Patents by Inventor David F. Zucker

David F. Zucker has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8747206
    Abstract: Methods for facilitating cooperative group play of an online casino game are provided. One method includes initiating a group session of the online casino game over the Internet, the group session defined to include a plurality of players, and defining at least one group objective for the group session. The method then combines outcomes from gameplay of the online casino game of each of the plurality of players during the group session and compares the combined outcomes against the group objective. If the combined outcomes meet the group objective, then the method administers a prize associated with the group objective. The methods further facilitate game play in a social online environment, where the social interactions assist in advancing game play.
    Type: Grant
    Filed: June 29, 2012
    Date of Patent: June 10, 2014
    Assignee: Zynga Inc.
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco, Stephen C. Tulley, Geoffrey M. Gelman, David F. Zucker, Steven M. Santisi
  • Publication number: 20140141873
    Abstract: A method is provided for providing payments at a gaming device, where the payments may occur at predictable times and are of predictable amounts. In one or more embodiments, a gaming device may provide a guaranteed payment every hour on the hour, so long as a player meets one or more criteria. Criteria may include a total amount wagered, a total number of handle pulls completed, or a total amount of time spent at a gaming device. One or more embodiments provide a method for withholding value from a player in order that the value may delivered later in the form of a guaranteed payment. One or more embodiments provide a method whereby multiple gaming devices may provide payments simultaneously, thereby creating mutually reinforcing sounds and visual displays.
    Type: Application
    Filed: January 28, 2014
    Publication date: May 22, 2014
    Applicant: IGT
    Inventors: Jay S. Walker, James A. Jorasch, David F. Zucker, Jose A. Suarez, Stephen C. Tulley, Geoffrey M. Gelman
  • Patent number: 8702517
    Abstract: In a first aspect, a method of operating a gaming device is provided. The method includes the steps of (1) determining an outcome value of a game result of the gaming device; (2) retrieving historical audio/video programming having content that provides an indication of the outcome value; and (3) providing the historical audio/video programming to a player of the gaming device. The historical audio/video programming may comprise, for example, a television show, a sporting event, a movie, an animated show, or the like. Numerous other aspects are provided.
    Type: Grant
    Filed: August 18, 2006
    Date of Patent: April 22, 2014
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Robert C. Tedesco, Geoffrey M. Gelman, Stephen C. Tulley, David F. Zucker, Taylor M. Davenport
  • Patent number: 8702492
    Abstract: In a first aspect, a method of operating a gaming device is provided. The method includes the steps of (1) receiving an indication of an occurrence of a game initiation trigger associated with audio/video programming being provided to a player of the gaming device; and (2) in response to the occurrence of the game initiation trigger, initiating game play at the gaming device. The audio/video programming may comprise, for example, a television show, a movie, an animated show, a live event, or the like. Numerous other aspects are provided.
    Type: Grant
    Filed: April 16, 2003
    Date of Patent: April 22, 2014
    Assignee: IGT
    Inventors: Jay S. Walker, Stephen C. Tulley, James A. Jorasch, David F. Zucker
  • Patent number: 8696426
    Abstract: The invention includes a system and method for providing linked play via gaming and other devices wherein players may share and combine outcomes or parts thereof. In some embodiments, a casino server registers a group for linked play and a group objective and format are established. The linked play commences according to the group format on the gaming devices while the casino server, or another device, concurrently facilitates interaction between the group members operating the gaming devices. During the interaction, players may combine outcomes in an attempt to win group prizes. The linked play is terminated according to the group format and a determination is made by the casino server whether the group objective has been achieved. Prizes are awarded via the gaming devices if the group objective was achieved.
    Type: Grant
    Filed: October 28, 2011
    Date of Patent: April 15, 2014
    Assignee: Zynga Inc.
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco, Stephen C. Tulley, Geoffrey M. Gelman, David F. Zucker, Steven M. Santisi
  • Patent number: 8684817
    Abstract: Method and apparatus are described for conducting a secondary game at a gaming device. In various embodiments, a player may acquire equity in the secondary game in such forms as a location of a game character, a number of symbols aggregated, a degree of completion of a puzzle, or a defensive provision. Certain symbols or outcomes in a primary game, however, may cause the player to lose equity in the secondary game.
    Type: Grant
    Filed: January 12, 2010
    Date of Patent: April 1, 2014
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Stephen C. Tulley, David F. Zucker, Andrew D. Rogers, Geoffrey M. Gelman, Daniel F. Tedesco
  • Patent number: 8672747
    Abstract: A method is provided for providing payments at a gaming device, where the payments may occur at predictable times and are of predictable amounts. In one or more embodiments, a gaming device may provide a guaranteed payment every hour on the hour, so long as a player meets one or more criteria. Criteria may include a total amount wagered, a total number of handle pulls completed, or a total amount of time spent at a gaming device. One or more embodiments provide a method for withholding value from a player in order that the value may delivered later in the form of a guaranteed payment. One or more embodiments provide a method whereby multiple gaming devices may provide payments simultaneously, thereby creating mutually reinforcing sounds and visual displays.
    Type: Grant
    Filed: November 27, 2012
    Date of Patent: March 18, 2014
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, David F. Zucker, Jose A. Suarez, Stephen C. Tulley, Geoffrey M. Gelman
  • Patent number: 8668579
    Abstract: A method is provided for providing payments at a gaming device, where the payments may occur at predictable times and are of predictable amounts. In one or more embodiments, a gaming device may provide a guaranteed payment every hour on the hour, so long as a player meets one or more criteria. Criteria may include a total amount wagered, a total number of handle pulls completed, or a total amount of time spent at a gaming device. One or more embodiments provide a method for withholding value from a player in order that the value may delivered later in the form of a guaranteed payment. One or more embodiments provide a method whereby multiple gaming devices may provide payments simultaneously, thereby creating mutually reinforcing sounds and visual displays.
    Type: Grant
    Filed: January 30, 2012
    Date of Patent: March 11, 2014
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, David F. Zucker, Jose A. Suarez, Stephen C. Tulley, Geoffrey M. Gelman
  • Publication number: 20130012293
    Abstract: Methods for initiating group play of an online slots game is provided. One method includes receiving, from a first gaming device associated with a first user, a request to initiate group play of the online slots game with a second user. The method also includes generating a message, the message identifying the first user and defining a response mechanism for joining the group play of the online slots game. The method then transmits the message to a second gaming device associated with the second user. The method provides for social interaction and social play between players, while playing the online game.
    Type: Application
    Filed: June 29, 2012
    Publication date: January 10, 2013
    Inventors: Jay S. WALKER, James A. JORASCH, Daniel E. TEDESCO, Stephen C. TULLEY, Geoffrey M. GELMAN, David F. ZUCKER, Steven M. SANTISI
  • Publication number: 20120270646
    Abstract: Methods for providing notification during an online casino game is provided. One method includes detecting a first gameplay session of the online casino game, the first gameplay session associated with a first user. The method then detects a second gameplay session of the online casino game. The second gameplay session is associated with a second user, and at least part of the second gameplay session occurring simultaneously with the first gameplay session. The method then determines whether the first user and the second user are members of a common group. If so, then the method displays a message to the first user during the first gameplay session. The message to the first user identifying the second user. The methods provided herein provide for social interaction during online game play and social friend interactions that facilitate or advance game play in an online environment.
    Type: Application
    Filed: June 29, 2012
    Publication date: October 25, 2012
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco, Stephen C. Tulley, Geoffrey M. Gelman, David F. Zucker, Steven M. Santisi
  • Publication number: 20120270623
    Abstract: Methods for facilitating cooperative group play of an online casino game are provided. One method includes initiating a group session of the online casino game over the Internet, the group session defined to include a plurality of players, and defining at least one group objective for the group session. The method then combines outcomes from gameplay of the online casino game of each of the plurality of players during the group session and compares the combined outcomes against the group objective. If the combined outcomes meet the group objective, then the method administers a prize associated with the group objective. The methods further facilitate game play in a social online environment, where the social interactions assist in advancing game play.
    Type: Application
    Filed: June 29, 2012
    Publication date: October 25, 2012
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco, Stephen C. Tulley, Geoffrey M. Gelman, David F. Zucker, Steven M. Santisi
  • Publication number: 20120270660
    Abstract: Methods for handling communication between players of an online casino game are provided. One method includes initiating a group session for the online casino game and assigning a first user and a second user to the group session. The method further includes hosting a group session of the online casino game, the group session defined by linked gameplay of the casino game by each of the first user and the second user. Then, during the group session, activating an instant messaging protocol to define a chat session between the first user and the second user. The method facilitates game play in a social environment and enables coordination of social game activity during game play.
    Type: Application
    Filed: June 29, 2012
    Publication date: October 25, 2012
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco, Stephen C. Tulley, Geoffrey M. Gelman, David F. Zucker, Steven M. Santisi
  • Publication number: 20120129592
    Abstract: A method is provided for providing payments at a gaming device, where the payments may occur at predictable times and are of predictable amounts. In one or more embodiments, a gaming device may provide a guaranteed payment every hour on the hour, so long as a player meets one or more criteria. Criteria may include a total amount wagered, a total number of handle pulls completed, or a total amount of time spent at a gaming device. One or more embodiments provide a method for withholding value from a player in order that the value may delivered later in the form of a guaranteed payment. One or more embodiments provide a method whereby multiple gaming devices may provide payments simultaneously, thereby creating mutually reinforcing sounds and visual displays.
    Type: Application
    Filed: January 30, 2012
    Publication date: May 24, 2012
    Applicant: IGT
    Inventors: Jay S. Walker, James A. Jorasch, David F. Zucker, Jose A. Suarez, Stephen C. Tulley, Geoffrey M. Gelman
  • Publication number: 20120058812
    Abstract: The present disclosure generally includes a gaming system which: (i) provides a gaming session and for each play of the primary game: (a) receives a selection from a plurality of different audiovisual categories, (b) receives a selection relating to audiovisual categories, (c) receives a primary game initiation signal caused by the selection, (d) in response to the primary game initiation signal, determines a random number, and uses the random number to determine a payout and an audiovisual clip to be displayed from the selected audiovisual category: the audiovisual clip being indicative of a magnitude of the determined payout, use of the determined audiovisual clip in the primary game causes the determined audiovisual clip to be disallowed for reuse in subsequent plays of the primary game of the gaming session.
    Type: Application
    Filed: August 30, 2011
    Publication date: March 8, 2012
    Applicant: IGT
    Inventors: Jay S. Walker, Geoffrey M. Gelman, Stephen C. Tulley, James A. Jorasch, David F. Zucker
  • Publication number: 20120046111
    Abstract: The invention includes a system and method for providing linked play via gaming and other devices wherein players may share and combine outcomes or parts thereof. In some embodiments, a casino server registers a group for linked play and a group objective and format are established. The linked play commences according to the group format on the gaming devices while the casino server, or another device, concurrently facilitates interaction between the group members operating the gaming devices. During the interaction, players may combine outcomes in an attempt to win group prizes. The linked play is terminated according to the group format and a determination is made by the casino server whether the group objective has been achieved. Prizes are awarded via the gaming devices if the group objective was achieved.
    Type: Application
    Filed: October 28, 2011
    Publication date: February 23, 2012
    Applicant: WALKER DIGITAL, LLC
    Inventors: Jay S. Walker, James A. Jorasch, Daniel E. Tedesco, Stephen C. Tulley, Geoffrey M. Gelman, David F. Zucker, Steven M. Santisi
  • Publication number: 20120040750
    Abstract: Systems and methods are provided for providing a negative outcome at a gaming device. The system determines that a player of a gaming device has equity which may be debited. An outcome of the gaming device is determined, and it is also determined that the outcome is a negative outcome. The balance (e.g., of the gaming device or another gaming device) is reduced by more than the wager amount.
    Type: Application
    Filed: October 26, 2011
    Publication date: February 16, 2012
    Applicant: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Geoffrey M. Gelman, Stephen C. Tulley, David F. Zucker, Andrew D. Rogers
  • Patent number: 8113946
    Abstract: A method is provided for providing payments at a gaming device, where the payments may occur at predictable times and are of predictable amounts. In one or more embodiments, a gaming device may provide a guaranteed payment every hour on the hour, so long as a player meets one or more criteria. Criteria may include a total amount wagered, a total number of handle pulls completed, or a total amount of time spent at a gaming device. One or more embodiments provide a method for withholding value from a player in order that the value may delivered later in the form of a guaranteed payment. One or more embodiments provide a method whereby multiple gaming devices may provide payments simultaneously, thereby creating mutually reinforcing sounds and visual displays.
    Type: Grant
    Filed: April 18, 2003
    Date of Patent: February 14, 2012
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, David F. Zucker, Jose A. Suarez, Stephen C. Tulley, Geoffrey M. Gelman
  • Publication number: 20110312413
    Abstract: The present disclosure generally includes a gaming system which: (a) for a first play of a game of a gaming session: determines one of a plurality of different outcomes, displays the determined outcome, determines any award associated with the determined outcome, displays any determined award, and outputs a first audio/video programming clip, the first audio/video programming clip including content associated with a first point in time of an event, and (b) for a second, subsequent play of the game of the gaming session: determines one of the plurality of different outcomes, displays the determined outcome, determines any award associated with the determined outcome, displays any determined award, and outputs a second, different audio/video programming clip, the second audio/video programming clip including content associated with a second, subsequent point in time of the event.
    Type: Application
    Filed: August 30, 2011
    Publication date: December 22, 2011
    Applicant: IGT
    Inventors: Jay S. Walker, Geoffrey M. Gelman, Stéphen C. Tulley, James A. Jorasch, David F. Zucker
  • Publication number: 20110312412
    Abstract: The present disclosure generally includes a gaming system which receives a wager amount on a play of a primary game, outputs an audio/video programming clip in association with the wagered on play of the primary game, tracks occurrences of at least one designated event outputted in association with the audio/video programming clip, determines if a quantity of occurrences of the tracked at least one designated event outputted is at least equal to a designated quantity of occurrences of the tracked at least one designated event, the designated quantity of occurrences of the tracked at least one designated event being at least two, and when the quantity of occurrences of the tracked at least one designated event is at least equal to the designated quantity, causes an occurrence of one selected from the group consisting of: a trigger of a secondary game and a generation of a negative outcome.
    Type: Application
    Filed: August 29, 2011
    Publication date: December 22, 2011
    Applicant: IGT
    Inventors: Jay S. Walker, Geoffrey M. Gelman, Stéphen C. Tulley, James A. Jorasch, David F. Zucker
  • Publication number: 20110312411
    Abstract: The present disclosure generally includes a gaming system which: receives a wager, upon receiving the wager, randomly generates one of a plurality of different numbers, after the random generation of the number, accesses a database that includes each of the plurality of different numbers, each different number being preassociated with one of a plurality of different audio/video segments and one of a plurality of different game results, the audio/video segments produced for a purpose other than for inclusion on the gaming device, determines which audio/video segment and game result are preassociated with the randomly generated number regardless of any player input, displays the determined audio/video output segment and the determined game result, and determines an outcome value based on the determined game result.
    Type: Application
    Filed: August 29, 2011
    Publication date: December 22, 2011
    Applicant: IGT
    Inventors: Jay S. Walker, Geoffrey M. Gelman, Stéphen C. Tulley, James A. Jorasch, David F. Zucker