Patents by Inventor David Froy, JR.

David Froy, JR. has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11967211
    Abstract: The present disclosure relates generally to an escape room game that includes a plurality of puzzles corresponding to different solutions to be solved by a player in a specific order and within a predetermined period of time and in a room with defined boundaries for successful completion of the escape room game. The players can wager on a predicted level of performance of the player in the escape room game. Awards are provided by the gaming system based on the wagers and an actual level of performance of the player in solving one or more of the puzzles.
    Type: Grant
    Filed: March 26, 2021
    Date of Patent: April 23, 2024
    Assignee: IGT
    Inventors: David Froy, Jr., Stefan Keilwert
  • Publication number: 20240029475
    Abstract: A gaming system, computer-implemented method and gaming device are operable enhance player experience using image data. A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include receiving, from a camera, image data that includes visual signals corresponding to a player and determining player action components from the image data. The player action components include multiple different player attributes that correspond to an emotional state of the player. Operations further include, based on the different player attributes, determining a predicted action of the player and causing a casino related action that corresponds to the predicted action.
    Type: Application
    Filed: October 5, 2023
    Publication date: January 25, 2024
    Applicant: IGT
    Inventors: David SMALL, David FROY, JR., Michael RUSS, Stefan KEILWERT, Sven AURICH, Fayez IDRIS, Daniel LANDRY
  • Publication number: 20230394913
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
    Type: Application
    Filed: August 16, 2023
    Publication date: December 7, 2023
    Inventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy, JR., Michael Russ, David Small, Yue Hang Tang
  • Patent number: 11816931
    Abstract: A gaming system, computer-implemented method and gaming device are operable enhance player experience using image data. A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include receiving, from a camera, image data that includes visual signals corresponding to a player and determining player action components from the image data. The player action components include multiple different player attributes that correspond to an emotional state of the player. Operations further include, based on the different player attributes, determining a predicted action of the player and causing a casino related action that corresponds to the predicted action.
    Type: Grant
    Filed: March 29, 2021
    Date of Patent: November 14, 2023
    Assignee: IGT
    Inventors: David Small, David Froy, Jr., Michael Russ, Stefan Keilwert, Sven Aurich, Fayez Idris, Daniel Landry
  • Patent number: 11763627
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
    Type: Grant
    Filed: December 13, 2021
    Date of Patent: September 19, 2023
    Assignee: IGT
    Inventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy, Jr., Michael Russ, David Small, Yue Hang Tang
  • Patent number: 11625973
    Abstract: Gaming devices, systems, and methods are provided. The gaming device includes a display device, an image capture device to capture images of eyes of multiple users of the device, and a processor circuit. A memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to generate, for each of the images of eyes of the plurality of users, gaze direction data corresponding to gaze directions of the eyes of each of the plurality of users and, based on the gaze direction data of the plurality of users, modify a gaming device function.
    Type: Grant
    Filed: April 16, 2021
    Date of Patent: April 11, 2023
    Assignee: IGT
    Inventors: David Froy, Jr., Stefan Keilwert, Michael Russ
  • Publication number: 20220309882
    Abstract: The present disclosure relates generally to an escape room game that includes a plurality of puzzles corresponding to different solutions to be solved by a player in a specific order and within a predetermined period of time and in a room with defined boundaries for successful completion of the escape room game. The players can wager on a predicted level of performance of the player in the escape room game. Awards are provided by the gaming system based on the wagers and an actual level of performance of the player in solving one or more of the puzzles.
    Type: Application
    Filed: March 26, 2021
    Publication date: September 29, 2022
    Inventors: David Froy, JR., Stefan Keilwert
  • Publication number: 20220309270
    Abstract: A gaming system, computer-implemented method and gaming device are operable enhance player experience using image data. A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include receiving, from a camera, image data that includes visual signals corresponding to a player and determining player action components from the image data. The player action components include multiple different player attributes that correspond to an emotional state of the player. Operations further include, based on the different player attributes, determining a predicted action of the player and causing a casino related action that corresponds to the predicted action.
    Type: Application
    Filed: March 29, 2021
    Publication date: September 29, 2022
    Inventors: David SMALL, David FROY, JR., Michael RUSS, Stefan KEILWERT, Sven AURICH, Fayez IDRIS, Daniel LANDRY
  • Publication number: 20220309130
    Abstract: Systems and methods that prioritize gaming establishment license usages based on types of client devices.
    Type: Application
    Filed: March 29, 2021
    Publication date: September 29, 2022
    Inventors: David Froy, JR., David Small
  • Patent number: 11417171
    Abstract: Systems, devices, and methods for artificial intelligence implementation of providing game recommendations at a gaming device may include receive a plurality of first graphical interface elements of a first wagering game. An artificial-intelligence predictive model may generate a plurality of correlations between the plurality of first graphical interface elements and player data associated with a plurality of second graphical interface elements. Based on the plurality of correlations, one or more recommendation score values are generated for the plurality of first graphical interface elements, which may be used to recommend games to a player, to modify user interface elements of existing games, and/or to create new games based on the recommendation score values.
    Type: Grant
    Filed: December 20, 2019
    Date of Patent: August 16, 2022
    Assignee: IGT
    Inventors: Fayez Idris, David Froy, Jr., Stefan Keilwert
  • Patent number: 11410486
    Abstract: Systems, devices and methods are provided. A gaming device comprises an input device comprising a pressure sensor to detect an amount of pressure applied to the input device by a player of the gaming device, a processor circuit, and a memory comprising machine-readable instructions. Based on the instructions, the processor circuit receives pressure parameter values from the input device, and accesses an emotional state model comprising a plurality of emotional state correlations between a second plurality of pressure parameter values and emotional state data associated with a plurality of emotional states. The processor circuit determines, based on the first plurality of pressure parameter values and the plurality of emotional state correlations, an emotional state of the player, and, based on the emotional state of the player, modifies a user interface element of the gaming device.
    Type: Grant
    Filed: February 4, 2020
    Date of Patent: August 9, 2022
    Assignee: IGT
    Inventors: Michael Russ, David Froy, Jr., David Small, Stefan Keilwert, Fayez Idris
  • Patent number: 11354969
    Abstract: A gaming device, and related devices, methods, and systems, may include a touch input device to detect touch inputs performed by a user, and a gesture input device to detect gesture inputs performed by the user. The gaming device may further includes a processor circuit and a memory coupled to the processor circuit. The memory may include machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to: receive a first gesture input value from the gesture input device, predict, based on the first gesture input value, a predicted touch input value corresponding to a predicted touch input that is predicted to be performed by the user, and modify a user interface element of the gaming device based on the first gesture input value and the predicted touch input value.
    Type: Grant
    Filed: December 20, 2019
    Date of Patent: June 7, 2022
    Assignee: IGT
    Inventors: Stefan Keilwert, Sven Aurich, Michael Russ, David Froy, Jr.
  • Publication number: 20220101682
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
    Type: Application
    Filed: December 13, 2021
    Publication date: March 31, 2022
    Inventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy Jr, Michael Russ, David Small, Yue Hang Tang
  • Patent number: 11270548
    Abstract: The present disclosure relates to systems employing directional sound recordings in a casino environment.
    Type: Grant
    Filed: November 22, 2019
    Date of Patent: March 8, 2022
    Assignee: IGT
    Inventors: Michael Russ, David Froy, Jr., Stefan Keilwert, Yue Hang Tang
  • Patent number: 11200775
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
    Type: Grant
    Filed: February 10, 2020
    Date of Patent: December 14, 2021
    Assignee: IGT
    Inventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy, Jr., Michael Russ, David Small, Yue Hang Tang
  • Publication number: 20210335087
    Abstract: Devices, systems and methods are provided. A device may include a gesture input device to detect gesture inputs performed by a user, a processor circuit, and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive a first gesture input value from the first gesture input device and that corresponds to a user-specific gesture that the user performs, associate the first gesture input value with a first gaming device operation to be performed by the gaming device, receive the first gesture input value that is associated with the first gaming device operation, and responsive to receiving the first gesture input value that is associated with the first gaming device operation, cause the gaming device to perform the first gaming device operation.
    Type: Application
    Filed: April 16, 2021
    Publication date: October 28, 2021
    Inventors: David SMALL, David Froy, JR., Michael RUSS
  • Publication number: 20210335085
    Abstract: Gaming devices, systems, and methods are provided. The gaming device includes a display device, an image capture device to capture images of eyes of multiple users of the device, and a processor circuit. A memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to generate, for each of the images of eyes of the plurality of users, gaze direction data corresponding to gaze directions of the eyes of each of the plurality of users and, based on the gaze direction data of the plurality of users, modify a gaming device function.
    Type: Application
    Filed: April 16, 2021
    Publication date: October 28, 2021
    Inventors: David FROY, JR., Stefan KEILWERT, Michael RUSS
  • Patent number: 11145159
    Abstract: The present disclosure relates to electronic gaming systems, and more particularly electronic gaming machines having display devices that produce localized in-screen sounds.
    Type: Grant
    Filed: November 25, 2019
    Date of Patent: October 12, 2021
    Assignee: IGT
    Inventors: Michael Russ, David Froy, Jr., Stefan Keilwert
  • Publication number: 20210248866
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
    Type: Application
    Filed: February 10, 2020
    Publication date: August 12, 2021
    Inventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy Jr, Michael Russ, David Small, Yue Hang Tang
  • Publication number: 20210241566
    Abstract: Systems, devices and methods are provided. A gaming device comprises an input device comprising a pressure sensor to detect an amount of pressure applied to the input device by a player of the gaming device, a processor circuit, and a memory comprising machine-readable instructions. Based on the instructions, the processor circuit receives pressure parameter values from the input device, and accesses an emotional state model comprising a plurality of emotional state correlations between a second plurality of pressure parameter values and emotional state data associated with a plurality of emotional states. The processor circuit determines, based on the first plurality of pressure parameter values and the plurality of emotional state correlations, an emotional state of the player, and, based on the emotional state of the player, modifies a user interface element of the gaming device.
    Type: Application
    Filed: February 4, 2020
    Publication date: August 5, 2021
    Inventors: Michael Russ, David Froy, JR., David Small, Stefan Keilwert, Fayez Idris