Patents by Inventor Dmitri Rebrov

Dmitri Rebrov has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20140352676
    Abstract: An electromagnetic launcher operable to accelerate launch packages of various transverse sizes, the launcher comprising, in one example, two high-current linear motors having longitudinally extending, laterally open propulsion channels configured to receive and accelerate metal armatures integrated with a launch package; and a power actuated repositioning mechanism for spacing the motors apart as needed.
    Type: Application
    Filed: February 28, 2014
    Publication date: December 4, 2014
    Applicant: General Electrodynamics International, LLC
    Inventors: Yuri Arnoldovich Dreizin, Lawrence J. Lukis, Dmitri Rebrov
  • Patent number: 8701539
    Abstract: An electromagnetic launcher operable to accelerate launch packages of various transverse sizes, the launcher comprising, in one example, two high-current linear motors having longitudinally extending, laterally open propulsion channels configured to receive and accelerate metal armatures integrated with a launch package; and a power actuated repositioning mechanism for spacing the motors apart as needed.
    Type: Grant
    Filed: March 15, 2013
    Date of Patent: April 22, 2014
    Assignee: General Electrodynamics International, LLC
    Inventors: Yuri Arnoldovich Dreizin, Lawrence J. Lukis, Dmitri Rebrov
  • Publication number: 20030199293
    Abstract: The present invention consists of an improved three dimensional interactive computer game wherein the user may select either a regular or irregular three dimensional shape such as a cube, sphere, cylinder, pyramid or any other shape, and then select a plurality of discrete elements to fill the shape, whether regular or irregular, and then the user may select the number of discrete elements to fill the three dimensional game playing shape, and then a number of tokens or exploding mines are chosen and then randomly distributed throughout the three dimensional playing shape. The player can then initiate game play and choose a selected game form or cell shape to see if a mine or exploding token is contained therein which will automatically terminate the game play.
    Type: Application
    Filed: April 23, 2002
    Publication date: October 23, 2003
    Inventors: Igor Skripachev, Dmitri Rebrov