Patents by Inventor Geoffrey M. Gelman

Geoffrey M. Gelman has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10607435
    Abstract: In various embodiments player may participate in gaming related activities using a terminal with multiple display screens.
    Type: Grant
    Filed: April 11, 2007
    Date of Patent: March 31, 2020
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman
  • Patent number: 10600284
    Abstract: Various embodiments include game configurations that are specific to a location.
    Type: Grant
    Filed: July 2, 2014
    Date of Patent: March 24, 2020
    Assignee: CFPH, LLC
    Inventors: Dean P. Alderucci, Lee Amaitis, Geoffrey M. Gelman
  • Patent number: 10583348
    Abstract: A card game includes a deck of cards used, for example, to play craps, poker, or any combination thereof.
    Type: Grant
    Filed: January 8, 2018
    Date of Patent: March 10, 2020
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman
  • Patent number: 10580258
    Abstract: According to various embodiments, an apparatus may laser project a customized ordering of numbers onto a roulette wheel.
    Type: Grant
    Filed: January 25, 2019
    Date of Patent: March 3, 2020
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman, Kevin Burman
  • Publication number: 20200051398
    Abstract: In various embodiments a display may allow a secondary player to select a game of an appropriate primary player.
    Type: Application
    Filed: October 4, 2018
    Publication date: February 13, 2020
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman
  • Publication number: 20200051376
    Abstract: In various embodiments, a player may view a list of popular games.
    Type: Application
    Filed: July 24, 2019
    Publication date: February 13, 2020
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman
  • Publication number: 20200033938
    Abstract: In various embodiments, the motion of a wristband is used to control games.
    Type: Application
    Filed: October 3, 2019
    Publication date: January 30, 2020
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman
  • Publication number: 20200027107
    Abstract: In various embodiments, a method may include receiving an indication of a price of an item to be purchased by a person from a merchant, receiving an indication of an amount tendered by the person, determining an amount of change due to the person based on the price and based on the amount tendered, determining the rules of a game, generating a first outcome of the game using a random number generator, determining based on the rules whether the first outcome is winning or losing, authorizing, if the first outcome is winning, that the amount tendered be returned to the person and that the person be allowed to keep the item, and authorizing, if the first outcome is losing, that the amount tendered be kept by the merchant.
    Type: Application
    Filed: October 1, 2019
    Publication date: January 23, 2020
    Inventors: Howard W. Lutnick, Geoffrey M. Gelman
  • Patent number: 10535223
    Abstract: Systems and methods for controlling access to wireless gaming devices and networks are provided. For example, access is controlled through one or more levels of security checks, such as a hard security check instead of or in addition to a soft security check. In a hard security check, the user employs an apparatus such as a card or other physical token that can be used to access the wireless gaming device. Such an apparatus may communicate information that identifies the user to the device or may simply be used to produce a signal without which the device is locked to users. The apparatus may further emit a time varying signal to enhance security.
    Type: Grant
    Filed: January 26, 2015
    Date of Patent: January 14, 2020
    Assignee: CFPH, LLC
    Inventors: Geoffrey M. Gelman, Ronald Rushin, Dean P. Alderucci, Joseph M. Asher
  • Patent number: 10529184
    Abstract: A method is provided for providing payments at a gaming device, where the payments may occur at predictable times and are of predictable amounts. In one or more embodiments, a gaming device may provide a guaranteed payment every hour on the hour, so long as a player meets one or more criteria. Criteria may include a total amount wagered, a total number of handle pulls completed, or a total amount of time spent at a gaming device. One or more embodiments provide a method for withholding value from a player in order that the value may delivered later in the form of a guaranteed payment. One or more embodiments provide a method whereby multiple gaming devices may provide payments simultaneously, thereby creating mutually reinforcing sounds and visual displays.
    Type: Grant
    Filed: October 11, 2017
    Date of Patent: January 7, 2020
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, David F. Zucker, Jose A. Suarez, Stephen C. Tulley, Geoffrey M. Gelman
  • Patent number: 10515517
    Abstract: In various embodiments, players may compete in a gaming context.
    Type: Grant
    Filed: March 13, 2017
    Date of Patent: December 24, 2019
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Lee Amaitis, Dean P. Alderucci, Geoffrey M. Gelman
  • Patent number: 10504317
    Abstract: In various embodiments, motion is used to control games played on a mobile gaming device.
    Type: Grant
    Filed: April 30, 2007
    Date of Patent: December 10, 2019
    Assignee: CFPH, LLC
    Inventors: Dean P. Alderucci, Geoffrey M. Gelman
  • Patent number: 10482709
    Abstract: In accordance with some embodiments, a method provides for determining that a qualifying outcome has been obtained as a result of a game play conducted on a gaming device and determining a buy-in amount for a current play session in which the game play is included. The method further provides for setting, in response to the obtainment of the qualifying outcome, a credit meter balance to the buy-in amount, thereby providing a payout for the qualifying outcome.
    Type: Grant
    Filed: July 15, 2014
    Date of Patent: November 19, 2019
    Assignee: IGT
    Inventors: Jay S. Walker, James A. Jorasch, Jose A. Suarez, Robert C. Tedesco, Stephen C. Tulley, Daniel E. Tedesco, Geoffrey M. Gelman
  • Patent number: 10482708
    Abstract: Various embodiments may include an apparatus operable to determine a value of a statistic describing cards that have been dealt from a deck.
    Type: Grant
    Filed: August 29, 2013
    Date of Patent: November 19, 2019
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman, Stephen Merkel
  • Patent number: 10467643
    Abstract: In various embodiments, a method may include receiving an indication of a price of an item to be purchased by a person from a merchant, receiving an indication of an amount tendered by the person, determining an amount of change due to the person based on the price and based on the amount tendered, determining the rules of a game, generating a first outcome of the game using a random number generator, determining based on the rules whether the first outcome is winning or losing, authorizing, if the first outcome is winning, that the amount tendered be returned to the person and that the person be allowed to keep the item, and authorizing, if the first outcome is losing, that the amount tendered be kept by the merchant.
    Type: Grant
    Filed: October 16, 2018
    Date of Patent: November 5, 2019
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Geoffrey M. Gelman
  • Patent number: 10459518
    Abstract: In various embodiments, the motion of a wristband is used to control games.
    Type: Grant
    Filed: April 18, 2016
    Date of Patent: October 29, 2019
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman
  • Patent number: 10460567
    Abstract: In various embodiments, players may compete in a gaming context.
    Type: Grant
    Filed: July 8, 2013
    Date of Patent: October 29, 2019
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman, Kevin Burman
  • Publication number: 20190325695
    Abstract: Communication objects and closed electrical circuits are worn by players within a gaming player verification system. These objects may communicate with associated player tracking units attached to gaming machines and other devices via radio frequency waves, and each communication object is adapted to alter its communication pattern in response to any break of its closed electrical circuit. Removal of such an object from a player cannot be accomplished without breaking the closed electrical circuit contained therein, thereby disabling or de-authenticating the device. A communications object may emit a signal which can be tied to one of two or more player accounts. One of the two accounts may be charged for a player transaction depending on the nature of the transaction. A computer server having a player verification program and database may also be used.
    Type: Application
    Filed: July 3, 2019
    Publication date: October 24, 2019
    Inventors: Geoffrey M. Gelman, Ronald Rushin, Dean P. Alderucci, Joseph M. Asher
  • Publication number: 20190325706
    Abstract: In various embodiments, a first player may follow the same pattern of betting used by a second player.
    Type: Application
    Filed: May 24, 2019
    Publication date: October 24, 2019
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman, Kevin Burman
  • Publication number: 20190318574
    Abstract: Systems and methods for verifying the eligibility of players attempting to participate in gaming events are disclosed. Communication objects having RFID tags and closed electrical circuits are individually assigned to and worn by players within a gaming player verification system. These RFID tags may communicate with associated player tracking units attached to gaming machines and other devices via radio frequency waves, and each communication object may alter its communication pattern in response to any break of its closed electrical circuit. In some embodiments, a communications object may emit a signal that conveys a privilege of the player wearing the communications object. Bracelets, wristwatches or collars can be used as communication objects, such that the removal of such an object from a player cannot be accomplished without breaking the closed electrical circuit contained therein, thereby disabling or de-authenticating the device.
    Type: Application
    Filed: June 28, 2019
    Publication date: October 17, 2019
    Inventors: Joseph M. Asher, Ron Rushin, Dean P. Alderucci, Geoffrey M. Gelman