Patents by Inventor Dion K. Aoki

Dion K. Aoki has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20140378200
    Abstract: A gaming machine for playing a card-based wagering game. The gaming machine includes a wager input device for receiving inputs from a player during the wagering game. The inputs include a wager amount. At least one display is also included in the gaming machine. The display displays a plurality of cards, such that the plurality of cards is arranged in a hand. The hand indicates a randomly selected outcome selected from the plurality of outcomes, which include a qualifying-hand outcome corresponding to a qualifying hand and a plurality of winning hand outcomes corresponding to winning hands. The plurality of winning hands range from a lowest winning hand to a highest winning hand and the qualifying hand is greater than the lowest winning hand. In response to the randomly selected outcome being the qualifying-hand outcome, the gaming machine awards a player a bonus hand.
    Type: Application
    Filed: September 11, 2014
    Publication date: December 25, 2014
    Inventors: Alfred Thomas, Jeremy M. Hornik, Dion K. Aoki
  • Publication number: 20140364199
    Abstract: A method for transferring a wagering game object, monetary value, and/or non-monetary value between a mobile device and a second device is described herein. In some embodiments, the method can include presenting, on a mobile device, a graphical user interface configured to receive user input. The method can further include receiving, via the graphical user interface, a gesture that initiates transfer of one or more of a wagering game object, monetary value, and non-monetary value between the mobile device and a second device. The method can further include transmitting, via a network in response to the gesture, one or more of the wagering game object, the monetary value, and the non-monetary value between the mobile device and the second device.
    Type: Application
    Filed: June 2, 2014
    Publication date: December 11, 2014
    Applicant: WMS Gaming, Inc.
    Inventors: Anthony J. Baerlocher, Dion K. Aoki, Larry J. Pacey, Jesse M. Smith, Jamie W. Vann
  • Publication number: 20140335944
    Abstract: A gaming system community server communications controller sends information to a wagering-game server. A community server processor obtains gaming session information relating to a player's gaming session from the wagering-game server or wagering-game machine. The system determines whether the gaming session information satisfies a condition precedent to an award of player profile content comprising a currency in a community server secondary economy, game content available to the player on the community server, non-game content available to the player on the community server, game content available to the wagering-game machine player, non-game content available to the wagering-game machine player, and/or game content available to the player from the wagering-game server.
    Type: Application
    Filed: July 22, 2014
    Publication date: November 13, 2014
    Inventors: Jeremy M. Hornik, Jamie W. Vann, Joel R. Jaffe, Dion K. Aoki, Dean Ehrlich, Candice Savino
  • Patent number: 8876592
    Abstract: A gaming system and a method for conducting a wagering game includes a first gaming terminal and a second gaming terminal. The gaming system includes at least two input devices, at least two display devices and at least one processor. The processor operates to display primary wagering games to the first and second gaming terminals in response to receiving one or more wagers at the respective gaming terminals. A first perceived-value enhancement is displayed to the first gaming terminal. The first perceived-value enhancement is active for a first limited period of time and is capable of enhancing a subsequent bonus event. A bonus event is triggered and provided to at least one of the first and second gaming terminals. An enhanced bonus event is provided to the first gaming terminal in response to the bonus event triggered for the first gaming terminal while the first perceived-value enhancement is active.
    Type: Grant
    Filed: April 6, 2012
    Date of Patent: November 4, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Benjamin T. Gomez, Daniel P. Louie, Dion K. Aoki, Dylan B. Selegue, Noel S. Steere, Robin L. Littleworth
  • Publication number: 20140309015
    Abstract: A method for conducting a wagering game includes receiving a wager to play the wagering game. A base array of symbol positions arranged in a plurality of columns is displayed. A plurality of symbols is randomly distributed such that each of the symbol positions in the base array is associated with one or more of the symbols. An extent by which the base array of symbol positions is to be expanded is indicated by the symbols. The base array of symbol positions is expanded into an expanded array of symbol positions including at least one additional symbol position.
    Type: Application
    Filed: June 26, 2014
    Publication date: October 16, 2014
    Inventors: Dion K. Aoki, Jeremy M. Hornik, Daniel P. Louie, Jamie W. Vann
  • Publication number: 20140274286
    Abstract: A gaming system and method includes receiving a wager and in response thereto a basic game is conducted. The basic game includes a plurality of symbols that indicate a randomly selected outcome. In response to an offer trigger, an offer is displayed to conduct one or more subsequent plays of the basic game at a reduced maximum bet wager having a wager amount that is less than a normal maximum bet wager amount. A second input is received indicative of an acceptance of the offer for a reduced maximum bet wager. A randomly selected outcome is displayed. The plurality of possible outcomes each include a plurality of symbols arranged in an array. If the randomly selected outcome includes a winning symbol combination, an award is provided for any winning outcome. The provided award is determined as though a normal maximum bet wager amount was received.
    Type: Application
    Filed: March 14, 2013
    Publication date: September 18, 2014
    Applicant: WMS Gaming Inc.
    Inventors: Dion K. Aoki, Allon G. Englman, Andrew C. Guinn, Daniel P. Louie, Michael W. Mastropietro, Jeremie D. Moll
  • Patent number: 8834247
    Abstract: A gaming machine for playing a card-based wagering game. The gaming machine includes a wager input device for receiving inputs from a player during the wagering game. The inputs include a wager amount. At least one display is also included in the gaming machine. The display displays a plurality of cards, such that the plurality of cards is arranged in a hand. The hand indicates a randomly selected outcome selected from the plurality of outcomes, which include a qualifying-hand outcome corresponding to a qualifying hand and a plurality of winning hand outcomes corresponding to winning hands. The plurality of winning hands range from a lowest winning hand to a highest winning hand and the qualifying hand is greater than the lowest winning hand. In response to the randomly selected outcome being the qualifying-hand outcome, the gaming machine awards a player a bonus hand.
    Type: Grant
    Filed: February 17, 2006
    Date of Patent: September 16, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Alfred Thomas, Jeremy M. Hornik, Dion K. Aoki
  • Publication number: 20140243065
    Abstract: In some embodiments, a computer-implemented method includes permitting a plurality of wagering game terminals to participate in a community game in a land-based gaming establishment. The method includes permitting a player device remote from the land-based gaming establishment to play an online game. The method also includes modifying, by at least one of one or more processors, the community game based on an event in the online game.
    Type: Application
    Filed: May 6, 2014
    Publication date: August 28, 2014
    Applicant: WMS Gaming, Inc.
    Inventors: Tracey L. Wright, Dion K. Aoki, Andrew C. Guinn, Joel R. Jaffe, Robert L. Kyte, Bradley D. Schultz
  • Publication number: 20140235327
    Abstract: A gaming system includes features to relay sensitive information to a player while keeping the sensitive information private from non-players. According to one aspect the gaming system comprises one or more input devices, one or more display devices for displaying a wagering game including sensitive and non-sensitive information, one or more processors, and one or more memory devices. The memory devices store instructions that cause the gaming system to display a plurality of images. The displayed images do not include the sensitive information. The instructions also cause the gaming system to provide an interactive feature configured to receive a predetermined user interaction via at least one of the one or more input devices. The instructions further cause the gaming system to display, in response to the predetermined user interaction with the interactive feature, a plurality of images, the displayed images including the sensitive information.
    Type: Application
    Filed: February 19, 2013
    Publication date: August 21, 2014
    Applicant: WMS Gaming Inc.
    Inventors: Dion K. Aoki, Mary M. Burke, Jacob C. Greenberg, Jordan M. Martone
  • Patent number: 8795059
    Abstract: A method for conducting a wagering game includes receiving a wager to play the wagering game. A base array of symbol positions arranged in a plurality of columns is displayed. A plurality of symbols is randomly distributed such that each of the symbol positions in the base array is associated with one or more of the symbols. An extent by which the base array of symbol positions is to be expanded is indicated by the symbols. The base array of symbol positions is expanded into an expanded array of symbol positions including at least one additional symbol position.
    Type: Grant
    Filed: October 17, 2012
    Date of Patent: August 5, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Dion K. Aoki, Jeremy M. Hornik, Daniel P. Louie, Jamie W. Vann
  • Publication number: 20140213337
    Abstract: A gaming system and method for conducting a wagering game includes a display having a display area showing a poker-themed wagering game. A wager input device receives a base wager to play the poker-themed wagering game. A controller is coupled to the display and the wager input device. The controller is operative to provide a plurality of symbol-bearing objects to form a user-playable hand and award a payoff based on a ranking of the user-playable hand meeting a predetermined criterion. The controller may receive a side wager separate from the base wager from the player to trigger a challenge based on meeting a condition in at least one of a predetermined number of future plays of the wagering game. Additional free challenges may be triggered for the predetermined number of future plays.
    Type: Application
    Filed: March 27, 2014
    Publication date: July 31, 2014
    Applicant: WMS Gaming Inc.
    Inventors: Dion K. Aoki, Jeremy M. Hornik, Joel R. Jaffe, Jeremie D. Moll
  • Patent number: 8771054
    Abstract: A gaming system for conducting a wagering game comprises a display including a plurality of symbol-bearing reels having a plurality of symbol locations and symbols that indicate a randomly selected outcome of the wagering game. In response to a certain event, at least one symbol on the reels in a particular one of the plurality of symbol locations is altered to produce an altered function of the symbol. The altered function of the altered symbol at the particular symbol location is maintained for subsequent plays of the wagering game.
    Type: Grant
    Filed: June 20, 2008
    Date of Patent: July 8, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Dion K. Aoki, Jamie W. Vann
  • Publication number: 20140179396
    Abstract: A gaming method of conducting a wagering game includes conducting one or more successive plays of the wagering game via one or more display devices in response to a triggering event. For each of the one or more successive plays, the method includes determining one or more award amounts based on the displayed outcomes of the one or more successive plays. The method further includes aggregating, via one or more processors, each of the one or more award amounts determined over the successive plays to calculate an aggregate award amount and determining, via at least one of the one or more processors, whether the aggregate award amount is greater than a threshold amount. The method includes providing an enhancement to the wagering game in response to the aggregate award amount being greater than the threshold amount.
    Type: Application
    Filed: February 6, 2013
    Publication date: June 26, 2014
    Applicant: WMS Gaming Inc.
    Inventors: Dion K. Aoki, Pamela S. Smith, Noel Steere
  • Patent number: 8758120
    Abstract: A method includes presenting a community game that includes land-based game play and online game play. The method includes selecting either the land-based or online game play as an affected game play, wherein the affected game play is to have at least one result in the community game that is affected by the other game play that was not selected. In response to a determination that a generation of the at least one result is needed for the affected game play for the community game, the method includes receiving, from the other game play, a result from a game. Also in response to the determination, the method includes affecting of the at least one result of the community game for the affected game play based on the result of the game at the other game play.
    Type: Grant
    Filed: February 14, 2013
    Date of Patent: June 24, 2014
    Assignee: WMS Gaming, Inc.
    Inventors: Tracey L. Wright, Dion K. Aoki, Andrew C. Guinn, Joel R. Jaffe, Robert L. Kyte, Bradley D. Schultz
  • Patent number: 8747219
    Abstract: A method includes receiving wagers from a player to play respective plays of a plurality of plays of a wagering game having event eligibility that includes a time value and a multiplier value. The method includes increasing at least one of the time value and the multiplier value as a function of the plurality of plays of the wagering game and decrementing the time value as time elapses. In response to a triggering event while the event eligibility is above an eligibility threshold, the method includes allowing the player to participate in one or more special events. The method includes allowing the player to configure at least one of a desired value of the multiplier value and a maximum value of the time value.
    Type: Grant
    Filed: February 14, 2013
    Date of Patent: June 10, 2014
    Assignee: WMS Gaming, Inc.
    Inventors: Tracey L. Wright, Dion K. Aoki, Andrew C. Guinn, Joel R. Jaffe, Robert L. Kyte, Bradley D. Schultz
  • Patent number: 8721419
    Abstract: A gaming system and method for conducting a wagering game includes a display having a display area showing a poker-themed wagering game. A wager input device receives a base wager to play the poker-themed wagering game. A controller is coupled to the display and the wager input device. The controller is operative to provide a plurality of symbol-bearing objects to form a user-playable hand and award a payoff based on a ranking of the user-playable hand meeting a predetermined criterion. The controller may receive a side wager separate from the base wager from the player to trigger a challenge based on meeting a condition in at least one of a predetermined number of future plays of the wagering game. Additional free challenges may be triggered for the predetermined number of future plays.
    Type: Grant
    Filed: October 23, 2012
    Date of Patent: May 13, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Dion K. Aoki, Jeremy M. Hornik, Joel R. Jaffe, Jeremie D. Moll
  • Publication number: 20140094265
    Abstract: A gaming system displays a first array of symbols and a second array of symbols for a wagering game. The second array of symbols includes at least one second-array reel. The at least one second-array reel includes a predetermined sequence of symbols. The at least one second-array reel rotates the predetermined sequence of symbols to determine at least partially the second array of symbols. The second array is divided into at least two sub-arrays, the at least one second-array reel extending into the at least two sub-arrays. A controller selects at least one symbol from the first array and copies the at least one selected symbol into one or more positions in each of the at least two sub-arrays. The at least two sub-arrays is displayed with combinations of symbols including the at least one selected symbol. The controller evaluates the combinations to determine an outcome to the wagering game.
    Type: Application
    Filed: December 10, 2013
    Publication date: April 3, 2014
    Applicant: WMS Gaming Inc.
    Inventors: Dion K. Aoki, Shawn C. Collette, Allon G. Englman, Joel R. Jaffe, Jeremy M. Hornik, Jeremie D. Moll, Daniel P. Louie, Pamela S. Smith
  • Publication number: 20140094266
    Abstract: Gaming devices, gaming systems, methods of conducting a wagering game, and computer programs for initiating a wagering game are presented herein. A gaming device is presented that includes a wager input device, a display, and at least one controller. The controller executes the wagering game, which includes first and second progressive awards each associated with a respective symbol-based outcome. Each symbol-based outcome has a respective frequency of occurrence. The controller randomly determines an outcome of the wagering game. The controller initiates a progressive-award-determination sequence in response to displaying the first and/or second symbol-based outcomes. There is a first probability of awarding the first progressive award, and a second probability of awarding the second progressive award.
    Type: Application
    Filed: December 10, 2013
    Publication date: April 3, 2014
    Applicant: WMS Gaming Inc.
    Inventor: Dion K. Aoki
  • Patent number: 8684808
    Abstract: A gaming machine for conducting a wagering game includes a game display. A transmissive display is positioned in front of the game display directly in the player's line of sight including game-play regions at which symbols appear and regions above, below, between, and to the sides the game-play regions. The transmissive display is operable to selectively display transparent, translucent and opaque video images over the game display. The transparent, translucent and opaque video images may be used to change, for example, a play mechanic associated with the wagering game and any reel symbols associated with wagering game. The transmissive display may also be used to provide interactive player control and player selection elements for the wagering game and to facilitate player inputs to the gaming machine. The transmissive display may be further used to provide bonus features associated with a bonus game played at the gaming machine.
    Type: Grant
    Filed: December 9, 2011
    Date of Patent: April 1, 2014
    Assignee: WMS Gaming Inc.
    Inventors: Dion K. Aoki, John D. Flint, Philip B. Gelber, Benjamin T. Gomez, Jeremy M. Hornik, Joel R. Jaffe, Shridhar P. Joshi, Larry J. Pacey, Jamie W. Vann
  • Publication number: 20140087872
    Abstract: A gaming system with asymmetric customization capabilities and a method of enabling asymmetric customization of a wagering game are disclosed. A plurality of selectable game-play features are provided for utilization during the wagering game. Players accessing the game-play features are unequally limited as to which features are available for modification, depending on means of access. All features, however, are available for game-play, regardless of means of access.
    Type: Application
    Filed: November 25, 2013
    Publication date: March 27, 2014
    Applicant: WMS Gaming Inc.
    Inventors: Dion K. Aoki, Allon G. Englman, Joel R. Jaffe