Patents by Inventor Erick Ching

Erick Ching has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20260100111
    Abstract: A gaming system includes a processor that initiates a base game including a matrix having a plurality of symbol positions. The processor causes display of an array of symbols populated in the symbol positions. Each symbol in the array of symbols is randomly selected from a reel strip. A first reel strip associated with a first symbol position includes a first special symbol and a second reel strip associated with a second symbol position includes a second special symbol. A feature game trigger condition is satisfied in response to at least one of: i) the first special symbol being displayed in the first symbol position and ii) the second special symbol being displayed in the second symbol position. The first special symbol is a trigger for a first feature game and the second special symbol is a trigger for a second feature game.
    Type: Application
    Filed: October 3, 2024
    Publication date: April 9, 2026
    Inventors: Nathan Warms, Erick Ching, Rogelio Decasa, JR., Jennifer Mizzi, JR., Shayer Waseem Shaik
  • Patent number: 12597319
    Abstract: A gaming system includes a processor and a memory storing a plurality of stage game rule sets. Each rule set of the stage game rule sets corresponding with a stage of a game. The processor is programmed to cause display of columns each including symbol positions based on a first game configuration for a first instance of a first stage of the game and determine a first game outcome for the first instance based on the first game configuration and a first rule set. The processor is further programmed to change the first game configuration to a second game configuration based on a first trigger symbol occurring in the first game outcome and determine a second game outcome for a first game instance of a second stage of the game based on the second game configuration and a second rule set associated with the second stage.
    Type: Grant
    Filed: September 1, 2023
    Date of Patent: April 7, 2026
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Zachary Cohen, Nathan Warms, Hanna Sanborn, Jennifer Mizzi, Erick Ching, Rogelio Decasa, Jr.
  • Publication number: 20260065751
    Abstract: An electronic gaming system is provided. The electronic gaming system may include at least one memory storing a plurality of sets of reel strips and at least one processor. The at least one processor may be configured to, in response to a bonus game being triggered, cause a display device to prompt selection of an upgrade type of a plurality of upgrade types, receive a selection of a first upgrade type of the plurality of upgrade types, randomly determine a first upgrade based on the first upgrade type, determine a first state based on the first upgrade type or the first upgrade, select a first set of reel strips of the plurality of sets of reel strips based on the first state, and generate and display in a game matrix a first game outcome based on the first set of reel strips and the first upgrade.
    Type: Application
    Filed: August 25, 2025
    Publication date: March 5, 2026
    Inventors: Nicholas Farina, Scott Hopkins, Erick Ching, Jennifer Mizzi, Rogelio Decasa, JR., Steven Richardson, Ginette McKay, Hanna Sanborn, Nathan Warms, Zachary Smith, Kelly Lockheed, Carlyn Albright, Deanna Hickox
  • Publication number: 20260051214
    Abstract: An electronic gaming system including a memory and a processor is described. The processor is configured to cause a persistent feature to be provided as being associated with an electronic game and a player account. The processor is also configured to, as play of the electronic game by the player account progresses, cause a meter associated with the persistent feature to fill, wherein as the meter fills, return to player (RTP) of the electronic game increases, and wherein the meter is caused to be filled based upon a bonus symbol being provided during play of the electronic game. The processor is further configured to, after a predetermined amount of time passes where no plays of the electronic game by the player account occur, cause the meter associated with the persistent feature to empty, wherein as the meter empties, RTP of the electronic game decreases.
    Type: Application
    Filed: August 16, 2024
    Publication date: February 19, 2026
    Inventors: Erick Ching, Jennifer Mizzi, Rogelio Decasa, JR., Nathan Warms, Steven Richardson, Nicholas Farina, Vinay Jain, Jaya Kanojia, Apoorv Agarwal, Kelly Lockheed, Scott Hopkins, Zachary Smith, Carlyn Albright, Deanna Hickox
  • Publication number: 20260018034
    Abstract: A method for providing a persistent feature in an electronic game includes: (A) simulates spinning of a plurality of reels; (B) generating a first spin result; (C) triggering a value feature based on the occurrence of at least one feature symbol appearing on the first reel and at least one feature symbol appearing on the second reel in first spin result, causing the electronic game to award value feature symbols that appear on the other reels; (D) during a second spin, displaying an animation of moving the first and second feature symbols one or more positions of the reel upon; (E) overlaying the moved feature symbols during the second spin of the plurality of reels; and (F) triggering the value feature for the second spin when at least one feature symbol appears on both the first reel and on the second reel.
    Type: Application
    Filed: September 24, 2025
    Publication date: January 15, 2026
    Inventors: Nathan Warms, Jennifer Mizzi, Hanna Sanborn, Rogelio Decasa, JR., Jeffrey Uss, Erick Ching, Zachary Smith
  • Publication number: 20260011217
    Abstract: A gaming device is provided. The gaming device is configured to determine that at least a threshold number of scatter symbols is displayed in respective slot positions of a plurality of reels, determine a number of free spin credits for a free spin feature, for each of the plurality of reels, cause the game display to increment a collection indicator corresponding to each reel by a number of scatter symbols displayed in the corresponding reel, generate at least one collectible symbols in one of the slot position, cause the game display to increment the collection indicator for the reels in which the collection symbols are displayed, determine that one of the collection indicators has reached a threshold number of collectible symbols, and cause the game display to display a reel replacement feature in the reel corresponding to the one of the collection indicators.
    Type: Application
    Filed: September 15, 2025
    Publication date: January 8, 2026
    Inventors: Nathan Warms, Jennifer Mizzi, Rogelio Decasa, JR., Hanna Sanborn, Zachary Smith, Erick Ching, Kevin Walsh
  • Publication number: 20250342742
    Abstract: An electronic gaming system is described. The electronic gaming system is configured to for a first play of the electronic game, cause a subset of reels to spin. The electronic gaming system is also configured to, based on at least one output symbol being displayed for the first play, cause initiation of a second play of the electronic game wherein the at least one additional output symbol is held and not replaced for the second play. The electronic gaming system is also configured to, after a last play, cause an output amount associated with displayed output symbols to be provided.
    Type: Application
    Filed: May 3, 2024
    Publication date: November 6, 2025
    Inventors: Ridhima Jain, Jennifer Mizzi, Erick Ching, Nathan Warms, Rogelio Decasa, JR.
  • Patent number: 12450987
    Abstract: A method for providing a persistent feature in an electronic game includes: (A) simulates spinning of a plurality of reels; (B) generating a first spin result; (C) triggering a value feature based on the occurrence of at least one feature symbol appearing on the first reel and at least one feature symbol appearing on the second reel in first spin result, causing the electronic game to award value feature symbols that appear on the other reels; (D) during a second spin, displaying an animation of moving the first and second feature symbols one or more positions of the reel upon; (E) overlaying the moved feature symbols during the second spin of the plurality of reels; and (F) triggering the value feature for the second spin when at least one feature symbol appears on both the first reel and on the second reel.
    Type: Grant
    Filed: January 10, 2023
    Date of Patent: October 21, 2025
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Nathan Warms, Jennifer Mizzi, Hanna Sanborn, Rogelio Decasa, Jr., Jeffrey Uss, Erick Ching, Zachary Smith
  • Patent number: 12437612
    Abstract: A gaming device is provided. The gaming device is configured to determine that at least a threshold number of scatter symbols is displayed in respective slot positions of a plurality of reels, determine a number of free spin credits for a free spin feature, for each of the plurality of reels, cause the game display to increment a collection indicator corresponding to each reel by a number of scatter symbols displayed in the corresponding reel, generate at least one collectible symbols in one of the slot position, cause the game display to increment the collection indicator for the reels in which the collection symbols are displayed, determine that one of the collection indicators has reached a threshold number of collectible symbols, and cause the game display to display a reel replacement feature in the reel corresponding to the one of the collection indicators.
    Type: Grant
    Filed: August 26, 2022
    Date of Patent: October 7, 2025
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Nathan Warms, Jennifer Mizzi, Rogelio Decasa, Jr., Hanna Sanborn, Zachary Smith, Erick Ching, Kevin Walsh
  • Publication number: 20250308330
    Abstract: An electronic gaming machine includes one or more processors and memory storing instructions that, when executed, cause the processors to perform operations. The operations include presenting a feature game comprising metamorphic feature game interface elements, each corresponding to a different feature game value. During the feature game, a feature game value is adjusted based on an output of a random number generator, and an appearance of a corresponding metamorphic interface element is adjusted. An outcome of the feature game is determined based on an additional output of the random number generator and the feature game values. A state of a base game is adjusted based on the outcome of the feature game. The feature game values may be incremented according to a sequence of levels, each corresponding to a different enhancement multiplier. The outcome may be determined using a Hold and Spin matrix with activated metamorphic enhancements applied to positions.
    Type: Application
    Filed: March 26, 2025
    Publication date: October 2, 2025
    Inventor: Erick Ching
  • Publication number: 20250292660
    Abstract: An electronic gaming machine includes a game controller configured to (a) determine, during a base game, that a feature game trigger condition is satisfied; (b) activate a feature game within the base game; (c) display, a feature game play area associated with the feature game, the feature game play area including a plurality of zone patterns overlaid on the symbol display positions; (d) convert the symbol display positions into independent feature game reels; (e) generate a first game outcome by (i) holding a first set of feature game reels displaying the prize symbols while (ii) selecting and displaying a symbol for a second set of feature game reels; (f) determine that at least one zone pattern is complete with prize symbols; (g) apply a zone multiplier associated with the zone pattern to credit values within the zone pattern; and (h) award the incremented credit values to the player.
    Type: Application
    Filed: May 28, 2025
    Publication date: September 18, 2025
    Inventors: Hanna Sanborn, Chad La Guardia, Erick Ching, Rogelio Decasa, JR.
  • Patent number: 12340663
    Abstract: An electronic gaming machine includes a game controller configured to (a) determine, during a base game, that a feature game trigger condition is satisfied; (b) activate a feature game within the base game; (c) display, a feature game play area associated with the feature game, the feature game play area including a plurality of zone patterns overlaid on the symbol display positions; (d) convert the symbol display positions into independent feature game reels; (e) generate a first game outcome by (i) holding a first set of feature game reels displaying the prize symbols while (ii) selecting and displaying a symbol for a second set of feature game reels; (f) determine that at least one zone pattern is complete with prize symbols; (g) apply a zone multiplier associated with the zone pattern to credit values within the zone pattern; and (h) award the incremented credit values to the player.
    Type: Grant
    Filed: May 21, 2024
    Date of Patent: June 24, 2025
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Hanna Sanborn, Chad La Guardia, Erick Ching, Rogelio Decasa, Jr.
  • Publication number: 20250182579
    Abstract: Electronic gaming machines and systems are disclosed that provide for a symbol-based main game that features an array of symbol positions that may, if an array growth condition is met, increase in size. Determining whether the array growth condition is met may involve determining how many array growth symbols are shown in association with a game play. A further determination may be made as to whether a feature game trigger condition is met and, if so, a feature game may be presented that utilizes the same array of symbol positions that were present in the main game when the feature game was triggered. Additional array growth may occur in the feature game if the array growth condition is met again.
    Type: Application
    Filed: February 3, 2025
    Publication date: June 5, 2025
    Inventors: Hanna Sanborn, Jennifer Mizzi, Jeffrey Uss, Rogelio Decasa, JR., Nathan Warms, Zachary Smith, Erick Ching
  • Publication number: 20250166465
    Abstract: An electronic gaming system includes a memory device and a processor configured to cause display of a plurality of symbol positions arranged in a game matrix with a first set of symbols including a first designated persistence symbol displayed in a first symbol position of a first column and a second designated persistence symbol displayed in a first symbol position of a second column. In response to the first designated persistence symbol being displayed in the first column, the first designated persistence symbol is locked in the first symbol position of the first column for subsequent spins of the bonus game. In response to the second designated persistence symbol being displayed in the second column, the second designated persistence symbol is moved horizontally from the second column to an adjacent column of the plurality of columns for a second spin of the bonus game.
    Type: Application
    Filed: November 15, 2024
    Publication date: May 22, 2025
    Inventors: Erick Ching, Rogelio Decasa, JR., Nicholas Farina, Scott Hopkins, Ginette McKay, Jennifer Mizzi, Steven Richardson, Nathan Warms, Deanna Hickox, Kelly Lockheed, Zachary Smith
  • Publication number: 20250104526
    Abstract: A gaming system includes a processor and a memory storing instructions and a persistence counter. The instructions cause the processor to cause display of an initial game outcome by displaying symbols from a plurality of reels in a plurality of columns, the plurality of reels including a plurality of symbol types and increment the persistence counter based on the initial game outcome. The instructions further cause the processor to determine, based on a value of the persistence counter, at least one symbol type of the plurality of symbol types, change the at least one symbol type in the initial game outcome to a second symbol type, and determine, based on changing the at least one symbol type, an upgraded game outcome.
    Type: Application
    Filed: September 25, 2023
    Publication date: March 27, 2025
    Inventors: Kelly Lockheed, Jennifer Mizzi, Rogelio Decasa, JR., Nathan Warms, Zachary Smith, Erick Ching, Scott Hopkins, Hanna Sanborn, Carlyn Albright, Zachary Cohen
  • Publication number: 20250104521
    Abstract: An electronic gaming machine includes a display device for an electronic game that includes first and second reel areas, and a game controller configured to cause display of symbols including feature symbols in the first and second reel areas as part of a base game mode, determine that the first reel area includes a triggering number of the feature symbols for triggering a feature game mode and that the second reel area does not include the triggering number of the feature symbols, cause display of a visual indication that the second reel area is inactive for a feature game initiated in the first reel area, and upon conclusion of the feature game, cause the feature symbols to be removed from the first reel area, and cause display of a visual indication that the second reel area is reactivated while maintaining the feature symbols in the second reel area.
    Type: Application
    Filed: September 26, 2023
    Publication date: March 27, 2025
    Inventors: Erick Ching, Rogelio Decasa, JR., Jennifer Mizzi, Hanna Sanborn, Nathan Warms
  • Publication number: 20250095443
    Abstract: An electronic gaming system including a memory and a processor is described. The processor is configured to cause display of a first display area including a plurality of symbol positions for an electronic game, determine a respective symbol for each symbol position of the plurality of symbol positions, and cause at least one bonus symbol to advance at least one symbol position of the plurality of symbol positions toward an edge of the plurality of symbol positions. The processor is also configured to cause display of at least a portion of the at least one bonus symbol in a second display area wherein display of at least the portion of the at least one bonus symbol indicates that an output amount will be provided and cause the output amount associated with the at least one bonus symbol to be provided.
    Type: Application
    Filed: September 14, 2023
    Publication date: March 20, 2025
    Inventors: Deanna Hickox, Hanna Sanborn, Scott Hopkins, Erick Ching, Jennifer Mizzi, Rogelio Decasa, Jr., Nathan Warms, Zachary Smith, Steven Richardson, Kelly Lockheed, Carlyn Albright, Ginette McKay, Nicholas Farina
  • Patent number: D1087996
    Type: Grant
    Filed: August 17, 2023
    Date of Patent: August 12, 2025
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Hanna Sanborn, Chad La Guardia, Erick Ching, Rogelio Decasa, Jr.
  • Patent number: D1099964
    Type: Grant
    Filed: May 21, 2024
    Date of Patent: October 28, 2025
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Katie Azbill, Philip Wanardi, Erick Ching, Peter Wasielewski, Rogelio Decasa, Jr., Bryer Rossi, Nikolas Lürken, Thi Tran, Scott Hopkins, Jennifer Mizzi
  • Patent number: D1125261
    Type: Grant
    Filed: September 26, 2025
    Date of Patent: May 5, 2026
    Assignee: Aristocrat Technologies, Inc.
    Inventors: Katie Azbill, Philip Wanardi, Erick Ching, Peter Wasielewski, Rogelio Decasa, Jr., Bryer Rossi, Nikolas Lürken, Thi Tran, Scott Hopkins, Jennifer Mizzi