Patents by Inventor Dong Hwal Lee
Dong Hwal Lee has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10868889Abstract: Provided is a system for providing a game play video by using a cloud computer, and more particularly, to a system for providing a game play video to a user by rendering the game play video by using a cloud computer connected to a user terminal. According to the system for providing a game play video by using a cloud computer, a game play video may also be watched using a low-specification terminal, and there is no need to install a game on a terminal. According to the system for providing a game play video by using a cloud computer, a user may intervene, in real time, in a game that is being played, and watch a game play video using various methods.Type: GrantFiled: October 8, 2019Date of Patent: December 15, 2020Assignee: MINKONET CORPORATIONInventors: Kyung Soo Park, Tae Woo Kim, Dong Hwal Lee
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Publication number: 20200120187Abstract: Provided is a system for providing a game play video by using a cloud computer, and more particularly, to a system for providing a game play video to a user by rendering the game play video by using a cloud computer connected to a user terminal. According to the system for providing a game play video by using a cloud computer, a game play video may also be watched using a low-specification terminal, and there is no need to install a game on a terminal. According to the system for providing a game play video by using a cloud computer, a user may intervene, in real time, in a game that is being played, and watch a game play video using various methods.Type: ApplicationFiled: October 8, 2019Publication date: April 16, 2020Applicant: MINKONET CORPORATIONInventors: KYUNG SOO PARK, Tae Woo KIM, Dong Hwal Lee
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Patent number: 10525348Abstract: Provided are a system for generating a game replay video, and more particularly, a system for generating a game replay video as a virtual reality (VR) video by recording a game play situation to be viewed on a replay terminal. According to the system for generating a game replay video, a VR video in a form of inducing a user to easily view important scenes of a game video may be provided to the user, thereby increasing the users' motive for and interest in viewing the VR video.Type: GrantFiled: June 27, 2018Date of Patent: January 7, 2020Assignee: MINKONET CORPORATIONInventors: Kyung Soo Park, Tae Woo Kim, Dong Hwal Lee
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Patent number: 10406440Abstract: Provided is a method of collecting advertisement exposure data of a 360 virtual reality (VR) game replay video, in which data on advertisements that are applied to a game replay video and actually exposed to a user when the game replay video is displayed on a 360 VR display device is collected. According to the method of collecting advertisement exposure data of a 360 VR game replay video, data on advertisements that are actually exposed to a user when the user views the 360 VR game replay video by using the 360 VR display device, from among advertisements applied to the 360 VR game replay video, may be effectively collected.Type: GrantFiled: August 26, 2016Date of Patent: September 10, 2019Assignee: MINKONET CORPORATIONInventors: Sanghyuk Ahn, Tae Woo Kim, Dong Hwal Lee
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Patent number: 10376794Abstract: Provided is a method of providing an observing service using event prediction in a game, in which a method of predicting various events that may occur in a game space during a game play so as to observe a situation where the events are occurring is provided. According to the method of providing an observing service using event prediction in a game, various game events occurring during a game play may be predicted so as to effectively generate videos of the events.Type: GrantFiled: August 26, 2016Date of Patent: August 13, 2019Assignee: MINKONET CORPORATIONInventors: Sanghyuk Ahn, Tae Woo Kim, Dong Hwal Lee
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Patent number: 10296940Abstract: Provided is a method of collecting advertisement exposure data of a game video, and more particularly, to a method of collecting advertisement exposure data of a game video, in which data on advertisements that are actually exposed to a user from among advertisements applied to a game video, is collected. According to the method of collecting advertisement exposure data of a game video, data on advertisements that are actually exposed to a user when the user plays, by using a game terminal, a game, to which advertisement objects are applied, may be effectively collected from among game objects applied to a virtual space of the game.Type: GrantFiled: August 26, 2016Date of Patent: May 21, 2019Assignee: MINKONET CORPORATIONInventors: Kyung Soo Park, Tae Woo Kim, Dong Hwal Lee
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Patent number: 10179286Abstract: Provided is a method of replaying a game video using camera information calibration, and more particularly, to a method of replaying a game video using camera information calibration, in which a game video is replayed by calibrating information related to operation of a camera in a virtual space so as to provide users with game videos that are convenient to view. According to the method of replaying a game video using camera information calibration, movement of a camera that captures a video of a virtual space may be effectively controlled when replaying a game play situation so that inconvenience caused to a viewer who views the replay video is minimized and the viewer may conveniently view the game replay video for a long period of time.Type: GrantFiled: August 26, 2016Date of Patent: January 15, 2019Assignee: MINKONET CORPORATIONInventors: Won Gil Ryim, Tae Woo Kim, Dong Hwal Lee
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Publication number: 20190001221Abstract: Provided are a system for generating a game replay video, and more particularly, a system for generating a game replay video as a virtual reality (VR) video by recording a game play situation to be viewed on a replay terminal. According to the system for generating a game replay video, a VR video in a form of inducing a user to easily view important scenes of a game video may be provided to the user, thereby increasing the users' motive for and interest in viewing the VR video.Type: ApplicationFiled: June 27, 2018Publication date: January 3, 2019Applicant: MINKONET CORPORATIONInventors: Kyung Soo PARK, Tae Woo KIM, Dong Hwal LEE
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Publication number: 20180357665Abstract: Provided is a system for calculating an exposure probability of an advertisement of a 360-degree game replay video, and more particularly, to a system for calculating the exposure probability of the advertisement of the 360-degree game replay video, wherein the exposure probability that the advertisement included in the 360-degree game replay video is to be exposed to a user by using a 360-degree display device is pre-calculated when generating the 360-degree game replay video by applying the advertisement to the 360-degree game replay video. The system for calculating the exposure probability of the advertisement of the 360-degree game replay video allows to conduct reasonable calculation of a probability that the advertisement is exposed to the user when the user is watching the 360-degree game replay video to which the advertisement is applied, thereby providing information to be effectively used for placement or sale of advertisements, estimation of advertising costs, etc.Type: ApplicationFiled: June 6, 2018Publication date: December 13, 2018Applicant: MINKONET CORPORATIONInventors: KYUNG SOO PARK, Tae Woo KIM, Dong Hwal Lee
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Patent number: 10137371Abstract: Provided are a method of recording and replaying a game video by using an object state recording method, in which recording and replaying of the game video may be performed by remarkably reducing a data capacity of the game video. According to the method of recording and replaying a game video by using an object state recording method, a game play video having a small data capacity may be provided at a high image quality. In addition, according to the method of recording and replaying a game video by using an object state recording method, a calculation load of a game play terminal may be remarkably reduced by recording a game video based on the latest game development environment.Type: GrantFiled: June 23, 2016Date of Patent: November 27, 2018Assignee: MINKONET CORPORATIONInventors: Tae Woo Kim, Dong Hwal Lee, Won Gil Ryim
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Patent number: 10123081Abstract: It is distinguished that, to achieve the purpose above, the game video recommendation service in this invention is provided through the following phases in presenting the service of recommending to a game user another user's' game video: (a) the phase where, based on the object information including 3D shape information of the characters, props and backgrounds constituting game videos, the script information is saved in the video server for form a video list for game play video rendering, which records data on the appearance and disappearance points of time of characters, props and backgrounds included in the above-mentioned object information as well as their movements according to time; (b) the phase where users' in-game failures are detected and sent by the above game device the server; (c) the phase where the video lists saved in the said server are searched and videos (failure videos) including the foresaid failure situations or success videos resolving such situations are extracted; (d) the phase whereType: GrantFiled: February 6, 2015Date of Patent: November 6, 2018Assignee: MINKONET CORPORATIONInventors: Taewoo Kim, Dong Hwal Lee
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Publication number: 20180056190Abstract: Provided is a method of collecting advertisement exposure data of a 360 virtual reality (VR) game replay video, in which data on advertisements that are applied to a game replay video and actually exposed to a user when the game replay video is displayed on a 360 VR display device is collected. According to the method of collecting advertisement exposure data of a 360 VR game replay video, data on advertisements that are actually exposed to a user when the user views the 360 VR game replay video by using the 360 VR display device, from among advertisements applied to the 360 VR game replay video, may be effectively collected.Type: ApplicationFiled: August 26, 2016Publication date: March 1, 2018Applicant: MINKONET CORPORATIONInventors: SANGHYUK AHN, TAE WOO KIM, DONG HWAL LEE
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Publication number: 20180056187Abstract: Provided is a method of providing an observing service using event prediction in a game, in which a method of predicting various events that may occur in a game space during a game play so as to observe a situation where the events are occurring is provided. According to the method of providing an observing service using event prediction in a game, various game events occurring during a game play may be predicted so as to effectively generate videos of the events.Type: ApplicationFiled: August 26, 2016Publication date: March 1, 2018Applicant: MINKONET CORPORATIONInventors: SANGHYUK AHN, TAE WOO KIM, DONG HWAL LEE
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Publication number: 20180060906Abstract: Provided is a method of collecting advertisement exposure data of a game video, and more particularly, to a method of collecting advertisement exposure data of a game video, in which data on advertisements that are actually exposed to a user from among advertisements applied to a game video, is collected. According to the method of collecting advertisement exposure data of a game video, data on advertisements that are actually exposed to a user when the user plays, by using a game terminal, a game, to which advertisement objects are applied, may be effectively collected from among game objects applied to a virtual space of the game.Type: ApplicationFiled: August 26, 2016Publication date: March 1, 2018Applicant: MINKONET CORPORATIONInventors: KYUNG SOO PARK, TAE WOO KIM, DONG HWAL LEE
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Publication number: 20180063599Abstract: Provided is a method of displaying an advertisement of a 360 VR (virtual reality) video, in which an advertisement is applied to the 360 VR video to be displayed. According to the method of displaying an advertisement of a 360 VR video, characteristics of a 360 VR video are used to effectively display various advertisement objects in a 360 VR video.Type: ApplicationFiled: August 26, 2016Publication date: March 1, 2018Applicant: MINKONET CORPORATIONInventors: Kyung Soo PARK, Tae Woo KIM, Dong Hwal LEE
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Publication number: 20180056189Abstract: Provided is a method of replaying a game video using camera information calibration, and more particularly, to a method of replaying a game video using camera information calibration, in which a game video is replayed by calibrating information related to operation of a camera in a virtual space so as to provide users with game videos that are convenient to view. According to the method of replaying a game video using camera information calibration, movement of a camera that captures a video of a virtual space may be effectively controlled when replaying a game play situation so that inconvenience caused to a viewer who views the replay video is minimized and the viewer may conveniently view the game replay video for a long period of time.Type: ApplicationFiled: August 26, 2016Publication date: March 1, 2018Applicant: MINKONET CORPORATIONInventors: WON GIL RYIM, TAE WOO KIM, DONG HWAL LEE
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Patent number: 9906818Abstract: Provided is a method of providing a broadcasting service and playing a broadcast by using an object state transmitting method, in which a data capacity of a video may be remarkably reduced to transmit a broadcasting image and image data of the broadcasting image may be received and played. Accordingly, according to the method of providing a broadcasting service and playing a broadcast by using an object state transmitting method, a broadcasting image having a small data capacity may be transmitted, received and provided at a high image quality at the same time.Type: GrantFiled: July 14, 2016Date of Patent: February 27, 2018Assignee: MINKONET CORPORATIONInventors: Tae Woo Kim, Dong Hwal Lee, Won Gil Ryim
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Publication number: 20170368458Abstract: Provided are a method of recording and replaying a game video by using an object state recording method, in which recording and replaying of the game video may be performed by remarkably reducing a data capacity of the game video. According to the method of recording and replaying a game video by using an object state recording method, a game play video having a small data capacity may be provided at a high image quality. In addition, according to the method of recording and replaying a game video by using an object state recording method, a calculation load of a game play terminal may be remarkably reduced by recording a game video based on the latest game development environment.Type: ApplicationFiled: June 23, 2016Publication date: December 28, 2017Applicant: MINKONET CORPORATIONInventors: Tae Woo KIM, Dong Hwal LEE, Won Gil RYIM
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Publication number: 20170330228Abstract: Provided is a service method of providing a game play video by additionally applying advertisement content to the game play video, and more particularly, to a service method of providing a game play video by additionally applying advertisement content to the game play video, whereby advertising effects are spontaneously obtained while a user is viewing a game video by adding an advertisement to the video showing a game played by game users. According to the service method of providing a game play video by additionally applying an advertisement content to the game play video, a data capacity of a game video may be remarkably reduced and a high image quality may be maintained, and high advertising effects may be achieved without interfering with the user's viewing of the game video.Type: ApplicationFiled: August 3, 2017Publication date: November 16, 2017Applicant: MINKONET CORPORATIONInventors: TAE WOO KIM, DONG HWAL LEE
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Publication number: 20170225077Abstract: Provided is a special video generation system for a game play situation, generating and providing a special video of a game play situation being played on a game terminal, for example, as a 360-degree video or a virtual reality (VR) video. According to the special video generation system for a game play situation, the special video of the game play situation may be easily generated without greatly increasing a calculation load of the game terminal. In addition, according to the special video generation system for a game play situation, interest of game users in playing games may be aroused by providing the special video of the game play situation.Type: ApplicationFiled: February 26, 2016Publication date: August 10, 2017Applicant: MINKONET CORPORATIONInventors: TAE WOO KIM, DONG HWAL LEE, WON GIL RYIM