Patents by Inventor Daisaku Ikejiri

Daisaku Ikejiri has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9566516
    Abstract: A game device is provided with an input reception unit that receives an operating input from a player, a control unit that controls a game in accordance with the timing of the operating input, and a screen generation unit that displays a screen of the game, wherein the screen generation unit generates and displays a screen of a player's character in the motion of making a shot, and a power determination unit and an impact determination unit determine the power or impact of a shot in accordance with the degree of the progress of the motion of making the shot at the point when the operating input is received.
    Type: Grant
    Filed: June 18, 2014
    Date of Patent: February 14, 2017
    Assignees: SONY CORPORATION, SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Daisaku Ikejiri, Masashi Muramori, Toshiyuki Kuwabara, Kentarou Nakazawa
  • Publication number: 20140302899
    Abstract: A game device is provided with an input reception unit that receives an operating input from a player, a control unit that controls a game in accordance with the timing of the operating input, and a screen generation unit that displays a screen of the game, wherein the screen generation unit generates and displays a screen of a player's character in the motion of making a shot, and a power determination unit and an impact determination unit determine the power or impact of a shot in accordance with the degree of the progress of the motion of making the shot at the point when the operating input is received.
    Type: Application
    Filed: June 18, 2014
    Publication date: October 9, 2014
    Applicant: SONY COMPUTER ENTERTAINMENT INC.
    Inventors: Daisaku IKEJIRI, Masashi MURAMORI, Toshiyuki KUWABARA, Kentarou NAKAZAWA
  • Patent number: 8817036
    Abstract: An object surface is rendered by not only grid lines indicating a slope in the surface of an object, but also by moving objects which move over the object surface with a speed responsive to the slope angle on the object surface, thereby enabling a player to refer to the grid lines and to the movement of a moving object, so as to visually perceive minute slopes and bumps in the object surface.
    Type: Grant
    Filed: June 25, 2012
    Date of Patent: August 26, 2014
    Assignees: Sony Corporation, Sony Computer Entertainment Inc.
    Inventors: Masashi Muramori, Daisaku Ikejiri
  • Patent number: 8808087
    Abstract: A game device is provided with an input reception unit that receives an operating input from a player, a control unit that controls a game in accordance with the timing of the operating input, and a screen generation unit that displays a screen of the game, wherein the screen generation unit generates and displays a screen of a player's character in the motion of making a shot, and a power determination unit and an impact determination unit determine the power or impact of a shot in accordance with the degree of the progress of the motion of making the shot at the point when the operating input is received.
    Type: Grant
    Filed: October 9, 2007
    Date of Patent: August 19, 2014
    Assignees: Sony Corporation, Sony Computekr Entertainment Inc.
    Inventors: Daisaku Ikejiri, Masashi Muramori, Toshiyuki Kuwabara, Kentarou Nakazawa
  • Publication number: 20120262471
    Abstract: An object surface is rendered by not only grid lines indicating a slope in the surface of an object, but also by moving objects which move over the object surface with a speed responsive to the slope angle on the object surface, thereby enabling a player to refer to the grid lines and to the movement of a moving object, so as to visually perceive minute slopes and bumps in the object surface.
    Type: Application
    Filed: June 25, 2012
    Publication date: October 18, 2012
    Applicant: SONY COMPUTER ENTERTAINMENT INC.
    Inventors: Masashi Muramori, Daisaku Ikejiri
  • Patent number: 8251789
    Abstract: A game apparatus controls a game in which a user-controlled character and an opponent character hit a ball. A serve control unit receives the first input operation from a user and makes the character perform an action of tossing the ball when the character performs a serve. The serve control unit receives the second input operation from the user and makes the character perform an action of the serve. The serve control unit determines a ball power or ball speed in the serve based on the first input operation, and determines a shot type in the serve based on the second input operation. The serve control unit makes the character perform the serve according to the determined ball power or ball speed and the determined shot type.
    Type: Grant
    Filed: September 25, 2006
    Date of Patent: August 28, 2012
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Daisaku Ikejiri, Masashi Muramori
  • Patent number: 8228334
    Abstract: An object surface is rendered by not only grid lines indicating a slope in the surface of an object, but also by moving objects which move over the object surface with a speed responsive to the slope angle on the object surface, thereby enabling a player to refer to the grid lines and to the movement of a moving object, so as to visually perceive minute slopes and bumps in the object surface.
    Type: Grant
    Filed: June 6, 2002
    Date of Patent: July 24, 2012
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Masashi Muramori, Daisaku Ikejiri
  • Patent number: 8177642
    Abstract: A highly amusing game apparatus is achieved. A game apparatus controls a game where a character operated by a user and an opponent character play ball to compete against each other by hitting a ball. When the user instructs the hitting of the ball by pressing a button of a controller, a hit control unit determines the timing at which the ball is hit by the character and the type of shot according to which button has been pressed by the user. When a parameter indicating the timing of hitting the ball, height of the ball, balance of the character, position of the character and distance between the character and the ball, or athletic ability of the character lies outside a predetermined range in which normal hitting is performable, the hit control unit changes the type of shot from the determined type of shot to another type of shot favorable to the opponent character.
    Type: Grant
    Filed: April 10, 2007
    Date of Patent: May 15, 2012
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Daisaku Ikejiri, Masashi Muramori
  • Patent number: 8025560
    Abstract: A game apparatus controls a game in which a user-controlled character and an opponent character hit a ball. When the user gives an instruction for hitting the ball with a button of a controller, a hit control unit determines on the basis of the type of the button which is pressed by the user a shot when the character hits the ball, calculates the trajectory of the ball hit based on the shot, and displays the flying ball on a screen. A shot display control unit displays the figure marked on the button close to the ball on the screen, as information for specifying the shot.
    Type: Grant
    Filed: September 25, 2006
    Date of Patent: September 27, 2011
    Assignee: Sony Computer Entertainment Inc.
    Inventors: Daisaku Ikejiri, Masashi Muramori
  • Publication number: 20100317438
    Abstract: A game device includes: an object arrangement modification unit adapted to acknowledge selection of an object subject to movement from among a plurality of objects arranged in one direction in a game field, and to move the selected object to a position requested by a user; a determination unit adapted to refer to a table storing a proper order of arrangement of the plurality of objects, determine whether objects that should be arranged adjacent to each other are properly placed in adjacent positions, and group those objects that are properly placed in adjacent positions if any. The object arrangement modification unit moves the plurality of objects belonging to a group in a block when the grouped objects are selected.
    Type: Application
    Filed: June 11, 2010
    Publication date: December 16, 2010
    Applicant: SONY COMPUTER ENTERTAINMENT INC.
    Inventors: Daisaku Ikejiri, Masashi Muramori
  • Publication number: 20100099473
    Abstract: A game device is provided with an input reception unit that receives an operating input from a player, a control unit that controls a game in accordance with the timing of the operating input, and a screen generation unit that displays a screen of the game, wherein the screen generation unit generates and displays a screen of a player's character in the motion of making a shot, and a power determination unit and an impact determination unit determine the power or impact of a shot in accordance with the degree of the progress of the motion of making the shot at the point when the operating input is received.
    Type: Application
    Filed: October 9, 2007
    Publication date: April 22, 2010
    Applicant: Sony Computer Entertainment Inc.
    Inventors: Daisaku Ikejiri, Masashi Muramori, Toshiyuki Kuwabara, Kentarou Nakazawa
  • Publication number: 20090305787
    Abstract: A highly amusing game apparatus is achieved. A game apparatus controls a game where a character operated by a user and an opponent character play ball to compete against each other by hitting a ball. When the user instructs the hitting of the ball by pressing a button of a controller, a hit control unit determines the timing at which the ball is hit by the character and the type of shot according to which button has been pressed by the user. When a parameter indicating the timing of hitting the ball, height of the ball, balance of the character, position of the character and distance between the character and the ball, or athletic ability of the character lies outside a predetermined range in which normal hitting is performable, the hit control unit changes the type of shot from the determined type of shot to another type of shot favorable to the opponent character.
    Type: Application
    Filed: April 10, 2007
    Publication date: December 10, 2009
    Applicant: SONY COMPUTER ENTERTAINMENT INC.
    Inventors: Daisaku Ikejiri, Masashi Muramori
  • Publication number: 20090280903
    Abstract: A game apparatus controls a game in which a user-controlled character and an opponent character hit a ball. When the user gives an instruction for hitting the ball with a button of a controller, a hit control unit determines on the basis of the type of the button which is pressed by the user a shot when the character hits the ball, calculates the trajectory of the ball hit based on the shot, and displays the flying ball on a screen. A shot display control unit displays the figure marked on the button close to the ball on the screen, as information for specifying the shot.
    Type: Application
    Filed: September 25, 2006
    Publication date: November 12, 2009
    Applicant: SONY COMPUTER ENTERTAINMENT INC.
    Inventors: Daisaku Ikejiri, Masashi Muramori
  • Publication number: 20090215511
    Abstract: A game apparatus controls a game in which a user-controlled character and an opponent character hit a ball. A serve control unit receives the first input operation from a user and makes the character perform an action of tossing the ball when the character performs a serve. The serve control unit receives the second input operation from the user and makes the character perform an action of the serve. The serve control unit determines a ball power or ball speed in the serve based on the first input operation, and determines a shot type in the serve based on the second input operation. The serve control unit makes the character perform the serve according to the determined ball power or ball speed and the determined shot type.
    Type: Application
    Filed: September 25, 2006
    Publication date: August 27, 2009
    Applicant: SONY COMPUTER ENTERTAINMENT INC.
    Inventors: Daisaku Ikejiri, Masashi Muramori
  • Publication number: 20080268952
    Abstract: A game control technique which is improved in convenience is provided. A game apparatus includes a control section which receives an instruction input from a player to control a character or an object, a data receive section which acquires information about a character or an object controlled by another player; and an image creation section which creates and displays a game image including the character or the object controlled by the player and the character or the object controlled by the other player. The position of the character or the object controlled by the other player may meet a predetermined condition that the player's progression through a game is interrupted by the character or the object controlled by the other player being displayed in the game image. A competitor display section then causes the character or the object controlled by the other player to be not displayed at all, or to be displayed with increased transparency.
    Type: Application
    Filed: April 17, 2008
    Publication date: October 30, 2008
    Applicant: Sony Computer Entertainment Inc.
    Inventors: Daisaku Ikejiri, Masashi Muramori, Yoshihiro Ueno, Kentarou Nakazawa
  • Publication number: 20020196263
    Abstract: An object surface is rendered by not only grid lines indicating a slope in the surface of an object, but also by moving objects which move over the object surface with a speed responsive to the slope angle on the object surface, thereby enabling a player to refer to the grid lines and to the movement of a moving object, so as to visually perceive minute slopes and bumps in the object surface.
    Type: Application
    Filed: June 6, 2002
    Publication date: December 26, 2002
    Inventors: Masashi Muramori, Daisaku Ikejiri
  • Publication number: 20020188360
    Abstract: An organizer of a golf tournament held via a server device on a network obtains sponsors in holding the tournament and, in return for the sponsors bearing the burden of labor and costs required for holding the tournament, performs advertising activities for the sponsors. By doing this, it is possible to hold a tournament with a good amount of funding, thereby lessening the burden on the organizer in labor and cost, and enabling the holding of a tournament having a high degree of reality, similar to an actual tournament.
    Type: Application
    Filed: April 23, 2002
    Publication date: December 12, 2002
    Inventors: Masashi Muramori, Daisaku Ikejiri