Patents by Inventor Ernie M. Lafky

Ernie M. Lafky has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11935359
    Abstract: Gaming systems, gaming devices and methods that provide games that control volatility. In one embodiment, the gaming system disclosed herein enables a player to select values, or cells associated with values, that are displayed in a particular arrangement. The player selected values are distributed to other values or cells according to one or more predefined rules. In one embodiment, one or more of the player selectable values are progressive award values. At some point during the game, the gaming system randomly picks one of the remaining values that have not been selected and provides an award to the player based at least in part on the selected value.
    Type: Grant
    Filed: September 25, 2020
    Date of Patent: March 19, 2024
    Assignee: IGT
    Inventors: Scott A. Caputo, Ernie M. Lafky, Bryan D. Wolf, Paulina Rodgers, Cameron A. Filipour, Adam M. Meyer, Adam M. Singer
  • Publication number: 20210082246
    Abstract: Gaming systems, gaming devices and methods that provide games that control volatility. In one embodiment, the gaming system disclosed herein enables a player to select values, or cells associated with values, that are displayed in a particular arrangement. The player selected values are distributed to other values or cells according to one or more predefined rules. In one embodiment, one or more of the player selectable values are progressive award values. At some point during the game, the gaming system randomly picks one of the remaining values that have not been selected and provides an award to the player based at least in part on the selected value.
    Type: Application
    Filed: September 25, 2020
    Publication date: March 18, 2021
    Inventors: Scott A. Caputo, Ernie M. Lafky, Bryan D. Wolf, Paulina Rodgers, Cameron A. Filipour, Adam M. Meyer, Adam M. Singer
  • Publication number: 20180082532
    Abstract: Gaming systems, gaming devices and methods that provide games that control volatility. In one embodiment, the gaming system disclosed herein enables a player to select values, or cells associated with values, that are displayed in a particular arrangement. The player selected values are distributed to other values or cells according to one or more predefined rules. In one embodiment, one or more of the player selectable values are progressive award values. At some point during the game, the gaming system randomly picks one of the remaining values that have not been selected and provides an award to the player based at least in part on the selected value.
    Type: Application
    Filed: November 29, 2017
    Publication date: March 22, 2018
    Inventors: Scott A. Caputo, Ernie M. Lafky, Bryan D. Wolf, Paulina Rodgers, Cameron A. Filipour, Adam M. Meyer, Adam M. Singer
  • Patent number: 9842466
    Abstract: Gaming systems, gaming devices and methods that provide games that control volatility. In one embodiment, the gaming system disclosed herein enables a player to select values, or cells associated with values, that are displayed in a particular arrangement. The player selected values are distributed to other values or cells according to one or more predefined rules. In one embodiment, one or more of the player selectable values are progressive award values. At some point during the game, the gaming system randomly picks one of the remaining values that have not been selected and provides an award to the player based at least in part on the selected value.
    Type: Grant
    Filed: September 24, 2014
    Date of Patent: December 12, 2017
    Assignee: IGT
    Inventors: Scott A. Caputo, Ernie M. Lafky, Bryan D. Wolf, Paulina Rodgers, Cameron A. Filipour, Adam M. Meyer, Adam M. Singer
  • Publication number: 20160140796
    Abstract: A method of gaming is disclosed wherein progressive award values may be increased in response to certain pre-established game outcomes, wager amounts or random events. The increased progressive award values may be based on a primary game or secondary game outcome. Another innovation is the resetting of progressive awards upon completion of a bonus event whether or not award actually won in said bonus event. Player tracking systems permit progressive award values to be linked to a particular player such that the progressive award values remain personal to the player. Re-setting increased progressive award values is also disclosed.
    Type: Application
    Filed: November 12, 2015
    Publication date: May 19, 2016
    Inventors: Ernie M. Lafky, Mark C. Nicely
  • Patent number: 9202338
    Abstract: A method of gaming is disclosed wherein progressive award values may be increased in response to certain pre-established game outcomes, wager amounts or random events. The increased progressive award values may be based on a primary game or secondary game outcome. Another innovation is the resetting of progressive awards upon completion of a bonus event whether or not award actually won in said bonus event. Player tracking systems permit progressive award values to be linked to a particular player such that the progressive award values remain personal to the player. Re-setting increased progressive award values is also disclosed.
    Type: Grant
    Filed: August 4, 2014
    Date of Patent: December 1, 2015
    Assignee: IGT
    Inventors: Ernie M. Lafky, Mark C. Nicely
  • Patent number: 9196129
    Abstract: The disclosed gaming system, gaming device and method provide a game including a plurality of awards, each of the awards associated with a plurality of award characteristics, including an award value and a level of difficulty. Based at least in part on the award characteristics associated with the awards, a player strategically chooses which award or awards to play for (i.e., which award or awards to attempt to collect) in the game. In certain multiplayer embodiments, two or more players can work together to obtain awards.
    Type: Grant
    Filed: March 11, 2014
    Date of Patent: November 24, 2015
    Assignee: IGT
    Inventors: Mark C. Nicely, Binh T. Nguyen, Scott A. Caputo, Ernie M. Lafky
  • Publication number: 20150011308
    Abstract: Gaming systems, gaming devices and methods that provide games that control volatility. In one embodiment, the gaming system disclosed herein enables a player to select values, or cells associated with values, that are displayed in a particular arrangement. The player selected values are distributed to other values or cells according to one or more predefined rules. In one embodiment, one or more of the player selectable values are progressive award values. At some point during the game, the gaming system randomly picks one of the remaining values that have not been selected and provides an award to the player based at least in part on the selected value.
    Type: Application
    Filed: September 24, 2014
    Publication date: January 8, 2015
    Inventors: Scott A. Caputo, Ernie M. Lafky, Bryan D. Wolf, Paulina Rodgers, Cameron A. Filipour, Adam M. Meyer, Adam M. Singer
  • Publication number: 20140342805
    Abstract: A method of gaming is disclosed wherein progressive award values may be increased in response to certain pre-established game outcomes, wager amounts or random events. The increased progressive award values may be based on a primary game or secondary game outcome. Another innovation is the resetting of progressive awards upon completion of a bonus event whether or not award actually won in said bonus event. Player tracking systems permit progressive award values to be linked to a particular player such that the progressive award values remain personal to the player. Re-setting increased progressive award values is also disclosed.
    Type: Application
    Filed: August 4, 2014
    Publication date: November 20, 2014
    Inventors: Ernie M. Lafky, Mark C. Nicely
  • Patent number: 8858318
    Abstract: Gaming systems, gaming devices and methods that provide games that control volatility. In one embodiment, the gaming system disclosed herein enables a player to select values, or cells associated with values, that are displayed in a particular arrangement. The player selected values are distributed to other values or cells according to one or more predefined rules. In one embodiment, one or more of the player selectable values are progressive award values. At some point during the game, the gaming system randomly picks one of the remaining values that have not been selected and provides an award to the player based at least in part on the selected value.
    Type: Grant
    Filed: November 12, 2009
    Date of Patent: October 14, 2014
    Assignee: IGT
    Inventors: Scott A. Caputo, Ernie M. Lafky, Bryan D. Wolf, Paulina Rodgers, Cameron A. Filipour, Adam M. Meyer, Adam M. Singer
  • Patent number: 8801520
    Abstract: A method of gaming is disclosed wherein progressive award values may be increased in response to certain pre-established game outcomes, wager amounts or random events. The increased progressive award values may be based on a primary game or secondary game outcome. Another innovation is the resetting of progressive awards upon completion of a bonus event whether or not award actually won in said bonus event. Player tracking systems permit progressive award values to be linked to a particular player such that the progressive award values remain personal to the player. Re-setting increased progressive award values is also disclosed.
    Type: Grant
    Filed: March 11, 2013
    Date of Patent: August 12, 2014
    Assignee: IGT
    Inventors: Ernie M. Lafky, Mark C. Nicely
  • Patent number: 8795050
    Abstract: A gaming system configured to operate a game associated with a plurality of game elements is provided. The gaming system provides a quantity of the game elements to a player and a dealer. The gaming system forms a first dealer hand and a second dealer hand from the provided game elements according to one of a plurality of element setting rules. The gaming system enables the player to manually form a first player hand and a second player hand from the provided game elements or to instruct the gaming system to automatically do so according to one of the element setting rules. If the player manually sets the player hands, the gaming system indicates whether the player's hands were formed in accordance with any of the element setting rules. The gaming system determines any awards based on a comparison of the player hands with the dealer hands.
    Type: Grant
    Filed: July 16, 2012
    Date of Patent: August 5, 2014
    Assignee: IGT
    Inventors: Mark C. Nicely, Ernie M. Lafky, Timothy B. Richards
  • Patent number: 8795049
    Abstract: A gaming system configured to operate a game associated with a plurality of game elements is provided. The gaming system provides a quantity of the game elements to a player and a dealer. The gaming system forms a first dealer hand and a second dealer hand from the provided game elements according to one of a plurality of element setting rules. The gaming system enables the player to manually form a first player hand and a second player hand from the provided game elements or to instruct the gaming system to automatically do so according to one of the element setting rules. If the player manually sets the player hands, the gaming system indicates whether the player's hands were formed in accordance with any of the element setting rules. The gaming system determines any awards based on a comparison of the player hands with the dealer hands.
    Type: Grant
    Filed: July 6, 2012
    Date of Patent: August 5, 2014
    Assignee: IGT
    Inventors: Mark C. Nicely, Ernie M. Lafky, Timothy B. Richards
  • Publication number: 20140194171
    Abstract: The disclosed gaming system, gaming device and method provide a game including a plurality of awards, each of the awards associated with a plurality of award characteristics, including an award value and a level of difficulty. Based at least in part on the award characteristics associated with the awards, a player strategically chooses which award or awards to play for (i.e., which award or awards to attempt to collect) in the game. In certain multiplayer embodiments, two or more players can work together to obtain awards.
    Type: Application
    Filed: March 11, 2014
    Publication date: July 10, 2014
    Applicant: IGT
    Inventors: Mark C. Nicely, Binh T. Nguyen, Scott A. Caputo, Ernie M. Lafky
  • Patent number: 8708800
    Abstract: The disclosed gaming system, gaming device and method provide a game including a plurality of awards, each of the awards associated with a plurality of award characteristics, including an award value and a level of difficulty. Based at least in part on the award characteristics associated with the awards, a player strategically chooses which award or awards to play for (i.e., which award or awards to attempt to collect) in the game. In certain multiplayer embodiments, two or more players can work together to obtain awards.
    Type: Grant
    Filed: February 21, 2013
    Date of Patent: April 29, 2014
    Assignee: IGT
    Inventors: Mark C. Nicley, Binh T. Nguyen, Scott A. Caputo, Ernie M. Lafky
  • Patent number: 8408993
    Abstract: A method of gaming is disclosed wherein progressive award values may be increased in response to certain pre-established game outcomes, wager amounts or random events. The increased progressive award values may be based on a primary game or secondary game outcome. Another innovation is the resetting of progressive awards upon completion of a bonus event whether or not award actually won in said bonus event. Player tracking systems permit progressive award values to be linked to a particular player such that the progressive award values remain personal to the player. Re-setting increased progressive award values is also disclosed.
    Type: Grant
    Filed: January 8, 2010
    Date of Patent: April 2, 2013
    Assignee: IGT
    Inventors: Ernie M. Lafky, Mark C. Nicely
  • Patent number: 8393968
    Abstract: The disclosed gaming system, gaming device and method provide a game including a plurality of awards, each of the awards associated with a plurality of award characteristics, including an award value and a level of difficulty. Based at least in part on the award characteristics associated with the awards, a player strategically chooses which award or awards to play for (i.e., which award or awards to attempt to collect) in the game. In certain multiplayer embodiments, two or more players can work together to obtain awards.
    Type: Grant
    Filed: September 3, 2008
    Date of Patent: March 12, 2013
    Assignee: IGT
    Inventors: Mark C. Nicely, Binh T. Nguyen, Scott A. Captuo, Ernie M. Lafky
  • Publication number: 20120282996
    Abstract: A gaming system configured to operate a game associated with a plurality of game elements is provided. The gaming system provides a quantity of the game elements to a player and a dealer. The gaming system forms a first dealer hand and a second dealer hand from the provided game elements according to one of a plurality of element setting rules. The gaming system enables the player to manually form a first player hand and a second player hand from the provided game elements or to instruct the gaming system to automatically do so according to one of the element setting rules. If the player manually sets the player hands, the gaming system indicates whether the player's hands were formed in accordance with any of the element setting rules. The gaming system determines any awards based on a comparison of the player hands with the dealer hands.
    Type: Application
    Filed: July 16, 2012
    Publication date: November 8, 2012
    Applicant: IGT
    Inventors: Mark C. Nicely, Ernie M. Lafky, Timothy B. Richards
  • Publication number: 20120276971
    Abstract: A gaming system configured to operate a game associated with a plurality of game elements is provided. The gaming system provides a quantity of the game elements to a player and a dealer. The gaming system forms a first dealer hand and a second dealer hand from the provided game elements according to one of a plurality of element setting rules. The gaming system enables the player to manually form a first player hand and a second player hand from the provided game elements or to instruct the gaming system to automatically do so according to one of the element setting rules. If the player manually sets the player hands, the gaming system indicates whether the player's hands were formed in accordance with any of the element setting rules. The gaming system determines any awards based on a comparison of the player hands with the dealer hands.
    Type: Application
    Filed: July 6, 2012
    Publication date: November 1, 2012
    Applicant: IGT
    Inventors: Mark C. Nicely, Ernie M. Lafky, Timothy B. Richards
  • Patent number: 8216039
    Abstract: A gaming system having a game with game elements is provided. The game includes a number of game elements provided to the player and the dealer, where the game elements are subsequently divided into two or more groups or hands. The gaming system sets the dealer game elements to form a first dealer hand and a second dealer hand, according to a set of “House-Way” game element setting rules. The gaming system enables the player to either manually set the player game elements to form the first player hand and the second player hand, or elect to have the gaming system automatically set the player hands according to one of several different “House-Way” and/or “Expert-Way” methods. If the player elects to manually set the player hands, the gaming system indicates to the player whether the player's game element setting selections are in accordance with any of the “House-Way” or “Expert-Way” rules. For the player and dealer hands, the first hand must have a rank greater than or equal to the rank of the second hand.
    Type: Grant
    Filed: August 6, 2008
    Date of Patent: July 10, 2012
    Assignee: IGT
    Inventors: Mark C. Nicely, Ernie M. Lafky, Timothy B. Richards