Patents by Inventor Gayan Ediriweera

Gayan Ediriweera has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20220130100
    Abstract: Elements in an artificial reality environment (e.g., objects or volumes) can be assigned different ray casting rules. In response to detecting a corresponding trigger, such as the user entering the volume or interacting with the object, the ray casting rules associated with that element can be implemented. Implementing the ray casting rules can control aspects of the ray such as the ray's shape, size, effects of the ray, where a ray originates, whether the ray is directed along a particular plane, or how rays are controlled. In some cases, an artificial reality system can cast multiple rays at the same time, which are controlled by the same feature of a user. Using priority rules (e.g., weighting factors, hierarchies, filters, etc.), the artificial reality system can determine which ray is primary, allowing the user to use the primary ray to interact with elements.
    Type: Application
    Filed: January 10, 2022
    Publication date: April 28, 2022
    Inventors: Owen Pedrotti, Gayan Ediriweera, Brandon FURTWANGLER
  • Patent number: 11257280
    Abstract: Elements in an artificial reality environment (e.g., objects or volumes) can be assigned different ray casting rules. In response to detecting a corresponding trigger, such as the user entering the volume or interacting with the object, the ray casting rules associated with that element can be implemented. Implementing the ray casting rules can control aspects of the ray such as the ray's shape, size, effects of the ray, where a ray originates, whether the ray is directed along a particular plane, or how rays are controlled. In some cases, an artificial reality system can cast multiple rays at the same time, which are controlled by the same feature of a user. Using priority rules (e.g., weighting factors, hierarchies, filters, etc.), the artificial reality system can determine which ray is primary, allowing the user to use the primary ray to interact with elements.
    Type: Grant
    Filed: May 28, 2020
    Date of Patent: February 22, 2022
    Assignee: Facebook Technologies, LLC
    Inventors: Owen Pedrotti, Gayan Ediriweera, Brandon Furtwangler