Patents by Inventor Cyrille Damez

Cyrille Damez has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11688108
    Abstract: System and Method for generating textures on an object on the basis of the particles emitted by a particles engine, including: an access to data of a particles emitter, of particles emitted, of target object, of traces, and of graphical effects; an animation simulation module provided so as to perform a simulation of emission and of displacement for each of the particles provided; a tracer module provided for generating a trace on the surface of a target object corresponding to the displacement of a particle along said surface after an impact of the particle against the target object with the aid of the traces data and of the target object data; and a physical parameters integrator module provided for generating a new set of textures for said object taking into account the date of the object, the data of each new or modified trace, and the data of the corresponding graphical effects.
    Type: Grant
    Filed: October 13, 2021
    Date of Patent: June 27, 2023
    Assignee: Adobe Inc.
    Inventors: Sebastien Deguy, Christophe Soum, Cyrille Damez, Eric Batut
  • Publication number: 20220108498
    Abstract: System and Method for generating textures on an object on the basis of the particles emitted by a particles engine, including: an access to data of a particles emitter, of particles emitted, of target object, of traces, and of graphical effects; an animation simulation module provided so as to perform a simulation of emission and of displacement for each of the particles provided; a tracer module provided for generating a trace on the surface of a target object corresponding to the displacement of a particle along said surface after an impact of the particle against the target object with the aid of the traces data and of the target object data; and a physical parameters integrator module provided for generating a new set of textures for said object taking into account the date of the object, the data of each new or modified trace, and the data of the corresponding graphical effects.
    Type: Application
    Filed: October 13, 2021
    Publication date: April 7, 2022
    Inventors: Sebastien DEGUY, Christophe SOUM, Cyrille DAMEZ, Eric BATUT
  • Patent number: 11176714
    Abstract: System for generating textures on an object based on the particles emitted by a particle engine, including an access to data of a particles emitter, of particles emitted, of target object, of traces, and of graphical effects; an animation simulation module provided so as to perform a simulation of emission and of displacement for each of the particles provided; a tracer module provided for generating a trace on the surface of a target object corresponding to the displacement of a particle along said surface after an impact of the particle against the target object with the aid of the traces data and of the target object data; a physical parameters integrator module provided for generating a new set of textures for said object taking into account the data of the object, the data of each now or modified trace, and the data of the corresponding graphical effects. Corresponding method for generating textures.
    Type: Grant
    Filed: July 15, 2014
    Date of Patent: November 16, 2021
    Assignee: ADOBE INC.
    Inventors: Sebastien Deguy, Christophe Soum, Cyrille Damez, Eric Batut
  • Patent number: 9959663
    Abstract: A system and method for generating textures on an object from physical ink data and physical applicator data, including: receiving, by a module for generating a rendering outside the object (RHO), the physical ink and physical applicator data and transforming this data to provide a rendering outside the object comprising compatible physical data for projection against a target object regardless of the projection mode; receiving, by a module for transforming RHO, the previously obtained RHO data, and adapting this data for a given rendering projection mode; and receiving, by a module for integrating the physical parameters, the data of the object, the data of the set of textures, the transformed RHO data, and generating a new set of textures for said objects.
    Type: Grant
    Filed: July 15, 2014
    Date of Patent: May 1, 2018
    Assignee: ALLEGORITHMIC
    Inventors: Sebastien Deguy, Christophe Soum, Cyrille Damez, Eric Batut
  • Publication number: 20160247311
    Abstract: A system and method for generating textures on an object from physical ink data and physical applicator data, including: receiving, by a module for generating a rendering outside the object (RHO), the physical ink and physical applicator data and transforming this data to provide a rendering outside the object comprising compatible physical data for projection against a target object regardless of the projection mode; receiving, by a module for transforming RHO, the previously obtained RHO data, and adapting this data for a given rendering projection mode; and receiving, by a module for integrating the physical parameters, the data of the object, the data of the set of textures, the transformed RHO data, and generating a new set of textures for said objects.
    Type: Application
    Filed: July 15, 2014
    Publication date: August 25, 2016
    Inventors: Sebastien DEGUY, Christophe SOUM, Cyrille DAMEZ, Eric BATUT
  • Publication number: 20160247297
    Abstract: System for generating textures on an object based on the particles emitted by a particle engine, including an access to data of a particles emitter, of particles emitted, of target object, of traces, and of graphical effects; an animation simulation module provided so as to perform a simulation of emission and of displacement for each of the particles provided; a tracer module provided for generating a trace on the surface of a target object corresponding to the displacement of a particle along said surface after an impact of the particle against the target object with the aid of the traces data and of the target object data; a physical parameters integrator module provided for generating a new set of textures for said object taking into account the data of the object, the data of each now or modified trace, and the data of the corresponding graphical effects. Corresponding method for generating textures.
    Type: Application
    Filed: July 15, 2014
    Publication date: August 25, 2016
    Inventors: Sebastien DEGUY, Christophe SOUM, Cyrille DAMEZ, Eric BATUT
  • Publication number: 20130187940
    Abstract: A system for editing and generating procedural textures includes at least one microprocessor, a memory and a list of instructions allowing procedural textures in a procedural format to be edited, and, based on the edited procedural data, generating textures in a raster format. The system provides an editing tool for creating or modifying textures in a procedural format, an optimization device, provided with a linearization module, a parameter-effect tracking module and a graph data module, for storing graph data in an optimized procedural format, and a rendering engine, adapted to generate raster textures. Corresponding editing and generation methods are also provided.
    Type: Application
    Filed: July 29, 2011
    Publication date: July 25, 2013
    Applicant: ALLEGORITHMIC SAS
    Inventors: Cyrille Damez, Christophe Soum