Patents by Inventor David Baszucki

David Baszucki has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11660542
    Abstract: Methods, systems, and non-transitory computer-readable media are provided for fraud detection within an interactive media system such as a computer-based game. In some implementations, fraud in online subscription payments can be detected. The fraud detection can be used to adjust virtual currency revenue sharing payouts to developers associated with the computer-based game.
    Type: Grant
    Filed: August 19, 2021
    Date of Patent: May 30, 2023
    Assignee: Roblox Corporation
    Inventors: Richard Sim, Dmitri Parks, David Baszucki, Connor Kelley, Hans Gunawan, Matthew Kaufman, Enrico D'Angelo
  • Patent number: 11592960
    Abstract: A media system has a server executing software from a non-transitory medium, a content server storing instances of digital media, and a first interactive interface provided by the software to individual ones of network-connected computerized appliances.
    Type: Grant
    Filed: March 1, 2017
    Date of Patent: February 28, 2023
    Assignee: Roblox Corporation
    Inventors: David Baszucki, Christina Marie Shedletsky
  • Publication number: 20210379494
    Abstract: Methods, systems, and non-transitory computer-readable media are provided for fraud detection within an interactive media system such as a computer-based game. In some implementations, fraud in online subscription payments can be detected. The fraud detection can be used to adjust virtual currency revenue sharing payouts to developers associated with the computer-based game.
    Type: Application
    Filed: August 19, 2021
    Publication date: December 9, 2021
    Applicant: Roblox Corporation
    Inventors: Richard Sim, Dmitri Essiounine, David Baszucki, Connor Kelley, Hans Gunawan, Matthew Kaufman, Enrico D'Angelo
  • Publication number: 20210322880
    Abstract: Methods, systems, and computer-readable media are disclosed that provide audio spatialization processing within an online gaming platform. The method can include programmatically applying audio spatialization to two or more audio messages based on each respective position of two or more avatars within corresponding virtual environments of linked virtual environments, to obtain spatialized audio messages. The method can also include combining the spatialized audio messages and virtual ambient sound to obtain combined audio and providing the combined audio for playback to one or more user devices corresponding to at least one of the two or more avatars.
    Type: Application
    Filed: June 29, 2021
    Publication date: October 21, 2021
    Applicant: Roblox Corporation
    Inventor: David BASZUCKI
  • Patent number: 11148051
    Abstract: A system has a media server enabled to serve interactive digital experiences, and to accept input for control of objects, a plurality of computerized appliances enabled to receive and display digital experiences, and having input mechanisms enabled to provide control input for objects, and an intermediary server executing software, and having access to a data repository. Data interaction between individual ones of the of the computerized appliances and the media server is accomplished through the intermediary server, and upon establishment of data interaction, the technical nature of the display and input apparatus of the particular computerized appliance is determined, data received at the intermediary server from the computerized appliance is modified to the specific format accepted by the media server, and data output from the media server is modified at the intermediary server for optimum display at the particular computerized appliance.
    Type: Grant
    Filed: February 28, 2017
    Date of Patent: October 19, 2021
    Assignee: Roblox Corporation
    Inventors: David Baszucki, Claus Christopher Moberg, Michael McHale
  • Patent number: 11097192
    Abstract: Methods, systems, and non-transitory computer-readable media are provided for fraud detection within an interactive media system such as a computer-based game. In some implementations, fraud in online subscription payments can be detected. The fraud detection can be used to adjust virtual currency revenue sharing payouts to developers associated with the computer-based game.
    Type: Grant
    Filed: January 8, 2020
    Date of Patent: August 24, 2021
    Assignee: Roblox Corporation
    Inventors: Richard Sim, Dmitri Essiounine, David Baszucki, Connor Kelley, Hans Gunawan, Matthew Kaufman, Enrico D'Angelo
  • Patent number: 11058956
    Abstract: A method and system is disclosed that permits consent verification within an online gaming platform.
    Type: Grant
    Filed: January 10, 2019
    Date of Patent: July 13, 2021
    Assignee: Roblox Corporation
    Inventor: David Baszucki
  • Publication number: 20210205710
    Abstract: Methods, systems, and non-transitory computer-readable media are provided for fraud detection within an interactive media system such as a computer-based game. In some implementations, fraud in online subscription payments can be detected. The fraud detection can be used to adjust virtual currency revenue sharing payouts to developers associated with the computer-based game.
    Type: Application
    Filed: January 8, 2020
    Publication date: July 8, 2021
    Applicant: Roblox Corporation
    Inventors: Richard Sim, Dimitri Essiounine, David Baszucki, Connor Kelley, Hans Gunawan, Matthew Kaufman
  • Patent number: 10796524
    Abstract: A system has a computerized game server with a processor coupled to a data repository, the server executing software on the processor, serving video games to a player operating a computerized appliance having a display screen, the computerized appliance coupled to the computerized server over a wide area network (WAN), and providing interactive interfaces enabling interaction between the system and players, and a sensory presentation comprising one or both of audio and images accessible to the player, the sensory presentation including an artifact hidden in one or more of the images, or in the audio in the sensory presentation. The player finds the artifact hidden in the sensory presentation, communicates the act of finding the artifact and circumstances of the act to the computerized game server, where the game server provides a predetermined reward to the player for the act of finding the artifact.
    Type: Grant
    Filed: October 11, 2016
    Date of Patent: October 6, 2020
    Assignee: Roblox Corporation
    Inventor: David Baszucki
  • Patent number: 10743076
    Abstract: A system for rating user-generated content (UGC), has a network-connected server hosted by an enterprise, enabling registered participants to select UGC from a network-connected repository, the content then presented to the selecting participants. A a data repository is coupled to the network-connected server, storing profile information regarding individual ones of the registered participants, and rating software executes on the network-connected server, providing functionality for creating age-appropriate rating for individual ones of the UGC.
    Type: Grant
    Filed: September 5, 2017
    Date of Patent: August 11, 2020
    Assignee: Roblox Corporation
    Inventors: David Baszucki, Ari Staiman, Christina Shedletsky
  • Publication number: 20200222813
    Abstract: A method and system is disclosed that permits consent verification within an online gaming platform.
    Type: Application
    Filed: January 10, 2019
    Publication date: July 16, 2020
    Applicant: Roblox Corporation
    Inventor: David Baszucki
  • Publication number: 20200228911
    Abstract: A method and system is disclosed that provides audio spatialization processing within an online gaming platform.
    Type: Application
    Filed: January 16, 2019
    Publication date: July 16, 2020
    Applicant: Roblox Corporation
    Inventor: David Baszucki
  • Publication number: 20190075363
    Abstract: A system for rating user-generated content (UGC), has a network-connected server hosted by an enterprise, enabling registered participants to select UGC from a network-connected repository, the content then presented to the selecting participants. A a data repository is coupled to the network-connected server, storing profile information regarding individual ones of the registered participants, and rating software executes on the network-connected server, providing functionality for creating age-appropriate rating for individual ones of the UGC.
    Type: Application
    Filed: September 5, 2017
    Publication date: March 7, 2019
    Applicant: Roblox Corporation
    Inventors: David Baszucki, Ari Staiman, Christina Shedletsky
  • Patent number: 10163253
    Abstract: A method includes providing a three-dimensional virtual environment by executing instructions and displaying the environment in two dimensions on a display screen of a computerized appliance, defining a matrix of cells within space of the virtual environment having objects with surfaces positioned by coordinates virtual environment, determining relative occupancy values for cells intersection of objects with cells, determining in the direction of light sources, relative illumination values for the cells with consideration of intensity and direction and occupancy values, including occlusion effects from cell to cell, and displaying illumination effects on surfaces of objects by managing pixel colors and intensity according to illumination values of adjacent cells.
    Type: Grant
    Filed: December 15, 2015
    Date of Patent: December 25, 2018
    Assignee: Roblox Corporation
    Inventors: Arseny Kapulkin, David Baszucki, Semen Kozlov
  • Publication number: 20180243650
    Abstract: A system has a media server enabled to serve interactive digital experiences, and to accept input for control of objects, the data served and accepted limited to a specific format, a plurality of computerized appliances enabled to receive display digital experiences, and having input mechanisms enabled to provide control input for objects, and an intermediary server executing software, and having access to a data repository. Data interaction between individual ones of the of the computerized appliances and the media server is accomplished through the intermediary server, and upon establishment of data interaction, the technical nature of the display and input apparatus of the particular computerized appliance is determined, data received at the intermediary server from the computerized appliance is modified to the specific format accepted by the media server, and data output from the media server is modified at the intermediary server for optimum display at the particular computerized appliance.
    Type: Application
    Filed: February 28, 2017
    Publication date: August 30, 2018
    Applicant: Roblox Corporation
    Inventors: David Baszucki, Claus Christopher Moberg, Michael McHale
  • Publication number: 20180217721
    Abstract: A media system has a server executing software from a non-transitory medium, a content server storing instances of digital media, and a first interactive interface provided by the software to individual ones of network-connected computerized appliances.
    Type: Application
    Filed: March 1, 2017
    Publication date: August 2, 2018
    Applicant: Roblox Corporation
    Inventors: David Baszucki, Christina Marie Shedletsky
  • Publication number: 20180102023
    Abstract: A system has a computerized game server with a processor coupled to a data repository, the server executing software on the processor, serving video games to a player operating a computerized appliance having a display screen, the computerized appliance coupled to the computerized server over a wide area network (WAN), and providing interactive interfaces enabling interaction between the system and players, and a sensory presentation comprising one or both of audio and images accessible to the player, the sensory presentation including an artifact hidden in one or more of the images, or in the audio in the sensory presentation. The player finds the artifact hidden in the sensory presentation, communicates the act of finding the artifact and circumstances of the act to the computerized game server, where the game server provides a predetermined reward to the player for the act of finding the artifact.
    Type: Application
    Filed: October 11, 2016
    Publication date: April 12, 2018
    Applicant: Roblox Corporation
    Inventor: David Baszucki
  • Patent number: 9901833
    Abstract: A system has a computerized server connected to a network and having a processor, a data repository coupled to the processor, and software (SW) executing on the processor from a non-transitory medium. The software enables a player operating a computerized appliance connected to the network to log in to a site hosted on the server, the site providing video games and other places to which the player may navigate, enables the player to purchase virtual currency spendable in games the player may enter to play and at other places the player may select to navigate, credits the player with Points in a pre-established ratio to virtual currency spent by the player while logged in to the site, and accounts for points accredited to the player and other players, and displaying on the site Point totals for at least players having the greatest number of Points.
    Type: Grant
    Filed: March 24, 2014
    Date of Patent: February 27, 2018
    Assignee: Roblox Corporation
    Inventors: William Henry Kelly Mooney, David Baszucki
  • Patent number: 9821223
    Abstract: A system has a server coupled to a data repository and software executing from a non-transitory medium on the processor, the software providing a site serving games to players connected to the server, and providing discovering instances of interaction with the server by first-time players, serving links to a first percentage of the first-time players for games having known high retention value, defined as a characteristic that first-time players who play the game return to the site within a specified period of time, serving links to a remaining percentage of the first-time players for games having no well-developed retention value, marking selection by first-time players of games having no well-developed retention value, monitoring the site for return time of players having selected games having no well-developed retention value, providing a return time period, and using the return time period, assigning or amending a retention value for the game.
    Type: Grant
    Filed: October 21, 2014
    Date of Patent: November 21, 2017
    Assignee: Roblox Corporation
    Inventors: David Baszucki, Jared Shapiro
  • Patent number: 9626092
    Abstract: A drawing system has a computerized appliance having a processor coupled to a data repository, software (SW) executing on the processor, the software providing tools to enable a user to join objects in a display, creating an assembled object, Upon the user selecting to drag a first object in the display in a first direction, the SW monitors geometric features of the first object and of a second object in the display positioned in the first direction, determines compatible join features of the first and second objects, and upon the first and second objects being moved within a preprogrammed threshold distance (TD) greater than zero in the display, provides a join operation, bringing the compatible join features of the first and the second object together, creating an assembled new object.
    Type: Grant
    Filed: December 11, 2015
    Date of Patent: April 18, 2017
    Assignee: Roblox Corporation
    Inventor: David Baszucki