Patents by Inventor Fenlin CAI
Fenlin CAI has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20260115598Abstract: In a method for controlling an associated virtual object, a virtual scene of a virtual environment including a first virtual object is output for display. The first virtual object is controlled to move in the virtual environment. A state of the associated virtual object of the first virtual object is controlled to switch between a first state and a second state based on a first user input. The associated virtual object is output for display based on the state of the associated virtual object. In the first state, the associated virtual object is carried by the first virtual object and configured to perform a first function. In the second state, the associated virtual object is configured to move separately from the first virtual object and perform a second function that is different from the first function.Type: ApplicationFiled: December 23, 2025Publication date: April 30, 2026Applicant: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventors: Fenlin CAI, Liebin GU, Jiajun WU, Xiao WANG, Jiakun SHAO
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Patent number: 12594499Abstract: In a method for controlling an auxiliary virtual object in a virtual scene, a first virtual object is controlled to select a lock target in the virtual scene for the auxiliary virtual object. A lock command for the selected lock target is received. The auxiliary virtual object is controlled to enter a first assist state based on the lock command when the lock target is a second virtual object in the virtual scene. The auxiliary virtual object is configured to automatically perform at least one action on the second virtual object in the first assist state.Type: GrantFiled: April 27, 2023Date of Patent: April 7, 2026Assignee: Tencent Technology (Shenzhen) Company LimitedInventor: Fenlin Cai
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Publication number: 20260021405Abstract: An interaction control method and apparatus for virtual objects are provided. The method may be performed by a computer device and may include: outputting a virtual scene interface comprising a first virtual object; generating, based on a controlled virtual object hitting the first virtual object, a first flight trajectory of the first virtual object, wherein the controlled virtual object is being controlled by a terminal device; and generating, based on that a target part of the first virtual object has been hit by a second virtual object and the second virtual object satisfying a preset condition, a second flight trajectory of the first virtual object.Type: ApplicationFiled: September 25, 2025Publication date: January 22, 2026Inventor: Fenlin Cai
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Patent number: 12420194Abstract: A virtual object control method includes displaying a virtual environment picture of a virtual environment including a first virtual object, and determining a leader virtual object from among at least two non-player character virtual objects in response to a determination that the first virtual object is within an attack range of the at least two non-player character virtual objects. A non-leader virtual object of the at least two non-player character virtual objects moves towards the leader virtual object. The method further includes displaying, in the virtual environment, group movement of the at least two non-player character virtual objects led by the leader virtual object towards the first virtual object.Type: GrantFiled: May 31, 2023Date of Patent: September 23, 2025Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Fenlin Cai
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Publication number: 20250242257Abstract: An interaction control method and apparatus for virtual objects are provided. The method may be performed by a computer device and may include: displaying a virtual scene interface with a first virtual object being displayed in the virtual scene interface; displaying, in the virtual scene interface in response to a controlled virtual object hitting the first virtual object, that the first virtual object flies along a first flight trajectory after being hit; and displaying, in the virtual scene interface in response to a target part of the first virtual object being hit by a second virtual object in a flight process and the second virtual object satisfying a preset condition, that the first virtual object flies along a second flight trajectory after being hit.Type: ApplicationFiled: March 24, 2025Publication date: July 31, 2025Inventor: Fenlin Cai
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Publication number: 20250235787Abstract: This application discloses a virtual character control method and apparatus, a storage medium, and an electronic device. The method includes: displaying a target virtual character and a first virtual character in a virtual scene; in response to that the target virtual character is in a target state, adjusting a movement speed of the target virtual character to a target speed corresponding to the target state; and in response to that the target speed falls within a target speed range, enabling the target virtual character to obtain a target virtual skill, the target virtual skill being configured for defending against and/or attacking the first virtual character. According to this application, a technical problem that control of the virtual character is monotonous is resolved.Type: ApplicationFiled: April 14, 2025Publication date: July 24, 2025Inventor: Fenlin Cai
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Publication number: 20250025784Abstract: Game interaction techniques are described herein. A method may include: displaying a target page, a plurality of level controls being displayed on the target page; displaying a first virtual scene in response to an operation instruction for a first level control in the plurality of level controls; displaying, in the first virtual scene, a second virtual object corresponding to each battle wave included in a first game region; and displaying a second virtual scene based on a hit point of the second virtual object being not greater than a reference value, the second virtual scene being a virtual scene corresponding to a second game region, and the second game region being a game region adjacent to the first game region and after the first game region. Time for a target object to search for the second virtual object can be reduced, a game tempo is speeded up, and efficiency of game interaction is improved.Type: ApplicationFiled: October 9, 2024Publication date: January 23, 2025Inventor: Fenlin Cai
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Publication number: 20240325913Abstract: In a method for controlling a companion object, a virtual scene is displayed. The virtual scene includes a first virtual object and a companion object of the first virtual object. The companion object is configured to switch between a first state and a second state. The companion object is controlled to switch between the first state and the second state. When the companion object is in the first state, the companion object is in a first form that is attached to the first virtual object. When the companion object is in the second state, the companion object is (i) in a second form that is not attached to the first virtual object and (ii) configured to move separately from the first virtual object, the first form of the companion object being different from the second form of the companion object.Type: ApplicationFiled: June 11, 2024Publication date: October 3, 2024Applicant: Tencent Technology (Shenzhen) Company LimitedInventors: Fenlin CAI, Liebin GU, Jiajun WU, Xiao WANG, Jiakun SHAO
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Publication number: 20240273823Abstract: This application provides an interaction method for controlling a virtual object performed by a computer device. The method includes: displaying a virtual scene comprising a virtual object and multiple polluted regions, each polluted region having a pollution source at a predefined location within the polluted region; after the virtual object moves into a target polluted region, determining a region impact value of a position of the virtual object based on a distance between the virtual object and the target pollution source; when the distance between the virtual object and the target pollution source is not greater than a distance threshold, converting the target pollution source into a target object; and when the virtual object defeats the target object, converting the target polluted region into a target purified region and reducing an impact exerted by a current existing pollution source on the target purified region by the region impact value.Type: ApplicationFiled: April 22, 2024Publication date: August 15, 2024Inventor: Fenlin CAI
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Publication number: 20240261684Abstract: This application provides an interaction method of controlling a virtual object in a virtual scene performed by an electronic device. The method includes: displaying a virtual object and a virtual natural element representing a virtual natural phenomenon in a virtual scene, wherein the virtual natural element is stationary in the virtual scene; transforming the virtual natural element into an interactive target object when the virtual object is within a negative impact region of the virtual natural element; and controlling the virtual object to interact with the target object in the virtual scene when an interaction instruction for the target object is received.Type: ApplicationFiled: April 17, 2024Publication date: August 8, 2024Inventor: Fenlin CAI
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Publication number: 20230302361Abstract: A virtual object control method includes displaying a virtual environment picture of a virtual environment including a first virtual object, and determining a leader virtual object from among at least two non-player character virtual objects in response to a determination that the first virtual object is within an attack range of the at least two non-player character virtual objects. A non-leader virtual object of the at least two non-player character virtual objects moves towards the leader virtual object. The method further includes displaying, in the virtual environment, group movement of the at least two non-player character virtual objects led by the leader virtual object towards the first virtual object.Type: ApplicationFiled: May 31, 2023Publication date: September 28, 2023Applicant: Tencent Technology (Shenzhen) Company LimitedInventor: Fenlin CAI
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Publication number: 20230256338Abstract: A method for controlling a call object in a virtual scene, an apparatus for controlling a call object in a virtual scene, a device, a computer-readable storage medium, and a computer program product.Type: ApplicationFiled: April 20, 2023Publication date: August 17, 2023Applicant: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITEDInventor: Fenlin CAI
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Publication number: 20230256341Abstract: In a method for controlling an auxiliary virtual object in a virtual scene, a first virtual object is controlled to select a lock target in the virtual scene for the auxiliary virtual object. A lock command for the selected lock target is received. The auxiliary virtual object is controlled to enter a first assist state based on the lock command when the lock target is a second virtual object in the virtual scene. The auxiliary virtual object is configured to automatically perform at least one action on the second virtual object in the first assist state.Type: ApplicationFiled: April 27, 2023Publication date: August 17, 2023Applicant: Tencent Technology (Shenzhen) Company LimitedInventor: Fenlin CAI