Patents by Inventor Curtis Hickman

Curtis Hickman has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11886682
    Abstract: Described herein are techniques for providing a virtual experience including, but not limited to, the use of a virtual experience “pillar,” or virtual rotation of a virtual area and/or a participant in the virtual area. The entry of a participant into a physical environment via a physical entrance area is detected. The participant uses a head-mounted display (HMD) to view a virtual environment associated with the physical environment, the virtual environment including a virtual entrance coinciding with the physical entrance area. An outer virtual environment, and a virtual pillar upon which a virtual avatar representing the participant stands, are caused to be displayed in the virtual environment viewed by the participant.
    Type: Grant
    Filed: July 22, 2022
    Date of Patent: January 30, 2024
    Assignee: Hyper Reality Partners, LLC
    Inventor: Curtis Hickman
  • Patent number: 11794100
    Abstract: Described herein are techniques for providing guide-assisted virtual experiences. A virtual experience operator provides participants with the opportunity to engage in virtual experiences at physical locations managed by the operator. These physical locations enable participants to engage with any of a variety of virtual realities provide by the operator—for example, participants may find them themselves in a virtual reality ghost-hunting mission, as a team of fictional soldiers on a mission to retrieve important cargo in outer space, in a horror-type experience at a deserted world's fair, within a number of arcade games, among other possible types of virtual experiences. Participants' engagement with such virtual experiences can be enhanced with the use of human “guides.” These guides represent employees or other affiliates of a virtual experience operator trained to help guide participant teams through some or all of a virtual experience and related phases at a virtual experience location.
    Type: Grant
    Filed: August 12, 2021
    Date of Patent: October 24, 2023
    Assignee: HYPER REALITY PARTNERS, LLC
    Inventors: Curtis Hickman, Farrell Edwards
  • Publication number: 20220357835
    Abstract: Described herein are techniques for providing a virtual experience including, but not limited to, the use of a virtual experience “pillar,” or virtual rotation of a virtual area and/or a participant in the virtual area. The entry of a participant into a physical environment via a physical entrance area is detected. The participant uses a head-mounted display (HMD) to view a virtual environment associated with the physical environment, the virtual environment including a virtual entrance coinciding with the physical entrance area. An outer virtual environment, and a virtual pillar upon which a virtual avatar representing the participant stands, are caused to be displayed in the virtual environment viewed by the participant.
    Type: Application
    Filed: July 22, 2022
    Publication date: November 10, 2022
    Inventor: Curtis Hickman
  • Patent number: 11397508
    Abstract: Described herein are techniques for providing a virtual experience including, but not limited to, the use of a virtual experience “pillar,” or virtual rotation of a virtual area and/or a participant in the virtual area. The entry of a participant into a physical environment via a physical entrance area is detected. The participant uses a head-mounted display (HMD) to view a virtual environment associated with the physical environment, the virtual environment including a virtual entrance coinciding with the physical entrance area. An outer virtual environment, and a virtual pillar upon which a virtual avatar representing the participant stands, are caused to be displayed in the virtual environment viewed by the participant.
    Type: Grant
    Filed: June 10, 2020
    Date of Patent: July 26, 2022
    Assignee: Hyper Reality Partners, LLC
    Inventor: Curtis Hickman
  • Publication number: 20210370166
    Abstract: Described herein are techniques for providing guide-assisted virtual experiences. A virtual experience operator provides participants with the opportunity to engage in virtual experiences at physical locations managed by the operator. These physical locations enable participants to engage with any of a variety of virtual realities provide by the operator—for example, participants may find them themselves in a virtual reality ghost-hunting mission, as a team of fictional soldiers on a mission to retrieve important cargo in outer space, in a horror-type experience at a deserted world's fair, within a number of arcade games, among other possible types of virtual experiences. Participants' engagement with such virtual experiences can be enhanced with the use of human “guides.” These guides represent employees or other affiliates of a virtual experience operator trained to help guide participant teams through some or all of a virtual experience and related phases at a virtual experience location.
    Type: Application
    Filed: August 12, 2021
    Publication date: December 2, 2021
    Inventors: Curtis Hickman, Farrell Edwards
  • Patent number: 11097186
    Abstract: Described herein are techniques for providing guide-assisted virtual experiences. A virtual experience operator provides participants with the opportunity to engage in virtual experiences at physical locations managed by the operator. These physical locations enable participants to engage with any of a variety of virtual realities provide by the operator—for example, participants may find them themselves in a virtual reality ghost-hunting mission, as a team of fictional soldiers on a mission to retrieve important cargo in outer space, in a horror-type experience at a deserted world's fair, within a number of arcade games, among other possible types of virtual experiences. Participants' engagement with such virtual experiences can be enhanced with the use of human “guides.” These guides represent employees or other affiliates of a virtual experience operator trained to help guide participant teams through some or all of a virtual experience and related phases at a virtual experience location.
    Type: Grant
    Filed: July 26, 2019
    Date of Patent: August 24, 2021
    Assignee: VR Exit LLC
    Inventors: Curtis Hickman, Farrell Edwards
  • Patent number: 11054893
    Abstract: The flow of teams of one or more players is controlled through different geographical areas of a mixed virtual reality and physical experience that takes place on an attraction stage. The geographical areas may include rooms, compartments, or other geographical areas through which a team may progress. Within each geographical area, a team may engage in an experience and accomplish one or more checkpoints. Based on the time to achieve each checkpoint, the experience may be shortened or lengthened, either within the particular geographical area or the experience as a whole, to control the flow of the particular team through the series of geographical areas.
    Type: Grant
    Filed: June 16, 2017
    Date of Patent: July 6, 2021
    Assignee: VR Exit LLC
    Inventors: Ken Bretschneider, Curtis Hickman, James Jensen
  • Patent number: 11030806
    Abstract: In part, the disclosure related to systems and methods of merging a simulation experience with physical objects and sensory stimuli generated outside of the simulation in a controlled physical environment to enhance the simulated experience.
    Type: Grant
    Filed: November 16, 2015
    Date of Patent: June 8, 2021
    Assignee: VR Exit LLC
    Inventors: Ken Bretschneider, Curtis Hickman, James Jensen
  • Publication number: 20210116992
    Abstract: The flow of teams of one or more players is controlled through different geographical areas of a mixed virtual reality and physical experience that takes place on an attraction stage. The geographical areas may include rooms, compartments, or other geographical areas through which a team may progress. Within each geographical area, a team may engage in an experience and accomplish one or more checkpoints. Based on the time to achieve each checkpoint, the experience may be shortened or lengthened, either within the particular geographical area or the experience as a whole, to control the flow of the particular team through the series of geographical areas.
    Type: Application
    Filed: October 30, 2020
    Publication date: April 22, 2021
    Inventors: Ken Bretschneider, Curtis Hickman, James Jensen
  • Publication number: 20170285733
    Abstract: The flow of teams of one or more players is controlled through different geographical areas of a mixed virtual reality and physical experience that takes place on an attraction stage. The geographical areas may include rooms, compartments, or other geographical areas through which a team may progress. Within each geographical area, a team may engage in an experience and accomplish one or more checkpoints. Based on the time to achieve each checkpoint, the experience may be shortened or lengthened, either within the particular geographical area or the experience as a whole, to control the flow of the particular team through the series of geographical areas.
    Type: Application
    Filed: June 16, 2017
    Publication date: October 5, 2017
    Applicant: The Void, LLC
    Inventors: Ken Bretschneider, Curtis Hickman, James Jensen
  • Publication number: 20160300395
    Abstract: A combined physical and virtual environment in which a user's position in a physical environment is displayed in an offset position within the virtual environment. The offset is determined based on mapping between the physical environment and the virtual environment and offsets generated for a user position and direction as a user moves throughout the physical environment. The physical environment and corresponding virtual environment may have a different layout. The offsets are used to correlate portions of the physical environment and virtual environments together so that a user does not realize the differences between the environments. By providing offsets in this manner, an enclosed physical environment may be used to provide an expanded and unlimited virtual environment for user to navigate and explore.
    Type: Application
    Filed: June 16, 2016
    Publication date: October 13, 2016
    Applicant: The Void, LLC
    Inventors: Ken Bretschneider, Curtis Hickman, James Jenson
  • Publication number: 20160275722
    Abstract: In part, the disclosure related to systems and methods of merging a simulation experience with physical objects and sensory stimuli generated outside of the simulation in a controlled physical environment to enhance the simulated experience.
    Type: Application
    Filed: November 16, 2015
    Publication date: September 22, 2016
    Inventors: Ken Bretschneider, Curtis Hickman, James Jenson