Patents by Inventor George E. Logg

George E. Logg has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 4905168
    Abstract: There is disclosed herein a system for rapid processing of the data records of many moving and nonmoving objects on a playfield only part of which is displayed and for determining collisions between objects. A search pipeline using a synchrounous state machine searching a linked list of the records organized by approximate position on the playfield implements the search function. A lookahead cycle in the state machine is provided to continue searching for the next object which is to be visible while the graphic data from a previously found object is being loaded into a line buffer. Slips point to the first objects on the list for the current scan line speed up the search process.
    Type: Grant
    Filed: October 15, 1986
    Date of Patent: February 27, 1990
    Assignee: Atari Games Corporation
    Inventors: Patrick J. McCarthy, George E. Logg
  • Patent number: 4905147
    Abstract: A system for rapid processing of the data records of many moving and nonmoving objects on a playfield only part of which is displayed and for determining collisions between objects, machine searching a linked list of the records organized by approximate position on the playfield implements the search function, is provided to continue searching for the next object which is to be visible while the graphic data from a previously found object is being loaded into a line buffer. Slips pointing to the first objects on the list for the current scan line speed up the search process. The collision detect process is speeded up by only checking the nearest neighbors on the playfield in the path of movement and by organizing all the moving and nonmoving objects on the playfield in a two dimensional array mapped to the approximate position of display of the object on the playfield.
    Type: Grant
    Filed: October 15, 1986
    Date of Patent: February 27, 1990
    Inventor: George E. Logg
  • Patent number: 4894774
    Abstract: There is disclosed herein a system for rapid processing of the data records of many moving and nonmoving objects on a playfield only part of which is displayed and for determining collisions between objects. A search pipeline using a synchronous state machine searching a linked list of the records organized by approximate position on the playfield implements the search function. A lookahead cycle in the state machine is provided to continue searching for the next object which is to be visible while the graphic data from a previously found object is being loaded into a line buffer.
    Type: Grant
    Filed: October 15, 1986
    Date of Patent: January 16, 1990
    Inventors: Patrick J. McCarthy, George E. Logg
  • Patent number: 4738451
    Abstract: A multi-player, multi-character video game where the game rules force the players to cooperate in negotiating the maze at least until the characters reach a portion of the maze where a specific objective is located. Certain limited resources to change the attributes of the characters or to increase their longevity are displayed in a maze. The players may compete to obtain possession of these limited resources when the characters have cooperated in their movements sufficiently to move to the location of the limited resources. Cooperation among the characters is forced by forcing all characters active in the game to remain visible in the displayed window. Players may enter the game at any time, and they may leave the game at any time without affecting the status of the game or the status of the other characters in the game. All active players may simultaneously, independently control their characters so long as they do not attempt to move their characters outside the currently displayed window.
    Type: Grant
    Filed: May 20, 1986
    Date of Patent: April 19, 1988
    Assignee: Atari Games Corporation
    Inventor: George E. Logg
  • Patent number: RE35314
    Abstract: A multi-player, multi-character video game where the games rules force the players to cooperate in negotiating the maze at least until the characters reach a portion of the maze where a specific objective is located. Certain limited resources to change the attributes of the characters or to increase their longevity are displayed in a maze. The players may compete to obtain possession of these limited resources when the characters have cooperated in their movements sufficiently to move to the location of the limited resources. Cooperation among the characters is forced by forcing all characters active in the game to remain visible in the displayed window. Players may enter the game at any time, and they may leave the game at any time without affecting the status of the game or the status of the other characters in the game. All active players may simultaneously, independently control their characters so long as they do not attempt to move their characters outside the currently displayed window.
    Type: Grant
    Filed: June 6, 1994
    Date of Patent: August 20, 1996
    Assignee: Atari Games Corporation
    Inventor: George E. Logg