Patents by Inventor Eric Droukas

Eric Droukas has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12755608
    Abstract: A navigation technique includes capturing a scan of a local physical environment comprising a physical gaming area, determine the location of a local device within the physical gaming area based on the captured scan, and identifying a game path based on the determined location of the local device, wherein the game path comprises one or more regions of interest within the physical gaming area. A graphical navigation overlay is presented on the local device, and includes navigational information for the game path. The location of the local device is tracked using sensor data captured by the local device. When the local device has reached a first region of interest of the one or more regions of interest within the physical gaming area, a mini-game overlay is presented on the local device.
    Type: Grant
    Filed: August 3, 2023
    Date of Patent: October 6, 2026
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Upinder Dhaliwal, Eric Droukas
  • Publication number: 20260301518
    Abstract: Techniques for product fingerprinting are described. The technique involves receiving a request for gaming data from an operator device, identifying configuration parameters based on the request, and determining operator characteristics. The technique also involves identifying one or more operator characteristics from the operator device, and determining one or more second configuration parameters associated with the operator characteristics. Electronic gaming machine records are retrieved from a gaming data store based on records having a configuration identifier comprising the one or more first configuration parameters and the one or more second configuration parameters.
    Type: Application
    Filed: September 2, 2025
    Publication date: October 1, 2026
    Inventors: Upinder Dhaliwal, Eric Droukas
  • Patent number: 12579735
    Abstract: Generating a presentation of a representation of an electronic gaming machine (EGM) includes generating, for presentation on a user interface, a plurality of user selectable components corresponding to one or more electronic game parameters, determining, based on user input, a selected set of electronic game parameters corresponding to an EGM configuration, and generating a virtual representation of an EGM based on the EGM configuration. The technique also includes presenting the virtual representation in a mixed reality environment such that the virtual representation is blended into a view of a real-world environment, receiving a request to obtain an image of the mixed reality environment, and in response to the request, generating an image of the virtual representation blended into the view of the real-world environment.
    Type: Grant
    Filed: September 30, 2022
    Date of Patent: March 17, 2026
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Upinder Dhaliwal, Eric Droukas, Patrick Petrella, III
  • Publication number: 20250384734
    Abstract: A technique for automatic game identification is describe. The technique includes capturing image data of an environment, identifying a cabinet region, and determining a cabinet type from the image data of the cabinet region. Content presented by the cabinet is detected and analyzed to identify a game based on symbols in the content. A check is performed to ensure the game is available on the cabinet type. Additional information for the identified game is obtained and presented to a user. The cabinet type is identified by a cabinet detection engine, and the game is identified by a game detection model.
    Type: Application
    Filed: June 17, 2024
    Publication date: December 18, 2025
    Inventors: Upinder Dhaliwal, Eric Droukas, Chan Ho Park, Kwan Chi Chow, Chin Sen Leung
  • Patent number: 12198263
    Abstract: Determining a fit of a real-world electronic gaming machine (EGM) using a virtual representation of an EGM includes obtaining the virtual representation, obtaining sensor data for a real-world environment in which the virtual representation is to be presented, and detecting one or more surfaces in the real-world environment based on the sensor data. A determination is made that the virtual representation of the electronic gaming machine fits within the real-world environment in accordance with the real-world dimensions and the detected one or more surfaces. The virtual representation is presented in a mixed reality environment such that the virtual representation is blended into a view of a real-world environment along the one or more surfaces.
    Type: Grant
    Filed: September 30, 2022
    Date of Patent: January 14, 2025
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Upinder Dhaliwal, Eric Droukas, Patrick Petrella, III
  • Publication number: 20240054862
    Abstract: A navigation technique includes capturing a scan of a local physical environment comprising a physical gaming area, determine the location of a local device within the physical gaming area based on the captured scan, and identifying a game path based on the determined location of the local device, wherein the game path comprises one or more regions of interest within the physical gaming area. A graphical navigation overlay is presented on the local device, and includes navigational information for the game path. The location of the local device is tracked using sensor data captured by the local device. When the local device has reached a first region of interest of the one or more regions of interest within the physical gaming area, a mini-game overlay is presented on the local device.
    Type: Application
    Filed: August 3, 2023
    Publication date: February 15, 2024
    Inventors: Upinder Dhaliwal, Eric Droukas
  • Publication number: 20230281914
    Abstract: Generating a presentation of a representation of an electronic gaming machine (EGM) includes generating, for presentation on a user interface, a plurality of user selectable components corresponding to one or more electronic game parameters, determining, based on user input, a selected set of electronic game parameters corresponding to an EGM configuration, and generating a virtual representation of an EGM based on the EGM configuration. The technique also includes presenting the virtual representation in a mixed reality environment such that the virtual representation is blended into a view of a real-world environment, receiving a request to obtain an image of the mixed reality environment, and in response to the request, generating an image of the virtual representation blended into the view of the real-world environment.
    Type: Application
    Filed: September 30, 2022
    Publication date: September 7, 2023
    Inventors: Upinder Dhaliwal, Eric Droukas, Patrick Petrella, III
  • Publication number: 20230281915
    Abstract: Determining a fit of a real-world electronic gaming machine (EGM) using a virtual representation of an EGM includes obtaining the virtual representation, obtaining sensor data for a real-world environment in which the virtual representation is to be presented, and detecting one or more surfaces in the real-world environment based on the sensor data. A determination is made that the virtual representation of the electronic gaming machine fits within the real-world environment in accordance with the real-world dimensions and the detected one or more surfaces. The virtual representation is presented in a mixed reality environment such that the virtual representation is blended into a view of a real-world environment along the one or more surfaces.
    Type: Application
    Filed: September 30, 2022
    Publication date: September 7, 2023
    Inventors: Upinder Dhaliwal, Eric Droukas, Patrick Petrella, III
  • Publication number: 20230281941
    Abstract: Providing a presentation for electronic gaming machines (EGMs) includes displaying, on a user interface, a plurality of user selectable components corresponding to one or more wagering games, determining, based on user input, a selection of a subset of the plurality of user selectable components corresponding to an electronic gaming machine configuration, and generating a representation of a first electronic gaming machine based on the selected subset of the plurality of user selectable components. The representation of the electronic gaming machine configuration is based on gaming machine data from a content management server. The representation of the first electronic gaming machine is stored as a component of a presentation.
    Type: Application
    Filed: September 30, 2022
    Publication date: September 7, 2023
    Inventors: Upinder Dhaliwal, Eric Droukas, Patrick Petrella, III
  • Patent number: D1130445
    Type: Grant
    Filed: September 12, 2024
    Date of Patent: June 16, 2026
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Upinder Dhaliwal, Eric Droukas
  • Patent number: D1131514
    Type: Grant
    Filed: March 28, 2025
    Date of Patent: June 23, 2026
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Upinder Dhaliwal, Jesse Price, Eric Droukas
  • Patent number: D1131515
    Type: Grant
    Filed: March 28, 2025
    Date of Patent: June 23, 2026
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Upinder Dhaliwal, Jesse Price, Eric Droukas