Patents by Inventor David M. Marshall
David M. Marshall has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10304283Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. A real-world wager may be initiated by one or more wager triggers that cause the real-world wager to be placed. The one or more wager triggers may include, without limitation, acquisition of a token, user selection or initiation of interactive media (e.g., selection of a game to play), an occurrence of an event in the interactive media (e.g., based on a user controlled or other in-game action), and/or other events.Type: GrantFiled: December 16, 2016Date of Patent: May 28, 2019Assignee: Game Play Network, Inc.Inventors: Russell M. Fine, David M. Marshall, Douglas W. Tung
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Patent number: 10186115Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. By integrating real-world wager outcomes with gameplay and other user interactions, the system may provide an engaging user experience with interactive media. For example, a game may reveal an outcome of a real-world wager (which has already occurred), in response to in-game actions such as user actions in the game, other players' actions in the game, game events (e.g., events caused by the game logic/artificial intelligence), and/or other events.Type: GrantFiled: September 19, 2017Date of Patent: January 22, 2019Assignee: GAME PLAY NETWORK, INC.Inventors: Russell M. Fine, David M. Marshall
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Publication number: 20180096563Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. By integrating real-world wager outcomes with gameplay and other user interactions, the system may provide an engaging user experience with interactive media. For example, a game may reveal an outcome of a real-world wager (which has already occurred), in response to in-game actions such as user actions in the game, other players' actions in the game, game events (e.g., events caused by the game logic/artificial intelligence), and/or other events.Type: ApplicationFiled: September 19, 2017Publication date: April 5, 2018Applicant: Game Play Network, Inc. d/b/a OddzInventors: Russell M. FINE, David M. MARSHALL
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Patent number: 9786127Abstract: The invention relates to systems and methods of gaming, including online gambling. The system may enable betting to be performed by a user with respect to one or more events (e.g., the betting results are revealed to the user (optionally in a time delayed manner) based at least in part on the user's game play with respect to an interactive game (e.g., an online interactive electronic game)). By way of example and not limitation, the event may be a sporting event, a lottery, stock market activity, a political race, or other form of risk resolution that provides a return against an amount wagered. The interactive game may involve physical coordination, problem solving and/or other activity unrelated to the underlying event being wagered on. Further, the actual selection of events (e.g., races and competitors, stocks, etc.) to bet on may be automatically selected, without requiring the user to perform manual selections.Type: GrantFiled: March 13, 2014Date of Patent: October 10, 2017Assignee: Game Play Network, Inc.Inventors: David M. Marshall, Russell M. Fine, Joseph J. Hasson, Douglas W. Tung
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Patent number: 9767651Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. By integrating real-world wager outcomes with gameplay and other user interactions, the system may provide an engaging user experience with interactive media. For example, a game may reveal an outcome of a real-world wager (which has already occurred), in response to in-game actions such as user actions in the game, other players' actions in the game, game events (e.g., events caused by the game logic/artificial intelligence), and/or other events.Type: GrantFiled: March 24, 2016Date of Patent: September 19, 2017Assignee: Game Play Network, Inc.Inventors: Russell M. Fine, David M. Marshall
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Publication number: 20170148265Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. A real-world wager may be initiated by one or more wager triggers that cause the real-world wager to be placed. The one or more wager triggers may include, without limitation, acquisition of a token, user selection or initiation of interactive media (e.g., selection of a game to play), an occurrence of an event in the interactive media (e.g., based on a user controlled or other in-game action), and/or other events.Type: ApplicationFiled: December 16, 2016Publication date: May 25, 2017Applicant: Game Play Network, Inc. d/b/a OddzInventors: Russell M. FINE, David M. MARSHALL, Douglas W. TUNG
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Patent number: 9576426Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating skill-based actions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from skill-based actions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. The system may reveal an outcome of a real-world wager through the skill-based action, which is required to claim a value of the reveal. The skill-based action may include an action that requires interaction from a user and for which is not completely dependent on chance for the user to achieve the action.Type: GrantFiled: March 13, 2014Date of Patent: February 21, 2017Assignee: Game Play Network, Inc.Inventors: David M. Marshall, Russell M. Fine, Douglas W. Tung
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Patent number: 9536385Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. A real-world wager may be initiated by one or more wager triggers that cause the real-world wager to be placed. The one or more wager triggers may include, without limitation, acquisition of a token, user selection or initiation of interactive media (e.g., selection of a game to play), an occurrence of an event in the interactive media (e.g., based on a user controlled or other in-game action), and/or other events.Type: GrantFiled: April 4, 2016Date of Patent: January 3, 2017Assignee: Game Play Network, Inc.Inventors: Russell M. Fine, David M. Marshall, Douglas W. Tung
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Publication number: 20160275753Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. By integrating real-world wager outcomes with gameplay and other user interactions, the system may provide an engaging user experience with interactive media. For example, a game may reveal an outcome of a real-world wager (which has already occurred), in response to in-game actions such as user actions in the game, other players' actions in the game, game events (e.g., events caused by the game logic/artificial intelligence), and/or other events.Type: ApplicationFiled: March 24, 2016Publication date: September 22, 2016Applicant: GAME PLAY NETWORK, INC. D/B/A ODDZInventors: Russell M. FINE, David M. MARSHALL
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Publication number: 20160247351Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. A real-world wager may be initiated by one or more wager triggers that cause the real-world wager to be placed. The one or more wager triggers may include, without limitation, acquisition of a token, user selection or initiation of interactive media (e.g., selection of a game to play), an occurrence of an event in the interactive media (e.g., based on a user controlled or other in-game action), and/or other events.Type: ApplicationFiled: April 4, 2016Publication date: August 25, 2016Applicant: Game Play Network, Inc. d/b/a OddzInventors: Russell M. FINE, David M. MARSHALL, Douglas W. TUNG
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Patent number: 9305428Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. A real-world wager may be initiated by one or more wager triggers that cause the real-world wager to be placed. The one or more wager triggers may include, without limitation, acquisition of a token, user selection or initiation of interactive media (e.g., selection of a game to play), an occurrence of an event in the interactive media (e.g., based on a user controlled or other in-game action), and/or other events.Type: GrantFiled: February 23, 2015Date of Patent: April 5, 2016Assignee: Game Play Network, Inc.Inventors: Russell M. Fine, David M. Marshall, Douglas W. Tung
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Patent number: 9299218Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. By integrating real-world wager outcomes with gameplay and other user interactions, the system may provide an engaging user experience with interactive media. For example, a game may reveal an outcome of a real-world wager (which has already occurred), in response to in-game actions such as user actions in the game, other players' actions in the game, game events (e.g., events caused by the game logic/artificial intelligence), and/or other events.Type: GrantFiled: March 13, 2014Date of Patent: March 29, 2016Assignee: Game Play Network, Inc.Inventors: Russell M. Fine, David M. Marshall
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Patent number: 9092940Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions. In an implementation, the system may select a set of wager parameters that define a given wager. Such wager parameters may specify a type of wager, including various types of horse race wagers, a number of wagers to place, where to place the wager, an amount of the wager, and/or other parameters. The wager parameters may be selected based on a level of risk associated with a wager and/or a level of risk associated with a user for whom the wager is placed.Type: GrantFiled: March 13, 2014Date of Patent: July 28, 2015Assignee: Game Play Network, Inc.Inventors: Russell M Fine, David M Marshall
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Patent number: 9070252Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions. Alternatively or additionally, the system may provide mock reveals that are not driven by wagering mechanics. For example, the system may provide reveals that are tied to promotions provided by a partner promotions provider, virtual items (e.g., certain in-game items) that the system is promoting to sell, and/or other item that is not tied to a real-world wager. The system may provide such mock reveals to facilitate promotional campaigns, retain users, and/or otherwise make the gaming experience more enjoyable for the user.Type: GrantFiled: March 13, 2014Date of Patent: June 30, 2015Assignee: Game Play Network, Inc.Inventors: Melissa Riahei, Jamison Selby, Russell M. Fine, David M. Marshall
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Publication number: 20150170470Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. A real-world wager may be initiated by one or more wager triggers that cause the real-world wager to be placed. The one or more wager triggers may include, without limitation, acquisition of a token, user selection or initiation of interactive media (e.g., selection of a game to play), an occurrence of an event in the interactive media (e.g., based on a user controlled or other in-game action), and/or other events.Type: ApplicationFiled: February 23, 2015Publication date: June 18, 2015Inventors: Russell M. FINE, David M. MARSHALL, Douglas W. TUNG
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Patent number: 8974284Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. The system may trigger a wager opportunity based on external information. The external information may include, without limitation, social profile information, location information, partner-provided information, content consumption information, timing information, and/or other information that may be used to trigger a wager opportunity. The triggered wager may include a real-world wager or other wager such as a virtual or simulated wager.Type: GrantFiled: March 13, 2014Date of Patent: March 10, 2015Assignee: Game Play Network, Inc.Inventors: Jamison Selby, Melissa Riahei, Russell M. Fine, David M. Marshall
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Patent number: 8961301Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. A real-world wager may be initiated by one or more wager triggers that cause the real-world wager to be placed. The one or more wager triggers may include, without limitation, acquisition of a token, user selection or initiation of interactive media (e.g., selection of a game to play), an occurrence of an event in the interactive media (e.g., based on a user controlled or other in-game action), and/or other events.Type: GrantFiled: March 13, 2014Date of Patent: February 24, 2015Assignee: Game Play Network, Inc.Inventors: Russell M Fine, David M Marshall, Douglas W Tung
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Publication number: 20140274340Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. A real-world wager may be initiated by one or more wager triggers that cause the real-world wager to be placed. The one or more wager triggers may include, without limitation, acquisition of a token, user selection or initiation of interactive media (e.g., selection of a game to play), an occurrence of an event in the interactive media (e.g., based on a user controlled or other in-game action), and/or other events.Type: ApplicationFiled: March 13, 2014Publication date: September 18, 2014Applicant: Game Play Network, Inc. d/b/a OddzInventors: Russell M. FINE, David M. MARSHALL, Douglas W. TUNG
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Publication number: 20140274365Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions. Alternatively or additionally, the system may provide mock reveals that are not driven by wagering mechanics. For example, the system may provide reveals that are tied to promotions provided by a partner promotions provider, virtual items (e.g., certain in-game items) that the system is promoting to sell, and/or other item that is not tied to a real-world wager. The system may provide such mock reveals to facilitate promotional campaigns, retain users, and/or otherwise make the gaming experience more enjoyable for the user.Type: ApplicationFiled: March 13, 2014Publication date: September 18, 2014Applicant: Game Play Network, Inc. d/b/a OddzInventors: Melissa RIAHEI, Jamison Selby, Russell M. Fine, David M. Marshall
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Publication number: 20140274325Abstract: The invention relates to systems and methods of selecting and placing real-world wagers responsive to one or more wager triggers, obtaining outcomes of the real-world wagers, facilitating user interactions with various interactive media, and revealing the outcomes of the real-world wagers through the interactive media to give an appearance that the outcomes of the real-world wagers resulted from the user interactions even though the outcomes resulted from the real-world wagers and were determined before the user interactions. The system may identify at least one reveal mechanism from among a plurality of reveal mechanisms to reveal at least a portion of the unrevealed balance via a user interaction with the interactive media after the outcome has been predetermined. The system may reveal the portion of the unrevealed balance via the at least one reveal mechanism, which may include a manner in which to reveal a value to the user.Type: ApplicationFiled: March 13, 2014Publication date: September 18, 2014Applicant: Game Play Network, Inc. d/b/a OddzInventors: Russell M. Fine, David M. Marshall