Patents by Inventor David Jay Kriegman

David Jay Kriegman has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11669986
    Abstract: Enhanced methods and systems for generating both a geometry model and an optical-reflectance model (an object reconstruction model) for a physical object, based on a sparse set of images of the object under a sparse set of viewpoints. The geometry model is a mesh model that includes a set of vertices representing the object's surface. The reflectance model is SVBRDF that is parameterized via multiple channels (e.g., diffuse albedo, surface-roughness, specular albedo, and surface-normals). For each vertex of the geometry model, the reflectance model includes a value for each of the multiple channels. The object reconstruction model is employed to render graphical representations of a virtualized object (a VO based on the physical object) within a computation-based (e.g., a virtual or immersive) environment. Via the reconstruction model, the VO may be rendered from arbitrary viewpoints and under arbitrary lighting conditions.
    Type: Grant
    Filed: April 16, 2021
    Date of Patent: June 6, 2023
    Assignees: ADOBE INC., THE REGENTS OF THE UNIVERSITY OF CALIFORNIA
    Inventors: Sai Bi, Zexiang Xu, Kalyan Krishna Sunkavalli, David Jay Kriegman, Ravi Ramamoorthi
  • Publication number: 20220343522
    Abstract: Enhanced methods and systems for generating both a geometry model and an optical-reflectance model (an object reconstruction model) for a physical object, based on a sparse set of images of the object under a sparse set of viewpoints. The geometry model is a mesh model that includes a set of vertices representing the object's surface. The reflectance model is SVBRDF that is parameterized via multiple channels (e.g., diffuse albedo, surface-roughness, specular albedo, and surface-normals). For each vertex of the geometry model, the reflectance model includes a value for each of the multiple channels. The object reconstruction model is employed to render graphical representations of a virtualized object (a VO based on the physical object) within a computation-based (e.g., a virtual or immersive) environment. Via the reconstruction model, the VO may be rendered from arbitrary viewpoints and under arbitrary lighting conditions.
    Type: Application
    Filed: April 16, 2021
    Publication date: October 27, 2022
    Inventors: Sai Bi, Zexiang Xu, Kalyan Krishna Sunkavalli, David Jay Kriegman, Ravi Ramamoorthi
  • Publication number: 20220335636
    Abstract: A scene reconstruction system renders images of a scene with high-quality geometry and appearance and supports view synthesis, relighting, and scene editing. Given a set of input images of a scene, the scene reconstruction system trains a network to learn a volume representation of the scene that includes separate geometry and reflectance parameters. Using the volume representation, the scene reconstruction system can render images of the scene under arbitrary viewing (view synthesis) and lighting (relighting) locations. Additionally, the scene reconstruction system can render images that change the reflectance of objects in the scene (scene editing).
    Type: Application
    Filed: April 15, 2021
    Publication date: October 20, 2022
    Inventors: Sai Bi, Zexiang Xu, Kalyan Krishna Sunkavalli, Milos Hasan, Yannick Hold-Geoffroy, David Jay Kriegman, Ravi Ramamoorthi