Patents by Inventor Dan Klitsner
Dan Klitsner has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20250235766Abstract: A beanbag target game has a game board having at least two opposing bars defining an aperture between them and at least one beanbag. The beanbag is sized to be effectively no wider than the width of the slots on the target board so that when the beanbag contacts the wings of two opposing bars, both wings flex inward while exerting a capturing force on the beanbag in between the two bars.Type: ApplicationFiled: January 18, 2025Publication date: July 24, 2025Inventors: Dan Klitsner, Brian Clemens
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Publication number: 20240033612Abstract: A handheld electronic game includes a housing assembly; resilient domes protruding from the housing assembly; and a programmable, interactive system and at least one light emitting diode mounted within the housing, electrically connected to the programmable, interactive system. The housing assembly has a front housing portion and a rear housing portion. Each of the domes has a first surface and a second surface. The domes can transition from a first position where the first surface is convex to a second position where the second surface is convex. The programmable, interactive system includes a microprocessor and a sensor. The sensor is electrically connected to the microprocessor and senses when one or more of the domes transitions from the first position to the second position or from the second position to the first position. The domes can be returned to their first position with a reset mechanism or manually.Type: ApplicationFiled: July 28, 2023Publication date: February 1, 2024Inventors: Dan Klitsner, Gary Levenberg, Brian Clemens
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Patent number: 10622017Abstract: Embodiments of the present invention is directed to dynamically generating video data. Video data is dynamically generated on an end-user device while an existing video is being played at a speed slower than a playback speed on the end-user device. The video data is a continuous recording of a field of view of a camera when the end-user device is in a first orientation that is converted to the playback speed of the existing video for viewing. The field of view includes a user(s) who will be mimicking movements of a performer(s) in the existing video that is being played on the end-user device. When the end-user device is in a second orientation, the existing video is played at the play back speed and side-by-side with the video data. The first and second orientations of the end-user device can be, for example, a vertical orientation and a horizontal orientation, respectively.Type: GrantFiled: June 22, 2018Date of Patent: April 14, 2020Assignee: HIPSYNC INC.Inventors: Dan Klitsner, Gary Levenberg, Brian Peter Clemens
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Patent number: 9586115Abstract: Embodiments of the present invention are directed to a three-dimensional game. In some embodiments, the three-dimensional game is a maze game where a player maneuvers at least one ball around tracks and barriers disposed within an enclosure. The player is able to select which track they would like to attempt, and then work with gravity and carefully shift, flip, turn and twist the enclosure to guide the ball. In some embodiments, the enclosure includes a first portion and a second portion. A handle is externally coupled to each portion of the enclosure to manipulate parts of the three-dimensional game to create new pathways, to align pathways enabling completion, or both. A current game state can be preserved by resting the three-dimensional game on a pedestal configured to receive the enclosure.Type: GrantFiled: August 20, 2012Date of Patent: March 7, 2017Assignee: KID GROUP, LLCInventors: Michael McGinnis, Dan Klitsner
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Publication number: 20140194172Abstract: An electronic hand held puzzle game apparatus in which the apparatus includes a housing with left and right housing portions, a first array of lights connected to the left housing portion and a second array of lights fixedly connected to the right housing portion. The first array of lights and the left housing portion is translatable and rotatable relative to the right housing portion, and the first array of lights is movable around an axis extending perpendicular to a housing longitudinal axis. When a puzzle piece light pattern appears on the first array of lights, a player moves that array to align the light pattern with a non-illuminated space on the second array of lights. Closing a compression switch transfers the puzzle piece from the first array of lights to the second array of lights provided that the player's alignment is correct.Type: ApplicationFiled: March 12, 2014Publication date: July 10, 2014Applicant: Hasbro, Inc.Inventors: Dan Klitsner, Hakan Diniz
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Patent number: 8747200Abstract: An electronic hand held capture-the-light game apparatus in which the apparatus includes a controller, eleven light sources in a linear display and two oppositely disposed movable handles. One of the handles activates a compression switch when the handles are pressed together. The controller is programmed to include a series of games to be played on the apparatus that become progressively more difficult. The games provide that the light sources are momentarily illuminated in a predetermined sequence at a predetermined tempo, and object of the game for a player is to activate the compression switch when one of three light sources in a capture zone is illuminated. If successful, the player earns a reward, if not, the player loses one of a limited number of chances to continue the game.Type: GrantFiled: September 27, 2011Date of Patent: June 10, 2014Assignees: Hasbro, Inc., Kid Group, LLCInventors: Dan Klitsner, Hakan Diniz
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Publication number: 20130079074Abstract: An electronic hand held capture-the-light game apparatus in which the apparatus includes a controller, eleven light sources in a linear display and two oppositely disposed movable handles. One of the handles activates a compression switch when the handles are pressed together. The controller is programmed to include a series of games to be played on the apparatus that become progressively more difficult. The games provide that the light sources are momentarily illuminated in a predetermined sequence at a predetermined tempo, and object of the game for a player is to activate the compression switch when one of three light sources in a capture zone is illuminated. If successful, the player earns a reward, if not, the player loses one of a limited number of chances to continue the game.Type: ApplicationFiled: September 27, 2011Publication date: March 28, 2013Inventors: Dan KLITSNER, Hakan Diniz
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Patent number: 8032705Abstract: In an embodiment of the invention, a dongle is configured for communication with an electronic device. The dongle includes a connector, a controller, a first memory and a second memory. The connector is for interfacing with the electronic device. The controller is for controlling the interface between the connector and the electronic device. The first memory includes a file system. The controller is configured to provide automatic recognition of the dongle and mounting of the file system to the electronic device by using the connector when the dongle interfaces with the electronic device. The second memory has data for automatic navigation to a predetermined location. The dongle is configured for automatic execution of an element of the file system.Type: GrantFiled: February 22, 2006Date of Patent: October 4, 2011Assignee: Kid Group LLCInventors: Dan Klitsner, Gary Levenberg, Brian Clemens, Joe Forest
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Patent number: 7676584Abstract: In an embodiment of the invention, a dongle is configured for communication with an electronic device. The dongle includes a connector, a controller, a first memory and a second memory. The connector is for interfacing with the electronic device. The controller is for controlling the interface between the connector and the electronic device. The first memory includes a file system. The controller is configured to provide automatic recognition of the dongle and mounting of the file system to the electronic device by using the connector when the dongle interfaces with the electronic device. The second memory has data for automatic navigation to a predetermined location. The dongle is configured for automatic execution of an element of the file system.Type: GrantFiled: February 21, 2007Date of Patent: March 9, 2010Assignee: Kid Group LLCInventors: Dan Klitsner, Gary Levenberg, Brian Clemens, Joe Forest
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Publication number: 20070155204Abstract: In an embodiment of the invention, a dongle is configured for communication with an electronic device. The dongle includes a connector, a controller, a first memory and a second memory. The connector is for interfacing with the electronic device. The controller is for controlling the interface between the connector and the electronic device. The first memory includes a file system. The controller is configured to provide automatic recognition of the dongle and mounting of the file system to the electronic device by using the connector when the dongle interfaces with the electronic device. The second memory has data for automatic navigation to a predetermined location. The dongle is configured for automatic execution of an element of the file system.Type: ApplicationFiled: February 21, 2007Publication date: July 5, 2007Inventors: Dan Klitsner, Gary Levenberg, Brian Clemens, Joe Forest
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Publication number: 20060287110Abstract: In an embodiment of the invention, a dongle is configured for communication with an electronic device. The dongle includes a connector, a controller, a first memory and a second memory. The connector is for interfacing with the electronic device. The controller is for controlling the interface between the connector and the electronic device. The first memory includes a file system. The controller is configured to provide automatic recognition of the dongle and mounting of the file system to the electronic device by using the connector when the dongle interfaces with the electronic device. The second memory has data for automatic navigation to a predetermined location. The dongle is configured for automatic execution of an element of the file system.Type: ApplicationFiled: February 22, 2006Publication date: December 21, 2006Inventors: Dan Klitsner, Gary Levenberg, Brian Clemens, Joe Forest
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Publication number: 20060183545Abstract: An entertainment device comprising a housing or base unit that supports display surface is disclosed. A display generating device displays visual images on the display surface. The display generating device may be a projection-type display device or a display panel device. A touch/proximity sensing device detects positions of a user appendage on the display surface in the course of a game or activity. In addition, users may interact with the entertainment device with an input controller device that comprises buttons, directional pad devices, etc. A control unit, connected to the touch/proximity sensing device and to the display generating device, is responsive to signals from the at least one input controller and/or position detections from the touch/proximity sensing device to, among other operations, alter the visual image displayed on the display surface.Type: ApplicationFiled: November 4, 2005Publication date: August 17, 2006Inventors: Robert Jourdian, Jeffrey Miller, George Inashvili, Brian Mysliwy, Christopher Cimerman, John Taylor, Dan Klitsner, Gary Levenberg, Brian Clemens
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Patent number: 6811491Abstract: A video game system includes an output screen, a video game controller, video game software, and an interactive video game controller adapter. The video game controller has control buttons for inputting commands to manipulate images output to the screen. The video game software interfaces between the video game controller and the screen. The interactive video game controller adapter is attached to the video game controller and is shaped to represent the unique characteristics of a particular video game. The adapter has input controls shaped to simulate the real-life activity emulated by the video game. The appropriate control buttons of the video game controller are activated when the corresponding input controls of the adapter are activated.Type: GrantFiled: October 10, 2000Date of Patent: November 2, 2004Inventors: Gary Levenberg, Brian Clemens, Dan Klitsner
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Patent number: 6322449Abstract: The present invention comprises both a system and a method for mechanically depressing a key of an underlying keyboard in response to a user input. The system preferably comprises a computer system and a mechanical interface device. The mechanical interface preferable mounts on top of the underlying keyboard and preferably includes a three dimensional representational object configured for manipulation by the user. This computer system preferably comprises a processor, a display coupled to the processor, and the underlying keyboard coupled to the processor. The computer system preferably shows a corresponding image in response to manipulation of the three dimensional representational object by the user. By utilizing the three dimensional representational object instead of a keyboard as the user's interface, the present invention gives the user a simpler, more realistic computer interface.Type: GrantFiled: February 4, 1998Date of Patent: November 27, 2001Assignee: Klitsner Industrial Design, LLCInventors: Dan Klitsner, Jeff Argentine, Brian Clemens, Gary Levenberg
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Patent number: D476377Type: GrantFiled: August 2, 2002Date of Patent: June 24, 2003Assignees: Hasbro, Inc., Klitsner Industrial Design, LLCInventors: Dan Klitsner, Gary Levenberg, Brian Clemens, Peter Martin Kullgren
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Patent number: D489627Type: GrantFiled: October 18, 2002Date of Patent: May 11, 2004Assignee: Infinite Spirits, Inc.Inventors: Dan Klitsner, John Williams
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Patent number: D499342Type: GrantFiled: December 1, 2003Date of Patent: December 7, 2004Assignee: Infinite Spirits, Inc.Inventors: Dan Klitsner, John Williams
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Patent number: D662147Type: GrantFiled: April 11, 2011Date of Patent: June 19, 2012Assignee: KID Group, LLCInventors: Michael McGinnis, Dan Klitsner
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Patent number: D662993Type: GrantFiled: April 26, 2011Date of Patent: July 3, 2012Assignee: KID Group, LLCInventors: Michael McGinnis, Dan Klitsner
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Patent number: D673617Type: GrantFiled: September 27, 2011Date of Patent: January 1, 2013Assignee: Hasbro, Inc.Inventors: Dan Klitsner, Hakan Diniz