Patents by Inventor Dave Fowler

Dave Fowler has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8102391
    Abstract: A circuit arrangement and method provide a hybrid rendering architecture capable of interfacing a streaming geometry frontend with a physical rendering backend using a dynamic accelerated data structure (ADS) generator. The dynamic ADS generator effectively parallelizes the generation of the ADS, such that an ADS may be built using a plurality of parallel threads of execution. By doing so, both the frontend and backend rendering processes are amendable to parallelization, and enabling if so desired real time rendering using physical rendering techniques such as ray tracing and photon mapping. Furthermore, streaming geometry frontends such as OpenGL and DirectX compatible frontends can readily be adapted for use with physical rendering backends, thereby enabling developers to continue to develop with raster-based API's, yet still obtain the benefits of physical rendering techniques.
    Type: Grant
    Filed: April 11, 2008
    Date of Patent: January 24, 2012
    Assignee: International Business Machines Corporation
    Inventors: Dave Fowler, Eric Oliver Mejdrich, Paul Emery Schardt, Robert Allen Shearer
  • Publication number: 20090256836
    Abstract: A circuit arrangement and method provide a hybrid rendering architecture capable of interfacing a streaming geometry frontend with a physical rendering backend using a dynamic accelerated data structure (ADS) generator. The dynamic ADS generator effectively parallelizes the generation of the ADS, such that an ADS may be built using a plurality of parallel threads of execution. By doing so, both the frontend and backend rendering processes are amendable to parallelization, and enabling if so desired real time rendering using physical rendering techniques such as ray tracing and photon mapping. Furthermore, conventional streaming geometry frontends such as OpenGL and DirectX compatible frontends can readily be adapted for use with physical rendering backends, thereby enabling developers to continue to develop with known API's, yet still obtain the benefits of physical rendering techniques.
    Type: Application
    Filed: April 11, 2008
    Publication date: October 15, 2009
    Inventors: Dave Fowler, Eric Oliver Mejdrich, Paul Emery Schardt, Robert Allen Shearer