Patents by Inventor David Small
David Small has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 12293629Abstract: The present disclosure relates generally to a gaming system, device, and method supportive of a self-evolving, AI-based playstyle models. A gaming system, device, and method are provided that identify data associated with a gameplay session at a gaming device, provide the data to a machine learning network; receive an output from the machine learning network in response to the machine learning network processing the data using a playstyle model, the output including an indication associated with modifying the playstyle model; and modify the playstyle model based on the indication. The data includes at least one of: a gameplay decision received during the gameplay session; and an emotional state of a user in association with the gameplay decision.Type: GrantFiled: December 5, 2023Date of Patent: May 6, 2025Assignee: IGTInventors: David Froy, Thomas Trenkler, Karen Van Niekerk, Michael Russ, David Small
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Publication number: 20250139908Abstract: A processor circuit of a wearable gaming device receives display data corresponding to a real-time environmental model of a shared virtual environment (SVE) including a plurality of virtual persons and a plurality of virtual gaming devices, the display data including user display data that causes a display device to render a portion of the SVE based on a virtual orientation of the gaming device and a virtual location of a respective player of a plurality of players in the SVE, the portion of the SVE for the player comprising a virtual representation of another player of the plurality of players in the SVE. The processor circuit receives user input from the player for a virtual wagering game in the SVE and, based on a winning result for the virtual wagering game, provides a game award to the first player.Type: ApplicationFiled: October 27, 2023Publication date: May 1, 2025Applicant: IGTInventors: David FROY, Michael RUSS, Fayez IDRIS, Gaurav JARIWALA, Anthony BAERLOCHER, Karen VAN NIEKERK, Bethany PLIMMER, David SMALL, Todd GRIMM
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Publication number: 20250140055Abstract: An electronic gaming machine (“EGM”) can include a set of mechanical reels; a display surface; and a projector. The projector can be configured to project a digital element on the display surface. The display surface can be located between the projector and the set of mechanical reels.Type: ApplicationFiled: October 27, 2023Publication date: May 1, 2025Applicant: IGTInventors: David FROY, Sven AURICH, Michael RUSS, David SMALL, Soheil LATIFI, Stefan KEILWERT
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Publication number: 20250132931Abstract: A system includes a host network entity associated with a computing network. The host network entity may establish a first connection with a client network entity via a provisioner account in response to a connection request from a client network entity. The host network entity may receive a digital certificate from the client network entity via the first connection. The digital certificate may include an instruction set with a first instruction to generate an operator account for the client network entity. The host network entity may perform a validation of the digital certificate and the instruction set based on a public key associated with a certificate authority that is trusted by the host network entity, and responsive to the validation, the host network entity may generate the operator account based on the first instruction and establish a second connection with the client network entity via the operator account.Type: ApplicationFiled: October 24, 2023Publication date: April 24, 2025Applicant: Oracle International CorporationInventors: Doug Chivers, Jeremiah David Small, Matías Brutti
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Publication number: 20250124115Abstract: Systems and methods that prioritize gaming establishment license usages based on types of client devices.Type: ApplicationFiled: December 20, 2024Publication date: April 17, 2025Inventors: David Froy, Jr., David Small
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Patent number: 12279217Abstract: Methods and apparatus are provided for improving the resilience of a network of positioning-unit devices to failure of the reference device that controls the network timebase via timing information in its signal. In certain embodiments a predetermined one of the positioning-unit devices is configured to monitor the reference signal, assess serviceability of that signal and take control of the network if it determines that signal is unserviceable. Continuity of network synchronisation is thereby maintained despite the reference signal being unserviceable. Preferably the predetermined positioning-unit device is configured to obtain information on the reference signal from at least one other positioning-unit device for assessing reference signal serviceability.Type: GrantFiled: December 2, 2020Date of Patent: April 15, 2025Assignee: LOCATA CORPORATION PTY LTDInventors: David Small, Arved Brasch, Ian Sainsbery, John Gordon
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Publication number: 20250104503Abstract: A processor circuit provides a real-time environmental model of a shared virtual environment (SVE) comprising a plurality of virtual persons and a plurality of virtual gaming devices. The processor circuit transmits display data corresponding to the SVE to a first player device worn by a first player, the display data comprising user display data that causes a display device in the first player device to render a portion of the SVE based on a virtual orientation of the first player device and a virtual location of the first player in the SVE. The processor circuit determines a virtual environment condition in the SVE and, based on the virtual environment condition, operates a a biometric feedback device to provide biometric feedback to the first player.Type: ApplicationFiled: September 27, 2023Publication date: March 27, 2025Applicant: IGTInventors: David FROY, David SMALL, Karen VAN NIEKERK, Gaurav JARIWALA, Todd GRIMM, Daniel LANDRY, Jackie ALVAREZ, Bethany PLIMMER
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Publication number: 20250104512Abstract: A system includes a processor circuit and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to provide, by the processor circuit, a virtual environment in a metaverse. The virtual environment includes a virtual electronic gaming machine (EGM). The processor circuit is further caused to receive, via the processing circuit and from a gaming device that is in a physical world and that corresponds to a user, an identification of a modification to the virtual environment that is not possible in the physical world. The processor circuit further caused to provide, responsive to receiving the identification of the modification and via the processing circuit, the modification to the virtual environment.Type: ApplicationFiled: September 27, 2023Publication date: March 27, 2025Applicant: IGTInventors: Karen VAN NIEKERK, Todd GRIMM, David FROY, Aaron COREY, Daniel LANDRY, Bethany PLIMMER, David SMALL, Carman MISENER
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Patent number: 12249208Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.Type: GrantFiled: August 16, 2023Date of Patent: March 11, 2025Assignee: IGTInventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy, Jr., Michael Russ, David Small, Yue Hang Tang
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Publication number: 20250078621Abstract: A plurality of cryptographic tokens are determined, each including a common identifier indicative of the cryptographic token being part of the plurality of cryptographic tokens, and a player identifier indicative of a player associated with the cryptographic token. It is determined whether a first player associated with a first cryptographic token of the plurality of cryptographic tokens is in a first active play session of a first wagering game at a first gaming device, and whether a second player associated with a second cryptographic token of the plurality of cryptographic tokens is in a second active play session of a second wagering game at a second gaming device. Based on a determination that the first player is in the first active play session and that the second player is in the second active play session, a first game benefit is provided to the first player in the first active play session.Type: ApplicationFiled: August 28, 2023Publication date: March 6, 2025Applicant: IGTInventors: Jackie ALVAREZ, David SMALL, David FROY, Gaurav JARIWALA, Anthony BAERLOCHER, TODD GRIMM, Karen VAN NIEKERK, Daniel LANDRY
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Publication number: 20250078623Abstract: A primary wagering game is provided at a gaming device to a first player and a cryptographic token associated with the first player is determined. The cryptographic token includes a player identifier indicative of the player associated with the cryptographic token and a benefit identifier associated with a game benefit being provided to the first player associated with the cryptographic token. Based on the cryptographic token, a secondary game is provided at the gaming device, wherein play of the secondary game does not affect play of the primary wagering game, and wherein play of the secondary game appears to the first player to modify play of the primary wagering game.Type: ApplicationFiled: August 28, 2023Publication date: March 6, 2025Applicant: IGTInventors: Bethany PLIMMER, Aaron COREY, David SMALL, Fayez IDRIS, David FROY, Daniel LANDRY, Karen VAN NIEKERK, Todd GRIMM
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Publication number: 20250078622Abstract: A cryptographic token associated with a player including a cryptographic hash associated with a blockchain, a player identifier indicative of a player associated with the cryptographic token, and a progress identifier indicative of a present progress value for a wagering game is determined, and a first progress value associated with a first play session of a first wagering game by a player is determined. Based on the first progress value, the progress identifier of the cryptographic token is modified to add the first progress value to the present progress value. Based on the present progress value, a first game benefit to the player is provided.Type: ApplicationFiled: August 28, 2023Publication date: March 6, 2025Applicant: IGTInventors: Karen VAN NIEKERK, Todd GRIMM, Anthony BAERLOCHER, David SMALL, Bethany PLIMMER, Aaron COREY, Daniel LANDRY
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Publication number: 20250078610Abstract: A processor circuit captures gameplay of a first wagering game by a first player, and generates a gameplay video stream comprising the gameplay of the first wagering game. The gameplay video stream is associated with a first cryptographic token that includes identifier indicative of the first cryptographic token being part of a plurality of cryptographic tokens and a player identifier indicative of the player associated with the first cryptographic token. The processor circuit transmits the gameplay video stream to a network device for provision to a plurality of viewers.Type: ApplicationFiled: August 28, 2023Publication date: March 6, 2025Applicant: IGTInventors: David FROY, Gaurav JARIWALA, Jackie ALVAREZ, David SMALL, Carman MISENER, Daniel LANDRY, Anthony BAERLOCHER, Karen VAN NIEKERK, Nick SCHEFFEL
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Publication number: 20250078615Abstract: A graphical user interface (GUI) including a plurality of wagering game assets, such as game modules, math models, cosmetic game features, and other assets is provided to a user. Based on first user input received from the user via a GUI, a first virtual wagering game is generated using selected assets. The input may include selection from a plurality of The first virtual wagering game is provided to a plurality of players in a virtual gaming environment. A first revenue amount is received from wagers by the players in the first virtual wagering game. A first portion of the first revenue amount is awarded to the user.Type: ApplicationFiled: August 28, 2023Publication date: March 6, 2025Applicant: IGTInventors: Michael RUSS, Daniel LANDRY, David FROY, Jackie ALVAREZ, Todd GRIMM, David SMALL, Karen VAN NIEKERK, Anthony BAERLOCHER, Aaron COREY
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Publication number: 20250046154Abstract: Embodiments of the present disclosure are directed to providing a game of chance within a skills-based video game based on a location of a player of the skills-based video game. While game of chance features are prohibited in skills-based games in many jurisdictions, there is an opportunity for wagering game publishers, who hold licenses for such games as well as the entire server infrastructure of decentralized certified random number generators, associated with decades of experience with designing such games. The opportunity would be in the form of partnerships between video game publishers and wagering game publishers to bring back loot box-like, in-game wagering mechanisms. Generally speaking, this can be accomplished using the systems and services of the video game publishers to support skills-based aspects of the games while using the systems and services of the wagering game publishers to support the game of chance aspects of the game.Type: ApplicationFiled: August 1, 2023Publication date: February 6, 2025Inventors: Stefan Keilwert, Michael Russ, David Froy, David Small, Soheil Latifi
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Publication number: 20250014413Abstract: Devices, systems and methods are provided. A device may include a gesture input device to detect gesture inputs performed by a user, a processor circuit, and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive a first gesture input value from the first gesture input device and that corresponds to a user-specific gesture that the user performs, associate the first gesture input value with a first gaming device operation to be performed by the gaming device, receive the first gesture input value that is associated with the first gaming device operation, and responsive to receiving the first gesture input value that is associated with the first gaming device operation, cause the gaming device to perform the first gaming device operation.Type: ApplicationFiled: September 17, 2024Publication date: January 9, 2025Applicant: IGTInventors: David SMALL, David FROY, JR., Michael RUSS
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Publication number: 20250006016Abstract: Embodiments of the present disclosure are directed to providing a game of chance within a skills-based video game. While game of chance features are prohibited in skills-based games in many jurisdictions, there is an opportunity for wagering game publishers, who hold licenses for such games as well as the entire server infrastructure of decentralized certified random number generators, associated with decades of experience with designing such games. The opportunity would be in the form of partnerships between video game publishers and wagering game publishers to bring back loot box-like, in-game wagering mechanisms. Generally speaking, and as will be described in greater detail below, this can be accomplished using the systems and services of the video game publishers to support skills-based aspects of the games while using the systems and services of the wagering game publishers to support the game of chance aspects of the game.Type: ApplicationFiled: June 28, 2023Publication date: January 2, 2025Inventors: Stefan Keilwert, Michael Russ, Sven Aurich, David Small, Soheil Latifi
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Patent number: 12118846Abstract: Devices, systems and methods are provided. A device may include a gesture input device to detect gesture inputs performed by a user, a processor circuit, and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive a first gesture input value from the first gesture input device and that corresponds to a user-specific gesture that the user performs, associate the first gesture input value with a first gaming device operation to be performed by the gaming device, receive the first gesture input value that is associated with the first gaming device operation, and responsive to receiving the first gesture input value that is associated with the first gaming device operation, cause the gaming device to perform the first gaming device operation.Type: GrantFiled: April 16, 2021Date of Patent: October 15, 2024Assignee: IGTInventors: David Small, David Froy, Jr., Michael Russ
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Patent number: 12056979Abstract: The present disclosure relates generally to gaming devices, systems, and methods. As an example, a gaming device is disclosed to generate game outcomes based on game instructions applying game rules to user inputs; cause gameplay graphics to be rendered by the user interface in accordance with the game outcomes; receive, from a sensor, information that enables the processor to identify a number of players positioned in proximity of the user interface; dynamically modify the game rules based on the identified number of players being greater than one; generate additional game outcomes based on the game instructions applying the modified game rules to user inputs; and cause additional gameplay graphics to be rendered by the user interface in accordance with the additional game outcomes.Type: GrantFiled: April 24, 2023Date of Patent: August 6, 2024Assignee: IGTInventors: Michael Russ, Daniel Landry, David Small, Lukas Angermayer, David Froy, Bruno Rittner, Sven Aurich
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Publication number: 20240212423Abstract: A gaming device includes a housing defining an interior volume and a transparent display that includes an emissive layer including an array of pixels, each including an emissive pixel element and a transparent portion, and a conductive layer operatively to selectively operate the emissive pixel elements. The gaming device further include a processor circuit and a memory storing machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to selectively operate the transparent display. The transparent portion of each pixel is transparent to visible light in an inactive state such the interior volume of the housing is visible through the transparent portion to a user outside the housing. Each emissive pixel of the array of emissive pixels emits light in an active state sufficient to obscure visibility of the interior volume of the housing through the transparent portion of the pixel to the user outside the housing.Type: ApplicationFiled: December 22, 2022Publication date: June 27, 2024Inventors: David SMALL, Michael RUSS, Aaron COREY, Julia-Ines LERCHBAUMER, Daniel LANDRY, Donovan FRANCIS