Patents by Inventor Cuneyt OZDAS

Cuneyt OZDAS has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11861786
    Abstract: Rendering system combines point sampling and volume sampling operations to produce rendering outputs. For example, to determine color information for a surface location in a 3-D scene, one or more point sampling operations are conducted in a volume around the surface location, and one or more sampling operations of volumetric light transport data are performed farther from the surface location. A transition zone between point sampling and volume sampling can be provided, in which both point and volume sampling operations are conducted. Data obtained from point and volume sampling operations can be blended in determining color information for the surface location. For example, point samples are obtained by tracing a ray for each point sample, to identify an intersection between another surface and the ray, to be shaded, and volume samples are obtained from a nested 3-D grids of volume elements expressing light transport data at different levels of granularity.
    Type: Grant
    Filed: December 14, 2022
    Date of Patent: January 2, 2024
    Assignee: Imagination Technologies Limited
    Inventors: Cuneyt Ozdas, Luke Tilman Peterson
  • Patent number: 11861787
    Abstract: Aspects relate to tracing rays in 3-D scenes that comprise objects that are defined by or with implicit geometry. In an example, a trapping element defines a portion of 3-D space in which implicit geometry exist. When a ray is found to intersect a trapping element, a trapping element procedure is executed. The trapping element procedure may comprise marching a ray through a 3-D volume and evaluating a function that defines the implicit geometry for each current 3-D position of the ray. An intersection detected with the implicit geometry may be found concurrently with intersections for the same ray with explicitly-defined geometry, and data describing these intersections may be stored with the ray and resolved.
    Type: Grant
    Filed: December 14, 2022
    Date of Patent: January 2, 2024
    Assignee: Imagination Technologies Limited
    Inventors: Cuneyt Ozdas, Luke Tilman Peterson, Steven Blackmon, Steven John Clohset
  • Publication number: 20230334761
    Abstract: Foveated rendering for rendering an image uses a ray tracing technique to process graphics data for a region of interest of the image, and a rasterisation technique is used to process graphics data for other regions of the image. A rendered image can be formed using the processed graphics data for the region of interest of the image and the processed graphics data for the other regions of the image. The region of interest may correspond to a foveal region of the image. Ray tracing naturally provides high detail and photo-realistic rendering, which human vision is particularly sensitive to in the foveal region; whereas rasterisation techniques are suited for providing temporal smoothing and anti-aliasing in a simple manner, and is therefore suited for use in the regions of the image that a user will see in the periphery of their vision.
    Type: Application
    Filed: June 20, 2023
    Publication date: October 19, 2023
    Inventors: Steven Blackmon, Luke T. Peterson, Cuneyt Ozdas, Steven J. Clohset
  • Patent number: 11682158
    Abstract: Foveated rendering for rendering an image uses a ray tracing technique to process graphics data for a region of interest of the image, and a rasterisation technique is used to process graphics data for other regions of the image. A rendered image can be formed using the processed graphics data for the region of interest of the image and the processed graphics data for the other regions of the image. The region of interest may correspond to a foveal region of the image. Ray tracing naturally provides high detail and photo-realistic rendering, which human vision is particularly sensitive to in the foveal region; whereas rasterisation techniques are suited for providing temporal smoothing and anti-aliasing in a simple manner, and is therefore suited for use in the regions of the image that a user will see in the periphery of their vision.
    Type: Grant
    Filed: April 9, 2019
    Date of Patent: June 20, 2023
    Assignee: Imagination Technologies Limited
    Inventors: Steven Blackmon, Luke T. Peterson, Cuneyt Ozdas, Steven J. Clohset
  • Publication number: 20230186546
    Abstract: Aspects relate to tracing rays in 3-D scenes that comprise objects that are defined by or with implicit geometry. In an example, a trapping element defines a portion of 3-D space in which implicit geometry exist. When a ray is found to intersect a trapping element, a trapping element procedure is executed. The trapping element procedure may comprise marching a ray through a 3-D volume and evaluating a function that defines the implicit geometry for each current 3-D position of the ray. An intersection detected with the implicit geometry may be found concurrently with intersections for the same ray with explicitly-defined geometry, and data describing these intersections may be stored with the ray and resolved.
    Type: Application
    Filed: December 14, 2022
    Publication date: June 15, 2023
    Inventors: Cuneyt OZDAS, Luke Tilman PETERSON, Steven BLACKMON, Steven John CLOHSET
  • Publication number: 20230154103
    Abstract: Rendering system combines point sampling and volume sampling operations to produce rendering outputs. For example, to determine color information for a surface location in a 3-D scene, one or more point sampling operations are conducted in a volume around the surface location, and one or more sampling operations of volumetric light transport data are performed farther from the surface location. A transition zone between point sampling and volume sampling can be provided, in which both point and volume sampling operations are conducted. Data obtained from point and volume sampling operations can be blended in determining color information for the surface location. For example, point samples are obtained by tracing a ray for each point sample, to identify an intersection between another surface and the ray, to be shaded, and volume samples are obtained from a nested 3-D grids of volume elements expressing light transport data at different levels of granularity.
    Type: Application
    Filed: December 14, 2022
    Publication date: May 18, 2023
    Inventors: Cuneyt Ozdas, Luke Tilman Peterson
  • Patent number: 11574434
    Abstract: Rendering system combines point sampling and volume sampling operations to produce rendering outputs. For example, to determine color information for a surface location in a 3-D scene, one or more point sampling operations are conducted in a volume around the surface location, and one or more sampling operations of volumetric light transport data are performed farther from the surface location. A transition zone between point sampling and volume sampling can be provided, in which both point and volume sampling operations are conducted. Data obtained from point and volume sampling operations can be blended in determining color information for the surface location. For example, point samples are obtained by tracing a ray for each point sample, to identify an intersection between another surface and the ray, to be shaded, and volume samples are obtained from a nested 3-D grids of volume elements expressing light transport data at different levels of granularity.
    Type: Grant
    Filed: September 5, 2019
    Date of Patent: February 7, 2023
    Assignee: Imagination Technologies Limited
    Inventors: Cuneyt Ozdas, Luke Tilman Peterson
  • Patent number: 11562526
    Abstract: Aspects relate to tracing rays in 3-D scenes that comprise objects that are defined by or with implicit geometry. In an example, a trapping element defines a portion of 3-D space in which implicit geometry exist. When a ray is found to intersect a trapping element, a trapping element procedure is executed. The trapping element procedure may comprise marching a ray through a 3-D volume and evaluating a function that defines the implicit geometry for each current 3-D position of the ray. An intersection detected with the implicit geometry may be found concurrently with intersections for the same ray with explicitly-defined geometry, and data describing these intersections may be stored with the ray and resolved.
    Type: Grant
    Filed: February 25, 2021
    Date of Patent: January 24, 2023
    Assignee: Imagination Technologies Limited
    Inventors: Cuneyt Ozdas, Luke Tilman Peterson, Steven Blackmon, Steven John Clohset
  • Patent number: 11288855
    Abstract: Rendering system combines point sampling and volume sampling operations to produce rendering outputs. For example, to determine color information for a surface location in a 3-D scene, one or more point sampling operations are conducted in a volume around the surface location, and one or more sampling operations of volumetric light transport data are performed farther from the surface location. A transition zone between point sampling and volume sampling can be provided, in which both point and volume sampling operations are conducted. Data obtained from point and volume sampling operations can be blended in determining color information for the surface location. For example, point samples are obtained by tracing a ray for each point sample, to identify an intersection between another surface and the ray, to be shaded, and volume samples are obtained from a nested 3-D grids of volume elements expressing light transport data at different levels of granularity.
    Type: Grant
    Filed: September 5, 2019
    Date of Patent: March 29, 2022
    Assignee: Imagination Technologies Limited
    Inventors: Cuneyt Ozdas, Luke Tilman Peterson
  • Publication number: 20210183131
    Abstract: Aspects relate to tracing rays in 3-D scenes that comprise objects that are defined by or with implicit geometry. In an example, a trapping element defines a portion of 3-D space in which implicit geometry exist. When a ray is found to intersect a trapping element, a trapping element procedure is executed. The trapping element procedure may comprise marching a ray through a 3-D volume and evaluating a function that defines the implicit geometry for each current 3-D position of the ray. An intersection detected with the implicit geometry may be found concurrently with intersections for the same ray with explicitly-defined geometry, and data describing these intersections may be stored with the ray and resolved.
    Type: Application
    Filed: February 25, 2021
    Publication date: June 17, 2021
    Inventors: Cuneyt OZDAS, Luke Tilman PETERSON, Steven BLACKMON, Steven John CLOHSET
  • Patent number: 11010956
    Abstract: Foveated rendering for rendering an image uses a ray tracing technique to process graphics data for a region of interest of the image, and a rasterisation technique is used to process graphics data for other regions of the image. A rendered image can be formed using the processed graphics data for the region of interest of the image and the processed graphics data for the other regions of the image. The region of interest may correspond to a foveal region of the image. Ray tracing naturally provides high detail and photo-realistic rendering, which human vision is particularly sensitive to in the foveal region; whereas rasterisation techniques are suited for providing temporal smoothing and anti-aliasing in a simple manner, and is therefore suited for use in the regions of the image that a user will see in the periphery of their vision.
    Type: Grant
    Filed: December 8, 2016
    Date of Patent: May 18, 2021
    Assignee: Imagination Technologies Limited
    Inventors: Steven Blackmon, Luke T. Peterson, Cuneyt Ozdas, Steven J. Clohset
  • Patent number: 10970912
    Abstract: Aspects relate to tracing rays in 3-D scenes that comprise objects that are defined by or with implicit geometry. In an example, a trapping element defines a portion of 3-D space in which implicit geometry exist. When a ray is found to intersect a trapping element, a trapping element procedure is executed. The trapping element procedure may comprise marching a ray through a 3-D volume and evaluating a function that defines the implicit geometry for each current 3-D position of the ray. An intersection detected with the implicit geometry may be found concurrently with intersections for the same ray with explicitly-defined geometry, and data describing these intersections may be stored with the ray and resolved.
    Type: Grant
    Filed: March 10, 2014
    Date of Patent: April 6, 2021
    Assignee: Imagination Technologies Limited
    Inventors: Cuneyt Ozdas, Luke Tilman Peterson, Steven Blackmon, Steven John Clohset
  • Publication number: 20200005519
    Abstract: Rendering system combines point sampling and volume sampling operations to produce rendering outputs. For example, to determine color information for a surface location in a 3-D scene, one or more point sampling operations are conducted in a volume around the surface location, and one or more sampling operations of volumetric light transport data are performed farther from the surface location. A transition zone between point sampling and volume sampling can be provided, in which both point and volume sampling operations are conducted. Data obtained from point and volume sampling operations can be blended in determining color information for the surface location. For example, point samples are obtained by tracing a ray for each point sample, to identify an intersection between another surface and the ray, to be shaded, and volume samples are obtained from a nested 3-D grids of volume elements expressing light transport data at different levels of granularity.
    Type: Application
    Filed: September 5, 2019
    Publication date: January 2, 2020
    Inventors: Cuneyt Ozdas, Luke Tilman Peterson
  • Publication number: 20190392629
    Abstract: Rendering system combines point sampling and volume sampling operations to produce rendering outputs. For example, to determine color information for a surface location in a 3-D scene, one or more point sampling operations are conducted in a volume around the surface location, and one or more sampling operations of volumetric light transport data are performed farther from the surface location. A transition zone between point sampling and volume sampling can be provided, in which both point and volume sampling operations are conducted. Data obtained from point and volume sampling operations can be blended in determining color information for the surface location. For example, point samples are obtained by tracing a ray for each point sample, to identify an intersection between another surface and the ray, to be shaded, and volume samples are obtained from a nested 3-D grids of volume elements expressing light transport data at different levels of granularity.
    Type: Application
    Filed: September 5, 2019
    Publication date: December 26, 2019
    Inventors: Cuneyt Ozdas, Luke Tilman Peterson
  • Patent number: 10453245
    Abstract: Rendering system combines point sampling and volume sampling operations to produce rendering outputs. For example, to determine color information for a surface location in a 3-D scene, one or more point sampling operations are conducted in a volume around the surface location, and one or more sampling operations of volumetric light transport data are performed farther from the surface location. A transition zone between point sampling and volume sampling can be provided, in which both point and volume sampling operations are conducted. Data obtained from point and volume sampling operations can be blended in determining color information for the surface location. For example, point samples are obtained by tracing a ray for each point sample, to identify an intersection between another surface and the ray, to be shaded, and volume samples are obtained from a nested 3-D grids of volume elements expressing light transport data at different levels of granularity.
    Type: Grant
    Filed: June 9, 2017
    Date of Patent: October 22, 2019
    Assignee: Imagination Technologies Limited
    Inventors: Cuneyt Ozdas, Luke Tilman Peterson
  • Publication number: 20190236834
    Abstract: Foveated rendering for rendering an image uses a ray tracing technique to process graphics data for a region of interest of the image, and a rasterisation technique is used to process graphics data for other regions of the image. A rendered image can be formed using the processed graphics data for the region of interest of the image and the processed graphics data for the other regions of the image. The region of interest may correspond to a foveal region of the image. Ray tracing naturally provides high detail and photo-realistic rendering, which human vision is particularly sensitive to in the foveal region; whereas rasterisation techniques are suited for providing temporal smoothing and anti-aliasing in a simple manner, and is therefore suited for use in the regions of the image that a user will see in the periphery of their vision.
    Type: Application
    Filed: April 9, 2019
    Publication date: August 1, 2019
    Inventors: Steven Blackmon, Luke T. Peterson, Cuneyt Ozdas, Steven J. Clohset
  • Publication number: 20170278297
    Abstract: Rendering system combines point sampling and volume sampling operations to produce rendering outputs. For example, to determine color information for a surface location in a 3-D scene, one or more point sampling operations are conducted in a volume around the surface location, and one or more sampling operations of volumetric light transport data are performed farther from the surface location. A transition zone between point sampling and volume sampling can be provided, in which both point and volume sampling operations are conducted. Data obtained from point and volume sampling operations can be blended in determining color information for the surface location. For example, point samples are obtained by tracing a ray for each point sample, to identify an intersection between another surface and the ray, to be shaded, and volume samples are obtained from a nested 3-D grids of volume elements expressing light transport data at different levels of granularity.
    Type: Application
    Filed: June 9, 2017
    Publication date: September 28, 2017
    Inventors: Cuneyt Ozdas, Luke Tilman Peterson
  • Patent number: 9704283
    Abstract: Rendering system combines point sampling and volume sampling operations to produce rendering outputs. For example, to determine color information for a surface location in a 3-D scene, one or more point sampling operations are conducted in a volume around the surface location, and one or more sampling operations of volumetric light transport data are performed farther from the surface location. A transition zone between point sampling and volume sampling can be provided, in which both point and volume sampling operations are conducted. Data obtained from point and volume sampling operations can be blended in determining color information for the surface location. For example, point samples are obtained by tracing a ray for each point sample, to identify an intersection between another surface and the ray, to be shaded, and volume samples are obtained from a nested 3-D grids of volume elements expressing light transport data at different levels of granularity.
    Type: Grant
    Filed: March 10, 2014
    Date of Patent: July 11, 2017
    Assignee: Imagination Technologies Limited
    Inventors: Cuneyt Ozdas, Luke Tilman Peterson
  • Publication number: 20170169602
    Abstract: Foveated rendering for rendering an image uses a ray tracing technique to process graphics data for a region of interest of the image, and a rasterisation technique is used to process graphics data for other regions of the image. A rendered image can be formed using the processed graphics data for the region of interest of the image and the processed graphics data for the other regions of the image. The region of interest may correspond to a foveal region of the image. Ray tracing naturally provides high detail and photo-realistic rendering, which human vision is particularly sensitive to in the foveal region; whereas rasterisation techniques are suited for providing temporal smoothing and anti-aliasing in a simple manner, and is therefore suited for use in the regions of the image that a user will see in the periphery of their vision.
    Type: Application
    Filed: December 8, 2016
    Publication date: June 15, 2017
    Inventors: Steven Blackmon, Luke T. Peterson, Cuneyt Ozdas, Steven J. Clohset
  • Patent number: 8988433
    Abstract: Aspects include systems, methods, and media for implementing methods relating to increasing consistency of results during intersection testing. In an example, vertexes define edges of primitives composing a scene (e.g., triangles defining a mesh for a surface of an object in a 3-D scene). An edge can be shared between two primitives. Intersection testing algorithms can use tests involving edges to determine whether or not the ray intersects a primitive defined by those edges. In one approach, a precedence among the vertexes defining a particular edge is enforced for such intersection testing. The precedence causes an intersection tester to always test a given edge in the same orientation, regardless of which primitive defined (at least in part) by that edge is being intersection tested.
    Type: Grant
    Filed: April 28, 2011
    Date of Patent: March 24, 2015
    Assignee: Imagination Technologies, Limited
    Inventors: Stephen Purcell, Christopher Philip Alan Tann, Jason Rupert Redgrave, Cüneyt Özdaş