Patents by Inventor David Grayson Smith

David Grayson Smith has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11794101
    Abstract: Processing of actions within a shared augmented reality experience is split between an edge node of a communications network (e.g., a cell tower) and a server. As a result, computation of the current state may be sharded naturally based on real-world location, with state updates generally provided by the edge node and the server providing conflict resolution based on a master state (e.g., where actions connected to different edge nodes potentially interfere with each other). In this way, latency may be reduced as game actions are communicated between clients connected to the same edge node using a peer-to-peer (P2P) protocol without routing the actions via the game server.
    Type: Grant
    Filed: July 22, 2022
    Date of Patent: October 24, 2023
    Assignee: NIANTIC, INC.
    Inventors: Peter James Turner, Benjamin Peake, David Grayson Smith, Gandeevan Raghuraman, Si ying Diana Hu
  • Publication number: 20220355195
    Abstract: Processing of actions within a shared augmented reality experience is split between an edge node of a communications network (e.g., a cell tower) and a server. As a result, computation of the current state may be sharded naturally based on real-world location, with state updates generally provided by the edge node and the server providing conflict resolution based on a master state (e.g., where actions connected to different edge nodes potentially interfere with each other). In this way, latency may be reduced as game actions are communicated between clients connected to the same edge node using a peer-to-peer (P2P) protocol without routing the actions via the game server.
    Type: Application
    Filed: July 22, 2022
    Publication date: November 10, 2022
    Inventors: Peter James Turner, Benjamin Peake, David Grayson Smith, Gandeevan Raghuraman, Si ying Diana Hu
  • Patent number: 11420116
    Abstract: Processing of actions within a shared augmented reality experience is split between an edge node of a communications network (e.g., a cell tower) and a server. As a result, computation of the current state may be sharded naturally based on real-world location, with state updates generally provided by the edge node and the server providing conflict resolution based on a master state (e.g., where actions connected to different edge nodes potentially interfere with each other). In this way, latency may be reduced as game actions are communicated between clients connected to the same edge node using a peer-to-peer (P2P) protocol without routing the actions via the game server.
    Type: Grant
    Filed: February 25, 2020
    Date of Patent: August 23, 2022
    Assignee: Niantic, Inc.
    Inventors: Peter James Turner, Benjamin Peake, David Grayson Smith, Gandeevan Raghuraman, Si ying Diana Hu
  • Publication number: 20200269132
    Abstract: Processing of actions within a shared augmented reality experience is split between an edge node of a communications network (e.g., a cell tower) and a server. As a result, computation of the current state may be sharded naturally based on real-world location, with state updates generally provided by the edge node and the server providing conflict resolution based on a master state (e.g., where actions connected to different edge nodes potentially interfere with each other). In this way, latency may be reduced as game actions are communicated between clients connected to the same edge node using a peer-to-peer (P2P) protocol without routing the actions via the game server.
    Type: Application
    Filed: February 25, 2020
    Publication date: August 27, 2020
    Inventors: Peter James Turner, Benjamin Peake, David Grayson Smith, Gandeevan Raghuraman, Si ying Diana Hu