Patents by Inventor Elliot Baumbach

Elliot Baumbach has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11209966
    Abstract: Various embodiments of the invention disclosed herein provide techniques for extending on-screen gameplay via an augmented reality (AR) system. An extended AR application executing on an AR headset system receives, via a game controller, first data associated with a first object associated with a computer-generated game. The extended AR application renders an augmented reality object based on the first data associated with the first object. The extended AR application displays at least a first portion of the augmented reality object via an augmented reality headset system. Further, an image associated with the computer-generated game is simultaneously rendered on a display monitor.
    Type: Grant
    Filed: January 24, 2019
    Date of Patent: December 28, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Corey Drake, Elliot Baumbach, Jonathan R. Hsu, Tritia V. Medrano, Nathan Nocon, Timothy M. Panec, Clifford W. Wong, Jason Yeung
  • Publication number: 20200241733
    Abstract: Various embodiments of the invention disclosed herein provide techniques for extending on-screen gameplay via an augmented reality (AR) system. An extended AR application executing on an AR headset system receives, via a game controller, first data associated with a first object associated with a computer-generated game. The extended AR application renders an augmented reality object based on the first data associated with the first object. The extended AR application displays at least a first portion of the augmented reality object via an augmented reality headset system.
    Type: Application
    Filed: January 24, 2019
    Publication date: July 30, 2020
    Inventors: Corey DRAKE, Elliot BAUMBACH, Jonathan R. HSU, Tritia V. MEDRANO, Nathan NOCON, Timothy M. PANEC, Clifford W. WONG, Jason YEUNG
  • Publication number: 20190324284
    Abstract: According to one implementation, a floating image display system includes a computing platform including a central processing unit (CPU), a graphics processing unit (GPU), and a system memory storing a software code. The system also includes one or more display screens controlled by the GPU, and a rotor coupled to the one or more display screens and controlled by the CPU. The CPU executes the software code to render a two-dimensional (2D) graphic on the one or more display screens using the GPU, and to spin the rotor and the one or more display screens about a vertical axis parallel to a display surface of the one or more display screens at a predetermined spin rate to generate a floating image of the 2D graphic. The floating image appears to be a three-dimensional (3D) floating image of the 2D graphic to a user viewing the floating image.
    Type: Application
    Filed: July 1, 2019
    Publication date: October 24, 2019
    Inventors: Eric C. Haseltine, Michael P. Goslin, Stephen A. Thornton, Jonathan R. Hsu, Elliot Baumbach