Patents by Inventor Daisuke Tsujimura

Daisuke Tsujimura has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11953084
    Abstract: A drive device protection structure has a rotary electric machine, a gearbox connected the rotary electric machine, an undercover disposed underneath the drive device and a protecting plate provided to the undercover. The rotary electric machine has a rotary electric machine housing that has a rotary electric machine flange. The gearbox has a gearbox housing that has a gearbox flange. The rotary electric machine flange and the gearbox flange are connected together. The rotary electric machine flange and the gearbox flange are formed such that a lower surface of the gearbox flange is positioned lower than a lower surface of the rotary electric machine flange. The protecting plate is formed of a material more rigid than a material of the undercover. The protecting plate is provided beneath connecting part between the rotary electric machine flange and the gearbox flange so as to face the connecting part.
    Type: Grant
    Filed: June 9, 2020
    Date of Patent: April 9, 2024
    Assignee: Nissan Motor Co., Ltd.
    Inventors: Jaehak Lee, Yuta Katsushima, Kenji Arai, Daisuke Asakura, Harunobu Abe, Kohei Yamada, Norihisa Tsujimura, Yasuaki Nakamura, Toshimitsu Kakizaki, Kazuhiro Maguchi, Kentarou Kurata
  • Publication number: 20240082740
    Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.
    Type: Application
    Filed: November 15, 2023
    Publication date: March 14, 2024
    Inventors: Daisuke NAKAMURA, Masashi SEIKI, Yosuke FUJINO, Miki MURAKAMI, Hideaki TANABE, Sho ONUMA, Naoya HIROTA, Kojiro TAGUCHI, Daisuke TSUJIMURA
  • Patent number: 11865462
    Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.
    Type: Grant
    Filed: May 23, 2022
    Date of Patent: January 9, 2024
    Assignee: NINTENDO CO., LTD.
    Inventors: Daisuke Nakamura, Masashi Seiki, Yosuke Fujino, Miki Murakami, Hideaki Tanabe, Sho Onuma, Naoya Hirota, Kojiro Taguchi, Daisuke Tsujimura
  • Publication number: 20220280876
    Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.
    Type: Application
    Filed: May 23, 2022
    Publication date: September 8, 2022
    Inventors: Daisuke NAKAMURA, Masashi SEIKI, Yosuke FUJINO, Miki MURAKAMI, Hideaki TANABE, Sho ONUMA, Naoya HIROTA, Kojiro TAGUCHI, Daisuke TSUJIMURA
  • Patent number: 11369886
    Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.
    Type: Grant
    Filed: February 13, 2020
    Date of Patent: June 28, 2022
    Assignee: NINTENDO CO., LTD.
    Inventors: Daisuke Nakamura, Masashi Seiki, Yosuke Fujino, Miki Murakami, Hideaki Tanabe, Sho Onuma, Naoya Hirota, Kojiro Taguchi, Daisuke Tsujimura
  • Publication number: 20200179814
    Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.
    Type: Application
    Filed: February 13, 2020
    Publication date: June 11, 2020
    Inventors: Daisuke NAKAMURA, Masashi SEIKI, Yosuke FUJINO, Miki MURAKAMI, Hideaki TANABE, Sho ONUMA, Naoya HIROTA, Kojiro TAGUCHI, Daisuke TSUJIMURA
  • Patent number: 10596473
    Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.
    Type: Grant
    Filed: February 6, 2018
    Date of Patent: March 24, 2020
    Assignee: NINTENDO CO., LTD.
    Inventors: Daisuke Nakamura, Masashi Seiki, Yosuke Fujino, Miki Murakami, Hideaki Tanabe, Sho Onuma, Naoya Hirota, Kojiro Taguchi, Daisuke Tsujimura
  • Publication number: 20180353866
    Abstract: Exemplary communication system 1 includes game devices 10, communication terminals 20, and game support server 30. Game devices 10 enable users to perform a multi-play activity. Each of communication terminals 20 runs an application associated with corresponding game device 10. Game support server 30 divides communication terminals 20 into separate communication groups in accordance with a situation of the multi-play activity performed by game devices 10 so that communication terminals 20 belonging to a same communication group can communicate with each other.
    Type: Application
    Filed: February 6, 2018
    Publication date: December 13, 2018
    Inventors: Daisuke Nakamura, Masashi Seiki, Yosuke Fujino, Miki Murakami, Hideaki Tanabe, Sho Onuma, Naoya Hirota, Kojiro Taguchi, Daisuke Tsujimura
  • Publication number: 20180353860
    Abstract: Communication system 1 includes communication terminal 20A and game support server 30. Communication terminal 20A runs a game support program associated with game device 10A, to send invitation information to invite user B of game device 10B to a room enabling user A of game device 10A to perform a multi-play activity. Game support server 30, on receiving the invitation information sent from communication terminal 20A, or an invitation acceptance notice sent from communication terminal 20B running a game support program associated with game device 10B, which terminal has received the invitation information, enables users A and B to perform a multi-play activity in the room.
    Type: Application
    Filed: February 6, 2018
    Publication date: December 13, 2018
    Inventors: Daisuke NAKAMURA, Masashi SEIKI, Yosuke FUJINO, Miki MURAKAMI, Hideaki TANABE, Sho ONUMA, Kojiro TAGUCHI, Naoya HIROTA, Yasuhiko MATSUZAKI, Daisuke TSUJIMURA
  • Patent number: 7357719
    Abstract: When a character is lent from a first game device to a second game device, clocks of those two game devices are synchronized, a shared lending/borrowing expiration time is set, the use of the character is temporarily disabled in the first game device, and the use of the character is temporarily enabled in the second game device. Then, a character return timing is determined, based on a time of the clock and the lending/borrowing expiration time, in the respective game devices. In accordance with the determined timing, the use of the character is enabled in the first game device, and the use of the character is disabled in the second game device. Thus, it is possible to lend/borrow a character as an item in the real world without generating a copy thereof, and the lent character is sure to be returned at the expiration of a predetermined lending/borrowing period.
    Type: Grant
    Filed: September 5, 2003
    Date of Patent: April 15, 2008
    Assignee: Nintendo Co., Ltd.
    Inventors: Satoshi Yamato, Nobuhito Koganezawa, Daisuke Tsujimura, Masanobu Suzui, Hirotaka Watanabe, Mitsuru Shinohara, Keiji Hara
  • Publication number: 20040162136
    Abstract: When a character is lent from a first game device to a second game device, clocks of those two game devices are synchronized, a shared lending/borrowing expiration time is set, the use of the character is temporarily disabled in the first game device, and the use of the character is temporarily enabled in the second game device. Then, a character return timing is determined, based on a time of the clock and the lending/borrowing expiration time, in the respective game devices. In accordance with the determined timing, the use of the character is enabled in the first game device, and the use of the character is disabled in the second game device. Thus, it is possible to lend/borrow a character as an item in the real world without generating a copy thereof, and the lent character is sure to be returned at the expiration of a predetermined lending/borrowing period.
    Type: Application
    Filed: September 5, 2003
    Publication date: August 19, 2004
    Applicant: Nintendo Co., Ltd.
    Inventors: Satoshi Yamato, Nobuhito Koganezawa, Daisuke Tsujimura, Masanobu Suzui, Hirotaka Watanabe, Mitsuru Shinohara, Keiji Hara