Patents by Inventor Dmytro Kucher
Dmytro Kucher has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20240144611Abstract: Eyewear presenting text corresponding to spoken words (e.g., in speech bubbles) and optionally translating from one language to another. In one example, an interactive augmented reality experience is provided between two users of eyewear devices to allow one user of an eyewear device to share a personal attribute of the user with a second user. The personal attribute can be speech spoken by a remote second user of eyewear converted to text. The converted text can be displayed on a display of eyewear of the first user proximate the viewed second user. The personal attribute may be displayed in a speech bubble proximate the second user, such as proximate the head or mouth of the second user. The language of the spoken speech can be recognized by the second user eyewear, and translated to a language that is understood by the first user.Type: ApplicationFiled: December 21, 2023Publication date: May 2, 2024Inventors: Ilteris Canberk, Shin Hwun Kang, Dmytro Kucher
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Patent number: 11935421Abstract: Systems, devices, media, and methods are described for presenting a tutorial in augmented reality on the display of a smart eyewear device. The system includes a marker registration utility for setting a marker on a musical instrument, a localization utility, a virtual object rendering utility for presenting virtual tutorial objects on the display near the instrument, and a hand tracking utility for tracking the performer's finger locations in real time. The virtual tutorial objects, in one example, includes graphical elements presented on a virtual scroll that appears to move toward the instrument at a speed correlated with the song tempo. The hand tracking utility calculates a set of expected fingertip coordinates based on a detected hand shape.Type: GrantFiled: August 3, 2022Date of Patent: March 19, 2024Assignee: Snap Inc.Inventors: Ilteris Canberk, Dmytro Kucher
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Patent number: 11934570Abstract: Interactive augmented reality experiences with an eyewear device including a position detection system and a display system. The eyewear device registers a first marker position for a user-controlled virtual game piece and a second marker for an interaction virtual game piece. The eyewear device monitors its position (e.g., location and orientation) and updates the position of the user-controlled virtual game piece accordingly. The eyewear device additionally monitors the position of the user-controlled virtual game piece with respect to the interaction virtual game piece for use in generating a score. Augmented reality examples include a “spheroidal balancing” augmented reality experience and a “spheroidal balancing” augmented reality experience.Type: GrantFiled: November 16, 2022Date of Patent: March 19, 2024Assignee: Snap Inc.Inventors: Shin Hwun Kang, Ilteris Canberk, James Powderly, Dmytro Kucher, Dmytro Hovorov
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Publication number: 20240087237Abstract: Augmented reality guidance for guiding a user through an environment using an eyewear device. The eyewear device includes a display system and a position detection system. A user is guided though an environment by monitoring a current position of the eyewear device within the environment, identifying marker positions within a threshold of the current position, the marker positions defined with respect to the environment and associated with guidance markers, registering the marker positions, generating overlay image including the guidance markers, and presenting the overlay image on a display of the eyewear device.Type: ApplicationFiled: November 15, 2023Publication date: March 14, 2024Inventors: Shin Hwun Kang, Dmytro Kucher, Dmytro Hovorov, Ilteris Canberk
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Patent number: 11925863Abstract: Example systems, devices, media, and methods are described for presenting an interactive game in augmented reality on the display of a smart eyewear device. A hand tracking utility detects and tracks the location of hand gestures in real time, based on high-definition video data. The detected hand gestures are compared to library of hand gestures and landmarks. Examples include synchronized, multi-player games in which each device detects and shares hand gestures with other devices for evaluation and scoring. A single-player example includes gesture-shaped icons presented on a virtual scroll that appears to move toward an apparent collision with corresponding key images, awarding points if the player's hand is located near the apparent collision and the detected hand shape matches the moving icon.Type: GrantFiled: September 18, 2020Date of Patent: March 12, 2024Assignee: Snap Inc.Inventors: Ilteris Canberk, Dmytro Kucher, Dmytro Hovorov, Artur Sydoran
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Patent number: 11914770Abstract: Eyewear providing an interactive augmented reality experience between two users of eyewear devices to perform a shared group object manipulation task. During the shared group task, each user of the eyewear controls movement of a respective virtual object in a virtual scene based on a portion of the virtual scene the user is gazing at. Each user can also generate a verbal command to generate a virtual object that interacts with one or more of the other virtual objects.Type: GrantFiled: January 18, 2023Date of Patent: February 27, 2024Assignee: SNAP INC.Inventors: Ilteris Canberk, Shin Hwun Kang, Dmytro Kucher
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Publication number: 20240050831Abstract: An application enables users of electronic eyewear devices to bring a workout session anywhere and have aspects of the workout session (e.g., number of repetitions) recorded automatically. It also allows users to have always-on visibility of their workout instructor so that they can, for example, continue to maintain a visual guide for their form/pose. Virtual avatars perform demonstrations about activities such as yoga in an augmented reality environment using the display of an electronic eyewear device. The demonstration elements can be controlled using voice commands.Type: ApplicationFiled: September 30, 2022Publication date: February 15, 2024Inventors: Ilteris Canberk, Ivan Fekete, Shin Hwun Kang, Dmytro Kucher, Ihor Kuzin, Vernon James Carlos Manlapaz, Artur Sydoran
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Patent number: 11869156Abstract: Eyewear presenting text corresponding to spoken words (e.g., in speech bubbles) and optionally translating from one language to another. In one example, an interactive augmented reality experience is provided between two users of eyewear devices to allow one user of an eyewear device to share a personal attribute of the user with a second user. The personal attribute can be speech spoken by a remote second user of eyewear converted to text. The converted text can be displayed on a display of eyewear of the first user proximate the viewed second user. The personal attribute may be displayed in a speech bubble proximate the second user, such as proximate the head or mouth of the second user. The language of the spoken speech can be recognized by the second user eyewear, and translated to a language that is understood by the first user.Type: GrantFiled: June 29, 2021Date of Patent: January 9, 2024Assignee: Snap Inc.Inventors: Ilteris Canberk, Shin Hwun Kang, Dmytro Kucher
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Patent number: 11865444Abstract: Example systems, devices, media, and methods are described for presenting an interactive game in augmented reality on the display of a smart eyewear device. A hand tracking utility detects and tracks the location of hand gestures in real time, based on high-definition video data. The detected hand gestures are compared to library of hand gestures and landmarks. Examples include synchronized, multi-player games in which each device detects and shares hand gestures with other devices for evaluation and scoring. A single-player example includes gesture-shaped icons presented on a virtual scroll that appears to move toward an apparent collision with corresponding key images, awarding points if the player's hand is located near the apparent collision and the detected hand shape matches the moving icon.Type: GrantFiled: September 18, 2020Date of Patent: January 9, 2024Assignee: Snap Inc.Inventors: Ilteris Canberk, Dmytro Kucher, Dmytro Hovorov, Artur Sydoran
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Patent number: 11854147Abstract: Augmented reality guidance for guiding a user through an environment using an eyewear device. The eyewear device includes a display system and a position detection system. A user is guided though an environment by monitoring a current position of the eyewear device within the environment, identifying marker positions within a threshold of the current position, the marker positions defined with respect to the environment and associated with guidance markers, registering the marker positions, generating overlay image including the guidance markers, and presenting the overlay image on a display of the eyewear device.Type: GrantFiled: February 28, 2022Date of Patent: December 26, 2023Assignee: Snap Inc.Inventors: Shin Hwun Kang, Dmytro Kucher, Dmytro Hovorov, Ilteris Canberk
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Publication number: 20230352054Abstract: Example systems, computer readable medium and methods include receiving a video taken from a drone where the drone followed a flight path based on a flight plan. A user interface is presented that provides options for the user to select video editing effects to be performed on the video where the options are based on the flight plan or flight path that was used to take the video. Additionally, after the video effects are applied to the video, a user interface is presented to the user to further edit the video where the user interface is customized in accordance with the video effects used to modify the video. Moreover, the user is presented with options for adding AR effects to the video where 2D body tracking and segmentation are used adding the AR effects.Type: ApplicationFiled: November 29, 2022Publication date: November 2, 2023Inventors: Terek Judi, Dmytro Kucher, Shaofeng Mo, Imani Ritchards
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Patent number: 11798429Abstract: Systems, devices, media, and methods are described for presenting a tutorial in augmented reality on the display of a smart eyewear device. The system includes a marker registration utility for setting a marker on a musical instrument, a localization utility for locating the eyewear device relative to the marker location and the instrument, a virtual object rendering utility for presenting a series of virtual tutorial objects on the display near one or more actuators on the instrument, and a hand tracking utility for tracking the performer's finger locations in real time during playback of a song file. A high-definition video camera captures sequences of frames of video data. The series of virtual tutorial objects, in one example, includes graphical elements presented on a virtual scroll that appears to move toward the instrument at a speed correlated with the song tempo.Type: GrantFiled: May 4, 2020Date of Patent: October 24, 2023Assignee: Snap Inc.Inventors: Ilteris Canberk, Dmytro Kucher
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Patent number: 11740852Abstract: Eyewear providing an interactive augmented reality experience between two users of eyewear devices to perform a shared group task. During a shared group task session, each eyewear user can manipulate virtual objects displayed in a respective virtual scene that is viewable to each use to perform collaboration. The virtual objects can include many different types of objects, such as a building structure that can be jointly created and edited by the eyewear users.Type: GrantFiled: August 23, 2022Date of Patent: August 29, 2023Assignee: Snap Inc.Inventors: Ilteris Canberk, Shin Hwun Kang, Dmytro Kucher
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Publication number: 20230256297Abstract: Example systems, devices, media, and methods are described for evaluating movements and physical exercises in augmented reality using the display of an eyewear device. A motion evaluation application implements and controls the capturing of frames of motion data using an inertial measurement unit (IMU) on the eyewear device. The method includes presenting virtual targets on the display, localizing the current eyewear device location based on the captured motion data, and presenting virtual indicators on the display. The virtual targets represent goals or benchmarks for the user to achieve using body postures. The method includes detecting determining whether the eyewear device location represents an intersecting posture relative to the virtual targets, based on the IMU data. The virtual indicators display real-time feedback about user posture or performance relative to the virtual targets.Type: ApplicationFiled: January 26, 2022Publication date: August 17, 2023Inventors: Ilteris Canberk, Ivan Fekete, Shin Hwun Kang, Dmytro Kucher, Ihor Kuzin, Vernon James Carlos Manlapaz, Artur Sydoran
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Publication number: 20230082063Abstract: Interactive augmented reality experiences with an eyewear device including a position detection system and a display system. The eyewear device registers a first marker position for a user-controlled virtual game piece and a second marker for an interaction virtual game piece. The eyewear device monitors its position (e.g., location and orientation) and updates the position of the user-controlled virtual game piece accordingly. The eyewear device additionally monitors the position of the user-controlled virtual game piece with respect to the interaction virtual game piece for use in generating a score. Augmented reality examples include a “spheroidal balancing” augmented reality experience and a “spheroidal balancing” augmented reality experience.Type: ApplicationFiled: November 16, 2022Publication date: March 16, 2023Inventors: Shin Hwun Kang, Ilteris Canberk, James Powderly, Dmytro Kucher, Dmytro Hovorov
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Patent number: 11573632Abstract: Eyewear providing an interactive augmented reality experience between two users of eyewear devices to perform a shared group object manipulation task. During the shared group task, each user of the eyewear controls movement of a respective virtual object in a virtual scene based on a portion of the virtual scene the user is gazing at. Each user can also generate a verbal command to generate a virtual object that interacts with one or more of the other virtual objects.Type: GrantFiled: June 29, 2021Date of Patent: February 7, 2023Assignee: Snap Inc.Inventors: Ilteris Canberk, Shin Hwun Kang, Dmytro Kucher
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Publication number: 20220405039Abstract: Eyewear providing an interactive augmented reality experience between two users of eyewear devices to perform a shared group task. During a shared group task session, each eyewear user can manipulate virtual objects displayed in a respective virtual scene that is viewable to each use to perform collaboration. The virtual objects can include many different types of objects, such as a building structure that can be jointly created and edited by the eyewear users.Type: ApplicationFiled: August 23, 2022Publication date: December 22, 2022Inventors: Ilteris Canberk, Shin Hwun Kang, Dmytro Kucher
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Patent number: 11520399Abstract: Interactive augmented reality experiences with an eyewear device including a position detection system and a display system. The eyewear device registers a first marker position for a user-controlled virtual game piece and a second marker for an interaction virtual game piece. The eyewear device monitors its position (e.g., location and orientation) and updates the position of the user-controlled virtual game piece accordingly. The eyewear device additionally monitors the position of the user-controlled virtual game piece with respect to the interaction virtual game piece for use in generating a score. Augmented reality examples include a “spheroidal balancing” augmented reality experience and a “spheroidal balancing” augmented reality experience.Type: GrantFiled: May 26, 2020Date of Patent: December 6, 2022Assignee: Snap Inc.Inventors: Shin Hwun Kang, Ilteris Canberk, James Powderly, Dmytro Kucher, Dmytro Hovorov
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Publication number: 20220375362Abstract: Systems, devices, media, and methods are described for presenting a tutorial in augmented reality on the display of a smart eyewear device. The system includes a marker registration utility for setting a marker on a musical instrument, a localization utility for locating the eyewear device relative to the marker location and the instrument, a virtual object rendering utility for presenting a series of virtual tutorial objects on the display near one or more actuators on the instrument, and a hand tracking utility for tracking the performer's finger locations in real time during playback of a song file. A high-definition video camera captures sequences of frames of video data. The series of virtual tutorial objects, in one example, includes graphical elements presented on a virtual scroll that appears to move toward the instrument at a speed correlated with the song tempo.Type: ApplicationFiled: August 3, 2022Publication date: November 24, 2022Inventors: Ilteris Canberk, Dmytro Kucher
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Patent number: 11481177Abstract: Eyewear providing an interactive augmented reality experience between two users of eyewear devices to perform a shared group task. During a shared group task session, each eyewear user can manipulate virtual objects displayed in a respective virtual scene that is viewable to each use to perform collaboration. The virtual objects can include many different types of objects, such as a building structure that can be jointly created and edited by the eyewear users.Type: GrantFiled: July 24, 2020Date of Patent: October 25, 2022Assignee: Snap Inc.Inventors: Ilteris Canberk, Shin Hwun Kang, Dmytro Kucher