Patents by Inventor Dominic Saul Mallinson

Dominic Saul Mallinson has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11703947
    Abstract: A method for rendering computer graphics based on saccade detection is provided. One embodiment of the method includes rendering a computer simulated scene for display to a user, detecting an onset of a saccade that causes saccadic masking in an eye movement of the user viewing the computer simulated scene, and reducing a computing resource used for rendering frames of the computer simulated scene during at least a portion of a duration of the saccade. Systems perform similar steps, and non-transitory computer readable storage mediums each storing one or more computer programs are also provided.
    Type: Grant
    Filed: August 1, 2022
    Date of Patent: July 18, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Dominic Saul Mallinson
  • Publication number: 20220374077
    Abstract: A method for rendering computer graphics based on saccade detection is provided. One embodiment of the method includes rendering a computer simulated scene for display to a user, detecting an onset of a saccade that causes saccadic masking in an eye movement of the user viewing the computer simulated scene, and reducing a computing resource used for rendering frames of the computer simulated scene during at least a portion of a duration of the saccade. Systems perform similar steps, and non-transitory computer readable storage mediums each storing one or more computer programs are also provided.
    Type: Application
    Filed: August 1, 2022
    Publication date: November 24, 2022
    Inventor: Dominic Saul Mallinson
  • Patent number: 11416073
    Abstract: A method for rendering computer graphics based on saccade detection is provided. One embodiment of the method includes rendering a computer simulated scene for display to a user, detecting an onset of a saccade that causes saccadic masking in an eye movement of the user viewing the computer simulated scene, and reducing a computing resource used for rendering frames of the computer simulated scene during at least a portion of a duration of the saccade. Systems perform similar steps, and non-transitory computer readable storage mediums each storing one or more computer programs are also provided.
    Type: Grant
    Filed: August 12, 2021
    Date of Patent: August 16, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Dominic Saul Mallinson
  • Publication number: 20210373661
    Abstract: A method for rendering computer graphics based on saccade detection is provided. One embodiment of the method includes rendering a computer simulated scene for display to a user, detecting an onset of a saccade that causes saccadic masking in an eye movement of the user viewing the computer simulated scene, and reducing a computing resource used for rendering frames of the computer simulated scene during at least a portion of a duration of the saccade. Systems perform similar steps, and non-transitory computer readable storage mediums each storing one or more computer programs are also provided.
    Type: Application
    Filed: August 12, 2021
    Publication date: December 2, 2021
    Inventor: Dominic Saul Mallinson
  • Patent number: 11099645
    Abstract: A method for rendering computer graphics based on saccade detection is provided. One embodiment of the method includes rendering a computer simulated scene for display to a user, detecting an onset of a saccade that causes saccadic masking in an eye movement of the user viewing the computer simulated scene, and reducing a computing resource used for rendering frames of the computer simulated scene during at least a portion of a duration of the saccade. Systems perform similar steps, and non-transitory computer readable storage mediums each storing one or more computer programs are also provided.
    Type: Grant
    Filed: March 3, 2020
    Date of Patent: August 24, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Dominic Saul Mallinson
  • Publication number: 20200201432
    Abstract: A method for rendering computer graphics based on saccade detection is provided. One embodiment of the method includes rendering a computer simulated scene for display to a user, detecting an onset of a saccade that causes saccadic masking in an eye movement of the user viewing the computer simulated scene, and reducing a computing resource used for rendering frames of the computer simulated scene during at least a portion of a duration of the saccade. Systems perform similar steps, and non-transitory computer readable storage mediums each storing one or more computer programs are also provided.
    Type: Application
    Filed: March 3, 2020
    Publication date: June 25, 2020
    Inventor: Dominic Saul Mallinson
  • Patent number: 10650533
    Abstract: A method for tracking eye movement is provided. One embodiment of the method includes receiving a first measurement from a first sensor configured to detect a gaze location, determining an initial gaze location based at least on the first measurement, receiving at least one of eye motion amplitude and eye motion direction measurement from a second sensor, and determining an estimated gaze location based at least on the initial gaze location and the at least one of eye motion amplitude and eye motion direction. Systems perform similar steps, and non-transitory computer readable storage mediums each store one or more computer programs.
    Type: Grant
    Filed: August 2, 2018
    Date of Patent: May 12, 2020
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Dominic Saul Mallinson, Eric James Larsen, Jeffrey Roger Stafford
  • Patent number: 10585475
    Abstract: A method for rendering computer graphics based on saccade detection is provided. One embodiment of the method includes rendering a computer simulated scene for display to a user, detecting an onset of a saccade that causes saccadic masking in an eye movement of the user viewing the computer simulated scene, and reducing a computing resource used for rendering frames of the computer simulated scene during at least a portion of a duration of the saccade. Systems perform similar steps, and non-transitory computer readable storage mediums each storing one or more computer programs are also provided.
    Type: Grant
    Filed: December 22, 2017
    Date of Patent: March 10, 2020
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Dominic Saul Mallinson
  • Patent number: 10357709
    Abstract: An arena includes a porous surface through which an airflow is output, thereby providing lift for an unmanned aerial vehicle (UAV) to push the UAV away from the porous surface. The airflow may also provide thrust to push the UAV in a direction that is parallel to the porous surface. The UAV may include one or more propellers that can provide lift, thrust, or both to the UAV. The airflow may be modified over a duration of time to modify lift or thrust to the UAV. The airflow may be modified based on regions of the arena to modify lift or thrust in different regions of the arena. The arena may include a scoreboard to display a score that may be modified as a result of actions undertaken by the UAV. Two or more UAVs may be used to play a game via the arena.
    Type: Grant
    Filed: September 21, 2017
    Date of Patent: July 23, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventor: Dominic Saul Mallinson
  • Patent number: 10336469
    Abstract: An arena includes a porous surface through which an airflow is output, thereby providing lift for an unmanned aerial vehicle (UAV) to push the UAV away from the porous surface. The airflow may also provide thrust to push the UAV in a direction that is parallel to the porous surface. The UAV may include one or more propellers that can provide lift, thrust, or both to the UAV. The airflow may be modified over a duration of time to modify lift or thrust to the UAV. The airflow may be modified based on regions of the arena to modify lift or thrust in different regions of the arena. The arena may include a scoreboard to display a score that may be modified as a result of actions undertaken by the UAV. Two or more UAVs may be used to play a game via the arena.
    Type: Grant
    Filed: September 21, 2017
    Date of Patent: July 2, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventor: Dominic Saul Mallinson
  • Publication number: 20180342066
    Abstract: A method for tracking eye movement is provided. One embodiment of the method includes receiving a first measurement from a first sensor configured to detect a gaze location, determining an initial gaze location based at least on the first measurement, receiving at least one of eye motion amplitude and eye motion direction measurement from a second sensor, and determining an estimated gaze location based at least on the initial gaze location and the at least one of eye motion amplitude and eye motion direction. Systems perform similar steps, and non-transitory computer readable storage mediums each store one or more computer programs.
    Type: Application
    Filed: August 2, 2018
    Publication date: November 29, 2018
    Inventors: Dominic Saul Mallinson, Eric James Larsen, Jeffrey Roger Stafford
  • Patent number: 10043281
    Abstract: A method for tracking eye movement is provided. One embodiment of the method includes receiving a first measurement from a first sensor configured to detect a gaze location, determining an initial gaze location based at least on the first measurement, receiving at least one of eye motion amplitude and eye motion direction measurement from a second sensor, and determining an estimated gaze location based at least on the initial gaze location and the at least one of eye motion amplitude and eye motion direction. Systems perform similar steps, and non-transitory computer readable storage mediums each store one or more computer programs.
    Type: Grant
    Filed: August 6, 2015
    Date of Patent: August 7, 2018
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Dominic Saul Mallinson, Eric James Larsen, Jeffrey Roger Stafford
  • Publication number: 20180136722
    Abstract: A method for rendering computer graphics based on saccade detection is provided. One embodiment of the method includes rendering a computer simulated scene for display to a user, detecting an onset of a saccade that causes saccadic masking in an eye movement of the user viewing the computer simulated scene, and reducing a computing resource used for rendering frames of the computer simulated scene during at least a portion of a duration of the saccade. Systems perform similar steps, and non-transitory computer readable storage mediums each storing one or more computer programs are also provided.
    Type: Application
    Filed: December 22, 2017
    Publication date: May 17, 2018
    Inventor: Dominic Saul Mallinson
  • Publication number: 20180093171
    Abstract: An arena includes a porous surface through which an airflow is output, thereby providing lift for an unmanned aerial vehicle (UAV) to push the UAV away from the porous surface. The airflow may also provide thrust to push the UAV in a direction that is parallel to the porous surface. The UAV may include one or more propellers that can provide lift, thrust, or both to the UAV. The airflow may be modified over a duration of time to modify lift or thrust to the UAV. The airflow may be modified based on regions of the arena to modify lift or thrust in different regions of the arena. The arena may include a scoreboard to display a score that may be modified as a result of actions undertaken by the UAV. Two or more UAVs may be used to play a game via the arena.
    Type: Application
    Filed: September 21, 2017
    Publication date: April 5, 2018
    Inventor: Dominic Saul Mallinson
  • Publication number: 20180093781
    Abstract: An arena includes a porous surface through which an airflow is output, thereby providing lift for an unmanned aerial vehicle (UAV) to push the UAV away from the porous surface. The airflow may also provide thrust to push the UAV in a direction that is parallel to the porous surface. The UAV may include one or more propellers that can provide lift, thrust, or both to the UAV. The airflow may be modified over a duration of time to modify lift or thrust to the UAV. The airflow may be modified based on regions of the arena to modify lift or thrust in different regions of the arena. The arena may include a scoreboard to display a score that may be modified as a result of actions undertaken by the UAV. Two or more UAVs may be used to play a game via the arena.
    Type: Application
    Filed: September 21, 2017
    Publication date: April 5, 2018
    Inventor: Dominic Saul Mallinson
  • Patent number: 9857871
    Abstract: A method for rendering computer graphics based on saccade detection is provided. One embodiment of the method includes rendering a computer simulated scene for display to a user, detecting an onset of a saccade that causes saccadic masking in an eye movement of the user viewing the computer simulated scene, and reducing a computing resource used for rendering frames of the computer simulated scene during at least a portion of a duration of the saccade. Systems perform similar steps, and non-transitory computer readable storage mediums each storing one or more computer programs are also provided.
    Type: Grant
    Filed: September 4, 2015
    Date of Patent: January 2, 2018
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Dominic Saul Mallinson
  • Publication number: 20170068312
    Abstract: A method for rendering computer graphics based on saccade detection is provided. One embodiment of the method includes rendering a computer simulated scene for display to a user, detecting an onset of a saccade that causes saccadic masking in an eye movement of the user viewing the computer simulated scene, and reducing a computing resource used for rendering frames of the computer simulated scene during at least a portion of a duration of the saccade. Systems perform similar steps, and non-transitory computer readable storage mediums each storing one or more computer programs are also provided.
    Type: Application
    Filed: September 4, 2015
    Publication date: March 9, 2017
    Inventor: Dominic Saul Mallinson
  • Publication number: 20160364881
    Abstract: A method for tracking eye movement is provided. One embodiment of the method includes receiving a first measurement from a first sensor configured to detect a gaze location, determining an initial gaze location based at least on the first measurement, receiving at least one of eye motion amplitude and eye motion direction measurement from a second sensor, and determining an estimated gaze location based at least on the initial gaze location and the at least one of eye motion amplitude and eye motion direction. Systems perform similar steps, and non-transitory computer readable storage mediums each store one or more computer programs.
    Type: Application
    Filed: August 6, 2015
    Publication date: December 15, 2016
    Inventors: Dominic Saul Mallinson, Eric James Larsen, Jeffrey Roger Stafford
  • Patent number: 8752199
    Abstract: A method for use in playing content that is made up of data includes establishing in a device a physical media storing a first portion of the data making up the content, receiving a streamed second portion of the data making up the content, wherein the second portion of the data includes essential information for reconstructing the content from the first portion of the data, and playing the content by combining the first portion of the data with the second portion of the data to correctly reconstruct the content. A method for use in enhancing security of content that is made up of data includes removing information from the data making up the content that is essential for playing the content.
    Type: Grant
    Filed: November 10, 2006
    Date of Patent: June 10, 2014
    Assignee: Sony Computer Entertainment Inc.
    Inventor: Dominic Saul Mallinson
  • Patent number: 8739304
    Abstract: A method for use in providing content that is made up of data includes providing a first portion of the data making up the content to a user, and making available for a limited amount of time an ability to stream a second portion of the data making up the content to a device having the first portion of the data. The second portion of the data includes essential information for reconstructing the content from the first portion of the data. Also disclosed are a storage medium storing a computer program for causing a processor based system to assist with providing content, and a system for use in providing content.
    Type: Grant
    Filed: April 3, 2007
    Date of Patent: May 27, 2014
    Assignee: Sony Computer Entertainment Inc.
    Inventor: Dominic Saul Mallinson