Patents by Inventor David R. Stubben

David R. Stubben has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20140235409
    Abstract: A workout system for monitoring fitness and generating a workout summary is disclosed. The system includes a workout module that integrates with weight lifting equipment. The workout module includes one or more motion detectors that detect repetitions and/or tempo of weights lifted or displaced and a computer that logs and stores the repetitions and/or the tempo that weights are lifted or are displaced. The workout module also preferably includes a resistance, a radio frequency, an optical or a magnetic weight sensor or reader that automatically reads and determines values of weights used in the workout. The workout module also preferably includes a radio transmitter to transmit workout data and workout parameters to a remote computing device.
    Type: Application
    Filed: August 22, 2013
    Publication date: August 21, 2014
    Inventors: D'Miles Salmon, David R. Stubben
  • Patent number: 6283475
    Abstract: An improved claw control system for use in a coin operated crane game. In one embodiment, this system allows operation of the claw solenoid in a precise manner in which the DC claw current is digitally controlled. A microcomputer can be used to read a potentiometer setting via an analog to digital converter. The microcomputer outputs a command current to the solenoid via a digital to analog converter and a solenoid driver.
    Type: Grant
    Filed: October 19, 1999
    Date of Patent: September 4, 2001
    Assignee: Smart Industries Corporation
    Inventor: David R. Stubben
  • Patent number: 4445114
    Abstract: A video game includes apparatus for scrolling playfield objects appearing on the display unit of the game. The apparatus selectively offsets the address used to access an addressable random access memory containing data indicative of the TV picture displayed. The random access data, when accessed, is used to address a video data memory which provides the building block components of the video display. Further scrolling effect is obtained by selectively delaying the video data communicated to the video display unit.
    Type: Grant
    Filed: October 3, 1980
    Date of Patent: April 24, 1984
    Assignee: Atari, Inc.
    Inventor: David R. Stubben
  • Patent number: 4324401
    Abstract: A number of moving objects and stationary playfield objects are generated on a video display screen by sharing memory and circuitry on both a physical and time-share basis. Video graphics data for playfield and motion objects is stored in a read-only memory (ROM). An object attribute memory, which may be updated at any time, is scanned during each horizontal retrace interval to provide information used to selectively read moving object video data from the ROM and assemble and store a complete horizontal line of moving object video graphics data in a separate staging memory. During active scan time of the horizontal video display line, the assembled line of moving object video data is accessed from the staging memory and communicated to the display screen via appropriate video circuitry to produce the video of the moving objects.
    Type: Grant
    Filed: January 15, 1979
    Date of Patent: April 13, 1982
    Assignee: Atari, Inc.
    Inventors: David R. Stubben, Lyle V. Rains
  • Patent number: 4189145
    Abstract: A periscope in a submarine type video game is simulated where there is a correspondence between the actual motion of the rotation of the periscope produced by the player and the perceived motion on the video screen which is observed by the player. Various ships cross the screen which are targets of the game. The apparatus generates several ships at one time throughout a panoramic view and the player by rotation may bring any one of these ships into his actual more narrow field of view.
    Type: Grant
    Filed: January 23, 1978
    Date of Patent: February 19, 1980
    Assignee: Atari, Inc.
    Inventors: David R. Stubben, Dennis J. Koble
  • Patent number: 4189728
    Abstract: In a video game where several objects are moved across the screen in a horizontal axis in 16 different zones, a RAM type memory has memory locations exclusively dedicated to each zone to provide a starting address for the object in its zone. A single time shared horizontal counter responds to the various starting addresses to successively cause video signals to be generated which provides images of such objects.
    Type: Grant
    Filed: December 20, 1977
    Date of Patent: February 19, 1980
    Assignee: Atari, Inc.
    Inventor: David R. Stubben
  • Patent number: 4165072
    Abstract: A method of operating a video game where a full screen memory map is utilized in conjunction with a microprocessor unit which operates on a clock cycle basis where during one portion of a clock cycle video data is latched into a shift register and during the other part of the clock cycle other necessary game functions are performed by the MPU, and during the entire clock cycle video data is shifted at the horizontal scan rate from the shift register to the display screen.
    Type: Grant
    Filed: December 20, 1977
    Date of Patent: August 21, 1979
    Assignee: Atari, Inc.
    Inventor: David R. Stubben
  • Patent number: 4164759
    Abstract: A voltage controlled oscillator having a substantially linear output over a wide range is used in video games to address picture memory means to thereby determine the size of the objects displayed on a raster type video screen. The oscillator produces an output signal having a frequency determined by an analog input voltage which is proportional to the desired size of the objects. The oscillator includes a variable current source controlled by the analog input voltage which stores charge in a capacitor. A pair of AND gates sink charge from the capacitor as determined by threshold means which senses the stored voltage. The periodic change in the output of the threshold means constitutes the output signal.
    Type: Grant
    Filed: December 16, 1977
    Date of Patent: August 14, 1979
    Assignee: Atari, Inc.
    Inventor: David R. Stubben
  • Patent number: 4129883
    Abstract: In a video game where an object, such as a ship, moves across the screen and where wraparound exists when the object is displayed near the edge of the screen, binary logic architecture provides for use of only a single bit of data to determine which portion of the object is to be displayed. This allows a standard bit capacity random access memory and horizontal address counter to be utilized in the circuit.
    Type: Grant
    Filed: December 20, 1977
    Date of Patent: December 12, 1978
    Assignee: Atari, Inc.
    Inventor: David R. Stubben