Patents by Inventor Evgenii Krivoruchko
Evgenii Krivoruchko has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20230114043Abstract: A computer system concurrently displays a view of a physical environment; and a computer-generated user interface element overlaid on the view of the physical environment. An appearance of the computer-generated user interface element is based on an appearance of the view of the physical environment on which the computer-generated user interface element is overlaid. In response to an appearance of the physical environment changing, the appearance of the computer-generated user interface element is updated at a first time based on a graphical composition of the appearance of one or more portions of the physical environment at different times prior to the first time, including: an appearance of a first portion of the physical environment at a second time that is before the first time; and an appearance of a second portion of the physical environment at a third time that is before the second time.Type: ApplicationFiled: September 21, 2022Publication date: April 13, 2023Inventors: Wan Si Wan, Gregory M. Apodaca, William A. Sorrentino, III, Miquel Rodriguez Estany, James J. Owen, Pol Pla I. Conesa, Alan C. Dye, Stephen O. Lemay, Richard D. Lyons, Israel Pastrana Vicente, Evgenii Krivoruchko, Giancarlo Yerkes
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Publication number: 20230095282Abstract: In one implementation, a method for displaying a first pairing affordance that is world-locked to a first peripheral device. The method may be performed by an electronic device including a non-transitory memory, one or more processors, a display, and one or more input devices. The method includes detecting the first peripheral device within a three-dimensional (3D) environment via a computer vision technique. The method includes receiving, via the one or more input devices, a first user input that is directed to the first peripheral device within the 3D environment. The method includes, in response to receiving the first user input, displaying, on the display, the first pairing affordance that is world-locked to the first peripheral device within the 3D environment.Type: ApplicationFiled: September 22, 2022Publication date: March 30, 2023Inventors: Benjamin R. Blachnitzky, Aaron M. Burns, Anette L. Freiin von Kapri, Arun Rakesh Yoganandan, Benjamin H. Boesel, Evgenii Krivoruchko, Jonathan Ravasz, Shih-Sang Chiu
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Publication number: 20230092874Abstract: A computer system detects whether the user satisfies attention criteria with respect to a first user interface object displayed in a first view of a three-dimensional environment. In response to detecting that the user does not satisfy the attention criteria with respect to the first user interface object, the computer system displays the first user interface object with a modified appearance. The computer system detects a first movement of a viewpoint of the user relative to a physical environment and detects that the user satisfies the attention criteria with respect to the first user interface object. In response, the computer system displays the first user interface object in a second view of the three-dimensional environment, including displaying the first user interface object with an appearance that emphasizes the first user interface object more than when the first user interface object was displayed with the modified appearance.Type: ApplicationFiled: September 19, 2022Publication date: March 23, 2023Inventors: Evgenii Krivoruchko, Israel Pastrana Vicente, Stephen O. Lemay, Christopher D. McKenzie
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Publication number: 20220414999Abstract: The present technology relates to artificial reality systems. Such systems provide projections a user can create to specify object interactions. For example, when a user wishes to interact with an object outside her immediate reach, she can use a projection to select, move, or otherwise interact with the distant object. The present technology also includes object selection techniques for identifying and disambiguating between objects, allowing a user to select objects both near and distant from the user. Yet further aspects of the present technology include techniques for interpreting various bimanual (two-handed) gestures for interacting with objects. The present technology further includes a model for differentiating between global and local modes for, e.g., providing different input modalities or interpretations of user gestures.Type: ApplicationFiled: September 2, 2022Publication date: December 29, 2022Applicant: Meta Platforms Technologies, LLCInventors: Jonathan RAVASZ, Etienne PINCHON, Adam Tibor VARGA, Jasper STEVENS, Robert ELLIS, Jonah JONES, Evgenii KRIVORUCHKO
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Patent number: 11468644Abstract: The present technology relates to artificial reality systems. Such systems provide projections a user can create to specify object interactions. For example, when a user wishes to interact with an object outside her immediate reach, she can use a projection to select, move, or otherwise interact with the distant object. The present technology also includes object selection techniques for identifying and disambiguating between objects, allowing a user to select objects both near and distant from the user. Yet further aspects of the present technology include techniques for interpreting various bimanual (two-handed) gestures for interacting with objects. The present technology further includes a model for differentiating between global and local modes for, e.g., providing different input modalities or interpretations of user gestures.Type: GrantFiled: September 9, 2020Date of Patent: October 11, 2022Assignee: Meta Platforms Technologies, LLCInventors: Jonathan Ravasz, Etienne Pinchon, Adam Tibor Varga, Jasper Stevens, Robert Ellis, Jonah Jones, Evgenii Krivoruchko
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Publication number: 20220317776Abstract: In some embodiments, an electronic device displays virtual objects on a user interface element. In some embodiments, an electronic device displays indications of a content entry tool. In some embodiments, an electronic device provides for interactions with virtual objects in a three-dimensional environment. In some embodiments, an electronic device facilitates marking input associated with a three-dimensional object. In some embodiments, electronic device indicates a boundary of a marking canvas or volume for creating marks associated with an object in a three-dimensional environment.Type: ApplicationFiled: March 17, 2022Publication date: October 6, 2022Inventors: Matthew J. SUNDSTROM, Matan STAUBER, Evgenii KRIVORUCHKO
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Publication number: 20220130121Abstract: The present technology relates to artificial reality systems. Such systems provide projections a user can create to specify object interactions. For example, when a user wishes to interact with an object outside her immediate reach, she can use a projection to select, move, or otherwise interact with the distant object. The present technology also includes object selection techniques for identifying and disambiguating between objects, allowing a user to select objects both near and distant from the user. Yet further aspects of the present technology include techniques for interpreting various bimanual (two-handed) gestures for interacting with objects. The present technology further includes a model for differentiating between global and local modes for, e.g., providing different input modalities or interpretations of user gestures.Type: ApplicationFiled: January 10, 2022Publication date: April 28, 2022Inventors: Jonathan RAVASZ, Etienne PINCHON, Adam Tibor VARGA, Jasper STEVENS, Robert ELLIS, Jonah JONES, Evgenii KRIVORUCHKO
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Patent number: 11257295Abstract: The present technology relates to artificial reality systems. Such systems provide projections a user can create to specify object interactions. For example, when a user wishes to interact with an object outside her immediate reach, she can use a projection to select, move, or otherwise interact with the distant object. The present technology also includes object selection techniques for identifying and disambiguating between objects, allowing a user to select objects both near and distant from the user. Yet further aspects of the present technology include techniques for interpreting various bimanual (two-handed) gestures for interacting with objects. The present technology further includes a model for differentiating between global and local modes for, e.g., providing different input modalities or interpretations of user gestures.Type: GrantFiled: March 24, 2021Date of Patent: February 22, 2022Assignee: Facebook Technologies, LLCInventors: Jonathan Ravasz, Etienne Pinchon, Adam Tibor Varga, Jasper Stevens, Robert Ellis, Jonah Jones, Evgenii Krivoruchko
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Patent number: 11232643Abstract: The present embodiments relate to generating 3D objects in an artificial reality environment and collapsing 3D objects into 2D images representing the 3D objects. Users operating extra reality (XR) devices controlling the artificial reality environment can collaboratively create or modify content in the artificial reality environment, using real-world creation objects (such as a hand of the user or a pen held by the user) to create 3D objects. In response to a user triggering a collapse for a 3D object, a 2D image of the 3D object can created, from the user's perspective. The 2D image can replace the 3D object in the artificial reality environment. Presenting the 2D image can reduce the amount of data, processing resources, and power needed to provide the artificial reality environment while also reducing clutter and cognitive load on the user.Type: GrantFiled: December 22, 2020Date of Patent: January 25, 2022Assignee: Facebook Technologies, LLCInventors: Jasper Stevens, Etienne Pinchon, Jonathan Ravasz, Evgenii Krivoruchko, Wai Leong Chak
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Patent number: 11189099Abstract: The present technology relates to artificial reality systems. Such systems provide projections a user can create to specify object interactions. For example, when a user wishes to interact with an object outside her immediate reach, she can use a projection to select, move, or otherwise interact with the distant object. The present technology also includes object selection techniques for identifying and disambiguating between objects, allowing a user to select objects both near and distant from the user. Yet further aspects of the present technology include techniques for interpreting various bimanual (two-handed) gestures for interacting with objects. The present technology further includes a model for differentiating between global and local modes for, e.g., providing different input modalities or interpretations of user gestures.Type: GrantFiled: September 20, 2019Date of Patent: November 30, 2021Assignee: Facebook Technologies, LLCInventors: Jonathan Ravasz, Etienne Pinchon, Adam Tibor Varga, Jasper Stevens, Robert Ellis, Jonah Jones, Evgenii Krivoruchko
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Patent number: 11176745Abstract: The present technology relates to artificial reality systems. Such systems provide projections a user can create to specify object interactions. For example, when a user wishes to interact with an object outside her immediate reach, she can use a projection to select, move, or otherwise interact with the distant object. The present technology also includes object selection techniques for identifying and disambiguating between objects, allowing a user to select objects both near and distant from the user. Yet further aspects of the present technology include techniques for interpreting various bimanual (two-handed) gestures for interacting with objects. The present technology further includes a model for differentiating between global and local modes for, e.g., providing different input modalities or interpretations of user gestures.Type: GrantFiled: September 20, 2019Date of Patent: November 16, 2021Assignee: Facebook Technologies, LLCInventors: Jonathan Ravasz, Etienne Pinchon, Adam Tibor Varga, Jasper Stevens, Robert Ellis, Jonah Jones, Evgenii Krivoruchko
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Publication number: 20210209860Abstract: The present technology relates to artificial reality systems. Such systems provide projections a user can create to specify object interactions. For example, when a user wishes to interact with an object outside her immediate reach, she can use a projection to select, move, or otherwise interact with the distant object. The present technology also includes object selection techniques for identifying and disambiguating between objects, allowing a user to select objects both near and distant from the user. Yet further aspects of the present technology include techniques for interpreting various bimanual (two-handed) gestures for interacting with objects. The present technology further includes a model for differentiating between global and local modes for, e.g., providing different input modalities or interpretations of user gestures.Type: ApplicationFiled: March 24, 2021Publication date: July 8, 2021Inventors: Jonathan Ravasz, Etienne Pinchon, Adam Tibor Varga, Jasper Stevens, Robert Ellis, Jonah Jones, Evgenii Krivoruchko
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Patent number: 10991163Abstract: The present technology relates to artificial reality systems. Such systems provide projections a user can create to specify object interactions. For example, when a user wishes to interact with an object outside her immediate reach, she can use a projection to select, move, or otherwise interact with the distant object. The present technology also includes object selection techniques for identifying and disambiguating between objects, allowing a user to select objects both near and distant from the user. Yet further aspects of the present technology include techniques for interpreting various bimanual (two-handed) gestures for interacting with objects. The present technology further includes a model for differentiating between global and local modes for, e.g., providing different input modalities or interpretations of user gestures.Type: GrantFiled: September 25, 2019Date of Patent: April 27, 2021Assignee: Facebook Technologies, LLCInventors: Jonathan Ravasz, Etienne Pinchon, Adam Varga, Jasper Stevens, Robert Ellis, Jonah Jones, Evgenii Krivoruchko
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Publication number: 20210090331Abstract: The present technology relates to artificial reality systems. Such systems provide projections a user can create to specify object interactions. For example, when a user wishes to interact with an object outside her immediate reach, she can use a projection to select, move, or otherwise interact with the distant object. The present technology also includes object selection techniques for identifying and disambiguating between objects, allowing a user to select objects both near and distant from the user. Yet further aspects of the present technology include techniques for interpreting various bimanual (two-handed) gestures for interacting with objects. The present technology further includes a model for differentiating between global and local modes for, e.g., providing different input modalities or interpretations of user gestures.Type: ApplicationFiled: September 20, 2019Publication date: March 25, 2021Inventors: Jonathan Ravasz, Etienne Pinchon, Adam Tibor Varga, Jasper Stevens, Robert Ellis, Jonah Jones, Evgenii Krivoruchko
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Publication number: 20210090341Abstract: The present technology relates to artificial reality systems. Such systems provide projections a user can create to specify object interactions. For example, when a user wishes to interact with an object outside her immediate reach, she can use a projection to select, move, or otherwise interact with the distant object. The present technology also includes object selection techniques for identifying and disambiguating between objects, allowing a user to select objects both near and distant from the user. Yet further aspects of the present technology include techniques for interpreting various bimanual (two-handed) gestures for interacting with objects. The present technology further includes a model for differentiating between global and local modes for, e.g., providing different input modalities or interpretations of user gestures.Type: ApplicationFiled: September 9, 2020Publication date: March 25, 2021Inventors: Jonathan Ravasz, Etienne Pinchon, Adam Tibor Varga, Jasper Stevens, Robert Ellis, Jonah Jones, Evgenii Krivoruchko
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Publication number: 20210090337Abstract: The present technology relates to artificial reality systems. Such systems provide projections a user can create to specify object interactions. For example, when a user wishes to interact with an object outside her immediate reach, she can use a projection to select, move, or otherwise interact with the distant object. The present technology also includes object selection techniques for identifying and disambiguating between objects, allowing a user to select objects both near and distant from the user. Yet further aspects of the present technology include techniques for interpreting various bimanual (two-handed) gestures for interacting with objects. The present technology further includes a model for differentiating between global and local modes for, e.g., providing different input modalities or interpretations of user gestures.Type: ApplicationFiled: September 25, 2019Publication date: March 25, 2021Inventors: Jonathan Ravasz, Etienne Pinchon, Adam Varga, Jasper Stevens, Robert Ellis, Jonah Jones, Evgenii Krivoruchko
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Publication number: 20210090332Abstract: The present technology relates to artificial reality systems. Such systems provide projections a user can create to specify object interactions. For example, when a user wishes to interact with an object outside her immediate reach, she can use a projection to select, move, or otherwise interact with the distant object. The present technology also includes object selection techniques for identifying and disambiguating between objects, allowing a user to select objects both near and distant from the user. Yet further aspects of the present technology include techniques for interpreting various bimanual (two-handed) gestures for interacting with objects. The present technology further includes a model for differentiating between global and local modes for, e.g., providing different input modalities or interpretations of user gestures.Type: ApplicationFiled: September 20, 2019Publication date: March 25, 2021Inventors: Jonathan Ravasz, Etienne Pinchon, Adam Tibor Varga, Jasper Stevens, Robert Ellis, Jonah Jones, Evgenii Krivoruchko
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Patent number: 10802600Abstract: The present technology relates to artificial reality systems. Such systems provide projections a user can create to specify object interactions. For example, when a user wishes to interact with an object outside her immediate reach, she can use a projection to select, move, or otherwise interact with the distant object. The present technology also includes object selection techniques for identifying and disambiguating between objects, allowing a user to select objects both near and distant from the user. Yet further aspects of the present technology include techniques for interpreting various bimanual (two-handed) gestures for interacting with objects. The present technology further includes a model for differentiating between global and local modes for, e.g., providing different input modalities or interpretations of user gestures.Type: GrantFiled: September 20, 2019Date of Patent: October 13, 2020Assignee: Facebook Technologies, LLCInventors: Jonathan Ravasz, Etienne Pinchon, Adam Tibor Varga, Jasper Stevens, Robert Ellis, Jonah Jones, Evgenii Krivoruchko