Patents by Inventor Gael Sourimant

Gael Sourimant has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10657724
    Abstract: A method and apparatus for detecting a main lighting direction from the input image, which corresponds to a key light. The system is operative to nm on data-parallel architectures allows for incoming light direction estimation in real-time. More particularly, the method and apparatus detect a key, or principal light direction relative to the position/orientation of an acquisition device. It method involves image analysis to find a maximum intensity value, maximal values filtering, and conversion of the input image position to a direction in space.
    Type: Grant
    Filed: December 20, 2016
    Date of Patent: May 19, 2020
    Assignee: THOMSON Licensing
    Inventors: Gael Sourimant, Eric Hubert, Jean-Eudes Marvie
  • Patent number: 10607404
    Abstract: The present invention relates to a glossy part of radiation is estimated coming from a surface illuminated by area light source(s) having source surface(s) (A) bounded by edge curves, by determining integrand function(s) representative of that glossy part. The latter corresponding to an integration of the integrand function along the edge curves. In this respect, the integrand function(s) is/are approximated by means of peak-shape function(s) having a known antiderivative over the edge curves, and the glossy part is computed from analytical expressions associated with integrations of the peak-shape function(s) along the edge curves. Such invention can offer efficient and accurate computation for specular part of reflection as well as glossy transmission, and is notably relevant to real-time rendering.
    Type: Grant
    Filed: February 15, 2016
    Date of Patent: March 31, 2020
    Assignee: THOMSON LICENSING
    Inventors: Pascal Lecocq, Gael Sourimant, Jean-Eudes Marvie
  • Publication number: 20180374271
    Abstract: A method and apparatus for detecting a main lighting direction from the input image, which corresponds to a key light. The system is operative to nm on data-parallel architectures allows for incoming light direction estimation in real-time. More particularly, the method and apparatus detect a key, or principal light direction relative to the position/orientation of an acquisition device. It method involves image analysis to find a maximum intensity value, maximal values filtering, and conversion of the input image position to a direction in space.
    Type: Application
    Filed: December 20, 2016
    Publication date: December 27, 2018
    Applicant: THOMSON Licensing
    Inventors: Gael SOURIMANT, Eric HUBERT, Jean-Eudes MARVIE
  • Publication number: 20160239998
    Abstract: The present invention relates to a glossy part of radiation is estimated coming from a surface illuminated by area light source(s) having source surface(s) (A) bounded by edge curves, by determining integrand function(s) representative of that glossy part. The latter corresponding to an integration of the integrand function along the edge curves. In this respect, the integrand function(s) is/are approximated by means of peak-shape function(s) having a known antiderivative over the edge curves, and the glossy part is computed from analytical expressions associated with integrations of the peak-shape function(s) along the edge curves. Such invention can offer efficient and accurate computation for specular part of reflection as well as glossy transmission, and is notably relevant to real-time rendering.
    Type: Application
    Filed: February 15, 2016
    Publication date: August 18, 2016
    Inventors: Pascal LECOCQ, Gael Sourimant, Jean-Eudes MARVIE
  • Patent number: 9406165
    Abstract: A method for estimating occlusion in a virtual environment comprising at least two objects and observed from a viewpoint. Thereafter, a second item of information representative of the distance separating a second fragment of a second object from the viewpoint according to an observation direction is computed; the second item of information is compared with a first item of information representative of the distance separating a first fragment of a first object from the viewpoint according to the observation direction and is stored in a first buffer memory. If the second item of information is less than the first item of information, then a third item of information representative of attributes associated with the second fragment is estimated, the second item of information is stored in a second buffer memory and the third item of information is stored in a third buffer memory.
    Type: Grant
    Filed: February 3, 2012
    Date of Patent: August 2, 2016
    Assignee: THOMSON LICENSING
    Inventors: Jean-Eudes Marvie, Pascal Gautron, Patrice Hirtzlin, Gael Sourimant
  • Publication number: 20140333611
    Abstract: A method for visualizing contact between a first object and at least a second object of a virtual scene commences by first associating a first identifier with first pixels associated with the first object and at least a second identifier with second pixels associated with the at least a second object. Thereafter, for at least one first pixel, at least a distance in world space between the at least one first pixel and at least one second pixel located in the neighbourhood of the at least one first pixel, is computed. Then at least a contact between the first object and the at least a second object is visualized if the at least a computed distance remains less than a first threshold distance.
    Type: Application
    Filed: May 1, 2014
    Publication date: November 13, 2014
    Applicant: THOMSON LICENSING
    Inventors: Jean_Eudes MARVIE, Gael Sourimant, Olivier Mocquard
  • Publication number: 20130321416
    Abstract: A method for estimating occlusion in a virtual environment comprising at least two objects and observed from a viewpoint. Thereafter, a second item of information representative of the distance separating a second fragment of a second object from the viewpoint according to an observation direction is computed:, the second item of information is compared with a first item of information representative of the distance separating a first fragment of a first object from the viewpoint according to the observation direction and is stored in a first buffer memory. If the second item of information is less than the first item of information, then a third item of information representative of attributes associated with the second fragment is estimated, the second item of information is stored in a second buffer memory and the third item of information is stored in a third buffer memory.
    Type: Application
    Filed: February 3, 2012
    Publication date: December 5, 2013
    Applicant: THOMSON LICENSING
    Inventors: Jean-Eudes Marvie, Pascal Gautron, Patrice Hirtzlin, Gael Sourimant
  • Publication number: 20120105450
    Abstract: The invention relates to a method for estimation of the occlusion at a point P of a virtual environment, the point P belonging to a surface (S) grouping at least some of the points of the virtual environment visible from a viewpoint. In order to improve the display while minimising the required calculation time, the method comprises steps for: estimating intersections between said surface (S) and a plurality of half-lines having as origin said point P, said intersections being estimated by discretization of each half-line of said plurality of half-lines, associating of occlusion factors with the half-lines of said plurality of half-lines having an intersection with said surface (S), said occlusion factors being a function of occlusion distances ?0 separating said point P from said intersections, and estimation of the occlusion in said point P from said estimated intersections.
    Type: Application
    Filed: October 19, 2011
    Publication date: May 3, 2012
    Inventors: Gael Sourimant, Pascal Gautron, Jean-Eudes Marvie