Patents by Inventor Deepali Arya

Deepali Arya has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20250114707
    Abstract: As understood herein, not all objects in a computer game are of equal priority. Given this recognition, present principles apply a range of spatial and temporal resolutions to various objects in the same game depending on the priority of the objects in the game.
    Type: Application
    Filed: October 6, 2023
    Publication date: April 10, 2025
    Inventors: Deepali Arya, Jason Wang
  • Patent number: 12271975
    Abstract: A machine learning (ML) model is trained using pairs of images. Each pair includes an image of a human face and a duplicate of the image with a computer game headset overlaid on the face using computer graphics. The ML model subsequently can be used to receive an image of a gamer wearing a headset and output a full-face image of the gamer for use in, e.g., social network settings related to the game.
    Type: Grant
    Filed: November 30, 2022
    Date of Patent: April 8, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Rathish Krishnan, Deepali Arya, Manoj Srivastava, Seema Kataria
  • Publication number: 20250108292
    Abstract: Techniques are described for over-training a ML model on multiple gameplay videos of individual scenes of a computer game to better configure the model to reconstruct or enhance portions of the computer game at a receiver as the computer game is received over a streamlining network. Reconstruction of individual missing slices of a frame is contemplated such that a frame missing a slice need not be entirely discarded.
    Type: Application
    Filed: September 29, 2023
    Publication date: April 3, 2025
    Inventors: Deepali Arya, Eric Hsuming Chen, Jason Wang, Hung-Ju Lee
  • Publication number: 20250108291
    Abstract: Techniques are described for reducing latency in networked gaming by reducing I-frame sizes (which also results in automatically increasing P-frame sizes) to reduce the overall amount of video being transmitted. The reduced size of the I-frames is compensated for by increasing the size of other frames using a low pass filter (LPF) such as a Gaussian filter which reduces sharpness that the decoder can try to recover, or by use of lower resolution. The I-frame can be reduced by rotating it or flipping/mirroring it to produce the smaller coded frame, sending a flag to signal the orientation.
    Type: Application
    Filed: September 29, 2023
    Publication date: April 3, 2025
    Inventors: Rathish Krishnan, Eric Hsuming Chen, Jason Wang, Deepali Arya, Hung-Ju Lee
  • Publication number: 20250108293
    Abstract: Techniques are described for determining if chat between two computer gamers requiring translation is related to the game or is simple social chat. Depending on the type of chat, a machine learning (ML) model is selected to predict completion of the sentence being input by the speaker to reduce latency in translating and transmitting the chat.
    Type: Application
    Filed: October 3, 2023
    Publication date: April 3, 2025
    Inventors: Deepali Arya, Jason Wang
  • Publication number: 20250111171
    Abstract: Techniques are described for translating computer game chat to a different language for a partner gamer. If the chat is determined to be related to a game being played as opposed to social chat, a glossary may be used tailored to that game to first determine if a spoken term is in the glossary. If it is, a lookup of an equivalent term from the glossary can be used instead of passing the term through a translation engine, increasing accuracy and saving translation time.
    Type: Application
    Filed: September 29, 2023
    Publication date: April 3, 2025
    Inventors: Jon Brelin, Rathish Krishnan, Jason Wang, Deepali Arya, Hung-Ju Lee
  • Publication number: 20250099849
    Abstract: Techniques are described for an encoder or decoder to adaptively change coding based on a specific user's sensitivity to flickering, or flashing, or blockiness, or other visual artifacts. Alternatively, video may be pre-processed based on the user's sensitivity to suppress artifacts prior to encoding and/or post-processed to suppress artifacts after decoding.
    Type: Application
    Filed: September 26, 2023
    Publication date: March 27, 2025
    Inventors: Deepali Arya, Eric Chen
  • Publication number: 20240198230
    Abstract: An image of a computer game player wearing a headset that occludes part of the face is input to a trained machine learning (ML) model, which outputs in response a full-face image that is not occluded for use in, e.g., social network settings related to the game.
    Type: Application
    Filed: December 14, 2022
    Publication date: June 20, 2024
    Inventors: RATHISH KRISHNAN, Deepali Arya, Manoj Srivastava, Seema Kataria, Jason Wang
  • Publication number: 20240177359
    Abstract: A machine learning (ML) model is trained using pairs of images. Each pair includes an image of a human face and a duplicate of the image with a computer game headset overlaid on the face using computer graphics. The ML model subsequently can be used to receive an image of a gamer wearing a headset and output a full-face image of the gamer for use in, e.g., social network settings related to the game.
    Type: Application
    Filed: November 30, 2022
    Publication date: May 30, 2024
    Inventors: Rathish Krishnan, Deepali Arya, Manoj Srivastava, Seema Kataria
  • Patent number: 11546610
    Abstract: Video stream data is selectively scaled so that sections within regions of interest (ROI) maintain high resolution while areas not within the region of interest are down-scaled to reduce bandwidth cost of transmission. A low compression encoder compresses sections of a video frame corresponding to one or more ROI without motion search or prediction mode decision to generate low-compression section data. The video frame is downscaled and a high compression encoder compresses the resulting downscaled video frame with prediction mode decision to generate high-compression frame data.
    Type: Grant
    Filed: May 6, 2021
    Date of Patent: January 3, 2023
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Eric Hsuming Chen, Hung-Ju Lee, Jason N. Wang, Rathish Krishnan, Deepali Arya
  • Publication number: 20210266571
    Abstract: Video stream data is selectively scaled so that sections within regions of interest (ROI) maintain high resolution while areas not within the region of interest are down-scaled to reduce bandwidth cost of transmission. A low compression encoder compresses sections of a video frame corresponding to one or more ROI without motion search or prediction mode decision to generate low-compression section data. The video frame is downscaled and a high compression encoder compresses the resulting downscaled video frame with prediction mode decision to generate high-compression frame data.
    Type: Application
    Filed: May 6, 2021
    Publication date: August 26, 2021
    Inventors: Eric Hsuming Chen, Hung-Ju Lee, Jason N. Wang, Rathish Krishnan, Deepali Arya
  • Patent number: 11025918
    Abstract: Gaze tracking data is analyzed to determine one or more regions of interest within an image of a video stream. The video stream data is selectively scaled so that sections within the regions of interest maintain high resolution while areas not within the region of interest are down-scaled to reduce bandwidth cost of transmission. A scheme for reduction of motion sickness by reducing the size of the high resolution area is also claimed.
    Type: Grant
    Filed: December 13, 2017
    Date of Patent: June 1, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Eric Hsuming Chen, Hung-Ju Lee, Jason N. Wang, Rathish Krishnan, Deepali Arya
  • Publication number: 20180192058
    Abstract: Gaze tracking data is analyzed to determine one or more regions of interest within an image of a video stream. The video stream data is selectively scaled so that sections within the regions of interest maintain high resolution while areas not within the region of interest are down-scaled to reduce bandwidth cost of transmission. A scheme for reduction of motion sickness by reducing the size of the high resolution area is also claimed.
    Type: Application
    Filed: December 13, 2017
    Publication date: July 5, 2018
    Inventors: Eric Hsuming Chen, Hung-Ju Lee, Jason N. Wang, Rathish Krishnan, Deepali Arya