Patents by Inventor Dave Leahy

Dave Leahy has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20140208238
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Application
    Filed: December 18, 2013
    Publication date: July 24, 2014
    Applicant: WORLDS INC.
    Inventors: Dave LEAHY, Judith Challinger, B. Thomas Adler, S. Mitra Ardon
  • Patent number: 8640028
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Grant
    Filed: June 16, 2011
    Date of Patent: January 28, 2014
    Assignee: Worlds Inc.
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. Mitra Ardon
  • Patent number: 8407592
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Grant
    Filed: April 11, 2011
    Date of Patent: March 26, 2013
    Assignee: Worlds Inc.
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. [Mitra] Ardon
  • Patent number: 8161385
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Grant
    Filed: April 8, 2011
    Date of Patent: April 17, 2012
    Assignee: Worlds Inc.
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. Mitra Ardon
  • Patent number: 8145998
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Grant
    Filed: March 19, 2009
    Date of Patent: March 27, 2012
    Assignee: Worlds Inc.
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. Mitra Ardon
  • Patent number: 8082501
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Grant
    Filed: March 19, 2009
    Date of Patent: December 20, 2011
    Assignee: Worlds.com, Inc.
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. Mitra Ardon
  • Publication number: 20110302507
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Application
    Filed: April 8, 2011
    Publication date: December 8, 2011
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. Mitra Ardon
  • Publication number: 20110252341
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Application
    Filed: June 16, 2011
    Publication date: October 13, 2011
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. Mitra Ardon
  • Publication number: 20110191413
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Application
    Filed: April 11, 2011
    Publication date: August 4, 2011
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. Ardon
  • Patent number: 7945856
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Grant
    Filed: January 13, 2009
    Date of Patent: May 17, 2011
    Assignee: Worlds.com, Inc.
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. Mitra Ardon
  • Publication number: 20090228809
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Application
    Filed: January 13, 2009
    Publication date: September 10, 2009
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. Mitra Ardon
  • Publication number: 20090183089
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Application
    Filed: March 19, 2009
    Publication date: July 16, 2009
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. Mitra Ardon
  • Publication number: 20090177980
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Application
    Filed: March 19, 2009
    Publication date: July 9, 2009
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. Mitra Ardon
  • Patent number: 7493558
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Grant
    Filed: November 2, 2006
    Date of Patent: February 17, 2009
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. Mitra Ardon
  • Publication number: 20070050716
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Application
    Filed: November 2, 2006
    Publication date: March 1, 2007
    Inventors: Dave Leahy, Judith Challinger, B. Adler, S. Ardon
  • Patent number: 7181690
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. In a preferred embodiment a plurality of users interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual word. In order that the view can be updated to reflect the motion of the remote user's avatars, motion, information is transmitted to a central server process which provides positions updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Grant
    Filed: August 3, 2000
    Date of Patent: February 20, 2007
    Assignee: Worlds. Com Inc.
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. J. Ardron
  • Patent number: 6219045
    Abstract: The present invention provides a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system. A plurality of users can interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual world. In order that the view can be updated to reflect the motion of the remote user's avatars, motion information is transmitted to a central server which provides position updates to client processes for neighbors of the user at that client process. The client process also uses an environment database to determine which background objects to render as well as to limit the movement of the user's avatar.
    Type: Grant
    Filed: November 12, 1996
    Date of Patent: April 17, 2001
    Assignee: Worlds, Inc.
    Inventors: Dave Leahy, Judith Challinger, B. Thomas Adler, S. Mitra Ardon