Patents by Inventor Eric Satterlie
Eric Satterlie has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
-
Publication number: 20250182581Abstract: A gaming machine having three displays of (1) five mechanical reels, (2) five video reels and (3) a single multi-slice wheel. Gaming interaction between the three displays provides a base game on the mechanical reels from which (1) a first spinning-reel-type bonus game is triggered and (2) a second wheel-type bonus game is triggered.Type: ApplicationFiled: February 11, 2025Publication date: June 5, 2025Inventors: Eric Satterlie, Christmas Uberuaga
-
Patent number: 12254748Abstract: A gaming machine having three displays of (1) five mechanical reels, (2) five video reels and (3) a single multi-slice wheel. Gaming interaction between the three displays provides a base game on the mechanical reels from which (1) a first spinning-reel-type bonus game is triggered and (2) a second wheel-type bonus game is triggered.Type: GrantFiled: December 13, 2022Date of Patent: March 18, 2025Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Eric Satterlie, Christmas Uberuaga
-
Patent number: 11928933Abstract: Innovations in user interface (“UI”) features of electronic gaming machines (“EGMs”) are described. For example, control logic controls the UI of an EGM according to an iterative re-spin process, which uses reels and a reel area on a display screen of the EGM. In a given iteration of the re-spin process, the control logic identifies any locked reels. The control logic spins any unlocked reels for the given iteration on the display screen while holding locked reels in place. The control logic evaluates a condition that depends on whether the reel area encloses a special symbol stack for at least one unlocked, spun reel. If the condition is satisfied, the control logic continues the re-spin process. Upon exit from the re-spin process, the control logic determines a count of special symbol stacks in the reel area, determines an outcome of the re-spin process, and outputs an indication of the outcome.Type: GrantFiled: August 31, 2021Date of Patent: March 12, 2024Assignee: Aristocrat Technologies Australia Pty LimitedInventor: Eric Satterlie
-
Publication number: 20230351854Abstract: A gaming device that initiates a series of game instances, and controls a display to display a multiplier meter that a) has a plurality of multiplier levels corresponding to respective ones of a sequence of multipliers applying to outcomes of the game instances and b) when a multiplier applies, indicates a current multiplier level. A processor initializes a designated symbol counter, the processor selects symbols for display for a game instance, evaluates the symbols displayed to identify any winning combinations of symbols, and for each winning combination determines an award amount, adds any awards to the win meter, increments the designated symbol counter by a number of designated symbols, changes the current multiplier level upon the designated symbol counter exceeding a defined threshold applying to a respective multiplier level, and updates the multiplier meter to indicate the current multiplier level.Type: ApplicationFiled: June 29, 2023Publication date: November 2, 2023Inventors: Eric Satterlie, Chantrelle Pryor, Paul Lombardo, Liam Sanders, Jason Meyer, Gary Penacho, Patrick Finch
-
Patent number: 11735009Abstract: A gaming device that initiates a series of game instances, and controls a display to display a multiplier meter that a) has a plurality of multiplier levels corresponding to respective ones of a sequence of multipliers applying to outcomes of the game instances and b) when a multiplier applies, indicates a current multiplier level. A processor initializes a designated symbol counter, the processor selects symbols for display for a game instance, evaluates the symbols displayed to identify any winning combinations of symbols, and for each winning combination determines an award amount, adds any awards to the win meter, increments the designated symbol counter by a number of designated symbols, changes the current multiplier level upon the designated symbol counter exceeding a defined threshold applying to a respective multiplier level, and updates the multiplier meter to indicate the current multiplier level.Type: GrantFiled: December 13, 2021Date of Patent: August 22, 2023Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Eric Satterlie, Chantrelle Pryor, Paul Lombardo, Liam Sanders, Jason Meyer, Gary Penacho, Patrick Finch
-
Publication number: 20230116350Abstract: A gaming machine having three displays of (1) five mechanical reels, (2) five video reels and (3) a single multi-slice wheel. Gaming interaction between the three displays provides a base game on the mechanical reels from which (1) a first spinning-reel-type bonus game is triggered and (2) a second wheel-type bonus game is triggered.Type: ApplicationFiled: December 13, 2022Publication date: April 13, 2023Inventors: Eric Satterlie, Christmas Uberuaga
-
Patent number: 11532210Abstract: A gaming machine having three displays of (1) five mechanical reels, (2) five video reels and (3) a single multi-slice wheel. Gaming interaction between the three displays provides a base game on the mechanical reels from which (1) a first spinning-reel-type bonus game is triggered and (2) a second wheel-type bonus game is triggered.Type: GrantFiled: December 2, 2020Date of Patent: December 20, 2022Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: Eric Satterlie, Christmas Uberuaga
-
Publication number: 20220101692Abstract: A gaming device that initiates a series of game instances, and controls a display to display a multiplier meter that a) has a plurality of multiplier levels corresponding to respective ones of a sequence of multipliers applying to outcomes of the game instances and b) when a multiplier applies, indicates a current multiplier level. A processor initializes a designated symbol counter, the processor selects symbols for display for a game instance, evaluates the symbols displayed to identify any winning combinations of symbols, and for each winning combination determines an award amount, adds any awards to the win meter, increments the designated symbol counter by a number of designated symbols, changes the current multiplier level upon the designated symbol counter exceeding a defined threshold applying to a respective multiplier level, and updates the multiplier meter to indicate the current multiplier level.Type: ApplicationFiled: December 13, 2021Publication date: March 31, 2022Inventors: Eric Satterlie, Chantrelle Pryor, Paul Lombardo, Liam Sanders, Jason Meyer, Gary Penacho, Patrick Finch
-
Publication number: 20210398392Abstract: Innovations in user interface (“UI”) features of electronic gaming machines (“EGMs”) are described. For example, control logic controls the UI of an EGM according to an iterative re-spin process, which uses reels and a reel area on a display screen of the EGM. In a given iteration of the re-spin process, the control logic identifies any locked reels. The control logic spins any unlocked reels for the given iteration on the display screen while holding locked reels in place. The control logic evaluates a condition that depends on whether the reel area encloses a special symbol stack for at least one unlocked, spun reel. If the condition is satisfied, the control logic continues the re-spin process. Upon exit from the re-spin process, the control logic determines a count of special symbol stacks in the reel area, determines an outcome of the re-spin process, and outputs an indication of the outcome.Type: ApplicationFiled: August 31, 2021Publication date: December 23, 2021Applicant: Aristocrat Technologies Australia Pty LimitedInventor: Eric Satterlie
-
Patent number: 11200782Abstract: A gaming device that initiates a series of game instances, and controls a display to display a multiplier meter that a) has a plurality of multiplier levels corresponding to respective ones of a sequence of multipliers applying to outcomes of the game instances and b) when a multiplier applies, indicates a current multiplier level. A processor initializes a designated symbol counter, the processor selects symbols for display for a game instance, evaluates the symbols displayed to identify any winning combinations of symbols, and for each winning combination determines an award amount, adds any awards to the win meter, increments the designated symbol counter by a number of designated symbols, changes the current multiplier level upon the designated symbol counter exceeding a defined threshold applying to a respective multiplier level, and updates the multiplier meter to indicate the current multiplier level.Type: GrantFiled: June 11, 2019Date of Patent: December 14, 2021Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Eric Satterlie, Chantrelle Pryor, Paul Lombardo, Liam Sanders, Jason Meyer, Gary Penacho, Patrick Finch
-
Patent number: 11127253Abstract: Innovations in user interface (“UI”) features of electronic gaming machines (“EGMs”) are described. For example, control logic controls the UI of an EGM according to an iterative re-spin process, which uses reels and a reel area on a display screen of the EGM. In a given iteration of the re-spin process, the control logic identifies any locked reels. The control logic spins any unlocked reels for the given iteration on the display screen while holding locked reels in place. The control logic evaluates a condition that depends on whether the reel area encloses a special symbol stack for at least one unlocked, spun reel. If the condition is satisfied, the control logic continues the re-spin process. Upon exit from the re-spin process, the control logic determines a count of special symbol stacks in the reel area, determines an outcome of the re-spin process, and outputs an indication of the outcome.Type: GrantFiled: August 30, 2018Date of Patent: September 21, 2021Assignee: Aristocrat Technologies Australia Pty LimitedInventor: Eric Satterlie
-
Publication number: 20210090403Abstract: A gaming machine having three displays of (1) five mechanical reels, (2) five video reels and (3) a single multi-slice wheel. Gaming interaction between the three displays provides a base game on the mechanical reels from which (1) a first spinning-reel-type bonus game is triggered and (2) a second wheel-type bonus game is triggered.Type: ApplicationFiled: December 2, 2020Publication date: March 25, 2021Inventors: Eric Satterlie, Christmas Uberuaga
-
Patent number: 10867480Abstract: A gaming machine having three displays of (1) five mechanical reels, (2) five video reels and (3) a single multi-slice wheel. Gaming interaction between the three displays provides a base game on the mechanical reels from which (1) a first spinning-reel-type bonus game is triggered and (2) a second wheel-type bonus game is triggered.Type: GrantFiled: March 5, 2019Date of Patent: December 15, 2020Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: Eric Satterlie, Christmas Uberuaga
-
Patent number: 10699524Abstract: A gaming system and method which provides and tracks bonus sequence eligibility points accumulated by players playing the gaming devices in the gaming system. The gaming system maintains, for one or more players, a plurality of progressive awards, wherein for a specific player, one or more of the progressive awards is based, at least in part, on the quantity of accumulated bonus sequence eligibility points associated with or accumulated by that player. If a player forfeits a bonus sequence eligibility point (due to player inactivity) or otherwise loses a bonus sequence eligibility point (due to not winning a provided bonus sequence), the gaming system contributes at least part of a value of such forfeited or lost bonus sequence eligibility points to increase a bonus sequence award maintained by the gaming system.Type: GrantFiled: November 8, 2007Date of Patent: June 30, 2020Assignee: IGTInventors: Ryan W. Cuddy, Eric Satterlie
-
Publication number: 20190378379Abstract: A gaming device that initiates a series of game instances, and controls a display to display a multiplier meter that a) has a plurality of multiplier levels corresponding to respective ones of a sequence of multipliers applying to outcomes of the game instances and b) when a multiplier applies, indicates a current multiplier level. A processor initializes a designated symbol counter, the processor selects symbols for display for a game instance, evaluates the symbols displayed to identify any winning combinations of symbols, and for each winning combination determines an award amount, adds any awards to the win meter, increments the designated symbol counter by a number of designated symbols, changes the current multiplier level upon the designated symbol counter exceeding a defined threshold applying to a respective multiplier level, and updates the multiplier meter to indicate the current multiplier level.Type: ApplicationFiled: June 11, 2019Publication date: December 12, 2019Inventors: Eric Satterlie, Chantrelle Pryor, Paul Lombardo, Liam Sanders, Jason Meyer, Gary Penacho, Patrick Finch
-
Patent number: 10388108Abstract: A gaming system and method disclosed herein enable a plurality of players to play for and attempt to win at least one progressive award and a bonus game. The gaming system includes a central controller in communication with a plurality of gaming machines. The central controller maintains a plurality of progressive awards associated with the gaming machines. Each gaming machine includes a primary game operable upon a wager placed by a player. Upon a determination that a designated one of the progressive awards will be provided, based on at least one play of the primary games, the central controller causes one of the gaming machines to provide the designated progressive award to the player of such gaming machine. Each gaming machine is also associated with a bonus game operable upon a triggering event in the primary game.Type: GrantFiled: March 17, 2015Date of Patent: August 20, 2019Assignee: IGTInventors: Ryan W. Cuddy, Eric Satterlie
-
Publication number: 20190197834Abstract: A gaming machine having three displays of (1) five mechanical reels, (2) five video reels and (3) a single multi-slice wheel. Gaming interaction between the three displays provides a base game on the mechanical reels from which (1) a first spinning-reel-type bonus game is triggered and (2) a second wheel-type bonus game is triggered.Type: ApplicationFiled: March 5, 2019Publication date: June 27, 2019Inventors: Eric Satterlie, Christmas Uberuaga
-
Patent number: 10262501Abstract: A gaming machine having three displays of (1) five mechanical reels, (2) five video reels and (3) a single multi-slice wheel. Gaming interaction between the three displays provides a base game on the mechanical reels from which (1) a first spinning-reel-type bonus game is triggered and (2) a second wheel-type bonus game is triggered.Type: GrantFiled: August 22, 2017Date of Patent: April 16, 2019Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: Eric Satterlie, Christmas Uberuaga
-
Patent number: D850464Type: GrantFiled: August 31, 2017Date of Patent: June 4, 2019Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventors: Eric Satterlie, Eric Yan, Chantrelle Pryor, Natalie Bugel, Jaden Minix, Sarah Dooley
-
Patent number: D900859Type: GrantFiled: April 12, 2019Date of Patent: November 3, 2020Assignee: Aristocrat Technologies Australia Pty LimitedInventors: Eric Satterlie, Eric Yan, Chantrelle Pryor, Natalie Bugel, Jaden Minix, Sarah Dooley