game application). In some embodiments, the operations can further include presenting the portion of the second content interacting with the first content within the first-application domain (e.g.Type: ApplicationFiled: March 10, 2014Publication date: July 10, 2014Applicant: WMS Gaming, Inc.Inventors: Marwan Y. Ansari, Robert W. Morgan, III, Craig J. Sylla
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Patent number: 8758102Abstract: This describes generating casino floor maps. In some embodiments, the casino monitoring system can analyze captured data of casino floor objects. The system can determine metadata related to any of the casino floor objects and generate one or more overlay objects for each of the casino floor objects. The system can create a casino floor map by superimposing the overlay objects over the captured data (e.g., superimpose the overlay objects onto a live video stream). The system can present the floor map on any suitable device. The system can detect a selection of the overlay objects on the casino floor map and present metadata for a casino floor object associated with the selected overlay object. The system can also determine details of people on a casino floor via close-range biometric scans and measurements. The system can use the scans and measurements to assist people in the casino.Type: GrantFiled: March 23, 2009Date of Patent: June 24, 2014Assignee: WMS Gaming, Inc.Inventors: Rory L. Block, Jacob C. Greenberg, Vernon W. Hamlin, Laurie E. Lasseter, Craig J. Sylla, Mark K. Trego
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Patent number: 8727881Abstract: A portable wagering game machine includes a signal receiver and motion sensors. The signal receiver receives signals from a signal emission device that are used to determine the position and orientation of the portable wagering game machine relative to a gaming establishment devices and locations. The position and orientation information may be used to determine a gaming establishment device or location aimed at by the portable wagering game machine. The portable wagering game machine may then access or interact with a service associated with the device or location, or interact with the device itself.Type: GrantFiled: September 25, 2008Date of Patent: May 20, 2014Assignee: WMS Gaming Inc.Inventors: Marwan Ansari, Mark B. Gagner, Craig J. Sylla, Alfred Thomas
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Patent number: 8721436Abstract: Gaming devices, gaming systems, methods of configuring gaming devices, and computer programs for configuring gaming devices are featured. A gaming machine is disclosed for communicatively coupling to peer gaming machines via a peer-to-peer network. The gaming machine includes a display device(s), a processor(s), and a memory device(s) storing instructions that cause the gaming machine to: store a first set of data indicative of the gaming machine's configuration parameters and a second set of data indicative of the gaming machine's performance; receive from one or more peer gaming machines a third set of data indicative of the peer gaming machine's(s') configuration parameters and a fourth set of data indicative of the peer gaming machine's(s') performance; analyze the third and fourth data sets to determine modifications to the gaming machine's configuration parameters to improve machine performance; and, automatically modify at least one configuration parameter of the gaming machine based upon the analysis.Type: GrantFiled: February 26, 2013Date of Patent: May 13, 2014Assignee: WMS Gaming Inc.Inventors: Vernon W. Hamlin, Craig J. Sylla, Paul A. Quaglia, Scot W. Salzman, Srinivyasa M. Adiraju, Mark C. Pace
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Patent number: 8721446Abstract: Software is download to a gaming device as a background operation while the gaming application runs in the foreground. An authorization operation may be completed before the download operation to prevent unauthorized installation of software. New games, software updates, and advertising content can be downloaded to the gaming machine in a background operation.Type: GrantFiled: December 8, 2005Date of Patent: May 13, 2014Assignee: WMS Gaming Inc.Inventors: Steven Lee, Craig J. Sylla, James E. Sutton, Faith LeBrun, Jerome Carpenter
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Patent number: 8713652Abstract: Systems and methods provide a gaming machine that is protected from the introduction of rogue code. One aspect of the systems and methods includes disabling a user access feature, such as a login or network access feature of an operating system executing on the gaming machine. A further aspect of the systems and methods includes removing debuggers and debugging information from an operating system or application executing on the gaming machine.Type: GrantFiled: May 5, 2005Date of Patent: April 29, 2014Assignee: WMS Gaming Inc.Inventor: Craig J. Sylla
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Patent number: 8702502Abstract: Methods and apparatus for authenticating content in wagering game machines are described herein. In one embodiment, the computer-implemented method includes authenticating a first set of wagering game files stored on a storage device of a wagering game machine. The method can also include starting a wagering game on the wagering game machine if the authentication of the first set of wagering game files is successful. The method can also include authenticating, during the wagering game, a second set of wagering game files stored on the storage device of the wagering game machine, wherein the first set of wagering game files and the second set of wagering game files are mutually exclusive. The method can also include stopping the wagering game if the authentication of the second set of wagering game files is not successful.Type: GrantFiled: November 9, 2006Date of Patent: April 22, 2014Assignee: WMS Gaming Inc.Inventors: Srinivyasa M. Adiraju, Peter R. Anderson, Steven Mark Campbell, Mark B. Gagner, William Hoefferle, Mark C Pace, Chad A. Ryan, Craig J. Sylla
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Publication number: 20140106864Abstract: Described herein are systems, methods, etc. to perform operations which, in some embodiments, include receiving, a request for concurrent presentation of a first wagering game and a second wagering game via a display device of a wagering game machine, wherein the first wagering game includes first content that originates from a first content source, wherein the second wagering game includes second content that originates from a second content source. The operations can further include accessing funds associated with the first wagering game. The operations can further include funding one or more wagers for the second wagering game using at least a portion of the accessed funds.Type: ApplicationFiled: December 18, 2013Publication date: April 17, 2014Applicant: WMS Gaming, Inc.Inventors: Mark B. Gagner, Damon E. Gura, Craig J. Sylla
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Publication number: 20140100030Abstract: A wagering game system and its operations are described herein. In some embodiments, the operations can include detecting environmental input from an environment surrounding a wagering game machine. In some embodiments, the operations further include analyzing the environmental input and determining a characteristic of the environment based on the analyzing of the environmental input. Further, in some embodiments, the operations further include adapting presentation of content via an output device associated with the wagering game machine based on the characteristic that was detected about the environment.Type: ApplicationFiled: March 7, 2013Publication date: April 10, 2014Applicant: WMS GAMING, INC.Inventors: Mary M. Burke, Valentin M. Hossu, Craig J. Sylla