Patents by Inventor Fanny CHEVALIER

Fanny CHEVALIER has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11263791
    Abstract: The present invention relates to a computer-implemented system and method for generation of an interactive color workspace, the method including: generating a workspace; receiving successive inputs from a user to create two or more controllable color swatches, the controllable color swatches including an associated color; generating the controllable color swatches on the workspace; and upon receiving a command from a user to select and associate at least two of the controllable color swatches, generating a gradient of colors with the colors of the selected controllable color swatches as endpoints to the gradient.
    Type: Grant
    Filed: May 1, 2020
    Date of Patent: March 1, 2022
    Inventors: Maria Shugrina, Wenjia Zhang, Fanny Chevalier, Sanja Fidler, Karan Singh
  • Publication number: 20200349745
    Abstract: The present invention relates to a computer-implemented system and method for generation of an interactive color workspace, the method including: generating a workspace; receiving successive inputs from a user to create two or more controllable color swatches, the controllable color swatches including an associated color; generating the controllable color swatches on the workspace; and upon receiving a command from a user to select and associate at least two of the controllable color swatches, generating a gradient of colors with the colors of the selected controllable color swatches as endpoints to the gradient.
    Type: Application
    Filed: May 1, 2020
    Publication date: November 5, 2020
    Inventors: Maria SHUGRINA, Wenjia ZHANG, Fanny CHEVALIER, Sanja FIDLER, Karan SINGH
  • Patent number: 10600225
    Abstract: A sketch-based interface within an animation engine provides an end-user with tools for creating emitter textures and oscillator textures. The end-user may create an emitter texture by sketching one or more patch elements and then sketching an emitter. The animation engine animates the sketch by generating a stream of patch elements that emanate from the emitter. The end-user may create an oscillator texture by sketching a patch that includes one or more patch elements, and then sketching a brush skeleton and an oscillation skeleton. The animation engine replicates the patch along the brush skeleton, and then interpolates the replicated patches between the brush skeleton and the oscillation skeleton, thereby causing those replicated patches to periodically oscillate between the two skeletons.
    Type: Grant
    Filed: November 25, 2014
    Date of Patent: March 24, 2020
    Assignee: AUTODESK, INC.
    Inventors: Tovi Grossman, George Fitzmaurice, Rubaiat Habib Kazi, Fanny Chevalier, Shengdong Zhao
  • Patent number: 10410396
    Abstract: A sketch-based interface within an animation engine provides an end-user with tools for creating emitter textures and oscillator textures. The end-user may create an emitter texture by sketching one or more patch elements and then sketching an emitter. The animation engine animates the sketch by generating a stream of patch elements that emanate from the emitter. The end-user may create an oscillator texture by sketching a patch that includes one or more patch elements, and then sketching a brush skeleton and an oscillation skeleton. The animation engine replicates the patch along the brush skeleton, and then interpolates the replicated patches between the brush skeleton and the oscillation skeleton, thereby causing those replicated patches to periodically oscillate between the two skeletons.
    Type: Grant
    Filed: August 14, 2017
    Date of Patent: September 10, 2019
    Assignee: AUTODESK, INC.
    Inventors: Tovi Grossman, George Fitzmaurice, Rubaiat Habib Kazi, Fanny Chevalier, Shengdong Zhao
  • Patent number: 10193959
    Abstract: A computer-implemented method for editing an interactive dynamic illustration includes receiving a first input associated with a functional relationship between a first visual entity in the dynamic illustration and a second visual entity in the dynamic illustration, receiving a second input that associates a visual parameter of the first visual entity with the functional relationship, and receiving a third input that associates a visual parameter of the second visual entity with the functional relationship. The method further includes causing a graphical representation of the functional relationship to be displayed that visually links the first visual entity and the second visual entity. At least one advantage of the disclosed method is that a user can graphically define and/or modify interactive behavior of the visual elements of an interactive dynamic illustration without textually editing the software that generates the illustration.
    Type: Grant
    Filed: June 19, 2015
    Date of Patent: January 29, 2019
    Assignee: AUTODESK, INC.
    Inventors: Rubaiat Habib Kazi, Tovi Grossman, George Fitzmaurice, Fanny Chevalier
  • Publication number: 20170345202
    Abstract: A sketch-based interface within an animation engine provides an end-user with tools for creating emitter textures and oscillator textures. The end-user may create an emitter texture by sketching one or more patch elements and then sketching an emitter. The animation engine animates the sketch by generating a stream of patch elements that emanate from the emitter. The end-user may create an oscillator texture by sketching a patch that includes one or more patch elements, and then sketching a brush skeleton and an oscillation skeleton. The animation engine replicates the patch along the brush skeleton, and then interpolates the replicated patches between the brush skeleton and the oscillation skeleton, thereby causing those replicated patches to periodically oscillate between the two skeletons.
    Type: Application
    Filed: August 14, 2017
    Publication date: November 30, 2017
    Inventors: Tovi GROSSMAN, George FITZMAURICE, Rubaiat Habib KAZI, Fanny CHEVALIER, Shengdong ZHAO
  • Patent number: 9734618
    Abstract: A sketch-based interface within an animation engine provides an end-user with tools for creating emitter textures and oscillator textures. The end-user may create an emitter texture by sketching one or more patch elements and then sketching an emitter. The animation engine animates the sketch by generating a stream of patch elements that emanate from the emitter. The end-user may create an oscillator texture by sketching a patch that includes one or more patch elements, and then sketching a brush skeleton and an oscillation skeleton. The animation engine replicates the patch along the brush skeleton, and then interpolates the replicated patches between the brush skeleton and the oscillation skeleton, thereby causing those replicated patches to periodically oscillate between the two skeletons.
    Type: Grant
    Filed: November 20, 2014
    Date of Patent: August 15, 2017
    Assignee: AUTODESK, INC.
    Inventors: Tovi Grossman, George Fitzmaurice, Rubaiat Habib Kazi, Fanny Chevalier, Shengdong Zhao
  • Publication number: 20150370468
    Abstract: A computer-implemented method for editing an interactive dynamic illustration includes receiving a first input associated with a functional relationship between a first visual entity in the dynamic illustration and a second visual entity in the dynamic illustration, receiving a second input that associates a visual parameter of the first visual entity with the functional relationship, and receiving a third input that associates a visual parameter of the second visual entity with the functional relationship. The method further includes causing a graphical representation of the functional relationship to be displayed that visually links the first visual entity and the second visual entity. At least one advantage of the disclosed method is that a user can graphically define and/or modify interactive behavior of the visual elements of an interactive dynamic illustration without textually editing the software that generates the illustration.
    Type: Application
    Filed: June 19, 2015
    Publication date: December 24, 2015
    Inventors: Rubaiat Habib KAZI, Tovi GROSSMAN, George FITZMAURICE, Fanny CHEVALIER
  • Publication number: 20150154785
    Abstract: A sketch-based interface within an animation engine provides an end-user with tools for creating emitter textures and oscillator textures. The end-user may create an emitter texture by sketching one or more patch elements and then sketching an emitter. The animation engine animates the sketch by generating a stream of patch elements that emanate from the emitter. The end-user may create an oscillator texture by sketching a patch that includes one or more patch elements, and then sketching a brush skeleton and an oscillation skeleton. The animation engine replicates the patch along the brush skeleton, and then interpolates the replicated patches between the brush skeleton and the oscillation skeleton, thereby causing those replicated patches to periodically oscillate between the two skeletons.
    Type: Application
    Filed: November 25, 2014
    Publication date: June 4, 2015
    Inventors: Tovi GROSSMAN, George FITZMAURICE, Rubaiat Habib KAZI, Fanny CHEVALIER, Shengdong ZHAO
  • Publication number: 20150145870
    Abstract: A sketch-based interface within an animation engine provides an end-user with tools for creating emitter textures and oscillator textures. The end-user may create an emitter texture by sketching one or more patch elements and then sketching an emitter. The animation engine animates the sketch by generating a stream of patch elements that emanate from the emitter. The end-user may create an oscillator texture by sketching a patch that includes one or more patch elements, and then sketching a brush skeleton and an oscillation skeleton. The animation engine replicates the patch along the brush skeleton, and then interpolates the replicated patches between the brush skeleton and the oscillation skeleton, thereby causing those replicated patches to periodically oscillate between the two skeletons.
    Type: Application
    Filed: November 20, 2014
    Publication date: May 28, 2015
    Inventors: Tovi GROSSMAN, George FITZMAURICE, Rubaiat Habib KAZI, Fanny CHEVALIER, Shengdong ZHAO