Patents by Inventor Daniel Arteaga

Daniel Arteaga has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11128978
    Abstract: The present document relates to methods and apparatus for rendering input audio for playback in a playback environment. The input audio includes at least one audio object and associated metadata, and the associated metadata indicates at least a location of the audio object. A method for rendering input audio including divergence metadata for playback in a playback environment comprises creating two additional audio objects associated with the audio object such that respective locations of the two additional audio objects are evenly spaced from the location of the audio object, on opposite sides of the location of the audio object when seen from an intended listener's position in the playback environment, determining respective weight factors for application to the audio object and the two additional audio objects, and rendering the audio object and the two additional audio objects to one or more speaker feeds in accordance with the determined weight factors.
    Type: Grant
    Filed: November 18, 2016
    Date of Patent: September 21, 2021
    Assignees: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Michael William Mason, Juan Felix Torres, Antonio Mateos Sole, Daniel Arteaga, Adam J. Mills, Mark David deBurgh, Andrew Robert Owen
  • Patent number: 11082790
    Abstract: Methods, systems, and computer program products for rending an audio object having an apparent size are disclosed. An audio processing system receives audio panning data including a first grid mapping first virtual sound sources in a space and speaker positions to speaker gains. The first grid specifies first speaker gains of the first virtual sound sources in the space. The audio processing system determines a second grid of second virtual sound sources in the space, including mapping the first virtual sound sources into the second virtual sound sources of the second virtual sources. The audio processing system selects at least one of the first grid or second grid for rendering an audio object based on an apparent size of the audio object. The audio processing system renders the audio object based on the selected grid or grids.
    Type: Grant
    Filed: May 1, 2018
    Date of Patent: August 3, 2021
    Assignee: Dolby International AB
    Inventors: Daniel Arteaga, Giulio Cengarle, Antonio Mateos Sole
  • Publication number: 20210235215
    Abstract: The present document relates to methods and apparatus for rendering input audio for playback in a playback environment. The input audio includes at least one audio object and associated metadata, and the associated metadata indicates at least a location of the audio object. A method for rendering input audio including divergence metadata for playback in a playback environment comprises creating two additional audio objects associated with the audio object such that respective locations of the two additional audio objects are evenly spaced from the location of the audio object, on opposite sides of the location of the audio object when seen from an intended listener's position in the playback environment, determining respective weight factors for application to the audio object and the two additional audio objects, and rendering the audio object and the two additional audio objects to one or more speaker feeds in accordance with the determined weight factors.
    Type: Application
    Filed: January 28, 2021
    Publication date: July 29, 2021
    Applicants: DOLBY INTERNATIONAL AB, DOLBY LABORATORIES LICENSING CORPORATION
    Inventors: Michael William Mason, Juan Felix Torres, Antonio Mateos Sole, Daniel Arteaga, Adam J. Mills, Mark David de Burgh, Andrew Robert Owen
  • Publication number: 20210219083
    Abstract: An audio object including audio content and object metadata is received. The object metadata indicates an object spatial position of the audio object to be rendered by audio speakers in a playback environment. Based on the object spatial position and source spatial positions of the audio speakers, initial gain values for the audio speakers are determined. The initial gain values can be used to select a set of audio speakers from among the audio speakers. Based on the object spatial position and a set of source spatial positions at which the set of audio speakers are respectively located in the playback environment, a set of non-negative optimized gain values for the set of audio speakers is determined. The audio object at the object spatial position is rendered with the set of optimized gain values for the set of audio speakers.
    Type: Application
    Filed: January 14, 2021
    Publication date: July 15, 2021
    Applicants: DOLBY LABORATORIES LICENSING CORPORATION, Dolby International AB
    Inventors: Jun Wang, Giulio Cengarle, Juan Felix Torres, Daniel Arteaga
  • Patent number: 10897682
    Abstract: An audio object including audio content and object metadata is received. The object metadata indicates an object spatial position of the audio object to be rendered by audio speakers in a playback environment. Based on the object spatial position and source spatial positions of the audio speakers, initial gain values for the audio speakers are determined. The initial gain values can be used to select a set of audio speakers from among the audio speakers. Based on the object spatial position and a set of source spatial positions at which the set of audio speakers are respectively located in the playback environment, a set of non-negative optimized gain values for the set of audio speakers is determined. The audio object at the object spatial position is rendered with the set of optimized gain values for the set of audio speakers.
    Type: Grant
    Filed: August 29, 2019
    Date of Patent: January 19, 2021
    Assignees: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Jun Wang, Giulio Cengarle, Juan Felix Torres, Daniel Arteaga
  • Publication number: 20200366994
    Abstract: Embodiments are described for a method of simultaneously localizing a set of speakers and microphones, having only the times of arrival between each of the speakers and microphones. An autodiscovery process uses an external input to set: a global translation (3 continuous parameters), a global rotation (3 continuous parameters), and discrete symmetries, i.e., an exchange of any axis pairs and/or reversal of any axis. Different time of arrival acquisition techniques may be used, such as ultrasonic sweeps or generic multitrack audio content. The autodiscovery algorithm is based in minimizing a certain cost function, and the process allows for latencies in the recordings, possibly linked to the latencies in the emission.
    Type: Application
    Filed: August 6, 2020
    Publication date: November 19, 2020
    Applicants: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Daniel ARTEAGA, Giulio CENGARLE, David Matthew FISCHER, Antonio MATEOS SOLE, Davide SCAINI, Alan SEEFELDT
  • Patent number: 10779084
    Abstract: Embodiments are described for a method for localizing a set of speakers (106) and microphones (108), having only the times of arrival between each of the speakers and microphones. An autodiscovery process (107) uses an external input to set: a global translation (3 continuous parameters), a global rotation (3 continuous parameters), and discrete symmetries, i.e., an exchange of any axis pairs and/or reversal of any axis. Different time of arrival acquisition techniques may be used, such as ultrasonic sweeps or generic multitrack audio content. The autodiscovery algorithm is based in minimizing a certain cost function, and the process allows for latencies in the recordings, possibly linked to the latencies in the emission.
    Type: Grant
    Filed: September 28, 2017
    Date of Patent: September 15, 2020
    Assignees: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Daniel Arteaga, Giulio Cengarle, David Matthew Fischer, Antonio Mateos Sole, Davide Scaini, Alan J. Seefeldt
  • Publication number: 20200275233
    Abstract: The present document relates to methods and apparatus for rendering input audio for playback in a playback environment. The input audio includes at least one audio object and associated metadata, and the associated metadata indicates at least a location of the audio object. A method for rendering input audio including divergence metadata for playback in a playback environment comprises creating two additional audio objects associated with the audio object such that respective locations of the two additional audio objects are evenly spaced from the location of the audio object, on opposite sides of the location of the audio object when seen from an intended listener's position in the playback environment, determining respective weight factors for application to the audio en.
    Type: Application
    Filed: November 18, 2016
    Publication date: August 27, 2020
    Applicants: Dolby International AB, Dolby Laboratories Licensing Corporation
    Inventors: Michael William Mason, Juan Felix TORRES, Antonio MATEOS SOLE, Daniel ARTEAGA, Adam J. MILLS, Mark David deBURGH, Andrew Robert OWEN
  • Publication number: 20200145773
    Abstract: Methods, systems, and computer program products for rending an audio object having an apparent size are disclosed. An audio processing system receives audio panning data including a first grid mapping first virtual sound sources in a space and speaker positions to speaker gains. The first grid specifies first speaker gains of the first virtual sound sources in the space. The audio processing system determines a second grid of second virtual sound sources in the space, including mapping the first virtual sound sources into the second virtual sound sources of the second virtual sources. The audio processing system selects at least one of the first grid or second grid for rendering an audio object based on an apparent size of the audio object. The audio processing system renders the audio object based on the selected grid or grids.
    Type: Application
    Filed: May 1, 2018
    Publication date: May 7, 2020
    Applicant: DOLBY INTERNATIONAL AB
    Inventors: Daniel Arteaga, Giulio Cengarle, Antonio Mateos Sole
  • Publication number: 20190387342
    Abstract: An audio object including audio content and object metadata is received. The object metadata indicates an object spatial position of the audio object to be rendered by audio speakers in a playback environment. Based on the object spatial position and source spatial positions of the audio speakers, initial gain values for the audio speakers are determined. The initial gain values can be used to select a set of audio speakers from among the audio speakers. Based on the object spatial position and a set of source spatial positions at which the set of audio speakers are respectively located in the playback environment, a set of non-negative optimized gain values for the set of audio speakers is determined. The audio object at the object spatial position is rendered with the set of optimized gain values for the set of audio speakers.
    Type: Application
    Filed: August 29, 2019
    Publication date: December 19, 2019
    Applicants: DOLBY LABORATORIES LICENSING CORPORATION, Dolby International AB
    Inventors: Jun Wang, Giulio Cengarle, Juan Felix Torres, Daniel Arteaga
  • Patent number: 10405120
    Abstract: An audio object including audio content and object metadata is received. The object metadata indicates an object spatial position of the audio object to be rendered by audio speakers in a playback environment. Based on the object spatial position and source spatial positions of the audio speakers, initial gain values for the audio speakers are determined. The initial gain values can be used to select a set of audio speakers from among the audio speakers. Based on the object spatial position and a set of source spatial positions at which the set of audio speakers are respectively located in the playback environment, a set of non-negative optimized gain values for the set of audio speakers is determined. The audio object at the object spatial position is rendered with the set of optimized gain values for the set of audio speakers.
    Type: Grant
    Filed: July 11, 2017
    Date of Patent: September 3, 2019
    Assignees: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Jun Wang, Giulio Cengarle, Juan Felix Torres, Daniel Arteaga
  • Publication number: 20190253801
    Abstract: Embodiments are described for a method for localizing a set of speakers (106) and microphones (108), having only the times of arrival between each of the speakers and microphones. An autodiscovery process (107) uses an external input to set: a global translation (3 continuous parameters), a global rotation (3 continuous parameters), and discrete symmetries, i.e., an exchange of any axis pairs and/or reversal of any axis. Different time of arrival acquisition techniques may be used, such as ultrasonic sweeps or generic multitrack audio content. The autodiscovery algorithm is based in minimizing a certain cost function, and the process allows for latencies in the recordings, possibly linked to the latencies in the emission.
    Type: Application
    Filed: September 28, 2017
    Publication date: August 15, 2019
    Applicants: Dolby Laboratories Licensing Corporation, DOLBY INTERNATIONAL AB
    Inventors: Daniel ARTEAGA, Giulio CENGARLE, David Matthew FISCHER, Antonio MATEOS SOLE, Davide SCAINI, Alan J. SEEFELDT
  • Patent number: 9949052
    Abstract: An audio object including audio content and object metadata is received. The object metadata indicates an object spatial position of the audio object to be rendered by audio speakers in a playback environment. Based on the object spatial position and source spatial positions of the audio speakers, initial gain values for the audio speakers are determined. The initial gain values can be used to select a set of audio speakers from among the audio speakers. Based on the object spatial position and a set of source spatial positions at which the set of audio speakers are respectively located in the playback environment, a set of non-negative optimized gain values for the set of audio speakers is determined. The audio object at the object spatial position is rendered with the set of optimized gain values for the set of audio speakers.
    Type: Grant
    Filed: March 6, 2017
    Date of Patent: April 17, 2018
    Assignees: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Jun Wang, Giulio Cengarle, Juan Felix Torres, Daniel Arteaga
  • Publication number: 20170353810
    Abstract: An audio object including audio content and object metadata is received. The object metadata indicates an object spatial position of the audio object to be rendered by audio speakers in a playback environment. Based on the object spatial position and source spatial positions of the audio speakers, initial gain values for the audio speakers are determined. The initial gain values can be used to select a set of audio speakers from among the audio speakers. Based on the object spatial position and a set of source spatial positions at which the set of audio speakers are respectively located in the playback environment, a set of non-negative optimized gain values for the set of audio speakers is determined. The audio object at the object spatial position is rendered with the set of optimized gain values for the set of audio speakers.
    Type: Application
    Filed: July 11, 2017
    Publication date: December 7, 2017
    Applicants: Dolby Laboratories Licensing Corporation, Dolby International AB
    Inventors: Jun Wang, Giulio Cengarle, Juan Felix Torres, Daniel Arteaga
  • Publication number: 20170280264
    Abstract: An audio object including audio content and object metadata is received. The object metadata indicates an object spatial position of the audio object to be rendered by audio speakers in a playback environment. Based on the object spatial position and source spatial positions of the audio speakers, initial gain values for the audio speakers are determined. The initial gain values can be used to select a set of audio speakers from among the audio speakers. Based on the object spatial position and a set of source spatial positions at which the set of audio speakers are respectively located in the playback environment, a set of non-negative optimized gain values for the set of audio speakers is determined. The audio object at the object spatial position is rendered with the set of optimized gain values for the set of audio speakers.
    Type: Application
    Filed: March 6, 2017
    Publication date: September 28, 2017
    Inventors: Jun Wang, Giulio Cengarle, Juan Felix Torres, Daniel Arteaga
  • Patent number: 9378747
    Abstract: A method for encoding audio signals, for later reproduction in arbitrary three-dimensional loudspeaker layouts, based on the generation of an intermediate channel-independent representation, which enables the creation, manipulation and reproduction of sounds with complex apparent size and shape, including multiple disconnected shapes.
    Type: Grant
    Filed: May 7, 2012
    Date of Patent: June 28, 2016
    Assignee: Dolby International AB
    Inventors: Daniel Arteaga, Pau Arumi Albo, Antonio Mateos Sole
  • Publication number: 20150124973
    Abstract: A method for encoding audio signals, for later reproduction in arbitrary three-dimensional loudspeaker layouts, based on the generation of an intermediate channel-independent representation, which enables the creation, manipulation and reproduction of sounds with complex apparent size and shape, including multiple disconnected shapes.
    Type: Application
    Filed: May 7, 2012
    Publication date: May 7, 2015
    Applicant: DOLBY INTERNATIONAL AB
    Inventors: Daniel Arteaga, Pau Arumi Albo, Antonio Mateos Sole