Patents by Inventor Deepali Jain

Deepali Jain has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12579372
    Abstract: In some implementations, a system may obtain a transcript that includes interactions between a user and an entity. The system may extract a first quantity of key phrases from a first portion of the transcript that corresponds to an entirety of the transcript and may extract a second quantity of key phrases from a second portion of the transcript that corresponds to a subset of the entirety of the transcript. The system may assign one or more key phrases to one or more topics, and may calculate a topic frequency that indicates a total quantity of key phrases associated with the topic. The system may generate a third set of topics that includes one or more topics having a topic frequency that satisfies a topic frequency threshold.
    Type: Grant
    Filed: October 18, 2023
    Date of Patent: March 17, 2026
    Assignee: Capital One Services, LLC
    Inventors: Deepali Jain, Shaktimaan Singh Sengar
  • Publication number: 20260057232
    Abstract: Methods, systems, and apparatus, including computer programs encoded on computer storage media, for controlling an agent interacting with an environment. In one aspect, a method comprises: receiving an observation that characterizes the environment; receiving a conditioning input that characterizes a task to be performed by the agent in the environment; for each of a plurality of sub-regions of the observation, generating an observation patch embedding of the sub-region; generating a conditioning input embedding of the conditioning input; processing the observation patch embeddings and the conditioning input embedding to generate a policy output that defines an action to be performed by the agent in response to the observation, wherein the processing comprises applying a linear attention mechanism over the observation patch embeddings and the conditioning input embedding; selecting an action to be performed by the agent using the policy output; and causing the agent to perform the selected action.
    Type: Application
    Filed: August 20, 2025
    Publication date: February 26, 2026
    Inventors: Isabel Leal, Krzysztof Marcin Choromanski, Deepali Jain, Kumar Avinava Dubey, Jacob Joseph Varley, Michael Sahngwon Ryoo, Yao Lu, Frederick Liu, Vikas Sindhwani, Quan Ho Vuong, Tamás Sarlós, Kenneth Arthur Oslund, Karol Hausman, Kanury Kanishka Rao
  • Publication number: 20250131199
    Abstract: In some implementations, a system may obtain a transcript that includes interactions between a user and an entity. The system may extract a first quantity of key phrases from a first portion of the transcript that corresponds to an entirety of the transcript and may extract a second quantity of key phrases from a second portion of the transcript that corresponds to a subset of the entirety of the transcript. The system may assign one or more key phrases to one or more topics, and may calculate a topic frequency that indicates a total quantity of key phrases associated with the topic. The system may generate a third set of topics that includes one or more topics having a topic frequency that satisfies a topic frequency threshold.
    Type: Application
    Filed: October 18, 2023
    Publication date: April 24, 2025
    Inventors: Deepali JAIN, Shaktimaan Singh SENGAR
  • Patent number: 12124948
    Abstract: In some embodiments, a computing system computes, with a state prediction model, probabilities of transitioning from a click state represented by interaction data to various predicted next states. The computing system computes an interface experience metric for the click with an experience valuation model. To do so, the computing system identifies base values for the click state and the predicted next states. The computing system computes value differentials for between the click state's base value and each predicted next state's base value. Value differentials indicate qualities of interface experience. The computing system determines the interface experience metric from a summation that includes the current click state's base value and the value differentials weighted with the predicted next states' probabilities.
    Type: Grant
    Filed: April 21, 2021
    Date of Patent: October 22, 2024
    Assignee: ADOBE INC.
    Inventors: Atanu R. Sinha, Deepali Jain, Nikhil Sheoran, Deepali Gupta, Sopan Khosla
  • Publication number: 20240256865
    Abstract: Methods, systems, and apparatus, including computer programs encoded on computer storage media, for training neural networks. One of the methods for training a neural network configured to perform a machine learning task includes performing, at each of a plurality of iterations: performing a training step to obtain respective new gradients of a loss function; for each network parameter: generating an optimizer network input; processing the optimizer network input using an optimizer neural network, wherein the processing comprises, for each cell: generating a cell input for the cell; and processing the cell input for the cell to generate a cell output, wherein the processing comprises: obtaining latent embeddings from the cell input; generating the cell output from the hidden state; and determining an update to the hidden state; and generating an optimizer network output defining an update for the network parameter; and applying the update to the network parameter.
    Type: Application
    Filed: February 1, 2024
    Publication date: August 1, 2024
    Inventors: Deepali Jain, Krzysztof Marcin Choromanski, Sumeet Singh, Vikas Sindhwani, Tingnan Zhang, Jie Tan, Kumar Avinava Dubey
  • Patent number: 11687352
    Abstract: A method includes identifying interaction data associated with user interactions with a user interface of an interactive computing environment. The method also includes computing goal clusters of the interaction data based on sequences of the user interactions and performing inverse reinforcement learning on the goal clusters to return rewards and policies. Further, the method includes computing likelihood values of additional sequences of user interactions falling within the goal clusters based on the policies corresponding to each of the goal clusters and assigning the additional sequences to the goal clusters with greatest likelihood values. Furthermore, the method includes computing interface experience metrics of the additional sequences using the rewards and the policies corresponding to the goal clusters of the additional sequences and transmitting the interface experience metrics to the online platform.
    Type: Grant
    Filed: June 17, 2021
    Date of Patent: June 27, 2023
    Assignee: Adobe Inc.
    Inventors: Nikhil Sheoran, Nayan Raju Vysyaraju, Varun Srivastava, Nisheeth Golakiya, Dhruv Singal, Deepali Jain, Atanu Sinha
  • Patent number: 11663497
    Abstract: A method includes accessing a subject entity and a subject relation of a focal platform and accessing a knowledge graph representative of control performance data. Further, the method includes computing a set of ranked target entities that cause the subject entity based on the subject relation or are an effect of the subject entity based on the subject relation. Computing the set of ranked target entities is performed using relational hops from the subject entity within the knowledge graph performed using the subject relation and reward functions. The method also includes transmitting the set of ranked target entities to the focal platform. The set of ranked target entities is usable for modifying a user interface of an interactive computing environment provided by the focal platform.
    Type: Grant
    Filed: April 19, 2019
    Date of Patent: May 30, 2023
    Assignee: ADOBE INC.
    Inventors: Atanu Sinha, Prakhar Gupta, Manoj Kilaru, Madhav Goel, Deepanshu Bansal, Deepali Jain, Aniket Raj
  • Patent number: 11551239
    Abstract: There is described a method and system in an interactive computing environment modified with user experience values based on behavior logs. An experience valuation system determines an experience value and an estimated experience value. The experience value is based on a current state of interaction data from a user session, based on a history of past events, and an estimation function defined by parameters to model the user experience values. The estimated experience value is determined based on, in addition to the current state and the estimation function, next states associated with the current state, and a reward function. The parameters of the estimation function are updated based on a comparison of the expected experience value and the estimated experience value. For another aspect, the method and system may further include a state prediction system to determine probabilities of transitioning that may be applied to determine the estimated experience value.
    Type: Grant
    Filed: October 16, 2018
    Date of Patent: January 10, 2023
    Assignee: Adobe Inc.
    Inventors: Deepali Jain, Atanu R. Sinha, Deepali Gupta, Nikhil Sheoran, Sopan Khosla, Reshmi Naduparambil Sasidharan
  • Publication number: 20210311751
    Abstract: A method includes identifying interaction data associated with user interactions with a user interface of an interactive computing environment. The method also includes computing goal clusters of the interaction data based on sequences of the user interactions and performing inverse reinforcement learning on the goal clusters to return rewards and policies. Further, the method includes computing likelihood values of additional sequences of user interactions falling within the goal clusters based on the policies corresponding to each of the goal clusters and assigning the additional sequences to the goal clusters with greatest likelihood values. Furthermore, the method includes computing interface experience metrics of the additional sequences using the rewards and the policies corresponding to the goal clusters of the additional sequences and transmitting the interface experience metrics to the online platform.
    Type: Application
    Filed: June 17, 2021
    Publication date: October 7, 2021
    Inventors: Nikhil Sheoran, Nayan Raju Vysyaraju, Varun Srivastava, Nisheeth Golakiya, Dhruv Singal, Deepali Jain, Atanu Sinha
  • Patent number: 11113475
    Abstract: An example chatbot generation platform may receive a request to generate a chatbot; determine a chatbot template for the chatbot based on the request; obtain custom chatbot information according to the chatbot template; generate a chatbot corpus for the chatbot using the custom chatbot information and the chatbot template; generate a set of question and answer (QnA) pairs based on the chatbot corpus; configure a language analysis model for the chatbot; build the chatbot according to the set of QnA pairs and the language analysis model; and deploy the chatbot to a chatbot host platform for operation. The chatbot may be built to engage in an interaction with a user via the chatbot host platform, use the language analysis model to select one or more QnA pairs from the set of QnA pairs during the interaction, and train the language analysis model based on the interaction.
    Type: Grant
    Filed: April 15, 2019
    Date of Patent: September 7, 2021
    Assignee: Accenture Global Solutions Limited
    Inventors: Nirav Jagdish Sampat, Saran Prasad, Manish Jain, Sriram Lakshminarasimhan, Dharmesh Dhirajlal Barochia, Purnanga Prema Borah, Deepali Jain, Suhas Vinod Sane
  • Publication number: 20210241158
    Abstract: In some embodiments, a computing system computes, with a state prediction model, probabilities of transitioning from a click state represented by interaction data to various predicted next states. The computing system computes an interface experience metric for the click with an experience valuation model. To do so, the computing system identifies base values for the click state and the predicted next states. The computing system computes value differentials for between the click state's base value and each predicted next state's base value. Value differentials indicate qualities of interface experience. The computing system determines the interface experience metric from a summation that includes the current click state's base value and the value differentials weighted with the predicted next states' probabilities.
    Type: Application
    Filed: April 21, 2021
    Publication date: August 5, 2021
    Inventors: Atanu R. Sinha, Deepali Jain, Nikhil Sheoran, Deepali Gupta, Sopan Khosla
  • Patent number: 11068285
    Abstract: In some embodiments, interaction data associated with user interactions with a user interface of an interactive computing environment is identified, and goal clusters of the interaction data are computed based on sequences of the user interactions and performing inverse reinforcement learning on the goal clusters to return rewards and policies. Further, likelihood values of additional sequences of user interactions falling within the goal clusters are computed based on the policies corresponding to each of the goal clusters and assigning the additional sequences to the goal clusters with greatest likelihood values. Computing interface experience metrics of the additional sequences are computed using the rewards and the policies corresponding to the goal clusters of the additional sequences and transmitting the interface experience metrics to the online platform. The interface experience metrics are usable for changing arrangements of interface elements to improve the interface experience metrics.
    Type: Grant
    Filed: September 19, 2019
    Date of Patent: July 20, 2021
    Assignee: Adobe Inc.
    Inventors: Nikhil Sheoran, Nayan Raju Vysyaraju, Varun Srivastava, Nisheeth Golakiya, Dhruv Singal, Deepali Jain, Atanu Sinha
  • Patent number: 11023819
    Abstract: In some embodiments, a computing system computes, with a state prediction model, probabilities of transitioning from a click state represented by interaction data to various predicted next states. The computing system computes an interface experience metric for the click with an experience valuation model. To do so, the computing system identifies base values for the click state and the predicted next states. The computing system computes value differentials for between the click state's base value and each predicted next state's base value. Value differentials indicate qualities of interface experience. The computing system determines the interface experience metric from a summation that includes the current click state's base value and the value differentials weighted with the predicted next states' probabilities.
    Type: Grant
    Filed: April 6, 2018
    Date of Patent: June 1, 2021
    Assignee: ADOBE INC.
    Inventors: Atanu R. Sinha, Deepali Jain, Nikhil Sheoran, Deepali Gupta, Sopan Khosla
  • Publication number: 20210089331
    Abstract: In some embodiments, interaction data associated with user interactions with a user interface of an interactive computing environment is identified, and goal clusters of the interaction data are computed based on sequences of the user interactions and performing inverse reinforcement learning on the goal clusters to return rewards and policies. Further, likelihood values of additional sequences of user interactions falling within the goal clusters are computed based on the policies corresponding to each of the goal clusters and assigning the additional sequences to the goal clusters with greatest likelihood values. Computing interface experience metrics of the additional sequences are computed using the rewards and the policies corresponding to the goal clusters of the additional sequences and transmitting the interface experience metrics to the online platform. The interface experience metrics are usable for changing arrangements of interface elements to improve the interface experience metrics.
    Type: Application
    Filed: September 19, 2019
    Publication date: March 25, 2021
    Inventors: Nikhil Sheoran, Nayan Raju Vysyaraju, Varun Srivastava, Nisheeth Golakiya, Dhruv Singal, Deepali Jain, Atanu Sinha
  • Publication number: 20200334545
    Abstract: A method includes accessing a subject entity and a subject relation of a focal platform and accessing a knowledge graph representative of control performance data. Further, the method includes computing a set of ranked target entities that cause the subject entity based on the subject relation or are an effect of the subject entity based on the subject relation. Computing the set of ranked target entities is performed using relational hops from the subject entity within the knowledge graph performed using the subject relation and reward functions. The method also includes transmitting the set of ranked target entities to the focal platform. The set of ranked target entities is usable for modifying a user interface of an interactive computing environment provided by the focal platform.
    Type: Application
    Filed: April 19, 2019
    Publication date: October 22, 2020
    Inventors: Atanu Sinha, Prakhar Gupta, Manoj Kilaru, Madhav Goel, Deepanshu Bansal, Deepali Jain, Aniket Raj
  • Publication number: 20200327196
    Abstract: An example chatbot generation platform may receive a request to generate a chatbot; determine a chatbot template for the chatbot based on the request; obtain custom chatbot information according to the chatbot template; generate a chatbot corpus for the chatbot using the custom chatbot information and the chatbot template; generate a set of question and answer (QnA) pairs based on the chatbot corpus; configure a language analysis model for the chatbot; build the chatbot according to the set of QnA pairs and the language analysis model; and deploy the chatbot to a chatbot host platform for operation. The chatbot may be built to engage in an interaction with a user via the chatbot host platform, use the language analysis model to select one or more QnA pairs from the set of QnA pairs during the interaction, and train the language analysis model based on the interaction.
    Type: Application
    Filed: April 15, 2019
    Publication date: October 15, 2020
    Inventors: Nirav Jagdish SAMPAT, Saran PRASAD, Manish JAIN, Sriram LAKSHMINARASIMHAN, Dharmesh DHIRAJLAL BAROCHIA, Purnanga Prema BORAH, Deepali JAIN, Suhas Vinod SANE
  • Patent number: 10783361
    Abstract: Systems and methods provide for generating predictive models that are useful in predicting next-user-actions. User-specific navigation sequences are obtained, the navigation sequences representing temporally-related series of actions performed by users during navigation sessions. To each navigation sequence, a Recurrent Neural Network (RNN) is applied to encode the navigation sequences into user embeddings that reflect time-based, sequential navigation patterns for the user. Once a set of navigation sequences is encoded to a set of user embeddings, a variety of classifiers (prediction models) may be applied to the user embeddings to predict what a probable next-user-action may be and/or the likelihood that the next-user-action will be a desired target action.
    Type: Grant
    Filed: December 20, 2019
    Date of Patent: September 22, 2020
    Assignee: ADOBE INC.
    Inventors: Sungchul Kim, Deepali Jain, Deepali Gupta, Eunyee Koh, Branislav Kveton, Nikhil Sheoran, Atanu Sinha, Hung Hai Bui, Charles Li Chen
  • Publication number: 20200134300
    Abstract: Systems and methods provide for generating predictive models that are useful in predicting next-user-actions. User-specific navigation sequences are obtained, the navigation sequences representing temporally-related series of actions performed by users during navigation sessions. To each navigation sequence, a Recurrent Neural Network (RNN) is applied to encode the navigation sequences into user embeddings that reflect time-based, sequential navigation patterns for the user. Once a set of navigation sequences is encoded to a set of user embeddings, a variety of classifiers (prediction models) may be applied to the user embeddings to predict what a probable next-user-action may be and/or the likelihood that the next-user-action will be a desired target action.
    Type: Application
    Filed: December 20, 2019
    Publication date: April 30, 2020
    Inventors: SUNGCHUL KIM, DEEPALI JAIN, DEEPALI GUPTA, EUNYEE KOH, BRANISLAV KVETON, NIKHIL SHEORAN, ATANU SINHA, HUNG HAI BUI, CHARLES LI CHEN
  • Publication number: 20200118145
    Abstract: There is described a method and system in an interactive computing environment modified with user experience values based on behavior logs. An experience valuation system determines an experience value and an estimated experience value. The experience value is based on a current state of interaction data from a user session, based on a history of past events, and an estimation function defined by parameters to model the user experience values. The estimated experience value is determined based on, in addition to the current state and the estimation function, next states associated with the current state, and a reward function. The parameters of the estimation function are updated based on a comparison of the expected experience value and the estimated experience value. For another aspect, the method and system may further include a state prediction system to determine probabilities of transitioning that may be applied to determine the estimated experience value.
    Type: Application
    Filed: October 16, 2018
    Publication date: April 16, 2020
    Applicant: Adobe Inc.
    Inventors: Deepali Jain, Atanu R. Sinha, Deepali Gupta, Nikhil Sheoran, Sopan Khosla, Reshmi Naduparambil Sasidharan
  • Patent number: 10558852
    Abstract: Systems and methods provide for generating predictive models that are useful in predicting next-user-actions. User-specific navigation sequences are obtained, the navigation sequences representing temporally-related series of actions performed by users during navigation sessions. To each navigation sequence, a Recurrent Neural Network (RNN) is applied to encode the navigation sequences into user embeddings that reflect time-based, sequential navigation patterns for the user. Once a set of navigation sequences is encoded to a set of user embeddings, a variety of classifiers (prediction models) may be applied to the user embeddings to predict what a probable next-user-action may be and/or the likelihood that the next-user-action will be a desired target action.
    Type: Grant
    Filed: November 16, 2017
    Date of Patent: February 11, 2020
    Assignee: ADOBE INC.
    Inventors: Sungchul Kim, Deepali Jain, Deepali Gupta, Eunyee Koh, Branislav Kveton, Nikhil Sheoran, Atanu Sinha, Hung Hai Bui, Charles Li Chen