Patents by Inventor Daniel Doptis

Daniel Doptis has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20220351472
    Abstract: There is disclosed a system for remote tracking of augmented reality media through a real-world environment. The system may use an augmented reality platform incorporating a camera and motion sensors to move about a physical space while an augmented reality object or characters are superimposed within that physical space. The augmented reality platform may move intelligently to keep the augmented reality media within frame as it moves or is adjusted. The augmented reality platform may present a basis upon which to build upon for superimposing augmented reality elements onto augmented reality media and the augmented reality platform as they move about within a space together. The platform may be used, for example, in a racing or platforming style game or experience.
    Type: Application
    Filed: June 28, 2022
    Publication date: November 3, 2022
    Inventors: Daniel Doptis, Jan-Erik Steel, Edward Tumbusch, Karthik Bala
  • Publication number: 20210192851
    Abstract: There is disclosed a system for remote tracking of augmented reality media through a real-world environment. The system may use an augmented reality platform incorporating a camera and motion sensors to move about a physical space while an augmented reality object or characters are superimposed within that physical space. The augmented reality platform may move intelligently to keep the augmented reality media within frame as it moves or is adjusted. The augmented reality platform may present a basis upon which to build upon for superimposing augmented reality elements onto augmented reality media and the augmented reality platform as they move about within a space together. The platform may be used, for example, in a racing or platforming style game or experience.
    Type: Application
    Filed: February 26, 2021
    Publication date: June 24, 2021
    Inventors: Daniel Doptis, Jan-Erik Steel, Edward Tumbusch, Karthik Bala
  • Patent number: 11010975
    Abstract: There is disclosed a system for remote tracking of augmented reality media through a real-world environment. The system may use an augmented reality platform incorporating a camera and motion sensors to move about a physical space while an augmented reality object or characters are superimposed within that physical space. The augmented reality platform may move intelligently to keep the augmented reality media within frame as it moves or is adjusted. The augmented reality platform may present a basis upon which to build upon for superimposing augmented reality elements onto augmented reality media and the augmented reality platform as they move about within a space together. The platform may be used, for example, in a racing or platforming style game or experience.
    Type: Grant
    Filed: March 6, 2019
    Date of Patent: May 18, 2021
    Assignee: Velan Studios, Inc.
    Inventors: Daniel Doptis, Jan-Erik Steel, Edward Tumbusch, Karthik Bala
  • Patent number: 10885694
    Abstract: System and methods for defining and applying animations to virtual characters with interchangeable body parts that may be combined to form composite virtual characters are disclosed. According to aspects of the invention, a software program running on a gaming platform comprises a plurality of virtual characters, each comprising a plurality of interchangeable body parts. An animation clip may be defined for an interchangeable body part of a first virtual character. The animation clip may be defined for the first virtual character's interchangeable body party using a virtual skeleton that has the bones of the interchangeable body part and the bones of one or more generic body parts. The defined animation clip may control one or more of the bones of the interchangeable body part and one or more of the bones of the one or more generic body parts.
    Type: Grant
    Filed: August 13, 2019
    Date of Patent: January 5, 2021
    Assignee: Activision Publishing, Inc.
    Inventors: Adam Olshan, Daniel Doptis, Anthony Pardee
  • Publication number: 20200219303
    Abstract: System and methods for defining and applying animations to virtual characters with interchangeable body parts that may be combined to form composite virtual characters are disclosed. According to aspects of the invention, a software program running on a gaming platform comprises a plurality of virtual characters, each comprising a plurality of interchangeable body parts. An animation clip may be defined for an interchangeable body part of a first virtual character. The animation clip may be defined for the first virtual character's interchangeable body party using a virtual skeleton that has the bones of the interchangeable body part and the bones of one or more generic body parts. The defined animation clip may control one or more of the bones of the interchangeable body part and one or more of the bones of the one or more generic body parts.
    Type: Application
    Filed: August 13, 2019
    Publication date: July 9, 2020
    Applicant: Activision Publishing, Inc.
    Inventors: Adam Olshan, Daniel Doptis, Anthony Pardee
  • Publication number: 20140274373
    Abstract: System and methods for defining and applying animations to virtual characters with interchangeable body parts that may be combined to form composite virtual characters are disclosed. According to aspects of the invention, a software program running on a gaming platform comprises a plurality of virtual characters, each comprising a plurality of interchangeable body parts. An animation clip may be defined for an interchangeable body part of a first virtual character. The animation clip may be defined for the first virtual character's interchangeable body party using a virtual skeleton that has the bones of the interchangeable body part and the bones of one or more generic body parts. The defined animation clip may control one or more of the bones of the interchangeable body part and one or more of the bones of the one or more generic body parts.
    Type: Application
    Filed: March 14, 2013
    Publication date: September 18, 2014
    Inventors: Adam Olshan, Daniel Doptis, Anthony Pardee