Patents by Inventor Eui Joon Youm

Eui Joon Youm has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11724202
    Abstract: A collaboration content-generating server that generates collaboration content item in an asynchronous manner includes a database configured to store a collaboration content including a base content corresponding to a root node and a plurality of additional contents corresponding to a plurality of nodes divided from and connected to the root node in a tree structure; an additional content receiving unit configured to receive, from a first user device, a node selected by the first user device and a first additional content that is supplementary to a first collaboration content corresponding the selected node; and a collaboration content generating unit configured to generate a second collaboration content based on the first additional content and the first collaboration content. The collaboration content is generated based on the base content and the plurality of additional contents received at different times from a plurality of user devices.
    Type: Grant
    Filed: November 23, 2021
    Date of Patent: August 15, 2023
    Assignee: XOGAMES INC.
    Inventor: Eui Joon Youm
  • Publication number: 20220249960
    Abstract: A collaboration content-generating server that generates collaboration content item in an asynchronous manner includes a database configured to store a collaboration content including a base content corresponding to a root node and a plurality of additional contents corresponding to a plurality of nodes divided from and connected to the root node in a tree structure; an additional content receiving unit configured to receive, from a first user device, a node selected by the first user device and a first additional content that is supplementary to a first collaboration content corresponding the selected node; and a collaboration content generating unit configured to generate a second collaboration content based on the first additional content and the first collaboration content. The collaboration content is generated based on the base content and the plurality of additional contents received at different times from a plurality of user devices.
    Type: Application
    Filed: November 23, 2021
    Publication date: August 11, 2022
    Inventor: Eui Joon YOUM
  • Patent number: 11141651
    Abstract: Provided is a game server for providing a location-based game, including: a location information receiving unit configured to receive location information of a first device from the first device; a game providing unit configured to provide a game based on the location information of the first device to the first device; and an identification information receiving unit configured to receive identification information of the first device from the first device. The location information of the first device is set based on location information of the connected second device, the first device is a device without a GPS (Global Positioning System) function and the second device is a device with the GPS function, the game providing unit allocates a first game environment to the identification information of the first device, and the identification information of the first device includes at least one of a UUID (Universal Unique Identifier), a GUID (Global Unique Identifier), and a Mac Address.
    Type: Grant
    Filed: May 22, 2020
    Date of Patent: October 12, 2021
    Assignee: XOGAMES INC.
    Inventor: Eui Joon Youm
  • Patent number: 11033815
    Abstract: A method for playing a multiplayer-network game performed by a user device comprises receiving information about at least one past play of at least one first user device from a game providing server, connecting the user device with at least one second user device, and playing a game between the user device and the at least one second user device in a state of synchronization with the at least one past play of the at least one first user device.
    Type: Grant
    Filed: November 20, 2018
    Date of Patent: June 15, 2021
    Assignee: XOGAMES INC.
    Inventor: Eui-Joon Youm
  • Publication number: 20200282306
    Abstract: Provided is a game server for providing a location-based game, including: a location information receiving unit configured to receive location information of a first device from the first device; a game providing unit configured to provide a game based on the location information of the first device to the first device; and an identification information receiving unit configured to receive identification information of the first device from the first device. The location information of the first device is set based on location information of the connected second device, the first device is a device without a GPS (Global Positioning System) function and the second device is a device with the GPS function, the game providing unit allocates a first game environment to the identification information of the first device, and the identification information of the first device includes at least one of a UUID (Universal Unique Identifier), a GUID (Global Unique Identifier), and a Mac Address.
    Type: Application
    Filed: May 22, 2020
    Publication date: September 10, 2020
    Inventor: Eui Joon YOUM
  • Patent number: 10695662
    Abstract: Provided is a method for providing a location-based game performed by a first device, including: performing authentication between the first device and a second device; connecting the first device with the second device; receiving location information of the second device from the connected second device; setting the received location information of the second device as location information of the first device; transmitting the set location information of the first device to a game server; and receiving a game based on the location information of the first device from the game server, and the first device is a device without a GPS (Global Positioning System) function and the second device is a device with the GPS function.
    Type: Grant
    Filed: November 1, 2018
    Date of Patent: June 30, 2020
    Assignee: XOGAMES INC.
    Inventor: Eui Joon Youm
  • Patent number: 10416880
    Abstract: A touch input method for a mobile device includes receiving a first touch input as an input of a first finger which is a reference finger, receiving a second touch input of a second finger with elapse of a predetermined time after receiving the first touch input, calculating a relative displacement of the second touch input with respect to the first touch input on the basis of a position of the first touch input and a position of the second touch input, identifying the second finger used for the second touch input on the basis of the relative displacement, determining whether a pattern associated with the first touch input of the first finger and the second touch input of the identified second finger corresponds to a previously stored pattern, correcting the position of the second touch input of the second finger on the basis of a position of the second finger defined in the previously stored pattern when the pattern corresponds to the previously stored pattern, and performing an operation corresponding to th
    Type: Grant
    Filed: November 2, 2016
    Date of Patent: September 17, 2019
    Assignee: XOGAMES INC.
    Inventor: Eui Joon Youm
  • Publication number: 20190126138
    Abstract: Provided is a method for providing a location-based game performed by a first device, including: performing authentication between the first device and a second device; connecting the first device with the second device; receiving location information of the second device from the connected second device; setting the received location information of the second device as location information of the first device; transmitting the set location information of the first device to a game server; and receiving a game based on the location information of the first device from the game server, and the first device is a device without a GPS (Global Positioning System) function and the second device is a device with the GPS function.
    Type: Application
    Filed: November 1, 2018
    Publication date: May 2, 2019
    Inventor: Eui Joon YOUM
  • Publication number: 20190083884
    Abstract: A method for playing a multiplayer-network game performed by a user device comprises receiving information about at least one past play of at least one first user device from a game providing server, connecting the user device with at least one second user device, and playing a game between the user device and the at least one second user device in a state of synchronization with the at least one past play of the at least one first user device.
    Type: Application
    Filed: November 20, 2018
    Publication date: March 21, 2019
    Inventor: Eui-Joon YOUM
  • Publication number: 20180321839
    Abstract: A touch input method for a mobile device includes receiving a first touch input as an input of a first finger which is a reference finger, receiving a second touch input of a second finger with elapse of a predetermined time after receiving the first touch input, calculating a relative displacement of the second touch input with respect to the first touch input on the basis of a position of the first touch input and a position of the second touch input, identifying the second finger used for the second touch input on the basis of the relative displacement, determining whether a pattern associated with the first touch input of the first finger and the second touch input of the identified second finger corresponds to a previously stored pattern, correcting the position of the second touch input of the second finger on the basis of a position of the second finger defined in the previously stored pattern when the pattern corresponds to the previously stored pattern, and performing an operation corresponding to th
    Type: Application
    Filed: November 2, 2016
    Publication date: November 8, 2018
    Inventor: Eui Joon YOUM
  • Patent number: 9662584
    Abstract: A method and system for controlling a game artificial intelligence (AI), which can provide a lifelike game service as if a gamer plays a game with another real gamer, by enabling a game model which is determined as optimal for a particular game situation from previously played game models or randomly played game models, to play a game AI in an identical game situation. Also, a method and system which can execute the game AI in a pattern where a play trend of the gamer is reflected with respect to a particular game situation.
    Type: Grant
    Filed: September 5, 2006
    Date of Patent: May 30, 2017
    Assignee: NHN Entertainment Corporation
    Inventors: Eui-Joon Youm, Keun Woo Choi
  • Patent number: 8696469
    Abstract: In embodiments of the present invention improved capabilities are described for a computer program product embodied in a computer readable medium that, when executing on one or more computers, receives a request for game play, and in response to the request, causing prior game play data to be retrieved, where the prior game play data was stored in response to prior game play of another user. Further, an asynchronous game play environment may be provided where an active participant, who made the request, is able to play against and interact with an apparently live participant based on the prior game play data.
    Type: Grant
    Filed: January 18, 2013
    Date of Patent: April 15, 2014
    Assignee: Tetris Online, Inc.
    Inventors: Eui-Joon Youm, Glyn C. Thomas, Chang-ha Lim
  • Patent number: 8585505
    Abstract: In embodiments of the present invention improved capabilities are described for a gaming method, comprising the steps of: (a) upon receiving a game initiation request from an initiating live participant, providing a computer generated multi-player game environment in which the initiating live participant can play a game and invite at least one additional participant to join the game; (b) in response to receiving a second participant invitation from the live participant, requesting a second live participant to join the game; and (c) following the second participant invitation, providing a wait period for receiving acceptance of a second live participant to join the game prior to starting the game, where if the second live player accepts within the wait period the two players play live, and if not, then a simulated live opponent is provided with inter-game interaction so that the opponent appears to be a live opponent.
    Type: Grant
    Filed: January 24, 2011
    Date of Patent: November 19, 2013
    Assignee: Tetris Online, Inc.
    Inventor: Eui-Joon Youm
  • Patent number: 8496531
    Abstract: In embodiments of the present invention improved capabilities are described for a gaming method, comprising the steps of: (a) receiving, from a live participant, a request for game play, the request including desired opponent information; (b) in response to the request, evaluating prior game play data associated with the live participant to assess the live participant's recent success in gaming, forming a satisfaction score; (c) in further response to the request, causing another user's prior game play data to be selected and retrieved based on the following (i) a substantial match with the desired opponent information; and (ii) a substantial match with the satisfaction score; and presenting a multi-player game environment where the live gaming participant can play against and have two-way interactions with an apparently live opponent, the apparently live opponent's interaction being based on the other user's prior game play data.
    Type: Grant
    Filed: January 24, 2011
    Date of Patent: July 30, 2013
    Assignee: Tetris Online, Inc.
    Inventor: Eui-Joon Youm
  • Patent number: 8444492
    Abstract: In embodiments of the present invention improved capabilities are described for an online gaming method, where an initiating live participant can invite a friend to join a game as an additional participant. Following the invitation, a wait period is provided for receiving acceptance, and if acceptance is received within the wait period, then they will play as live participants in the game play. If acceptance of the friend is not received within the wait period, then a simulated additional participant based on prior game play data of the friend will be presented in game play with the initiating live participant such that the simulated additional participant appears to be a live participant due at least in part to an inter-game interaction between the initiating live participant and the simulated additional participant.
    Type: Grant
    Filed: December 19, 2011
    Date of Patent: May 21, 2013
    Assignee: Tetris Online, Inc.
    Inventor: Eui-Joon Youm
  • Patent number: 8444490
    Abstract: In embodiments of the present invention improved capabilities are described for serving a computer game, comprising (a) receiving, at a server, a request from a client for prior game play data relating to another user's prior live game play; (b) retrieving the prior game play data and transmitting the prior game play data to the client; (c) causing the client to store the prior game play data such that the client can retrieve the prior game play data at a later time; and (d) presenting a multi-player game environment where a live gaming participant using the client can play against and have two-way interactions with an apparently live opponent, the apparently live opponent's interaction being based on the prior game play data.
    Type: Grant
    Filed: January 24, 2011
    Date of Patent: May 21, 2013
    Assignee: Tetris Online, Inc.
    Inventor: Eui-Joon Youm
  • Patent number: 8430755
    Abstract: In embodiments of the present invention improved capabilities are described for serving a computer game, comprising: (a) providing two separate storage facilities accessible from a server, the first storage facility comprising fast response searchable memory for storage of recently produced game play data, and the second storage facility comprising a structured database for longer term storage of game play data, the first memory having a data search and data retrieval speed that is substantially faster than the second memory; (b) receiving, at the server, a game play request from a live gaming participant with a desired opponent attribute; (c) in response to the game play request, searching the first memory, based on the attribute, to identify prior game play data corresponding to an appropriate opponent; and (d) presenting a multi-player game environment where the live gaming participant can play against and have two-way interactions with an apparently live opponent.
    Type: Grant
    Filed: January 24, 2011
    Date of Patent: April 30, 2013
    Assignee: Tetris Online, Inc.
    Inventors: Eui-Joon Youm, Chang-ha Lim
  • Patent number: 8357045
    Abstract: In embodiments of the present invention improved capabilities are described for a computer program product embodied in a computer readable medium that, when executing on one or more computers, receives a request for game play, and in response to the request, causing prior game play data to be retrieved, where the prior game play data was stored in response to prior game play of another user. Further, an asynchronous game play environment may be provided where an active participant, who made the request, is able to play against and interact with an apparently live participant based on the prior game play data.
    Type: Grant
    Filed: December 15, 2009
    Date of Patent: January 22, 2013
    Assignee: Tetris Online, Inc.
    Inventors: Eui-Joon Youm, Glyn C. Thomas, Chang-ha Lim
  • Publication number: 20120122552
    Abstract: Improved capabilities are described for managing prior game play data for asynchronous computer game play, comprising: providing fast response searchable memory for storage of game play data having a data search and data retrieval speed that is substantially faster than a data search and data retrieval speed from a structured database; receiving game play data from a live participant; identifying a game attribute; providing a plurality of game play data buckets in the fast response searchable memory, forming a bucket attribute corresponding to each bucket; and storing the game play data in one of the buckets where the bucket attribute and the game attribute substantially match, such that, upon receipt of a gaming request that includes a desired attribute, the desired attribute can be used as a basis for identifying a bucket from the buckets in which to search for prior game data to be used to simulate an opponent.
    Type: Application
    Filed: January 24, 2011
    Publication date: May 17, 2012
    Inventor: Eui-Joon Youm
  • Publication number: 20120088579
    Abstract: In embodiments of the present invention improved capabilities are described for an online gaming method, where an initiating live participant can invite a friend to join a game as an additional participant. Following the invitation, a wait period is provided for receiving acceptance, and if acceptance is received within the wait period, then they will play as live participants in the game play. If acceptance of the friend is not received within the wait period, then a simulated additional participant based on prior game play data of the friend will be presented in game play with the initiating live participant such that the simulated additional participant appears to be a live participant due at least in part to an inter-game interaction between the initiating live participant and the simulated additional participant.
    Type: Application
    Filed: December 19, 2011
    Publication date: April 12, 2012
    Inventor: Eui-Joon Youm