Patents by Inventor Darren Douglas Gyles

Darren Douglas Gyles has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10762682
    Abstract: A graphics processing system and method reduce and/or eliminate artifacts during animation by modifying skinning weights used for animating three-dimensionally imaged, compound objects having at least a first object and a second object. The graphics processing system and method identifies a first vertex of a first mesh of a first object and determines that it corresponds to a second vertex from a second mesh of a second object. The graphics processing system determines skinning weights of the second vertex and generates modified skinning weights. The graphics processing system can then animate the second object in some embodiments using the modified skinning weights.
    Type: Grant
    Filed: March 21, 2018
    Date of Patent: September 1, 2020
    Assignee: Electronic Arts Inc.
    Inventors: Pawel Piotr Wrotek, Darren Douglas Gyles
  • Patent number: 10445931
    Abstract: A system and method directionally dilate texture onto mesh seams of a laid-out mesh of a three-dimensional image to reduce image artifacts arising from traditional omni-directional dilating. The dilation direction may be determined for a border pixel of a laid-out mesh based at least in part on one or more vertices of the laid-out mesh. Dilation directions determined for mesh border pixels may be encoded onto one or more data channels associated with the corresponding border pixels. The dilation directions at each of the border pixels may be used to incrementally dilate texture onto a predetermined number of pixels of border seams until the entirety of the border seam pixels are dilated.
    Type: Grant
    Filed: March 27, 2018
    Date of Patent: October 15, 2019
    Assignee: Electronic Arts, Inc.
    Inventors: Pawel Piotr Wrotek, Darren Douglas Gyles
  • Publication number: 20190304184
    Abstract: A system and method directionally dilate texture onto mesh seams of a laid-out mesh of a three-dimensional image to reduce image artifacts arising from traditional omni-directional dilating. The dilation direction may be determined for a border pixel of a laid-out mesh based at least in part on one or more vertices of the laid-out mesh. Dilation directions determined for mesh border pixels may be encoded onto one or more data channels associated with the corresponding border pixels. The dilation directions at each of the border pixels may be used to incrementally dilate texture onto a predetermined number of pixels of border seams until the entirety of the border seam pixels are dilated.
    Type: Application
    Filed: March 27, 2018
    Publication date: October 3, 2019
    Applicant: Electronic Arts, Inc.
    Inventors: Pawel Piotr Wrotek, Darren Douglas Gyles
  • Publication number: 20190295303
    Abstract: A graphics processing system and method reduce and/or eliminate artifacts during animation by modifying skinning weights used for animating three-dimensionally imaged, compound objects having at least a first object and a second object. The graphics processing system and method identifies a first vertex of a first mesh of a first object and determines that it corresponds to a second vertex from a second mesh of a second object. The graphics processing system determines skinning weights of the second vertex and generates modified skinning weights. The graphics processing system can then animate the second object in some embodiments using the modified skinning weights.
    Type: Application
    Filed: March 21, 2018
    Publication date: September 26, 2019
    Applicant: Electronic Arts, Inc.
    Inventors: Pawel Piotr Wrotek, Darren Douglas Gyles