Patents by Inventor Daniel John Whelan
Daniel John Whelan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 12315327Abstract: An electronic gaming device which comprises a control unit a plurality of electronic display devices and a mechanical device. The plurality of electronic display devices comprising a flexible control panel display coupled to the control unit. The flexible control panel display being configured to display selectable indicia and receive and register touch input. The mechanical device being coupled to the control unit and configured to engage at least a portion of the flexible control panel display. Upon engagement by the mechanical device, the flexible control panel being manipulated from a flat condition to a curved condition.Type: GrantFiled: January 18, 2022Date of Patent: May 27, 2025Assignee: Incredible Technologies, Inc.Inventor: Daniel John Whelan
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Patent number: 11475730Abstract: An electronic gaming device is disclosed. The electronic gaming device can comprise a control unit, a flexible display device operably coupled to the control unit, a support structure and an arm coupling the flexible display device to the support structure. The arm can adjust to alter a three-dimensional shape of the flexible display device in response to control signals from the control unit.Type: GrantFiled: February 5, 2020Date of Patent: October 18, 2022Assignee: Incredible Technologies, Inc.Inventors: Daniel John Whelan, Bryan C. McVey
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Publication number: 20220139159Abstract: An electronic gaming device which comprises a control unit a plurality of electronic display devices and a mechanical device. The plurality of electronic display devices comprising a flexible control panel display coupled to the control unit. The flexible control panel display being configured to display selectable indicia and receive and register touch input. The mechanical device being coupled to the control unit and configured to engage at least a portion of the flexible control panel display. Upon engagement by the mechanical device, the flexible control panel being manipulated from a flat condition to a curved condition.Type: ApplicationFiled: January 18, 2022Publication date: May 5, 2022Inventor: Daniel John Whelan
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Publication number: 20200175811Abstract: An electronic gaming device is disclosed. The electronic gaming device can comprise a control unit, a flexible display device operably coupled to the control unit, a support structure and an arm coupling the flexible display device to the support structure. The arm can adjust to alter a three-dimensional shape of the flexible display device in response to control signals from the control unit.Type: ApplicationFiled: February 5, 2020Publication date: June 4, 2020Inventors: Daniel John Whelan, Bryan C. McVey
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Patent number: 10580252Abstract: An electronic gaming device is disclosed. The electronic gaming device can comprise a control unit, a flexible display device operably coupled to the control unit, a support structure and an arm coupling the flexible display device to the support structure. The arm can adjust to alter a three dimensional shape of the flexible display device in response to control signals from the control unit.Type: GrantFiled: March 27, 2018Date of Patent: March 3, 2020Assignee: INCREDIBLE TECHNOLOGIES, INC.Inventor: Daniel John Whelan
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Patent number: 10186104Abstract: A system and method for synchronizing indicators of electronic gaming machines. The system providing a plurality of electronic gaming machines each having a control array and at least one electronic display operatively connected thereto, at least one lighting device operatively connected to the plurality of gaming machines and control circuitry, including a programmable processor, operatively connected to the lighting device. The lighting device having elements to present synchronized lighting effects at the plurality of gaming machines, the synchronized lighting effects including an attract mode and an emotive mode. The system registering a condition on at least one gaming machine and electrically transmitting a signal to the lighting device. The lighting device initiating a predetermined lighting effect at the plurality of machines in response to the registered condition.Type: GrantFiled: June 20, 2017Date of Patent: January 22, 2019Assignee: INCREDIBLE TECHNOLOGIES, INC.Inventors: Daniel J. Schrementi, Richard Ditton, Scott J. Schoenberg, Daniel John Whelan
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Publication number: 20180276942Abstract: An electronic gaming device is disclosed. The electronic gaming device can comprise a control unit, a flexible display device operably coupled to the control unit, a support structure and an arm coupling the flexible display device to the support structure. The arm can adjust to alter a three dimensional shape of the flexible display device in response to control signals from the control unit.Type: ApplicationFiled: March 27, 2018Publication date: September 27, 2018Inventor: Daniel John Whelan
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Patent number: 9993721Abstract: A gaming machine and method of play providing a predetermined top game symbol that can replace adjacent symbols to expand possible winning outcomes and payouts for winning outcomes in connection with a “ways to win” game format. The machine and method defining an expanding property applicable to the top symbol, and where the top symbol and expanding property are displayed together in the same game position, the top symbol being propagated to replace other symbols presented on the same reel. A configuration of identical game symbols on displayable game positions of adjacent reels establishing winning outcomes and payouts.Type: GrantFiled: August 17, 2015Date of Patent: June 12, 2018Assignee: INCREDIBLE TECHNOLOGIES, INC.Inventors: James Palermo, Daniel John Whelan, Leonid Smikun
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Publication number: 20170287261Abstract: A system and method for synchronizing indicators of electronic gaming machines. The system providing a plurality of electronic gaming machines each having a control array and at least one electronic display operatively connected thereto, at least one lighting device operatively connected to the plurality of gaming machines and control circuitry, including a programmable processor, operatively connected to the lighting device. The lighting device having elements to present synchronized lighting effects at the plurality of gaming machines, the synchronized lighting effects including an attract mode and an emotive mode. The system registering a condition on at least one gaming machine and electrically transmitting a signal to the lighting device. The lighting device initiating a predetermined lighting effect at the plurality of machines in response to the registered condition.Type: ApplicationFiled: June 20, 2017Publication date: October 5, 2017Inventors: Daniel J. Schrementi, Richard Ditton, Scott J. Schoenberg, Daniel John Whelan
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Patent number: 9710997Abstract: A system and method for synchronizing indicators of electronic gaming machines. The system providing a plurality of electronic gaming machines each having a control array and at least one electronic display operatively connected thereto, at least one lighting device operatively connected to the plurality of gaming machines and control circuitry, including a programmable processor, operatively connected to the lighting device. The lighting device having elements to present synchronized lighting effects at the plurality of gaming machines, the synchronized lighting effects including an attract mode and an emotive mode. The system registering a condition on at least one gaming machine and electrically transmitting a signal to the lighting device. The lighting device initiating a predetermined lighting effect at the plurality of machines in response to the registered condition.Type: GrantFiled: April 14, 2014Date of Patent: July 18, 2017Assignee: INCREDIBLE TECHNOLOGIES, INC.Inventors: Daniel J. Schrementi, Richard Ditton, Scott J. Schoenberg, Daniel John Whelan
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Patent number: 9430912Abstract: A gaming machine and method featuring a plurality of matrices and a common game position or reel separate from, and positioned between, the plurality of matrices. Each of the plurality of matrices have a plurality of game positions and the plurality of matrices and common position are configured to display a game element selected from a population of game elements. During play of the game the game, the game positions and common position are randomly populated with game elements to form a configuration of game elements. The configuration of game elements forming predetermined winning and non-winning outcomes. The game element populated at the common position being evaluated in combination with game elements of adjacent game positions on the plurality of matrices in determining whether a winning outcome has resulted.Type: GrantFiled: August 22, 2013Date of Patent: August 30, 2016Assignee: Incredible Technologies, Inc.Inventor: Daniel John Whelan
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Publication number: 20160049040Abstract: A gaming machine and method of play providing a predetermined top game symbol that can replace adjacent symbols to expand possible winning outcomes and payouts for winning outcomes in connection with a “ways to win” game format. The machine and method defining an expanding property applicable to the top symbol, and where the top symbol and expanding property are displayed together in the same game position, the top symbol being propagated to replace other symbols presented on the same reel. A configuration of identical game symbols on displayable game positions of adjacent reels establishing winning outcomes and payouts.Type: ApplicationFiled: August 17, 2015Publication date: February 18, 2016Inventors: James Palermo, Daniel John Whelan, Leonid Smikun
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Publication number: 20140309029Abstract: A system and method for synchronizing indicators of electronic gaming machines. The system providing a plurality of electronic gaming machines each having a control array and at least one electronic display operatively connected thereto, at least one lighting device operatively connected to the plurality of gaming machines and control circuitry, including a programmable processor, operatively connected to the lighting device. The lighting device having elements to present synchronized lighting effects at the plurality of gaming machines, the synchronized lighting effects including an attract mode and an emotive mode. The system registering a condition on at least one gaming machine and electrically transmitting a signal to the lighting device. The lighting device initiating a predetermined lighting effect at the plurality of machines in response to the registered condition.Type: ApplicationFiled: April 14, 2014Publication date: October 16, 2014Inventors: Daniel J. Schrementi, Richard Ditton, Scott J. Schoenberg, Daniel John Whelan
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Publication number: 20140057695Abstract: A gaming machine and method featuring a plurality of matrices and a common game position or reel separate from, and positioned between, the plurality of matrices. Each of the plurality of matrices have a plurality of game positions and the plurality of matrices and common position are configured to display a game element selected from a population of game elements. During play of the game the game, the game positions and common position are randomly populated with game elements to form a configuration of game elements. The configuration of game elements forming predetermined winning and non-winning outcomes. The game element populated at the common position being evaluated in combination with game elements of adjacent game positions on the plurality of matrices in determining whether a winning outcome has resulted.Type: ApplicationFiled: August 22, 2013Publication date: February 27, 2014Applicant: Incredible Technologies, Inc.Inventor: Daniel John Whelan