Patents by Inventor Daniel Freedman

Daniel Freedman has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20200257309
    Abstract: A ride system includes a first ride vehicle having a first magnet exposed along a first exterior side of the first ride vehicle and a first additional magnet exposed along a first additional exterior side of the first ride vehicle. The ride system includes a second ride vehicle having a second magnet exposed along a second exterior side of the second ride vehicle and a second additional magnet exposed along a second additional exterior side of the second ride vehicle.
    Type: Application
    Filed: February 7, 2019
    Publication date: August 13, 2020
    Inventors: Nathanael G. White, Kevin B. Primm, Daniel Freedman
  • Publication number: 20200184204
    Abstract: Computer implemented method for detecting a hand gesture of a user, comprising: (a) Receiving sequential logic models each representing a hand gesture. The sequential logic model maps pre-defined hand poses and motions each represented by a hand features record defined by discrete hand values each indicating a state of respective hand feature. (b) Receiving a runtime sequence of runtime hand datasets each defined by discrete hand values scores indicating current state hand features of a user's moving hand which are inferred by analyzing timed images depicting the moving hand. (c) Submitting the runtime hand datasets and the pre-defined hand features records in SSVM functions to generate estimation terms for the runtime hand datasets with respect to the hand features records. (d) Estimating which of the hand gestures best matches the runtime sequence depicted in the timed images by optimizing score functions using the estimation terms for the runtime hand datasets.
    Type: Application
    Filed: February 19, 2020
    Publication date: June 11, 2020
    Inventors: Daniel FREEDMAN, Kfir KARMON, Eyal KRUPKA, Yagil ENGEL, Yevgeny SHAPIRO
  • Patent number: 10599919
    Abstract: Computer implemented method for detecting a hand gesture of a user, comprising: (a) Receiving sequential logic models each representing a hand gesture. The sequential logic model maps pre-defined hand poses and motions each represented by a hand features record defined by discrete hand values each indicating a state of respective hand feature. (b) Receiving a runtime sequence of runtime hand datasets each defined by discrete hand values scores indicating current state hand features of a user's moving hand which are inferred by analyzing timed images depicting the moving hand. (c) Submitting the runtime hand datasets and the pre-defined hand features records in SSVM functions to generate estimation terms for the runtime hand datasets with respect to the hand features records. (d) Estimating which of the hand gestures best matches the runtime sequence depicted in the timed images by optimizing score functions using the estimation terms for the runtime hand datasets.
    Type: Grant
    Filed: December 31, 2015
    Date of Patent: March 24, 2020
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Daniel Freedman, Kfir Karmon, Eyal Krupka, Yagil Engel, Yevgeny Shapiro
  • Patent number: 10463982
    Abstract: A ride assembly includes a ride vehicle configured to carry one or more passengers and to move in a direction along a ride path, a first passenger seat of the ride vehicle having a seatback, where the first passenger seat is configured to seat a first passenger of the one or more passengers, and where the seatback is configured to rotate with respect to the ride vehicle from a loading position to an active position, a second passenger seat of the ride vehicle positioned behind the first passenger seat with respect to the direction, where the second passenger seat is configured to seat a second passenger of the one or more passengers, and a passenger restraint coupled to the seatback of the first passenger seat, where the passenger restraint is configured to secure the second passenger in the second passenger seat when the seatback is in the active position.
    Type: Grant
    Filed: April 9, 2018
    Date of Patent: November 5, 2019
    Assignee: Universal City Studios LLC
    Inventors: Tom Masterson, Steven C. Blum, Christopher Oliver, Eric A. Vance, Daniel Freedman, Ted W. Van Winkle
  • Patent number: 10357722
    Abstract: A motion simulator ride assembly including a motion base and a rider support assembly positioned beneath and coupled to the motion base. The rider support assembly includes a plurality of rider support units each including a saddle having a leading end, a tail end, and a superior surface that may support a rider in a facedown position and a restraint system that may secure the rider onto the rider support. The restraint system includes a rotating restraint having an attachment point on the saddle, and the rotating restraint may move relative to the superior surface to move the rotating restraint from an unrestrained configuration to a restrained configuration, and the rotating restraint may abut against a posterior surface of a torso of the rider when the rotating restraint is in the restrained configuration. The motion simulator ride assembly also includes a display screen that may project a simulated environment. The display screen is positioned below the motion base.
    Type: Grant
    Filed: December 22, 2017
    Date of Patent: July 23, 2019
    Assignee: Universal City Studios LLC
    Inventors: Nathanael G. White, Ted W. Van Winkle, Daniel Freedman, Justin Michael Schwartz, Dwain South, Michael Tresaugue, Gregory Hall
  • Patent number: 10286329
    Abstract: A motion simulator ride assembly includes a motion base and a rider support assembly positioned beneath and coupled to the motion base. The rider support assembly includes a plurality of rider support units, each rider support unit of the one or more rider support units having an inversion table having a surface that may abut a rider. The inversion table may rotate about an axis to transition between a loading configuration and a ride configuration and the ride configuration positions the rider in a substantially facedown position. Each rider support unit also includes a restraint system that may secure the rider onto the inversion table. The restraint system includes a first moveable restraint and a second moveable restraint that are each coupled to the inversion table and the first and second moveable restraints may move relative to the surface to move the first and second movable restraints from an unrestrained configuration to a restrained configuration.
    Type: Grant
    Filed: December 22, 2017
    Date of Patent: May 14, 2019
    Assignee: Universal City Studios LLC
    Inventors: Daniel Freedman, Nathanael G. White, Paula Stenzler
  • Patent number: 10282059
    Abstract: In one implementation, a plurality of signature vectors from a multi-dimensional representation of a graphical object is generated. Each of the signature vectors comprises attributes that vary little in response to changes in shape, size, orientation, and visual layer appearance of the graphical object, and each of the signature vectors includes attributes based on operations of integration, differentiation, and transforms on the multi-dimensional representation of the graphical object. Each signature vector is composited into multiple portions from the plurality of signature vectors to define an appearance-invariant signature of the graphical object.
    Type: Grant
    Filed: October 23, 2015
    Date of Patent: May 7, 2019
    Assignee: ENTIT SOFTWARE LLC
    Inventors: Daniel Freedman, Pavel Kisilev, Anastasia Dubrovina, Sagi Schein, Ruth Bergman
  • Publication number: 20180338196
    Abstract: Decorative items for adorning headphone cords may be refrictionally engages the cord. The decorative item may comprise an object having a lateral surface, and the groove may extend multiple turns around that lateral surface. The object may be cylindrical, with the lateral surface extending between two opposing circular faces. The groove may extend helically from a first circular face to the second circular face, and may further provide for the cord to be engaged with the groove from one face to the other.
    Type: Application
    Filed: January 8, 2016
    Publication date: November 22, 2018
    Inventor: Daniel A. Freedman
  • Publication number: 20180326311
    Abstract: A ride assembly includes a ride vehicle configured to carry one or more passengers and to move in a direction along a ride path, a first passenger seat of the ride vehicle having a seatback, where the first passenger seat is configured to seat a first passenger of the one or more passengers, and where the seatback is configured to rotate with respect to the ride vehicle from a loading position to an active position, a second passenger seat of the ride vehicle positioned behind the first passenger seat with respect to the direction, where the second passenger seat is configured to seat a second passenger of the one or more passengers, and a passenger restraint coupled to the seatback of the first passenger seat, where the passenger restraint is configured to secure the second passenger in the second passenger seat when the seatback is in the active position.
    Type: Application
    Filed: April 9, 2018
    Publication date: November 15, 2018
    Inventors: Tom Masterson, Steven C. Blum, Christopher Oliver, Eric A. Vance, Daniel Freedman, Ted W. Van Winkle
  • Publication number: 20180304160
    Abstract: A motion simulator ride assembly including a motion base and a rider support assembly positioned beneath and coupled to the motion base. The rider support assembly includes a plurality of rider support units each including a saddle having a leading end, a tail end, and a superior surface that may support a rider in a facedown position and a restraint system that may secure the rider onto the rider support. The restraint system includes a rotating restraint having an attachment point on the saddle, and the rotating restraint may move relative to the superior surface to move the rotating restraint from an unrestrained configuration to a restrained configuration, and the rotating restraint may abut against a posterior surface of a torso of the rider when the rotating restraint is in the restrained configuration. The motion simulator ride assembly also includes a display screen that may project a simulated environment. The display screen is positioned below the motion base.
    Type: Application
    Filed: December 22, 2017
    Publication date: October 25, 2018
    Inventors: Nathanael G. White, Ted W. Van Winkle, Daniel Freedman, Justin Michael Schwartz, Dwain South, Michael Tresaugue, Gregory Hall
  • Publication number: 20180304163
    Abstract: A motion simulator ride assembly includes a motion base and a rider support assembly positioned beneath and coupled to the motion base. The rider support assembly includes a plurality of rider support units, each rider support unit of the one or more rider support units having an inversion table having a surface that may abut a rider. The inversion table may rotate about an axis to transition between a loading configuration and a ride configuration and the ride configuration positions the rider in a substantially facedown position. Each rider support unit also includes a restraint system that may secure the rider onto the inversion table. The restraint system includes a first moveable restraint and a second moveable restraint that are each coupled to the inversion table and the first and second moveable restraints may move relative to the surface to move the first and second movable restraints from an unrestrained configuration to a restrained configuration.
    Type: Application
    Filed: December 22, 2017
    Publication date: October 25, 2018
    Inventors: Daniel Freedman, Nathanael G. White, Paula Stenzler
  • Patent number: 9937426
    Abstract: A ride assembly includes a ride vehicle configured to carry one or more passengers and to move in a direction along a ride path, a first passenger seat of the ride vehicle having a seatback, where the first passenger seat is configured to seat a first passenger of the one or more passengers, and where the seatback is configured to rotate with respect to the ride vehicle from a loading position to an active position, a second passenger seat of the ride vehicle positioned behind the first passenger seat with respect to the direction, where the second passenger seat is configured to seat a second passenger of the one or more passengers, and a passenger restraint coupled to the seatback of the first passenger seat, where the passenger restraint is configured to secure the second passenger in the second passenger seat when the seatback is in the active position.
    Type: Grant
    Filed: May 10, 2017
    Date of Patent: April 10, 2018
    Assignee: Universal City Studios LLC
    Inventors: Tom Masterson, Steven C. Blum, Christopher Oliver, Eric A. Vance, Daniel Freedman, Ted W. Van Winkle
  • Patent number: 9911232
    Abstract: An “Anchored Environment Generator” generates a physically constrained virtual environment that is molded and anchored to a real-world environment around a user (or multiple users). This molding and anchoring of the physically constrained virtual environment ensures that at least a portion of the physically constrained virtual environment matches tactile truth for one or more surfaces and objects within the real-world environment. Real objects and surfaces in the real-world environment may appear as different virtual objects, and may have different functionality, in the physically constrained virtual environment. Consequently, users may move around within the physically constrained virtual environment while touching and interacting with virtual objects in the physically constrained virtual environment. In some implementations, the physically constrained virtual environment is constructed from virtual building blocks that are consistent with a theme-based specification (e.g.
    Type: Grant
    Filed: February 27, 2015
    Date of Patent: March 6, 2018
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Lior Shapira, Daniel Freedman
  • Publication number: 20170317936
    Abstract: A classifier network element in a service function chain system receives a classification policy and an access policy from a controller of the service function chain system. The classification policy identifies which service function path network traffic flows will traverse through the service function chain system. The access policy defines criteria for determining whether network traffic flows will be sent along a service function path of the service function chain system. The classifier network element receives an initial packet of a network traffic flow from a source endpoint directed to a destination endpoint. Responsive to a determination that the initial packet of the network traffic flow satisfies the criteria of the access policy, the classifier network element applies the access policy to the network traffic flow.
    Type: Application
    Filed: April 28, 2016
    Publication date: November 2, 2017
    Inventors: Nagarajan Swaminathan, Dinesh Ranjit, Daniel Freedman
  • Publication number: 20170193288
    Abstract: Computer implemented method for detecting a hand gesture of a user, comprising: (a) Receiving sequential logic models each representing a hand gesture. The sequential logic model maps pre-defined hand poses and motions each represented by a hand features record defined by discrete hand values each indicating a state of respective hand feature. (b) Receiving a runtime sequence of runtime hand datasets each defined by discrete hand values scores indicating current state hand features of a user's moving hand which are inferred by analyzing timed images depicting the moving hand. (c) Submitting the runtime hand datasets and the pre-defined hand features records in SSVM functions to generate estimation terms for the runtime hand datasets with respect to the hand features records. (d) Estimating which of the hand gestures best matches the runtime sequence depicted in the timed images by optimizing score functions using the estimation terms for the runtime hand datasets.
    Type: Application
    Filed: December 31, 2015
    Publication date: July 6, 2017
    Inventors: Daniel FREEDMAN, Kfir KARMON, Eyal KRUPKA, Yagil ENGEL, Yevgeny SHAPIRO
  • Patent number: 9542749
    Abstract: Fast general multipath correction in time of flight imaging is described, for example, to obtain accurate depth maps at frame rate from a time of flight camera. In various embodiments accurate depth maps are calculated by looking up corrected depth values stored in a look up table. In various embodiments the corrected depth values are highly accurate as they take into account three or more possible light ray paths between the camera and a surface in a scene being imaged. In an example accurate depth maps are computed at a frame rate of a time of flight camera. In an example accurate depth maps are computed in less than 30 milliseconds for an image having over 200,000 pixels using a standard CPU.
    Type: Grant
    Filed: January 6, 2014
    Date of Patent: January 10, 2017
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Daniel Freedman, Eyal Krupka, Yoni Smolin, Ido Leichter, Mirko Schmidt
  • Publication number: 20160253842
    Abstract: An “Anchored Environment Generator” generates a physically constrained virtual environment that is molded and anchored to a real-world environment around a user (or multiple users). This molding and anchoring of the physically constrained virtual environment ensures that at least a portion of the physically constrained virtual environment matches tactile truth for one or more surfaces and objects within the real-world environment. Real objects and surfaces in the real-world environment may appear as different virtual objects, and may have different functionality, in the physically constrained virtual environment. Consequently, users may move around within the physically constrained virtual environment while touching and interacting with virtual objects in the physically constrained virtual environment. In some implementations, the physically constrained virtual environment is constructed from virtual building blocks that are consistent with a theme-based specification (e.g.
    Type: Application
    Filed: February 27, 2015
    Publication date: September 1, 2016
    Inventors: Lior Shapira, Daniel Freedman
  • Patent number: 9372402
    Abstract: Described herein are organometallic or inorganic complexes with high extreme ultraviolet (EUV) optical density (OD) and high mass density for use in thin films. These thin films are used as high resolution, low line edge roughness (LER) EUV photoresists. The complexes may also be included in nanoparticle form for use in photoresists.
    Type: Grant
    Filed: September 13, 2013
    Date of Patent: June 21, 2016
    Assignee: The Research Foundation for the State University of New York
    Inventors: Daniel Freedman, Miles Marnell, Robert Brainard, Brian Cardineau
  • Patent number: 9336768
    Abstract: The Mobile Phone/PDA Security Masking Enclosure is a sound insulated enclosure for use as a temporary storage location for cellular and other mobile devices in locations at which confidential and sensitive conversations and discussions are being conducted. A pink/white noise generating device within the enclosure generates a masking noise such that the cellular or other mobile devices inside the enclosure are unable to pick up or record conversations outside the enclosure.
    Type: Grant
    Filed: July 26, 2013
    Date of Patent: May 10, 2016
    Assignee: CCD VENTURES LLC
    Inventors: Ali H. Soufan, Samuel Michael Romano, Jay Richard Eilenberg, Matt Haws, Mario P. Granados, Daniel Freedman, Anthony H. Handal
  • Publication number: 20160041712
    Abstract: In one implementation, a plurality of signature vectors from a multi-dimensional representation of a graphical object is generated. Each of the signature vectors comprises attributes that vary little in response to changes in shape, size, orientation, and visual layer appearance of the graphical object, and each of the signature vectors includes attributes based on operations of integration, differentiation, and transforms on the multi-dimensional representation of the graphical object. Each signature vector is composited into multiple portions from the plurality of signature vectors to define an appearance-invariant signature of the graphical object.
    Type: Application
    Filed: October 23, 2015
    Publication date: February 11, 2016
    Inventors: Daniel Freedman, Pavel Kisilev, Anastasia Dubrovina, Ruth Bergman