Patents by Inventor George Batog

George Batog has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20250339771
    Abstract: A mixed-reality gaming system operates by: receiving first telemetry data corresponding to a first gaming object in a first game space, wherein the first gaming object is a first physical object that operates in the first game space under control of a first client device of a first player and wherein the first game space is a physical space in proximity to the first client device; generating first gaming data corresponding to a mixed-reality game, the first gaming data based on a positioning of the first gaming object in the mixed-reality game; and sending the first gaming data to a second client device of a second player controlling a second gaming object in the mixed-reality game to facilitate real-time remote game play of the mixed-reality game between the first gaming object and the second gaming object.
    Type: Application
    Filed: April 17, 2025
    Publication date: November 6, 2025
    Applicant: Copenhagen Game Productions ApS
    Inventors: Tim May, George Batog
  • Patent number: 9498705
    Abstract: A video game system includes an input device, where the input device has at least one physiological sensing device for determining at least one physiological state of a user. The input device further has at least one motion sensing device for determining the motion and/or position of the input device and/or the user. The video game system further comprises a processor for using the physiological state and the motion and/or position of the input device and/or user to control game play.
    Type: Grant
    Filed: December 17, 2012
    Date of Patent: November 22, 2016
    Assignee: Activision Publishing, Inc.
    Inventors: Timothy May, George Batog
  • Publication number: 20140171201
    Abstract: A video game system includes an input device, where the input device has at least one physiological sensing device for determining at least one physiological state of a user. The input device further has at least one motion sensing device for determining the motion and/or position of the input device and/or the user. The video game system further comprises a processor for using the physiological state and the motion and/or position of the input device and/or user to control game play.
    Type: Application
    Filed: December 17, 2012
    Publication date: June 19, 2014
    Applicant: Activision Publishing, Inc.
    Inventors: Timothy May, George Batog