Patents by Inventor Forrest Elijah Pruitt

Forrest Elijah Pruitt has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11344816
    Abstract: Live camera video of video game players may be captured. Portions of the live video that include the player's faces may be inserted into the faces of characters that are controlled by the players and displayed in real-time. The players may stream video output from the video game to respective groups of spectators. The game video output may include a competition area and a competition audience that includes audience portions based on the groups of spectators that receive the game video output from the players. An audience member may be associated with a spectator, and the spectator's username, profile picture, chat messages and other spectator input may be displayed adjacent to the audience member. A queue of waiting players may be displayed simultaneously with current gameplay in the competition area, and a queued character may move to the competition area when an open competition slot becomes available.
    Type: Grant
    Filed: March 20, 2020
    Date of Patent: May 31, 2022
    Assignee: Amazon Technologies, Inc.
    Inventors: Mark Tulewicz, Craig Sullivan, Forrest Elijah Pruitt
  • Patent number: 11331587
    Abstract: Live camera video of video game players may be captured. Portions of the live video that include the player's faces may be inserted into the faces of characters that are controlled by the players and displayed in real-time. The players may stream video output from the video game to respective groups of spectators. The game video output may include a competition area and a competition audience that includes audience portions based on the groups of spectators that receive the game video output from the players. An audience member may be associated with a spectator, and the spectator's username, profile picture, chat messages and other spectator input may be displayed adjacent to the audience member. A queue of waiting players may be displayed simultaneously with current gameplay in the competition area, and a queued character may move to the competition area when an open competition slot becomes available.
    Type: Grant
    Filed: March 20, 2020
    Date of Patent: May 17, 2022
    Assignee: Amazon Technologies, Inc.
    Inventors: Mark Tulewicz, Craig Sullivan, Forrest Elijah Pruitt
  • Publication number: 20210291061
    Abstract: Live camera video of video game players may be captured. Portions of the live video that include the player's faces may be inserted into the faces of characters that are controlled by the players and displayed in real-time. The players may stream video output from the video game to respective groups of spectators. The game video output may include a competition area and a competition audience that includes audience portions based on the groups of spectators that receive the game video output from the players. An audience member may be associated with a spectator, and the spectator's username, profile picture, chat messages and other spectator input may be displayed adjacent to the audience member. A queue of waiting players may be displayed simultaneously with current gameplay in the competition area, and a queued character may move to the competition area when an open competition slot becomes available.
    Type: Application
    Filed: March 20, 2020
    Publication date: September 23, 2021
    Inventors: Mark Tulewicz, Craig Sullivan, Forrest Elijah Pruitt
  • Publication number: 20210291062
    Abstract: Live camera video of video game players may be captured. Portions of the live video that include the player's faces may be inserted into the faces of characters that are controlled by the players and displayed in real-time. The players may stream video output from the video game to respective groups of spectators. The game video output may include a competition area and a competition audience that includes audience portions based on the groups of spectators that receive the game video output from the players. An audience member may be associated with a spectator, and the spectator's username, profile picture, chat messages and other spectator input may be displayed adjacent to the audience member. A queue of waiting players may be displayed simultaneously with current gameplay in the competition area, and a queued character may move to the competition area when an open competition slot becomes available.
    Type: Application
    Filed: March 20, 2020
    Publication date: September 23, 2021
    Inventors: Mark Tulewicz, Craig Sullivan, Forrest Elijah Pruitt