Patents by Inventor Eric Pryzby

Eric Pryzby has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20100151945
    Abstract: A gaming machine for conducting a wagering game includes selective application of surround sound. The selective application of surround sound allows certain key gaming events to be emphasized over other gaming events. The surround sound may be varied to produce certain effects, such as a tactile effect and a gradual building up of suspense and anticipation that increases player excitement and enjoyment. A surround sound decoder may be added in some embodiments to convert monophonic and stereo wagering games into surround sound. The surround sound may be implemented as true surround sound or as virtual surround sound.
    Type: Application
    Filed: July 14, 2005
    Publication date: June 17, 2010
    Applicant: WMS Gaming Inc.
    Inventors: James Booney, Eric Pryzby
  • Publication number: 20080070685
    Abstract: A computerized wagering game system has a gaming module comprising a processor and gaming code which is operable when executed on the processor to conduct a wagering game on which monetary value can be wagered. An audio module comprising part of the computerized wagering game system is operable to play sound through two or more speakers, and is further operable to apply audio object location processing to the sound so that it appears to come from a specific location.
    Type: Application
    Filed: September 29, 2005
    Publication date: March 20, 2008
    Inventors: Eric Pryzby, Paul Radek, Alfred Thomas
  • Publication number: 20080064486
    Abstract: A computerized wagering game system has a gaming module comprising a processor and gaming code which is operable when executed on the processor to conduct a wagering game on which monetary value can be wagered. An audio configuration module is operable to provide a graphical volume control interface that can be used to set at least one volume setting of the computerized wagering game system. The graphical volume control interface also provides a user interface for setting environmental characteristics of the wagering game machine, and setting multiple volume settings that are in some embodiments interrelated.
    Type: Application
    Filed: August 1, 2005
    Publication date: March 13, 2008
    Inventors: Eric Pryzby, Alfred Thomas
  • Publication number: 20080054561
    Abstract: A gaming chair for use with a gaming machine that conducts a wagering game, the chair includes a seat and a tactile device for providing tactile sensations via the seat according to at least one of events occurring in the wagering game, and player input through an input device.
    Type: Application
    Filed: July 29, 2005
    Publication date: March 6, 2008
    Inventors: Stephen Canterbury, Jacob Greenberg, Timothy Loose, Eric Pryzby, Norman Wurz
  • Publication number: 20070293304
    Abstract: A computerized wagering game system has a gaming module comprising a processor and gaming code which is operable when executed on the processor to conduct a wagering game on which monetary value can be wagered, and a peripheral device interface. The gaming module is operable to send via the peripheral device interface instructions to play audio, and an audio module coupled to the gaming module via the peripheral device interface is operable to receive instructions via its peripheral device interface to play audio sounds.
    Type: Application
    Filed: May 10, 2005
    Publication date: December 20, 2007
    Applicant: WMS GAMING, INC.
    Inventors: Timothy Loose, Eric Pryzby
  • Publication number: 20070270216
    Abstract: A gaming system includes a chair communicably coupled to a gaming device. The chair includes an audio playback device operable to receive audio playback commands. The audio playback commands may be received from a gaming device physically attached to the chair, a remote gaming device, or from a network interface communicably coupling the chair to a gaming establishment audio system, a player tracking system, or other gaming establishment system. Additionally, the chair may include an audio data storage device. Audio data from the storage device may be played through speakers on the chair, audio output devices on a gaming device, or audio output devices on a peripheral attached to the gaming device such as a top box or signage peripheral.
    Type: Application
    Filed: May 26, 2005
    Publication date: November 22, 2007
    Inventor: Eric Pryzby
  • Publication number: 20070015570
    Abstract: A computerized wagering game system includes a gaming module comprising a processor and gaming code which is operable when executed on the processor to conduct a wagering game on which monetary value can be wagered, and an audio module operable to change a played audio signal based on win level in a wagering game event. The wagering game event comprises a bonus event or a reel spin in some embodiments, and the audio signal change comprises playing a different audio file or a different portion of an audio file, varying the volume of played audio, or changing audio tracks played to produce an audio signal in various further embodiments.
    Type: Application
    Filed: July 12, 2006
    Publication date: January 18, 2007
    Inventor: Eric Pryzby
  • Publication number: 20060073881
    Abstract: A computerized wagering game system has a gaming module comprising a processor and gaming code which is operable when executed on the processor to conduct a wagering game on which monetary value can be wagered, and an audio module operable to use audio to foreshadow game events. The buildup and excitement of playing a wagering game system is enhanced by providing audio clues or audio foreshadowing as to the results of a wagering game event. Examples include playing subtle sounds, playing different sounds, playing sounds at different volumes such as with volume an increasing volume level, or providing other audio cues as to the outcome of a wagering game event.
    Type: Application
    Filed: October 3, 2005
    Publication date: April 6, 2006
    Inventors: Eric Pryzby, Alfred Thomas
  • Publication number: 20060068909
    Abstract: A computerized wagering game system has a gaming module comprising a processor and gaming code which is operable when executed on the processor to conduct a wagering game on which monetary value can be wagered. An audio module is operable to play sound through one or more speakers, and further operable to apply environmental audio effects to the sound so that it appears to be coming from a selected acoustic environment.
    Type: Application
    Filed: September 30, 2005
    Publication date: March 30, 2006
    Inventors: Eric Pryzby, Paul Radek, Alfred Thomas
  • Publication number: 20060068908
    Abstract: A computerized wagering game system has a gaming module comprising a processor and gaming code which is operable when executed on the processor to conduct a wagering game on which monetary value can be wagered. An audio module comprising a part of the computerized wagering game system is operable to play audio through two or more speakers, and is further operable to apply crosstalk cancellation to the audio played through the two or more speakers.
    Type: Application
    Filed: September 29, 2005
    Publication date: March 30, 2006
    Inventors: Eric Pryzby, Paul Radek, Alfred Thomas
  • Publication number: 20060009285
    Abstract: A gaming machine system comprises a plurality of multimedia output devices, including audio, visual, and/or tactile devices strategically mounted around a casino. The multimedia devices may be used to present celebratory sights, sounds, and/or other sensations throughout the casino when a player achieves a winning outcome. The celebratory sights, sounds, and/or other sensations increase the overall level of stimuli in the casino, thereby helping to create a celebratory atmosphere. In some embodiments, the celebratory multimedia stimuli are communicated to certain gaming machines in the casino based on a triggering event that occurred at a remote gaming machine. The gaming machines may be the same type and/or brand, or they may be different types and/or brands such that the same celebratory stimuli are used to promote multiple types and/or brands of gaming machines. The celebratory stimuli may also be customized specifically for a gaming machine, a player(s), or a casino.
    Type: Application
    Filed: September 9, 2005
    Publication date: January 12, 2006
    Applicant: WMS Gaming Inc.
    Inventors: Eric Pryzby, Richard Schwartz
  • Publication number: 20050282613
    Abstract: A method of conducting a video wagering game includes displaying a portion of a symbol array on a display. The symbol array includes an advantageous symbol that is animated before a remaining portion of the symbol array is displayed.
    Type: Application
    Filed: June 4, 2004
    Publication date: December 22, 2005
    Inventors: Eric Pryzby, Michael Connelly
  • Publication number: 20050282631
    Abstract: A gaming machine for conducting a wagering game includes selective application of surround sound. The selective application of surround sound allows certain key gaming events to be emphasized over other gaming events. The surround sound may be varied to produce certain effects, such as a tactile effect and a gradual building up of suspense and anticipation that increases player excitement and enjoyment. A surround sound decoder may be added in some embodiments to convert monophonic and stereo wagering games into surround sound. The surround sound may be implemented as true surround sound or as virtual surround sound.
    Type: Application
    Filed: July 14, 2005
    Publication date: December 22, 2005
    Applicant: WMS Gaming Inc.
    Inventors: James Bonney, Eric Pryzby
  • Publication number: 20050277469
    Abstract: A gaming machine, which provides a wagering game in response to a wager, includes a user input device, a sound processing system, and an audio-emitting system. The user input device allows for individually adjusting at least one of a sound tone preference and an audio track preference, each of the sound tone preference and the audio track preference being adjusted such that other sound tone preferences and other audio track preferences are not individually affected. The sound processing system accepts input from the user input device and processes audio data in accordance with at least one of the sound tone preference and the audio track preference. The audio-emitting system is coupled to the sound processing system and produces sound in accordance with at least one of the sound tone preference and the audio track preference.
    Type: Application
    Filed: August 19, 2005
    Publication date: December 15, 2005
    Inventors: Eric Pryzby, James Bonney
  • Publication number: 20050054442
    Abstract: A gaming machine for conducting a wagering game includes a sound system for presenting audio directly related to the game or indirectly related as background sound or music. The audio files contain markers that initiate other events and are instrumental in synchronizing the audio to the events.
    Type: Application
    Filed: September 10, 2003
    Publication date: March 10, 2005
    Inventors: Peter Anderson, Eric Pryzby
  • Publication number: 20050054440
    Abstract: A gaming machine for conducting a wagering game includes a sound system for presenting audio directly related to the game or indirectly related as background sound or music. The audio files contain markers that initiate other events and are instrumental in synchronizing the audio to the events.
    Type: Application
    Filed: April 27, 2004
    Publication date: March 10, 2005
    Inventors: Peter Anderson, Eric Pryzby
  • Publication number: 20050043090
    Abstract: A gaming machine network includes a plurality of gaming machines and a central controller. Each gaming machine further includes an associated peripheral device electronically coupled to the gaming machine. The peripheral device includes an audio speaker system broadcasting an audio output to a player of the gaming machine. The central controller is electronically coupled to each of the plurality of gaming machines and sends audio instructions for controlling the audio outputs from the audio speaker systems within the peripheral devices. Alternatively, or in addition to the aforementioned operation, the central controller may receive audio instructions from the peripheral device associated with one of the gaming machines and the central controller further transmits the audio instructions to selected other ones of the plurality of gaming machines. The peripheral device may be, for example, a top box for the gaming machine or a contoured chair for the gaming machine.
    Type: Application
    Filed: September 30, 2004
    Publication date: February 24, 2005
    Inventors: Eric Pryzby, Rory Block