Patents by Inventor Franck Zagala

Franck Zagala has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12689865
    Abstract: Example technologies described herein relate to spatial audio on wearable playback devices, such as headphone and earbuds. Such technologies may include forms of binaural rendering of audio, which is played back on the wearable playback devices. These technologies may create or enhance an immersive listening experience which, to the listener, does not sound like you are listening on a wearable device, but are instead listening to a well-tuned, well-place, three-dimensional audio system of loudspeakers in a particular listening environment, such as the listener's actual living room.
    Type: Grant
    Filed: January 12, 2024
    Date of Patent: July 21, 2026
    Assignee: Sonos, Inc.
    Inventors: Adib Mehrabi, Orchisama Das, Christopher Pike, Patrick Kevin McPherson, Franck Zagala
  • Patent number: 12520097
    Abstract: Spatial audio may be played on on wearable playback devices, such as headphone and earbuds. Spatial audio may include forms of binaural rendering of audio, which is played back on the wearable playback devices. Such technologies may create or enhance an immersive listening experience which, to the listener, does not sound like you are listening on a wearable device, but are instead listening to a well-tuned, well-place, three-dimensional audio system of loudspeakers in a particular listening environment, such as the listener's actual living room.
    Type: Grant
    Filed: January 12, 2024
    Date of Patent: January 6, 2026
    Assignee: Sonos, Inc.
    Inventors: Adib Mehrabi, Orchisama Das, Christopher Pike, Patrick Kevin McPherson, Franck Zagala
  • Publication number: 20250106575
    Abstract: There is provided a media playback system comprising: a first playback device, a second playback device positioned adjacent to a first wall, one or more sensors carried by at least one of the first or second playback device; one or more processors; and memory storing instructions that, when executed by the one or more processors, cause the media playback system to: determine, via the one or more sensors, an acoustic path length of sound propagating from the first playback device that is reflected from the first wall toward the second playback device; determine, based on the acoustic path length, an adjustment for playback of second audio data via the second playback device with respect to playback of first audio data via the first playback device; play back the first audio data via the first playback device; and play back the second audio data via the second playback device according to the adjustment.
    Type: Application
    Filed: September 25, 2024
    Publication date: March 27, 2025
    Inventors: Adib Mehrabi, Franck Zagala
  • Publication number: 20240259761
    Abstract: Example technologies described herein relate to spatial audio on wearable playback devices, such as headphone and earbuds. Such technologies may include forms of binaural rendering of audio, which is played back on the wearable playback devices. These technologies may create or enhance an immersive listening experience which, to the listener, does not sound like you are listening on a wearable device, but are instead listening to a well-tuned, well-place, three-dimensional audio system of loudspeakers in a particular listening environment, such as the listener's actual living room.
    Type: Application
    Filed: January 12, 2024
    Publication date: August 1, 2024
    Inventors: Adib Mehrabi, Orchisama Das, Christopher Pike, Patrick Kevin McPherson, Franck Zagala
  • Publication number: 20240259746
    Abstract: Example technologies described herein relate to spatial audio on wearable playback devices, such as headphone and earbuds. Such technologies may include forms of binaural rendering of audio, which is played back on the wearable playback devices. These technologies may create or enhance an immersive listening experience which, to the listener, does not sound like you are listening on a wearable device, but are instead listening to a well-tuned, well-place, three-dimensional audio system of loudspeakers in a particular listening environment, such as the listener's actual living room.
    Type: Application
    Filed: January 12, 2024
    Publication date: August 1, 2024
    Inventors: Adib Mehrabi, Orchisama Das, Christopher Pike, Patrick Kevin McPherson, Franck Zagala
  • Publication number: 20240259760
    Abstract: Example technologies described herein relate to spatial audio on wearable playback devices, such as headphone and earbuds. Such technologies may include forms of binaural rendering of audio, which is played back on the wearable playback devices. These technologies may create or enhance an immersive listening experience which, to the listener, does not sound like you are listening on a wearable device, but are instead listening to a well-tuned, well-place, three-dimensional audio system of loudspeakers in a particular listening environment, such as the listener's actual living room.
    Type: Application
    Filed: January 12, 2024
    Publication date: August 1, 2024
    Inventors: Adib Mehrabi, Orchisama Das, Christopher Pike, Patrick Kevin McPherson, Franck Zagala