Patents by Inventor Daniel Fischer

Daniel Fischer has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240155304
    Abstract: A method (700) for rendering an audio signal of an audio source (211, 212, 213) in a virtual reality rendering environment (180) is described. The method (700) comprises determining (701) whether or not a directivity pattern (232) of the audio source (211, 212, 213) is to be taken into account for a listening situation of a listener (181) within the virtual reality rendering environment (180). Furthermore, the method (700) comprises rendering (702) an audio signal of the audio source (211, 212, 213) without taking into account the directivity pattern (232) of the audio source (211, 212, 213), if it is determined that the directivity pattern (232) of the audio source (211, 212, 213) is not to be taken into account for the listening situation of the listener (181).
    Type: Application
    Filed: May 10, 2022
    Publication date: May 9, 2024
    Applicant: DOLBY INTERNATIONAL AB
    Inventors: Leon Terentiv, Christof Joseph Fersch, Panji Setiawan, Daniel Fischer
  • Patent number: 11972769
    Abstract: Described herein is an audio decoder for decoding a bitstream of encoded audio data, wherein the bitstream of encoded audio data represents a sequence of audio sample values and comprises a plurality of frames, wherein each frame comprises associated encoded audio sample values, the audio decoder comprising: a determiner configured to determine whether a frame of the bitstream of encoded audio data is an immediate playout frame comprising encoded audio sample values associated with a current frame and additional information; and an initializer configured to initialize the decoder if the determiner determines that the frame is an immediate playout frame, wherein initializing the decoder comprises decoding the encoded audio sample values comprised by the additional information before decoding the encoded audio sample values associated with the current frame.
    Type: Grant
    Filed: August 20, 2019
    Date of Patent: April 30, 2024
    Assignee: Dolby International AB
    Inventors: Christof Fersch, Daniel Fischer
  • Patent number: 11967330
    Abstract: Described herein is a method for generating a modified bitstream on a source device, wherein the method includes the steps of: a) receiving, by a receiver, a bitstream including coded media data; b) generating, by an embedder, payload of additional media data and embedding the payload in the bitstream for obtaining, as an output from the embedder, a modified bitstream including the coded media data and the payload of the additional media data; and c) outputting the modified bitstream to a sink device. Described is further a method for processing said modified bitstream on a sink device. Described are moreover a respective source device and sink device as well as a system of a source device and a sink device and respective computer program products.
    Type: Grant
    Filed: August 13, 2020
    Date of Patent: April 23, 2024
    Assignees: DOLBY INTERNATIONAL AB, DOLBY LABORATORIES LICENSING CORPORATION
    Inventors: Christof Fersch, Daniel Fischer, Leon Terentiv, Gregory John McGarry
  • Publication number: 20240127653
    Abstract: A method for installing door components includes at least the following steps: a. providing at least one preconfigured door system type by way of an electronic configuration system for selection by a user, wherein the at least one preconfigured door system type is able to be retrieved from a database by way of the electronic configuration system, wherein at least one preconfigured door system type is able to be preselected by the configuration system by way of at least one technical and/or functional user specification, wherein the door system type contains stipulated door component types, and b. electronically providing preconfigured technical data of the selected door system type in order to carry out the installation on site.
    Type: Application
    Filed: February 23, 2022
    Publication date: April 18, 2024
    Inventors: Kai OBERSTE-UFER, Daniel FISCHER, Thomas VOGLER, Sven BUSCH, Ingo HALDER, Bernd GEHRMANN, Andrzej DUDZINSKI, Chandra Prakash GUPTA, Oliver BORCHMANN, Frank LORENZ, Jürg SIMON
  • Publication number: 20240117327
    Abstract: An enzymatically catalyzed method for producing L-glufosinate or a phosphoester of L-glufosinate can be performed. An activated L-homoserine HA is reacted with a substrate S selected from methylphosphinic acid and the esters of methylphosphinic acid. The method makes accessible new substrates in the enzymatic production of L-glufosinate and its phosphoesters.
    Type: Application
    Filed: March 28, 2022
    Publication date: April 11, 2024
    Applicant: Evonik Operations GmbH
    Inventors: Markus PÖTTER, Ludger Lautenschütz, Daniel Fischer, Jakob Müller
  • Patent number: 11945940
    Abstract: A composition is provided comprising: a) polyvinylchloride, b) inorganic solid particles, and c) a polymer having a polyether segment, wherein at least 60 mol-% of the end groups of the polymer are selected from the group consisting of carboxylic acid groups and hydroxyl groups, and wherein at least a part of the end groups of the polymer is a carboxylic acid group, wherein the carboxylic acid end groups are linked to the polyether segment via a linking segment comprising an ester group.
    Type: Grant
    Filed: April 18, 2019
    Date of Patent: April 2, 2024
    Assignee: BYK-Chemie GmbH
    Inventors: Wolfgang Pritschins, Daniel Leibig, Martin Fischer, Thomas Fritsch, Jennifer Heitzer, Dennis Krüsmann
  • Patent number: 11902769
    Abstract: The present disclosure relates to a method of processing audio content including directivity information for at least one sound source, the directivity information comprising a first set of first directivity unit vectors representing directivity directions and associated first directivity gains. The disclosure further relates to corresponding methods of encoding and decoding audio content including directivity information for at least one sound source.
    Type: Grant
    Filed: June 30, 2020
    Date of Patent: February 13, 2024
    Assignee: Dolby International AB
    Inventors: Leon Terentiv, Christof Fersch, Daniel Fischer
  • Publication number: 20240038482
    Abstract: The present invention relates to a charged particle beam system comprising a deflection subsystem configured to deflect a charged particle beam in a deflection direction based on a sum of analog signals generated by separate digital to analog conversion of a first digital signal and a second digital signal. The present invention further relates to a method of configuring the charged particle beam system so that each of a plurality of regions of interest can be scanned by varying only the first digital signal while the second digital signal is held constant at a value associated with the respective region of interest. The present invention further relates to a method of recording a ci plurality of images of the regions of interest at the premise of reduced interference due to charge accumulation.
    Type: Application
    Filed: October 12, 2023
    Publication date: February 1, 2024
    Inventors: Eugen Foca, Amir Avishai, Thomas Korb, Daniel Fischer
  • Publication number: 20240031760
    Abstract: A method (900) for rendering audio in a virtual reality rendering environment (180) is described. The method (900) comprises rendering (901) an origin audio signal of an origin audio source (113) of an origin audio scene (111) from an origin source position on a sphere (114) around a listening position (201) of a listener (181). Furthermore, the method (900) comprises determining (902) that the listener (181) moves from the listening position (201) within the origin audio scene (111) to a listening position (202) within a different destination audio scene (112). In addition, the method (900) comprises applying (903) a fade-out gain to the origin audio signal to determine a modified origin audio signal, and rendering (903) the modified origin audio signal of the origin audio source (113) from the origin source position on the sphere (114) around the listening position (201, 202).
    Type: Application
    Filed: July 24, 2023
    Publication date: January 25, 2024
    Applicant: Dolby International AB
    Inventors: Leon Terentiv, Christof Joseph Fersch, Daniel Fischer
  • Patent number: 11882426
    Abstract: Described is a method of processing position information indicative of an object position of an audio object, wherein the object position is usable for rendering of the audio object, that comprises: obtaining listener orientation information indicative of an orientation of a listener's head; obtaining listener displacement information indicative of a displacement of the listener's head; determining the object position from the position information; modifying the object position based on the listener displacement information by applying a translation to the object position; and further modifying the modified object position based on the listener orientation information. Further described is a corresponding apparatus for processing position information indicative of an object position of an audio object, wherein the object position is usable for rendering of the audio object.
    Type: Grant
    Filed: May 12, 2022
    Date of Patent: January 23, 2024
    Assignee: Dolby International AB
    Inventors: Christof Fersch, Leon Terentiv, Daniel Fischer
  • Patent number: 11877142
    Abstract: Described is a method of processing position information indicative of an object position of an audio object, wherein the object position is usable for rendering of the audio object, that comprises: obtaining listener orientation information indicative of an orientation of a listener's head; obtaining listener displacement information indicative of a displacement of the listener's head; determining the object position from the position information; modifying the object position based on the listener displacement information by applying a translation to the object position; and further modifying the modified object position based on the listener orientation information. Further described is a corresponding apparatus for processing position information indicative of an object position of an audio object, wherein the object position is usable for rendering of the audio object.
    Type: Grant
    Filed: May 12, 2022
    Date of Patent: January 16, 2024
    Assignee: Dolby International AB
    Inventors: Christof Fersch, Leon Terentiv, Daniel Fischer
  • Patent number: 11860020
    Abstract: An intake arrangement (1) for a roller mill which includes a storage container (2), a force transducer (6) arranged on the storage container (2), a level sensor (7) arranged on the storage container (2) for determining when a ground material level (B) is reached in the storage container (2), and a control unit (8). The control unit (8) is designed to determine a first fill level (A) of the storage container (2), from a weight force (EG) determined by the force transducer (6), and to determine a characteristic fill level curve (K), based on the determined first fill level (A) and the fill level (B) determined by the level sensor (7).
    Type: Grant
    Filed: July 31, 2019
    Date of Patent: January 2, 2024
    Assignee: Bühler AG
    Inventors: Daniel Rickenbach, Daniel Fischer, Dimitrios Marinos
  • Publication number: 20230362575
    Abstract: A method (910) for rendering an audio signal in a virtual reality rendering environment (180) is described. The method (910) comprises rendering (911) an origin audio signal of an audio source (311, 312, 313) from an origin source position on an origin sphere (114) around an origin listening position (301) of a listener (181). Furthermore, the method (900) comprises determining (912) that the listener (181) moves from the origin listening position (301) to a destination listening position (302). In addition, the method (900) comprises determining (913) a destination source position of the audio source (311, 312, 313) on a destination sphere (114) around the destination listening position (302) based on the origin source position, and determining (914) a destination audio signal of the audio source (311, 312, 313) based on the origin audio signal.
    Type: Application
    Filed: July 13, 2023
    Publication date: November 9, 2023
    Applicant: DOLBY INTERNATIONAL AB
    Inventors: Leon TERENTIV, Christof FERSCH, Daniel FISCHER
  • Patent number: 11810749
    Abstract: The present invention relates to a charged particle beam system comprising a deflection subsystem configured to deflect a charged particle beam in a deflection direction based on a sum of analog signals generated by separate digital to analog conversion of a first digital signal and a second digital signal. The present invention further relates to a method of configuring the charged particle beam system so that each of a plurality of regions of interest can be scanned by varying only the first digital signal while the second digital signal is held constant at a value associated with the respective region of interest. The present invention further relates to a method of recording a plurality of images of the regions of interest at the premise of reduced interference due to charge accumulation.
    Type: Grant
    Filed: December 6, 2021
    Date of Patent: November 7, 2023
    Assignee: Carl Zeiss SMT GmbH
    Inventors: Eugen Foca, Amir Avishai, Thomas Korb, Daniel Fischer
  • Publication number: 20230335146
    Abstract: An audio decoder decodes a bit stream of encoded audio data, which bit stream represents a sequence of audio sample values and includes a plurality of frames, wherein each frame includes associated encoded audio sample values. The audio decoder includes a determiner configured to determine whether a frame of the encoded audio data is a special frame including encoded audio sample values associated with the special frame and additional information, wherein the additional information include encoded audio sample values of a number of frames preceding the special frame, wherein the encoded audio sample values of the preceding frames are encoded using the same codec configuration as the special frame, wherein the number of preceding frames is sufficient to initialize the decoder to be in a position to decode the audio sample values associated with the special frame if the special frame is the first frame upon start-up of the decoder.
    Type: Application
    Filed: April 26, 2023
    Publication date: October 19, 2023
    Inventors: Daniel FISCHER, Bernd CZELHAN, Max NEUENDORF, Nikolaus RETTELBACH, Ingo HOFMANN, Harald FUCHS, Stefan DOEHLA, Nikolaus FAERBER
  • Patent number: 11750999
    Abstract: A method (900) for rendering audio in a virtual reality rendering environment (180) is described. The method (900) comprises rendering (901) an origin audio signal of an origin audio source (113) of an origin audio scene (111) from an origin source position on a sphere (114) around a listening position (201) of a listener (181). Furthermore, the method (900) comprises determining (902) that the listener (181) moves from the listening position (201) within the origin audio scene (111) to a listening position (202) within a different destination audio scene (112). In addition, the method (900) comprises applying (903) a fade-out gain to the origin audio signal to determine a modified origin audio signal, and rendering (903) the modified origin audio signal of the origin audio source (113) from the origin source position on the sphere (114) around the listening position (201, 202).
    Type: Grant
    Filed: July 28, 2022
    Date of Patent: September 5, 2023
    Assignee: DOLBY INTERNATIONAL AB
    Inventors: Leon Terentiv, Christof Fersch, Daniel Fischer
  • Patent number: 11743672
    Abstract: A method (910) for rendering an audio signal in a virtual reality rendering environment (180) is described. The method (910) comprises rendering (911) an origin audio signal of an audio source (311, 312, 313) from an origin source position on an origin sphere (114) around an origin listening position (301) of a listener (181). Furthermore, the method (900) comprises determining (912) that the listener (181) moves from the origin listening position (301) to a destination listening position (302). In addition, the method (900) comprises determining (913) a destination source position of the audio source (311, 312, 313) on a destination sphere (114) around the destination listening position (302) based on the origin source position, and determining (914) a destination audio signal of the audio source (311, 312, 313) based on the origin audio signal.
    Type: Grant
    Filed: August 30, 2021
    Date of Patent: August 29, 2023
    Assignee: DOLBY INTERNATIONAL AB
    Inventors: Leon Terentiv, Christof Fersch, Daniel Fischer
  • Publication number: 20230262407
    Abstract: The present disclosure relates to a method of decoding audio scene content from a bitstream by a decoder that includes an audio renderer with one or more rendering tools.
    Type: Application
    Filed: December 22, 2022
    Publication date: August 17, 2023
    Applicant: DOLBY INTERNATIONAL AB
    Inventors: Leon TERENTIV, Christof FERSCH, Daniel FISCHER
  • Publication number: 20230186928
    Abstract: Described herein are methods, apparatus and computer products for decoding an encoded MPEG-D USAC bitstream. Described herein are such methods, apparatus and computer products that reduce a computational complexity.
    Type: Application
    Filed: May 18, 2021
    Publication date: June 15, 2023
    Applicant: Dolby International AB
    Inventors: Michael Franz BEER, Eytan RUBIN, Daniel FISCHER, Christof FERSCH, Markus WERNER
  • Publication number: 20230188920
    Abstract: Described herein is a method of processing audio content for rendering in a three-dimensional audio scene, wherein the audio content comprises a sound source at a source position, the method comprising: obtaining a voxelized representation of the three-dimensional audio scene, wherein the voxelized representation indicates volume elements in which sound can propagate and volume elements by which sound is occluded; generating a two-dimensional projection map for the audio scene based on the voxelized representation by applying a projection operation to the voxelized representation that projects onto a horizontal plane; and determining parameters indicating a virtual source position of a virtual sound source based on the source position, a listener position, and the projection map, to simulate, by rendering a virtual source signal from the virtual source position, an impact of acoustic diffraction by the three-dimensional audio scene on a source signal of the sound source at the source position.
    Type: Application
    Filed: March 29, 2021
    Publication date: June 15, 2023
    Applicant: Dolby International AB
    Inventors: Leon TERENTIV, Daniel FISCHER, Christof FERSCH, Panji SETIAWAN